Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 16:09:03 Player: Steve French Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (569) 569 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 1848 Bonus ------- Follower Combat Kills 71 Friendly Fire -7 Cogmind --------- Core Integrity 0/400 Matter 196/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Targeting Computer Power Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Tractor Beam Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 30 | 9 6 6 9 Power 4 | 2 1 . 1 Engine 4 | 2 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 2 4 Treads 1 | . . . 1 Leg . | . . . . Wheel 6 | 2 1 1 2 Hover 1 | . . . 1 Flight 1 | . . 1 . Utility 11 | 3 3 3 2 Device 5 | 1 1 2 1 Storage 4 | 2 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . . 3 9 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility 2 | . . 1 1 Weapon 4 | . . 1 3 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 100 93 83 Engine 12 | . 14 14 10 Wheel 19 | . 28 26 11 Hover 2 | . . . 5 Device 8 | . 14 2 8 Storage 12 | . 14 14 11 Processor 5 | . . . 11 Protection 6 | . . 6 11 Ballistic Gun 15 | . 14 18 14 Launcher 6 | . 13 8 . Naked Turns . | . . . . Heaviest Build 90 | 12 90 90 90 Greatest Support 32 | 26 32 32 26 Greatest Overweight (x) 29 | . 3 5 29 Average Overweight (x) 2 | . 2 2 6 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 5 23 25 25 Most Carried 11 | 6 9 11 8 Average Carried 7 | 3 7 9 6 Final Capacity 25 | 8 25 25 25 Final Carried 9 | 5 9 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 789 | 280 144 83 282 Remotely 143 | 103 40 . . Salvage Created 590 | 72 62 80 376 Parts 39 | 3 7 6 23 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 13 | . 2 4 7 Guns 8 | . . 1 7 AOE 5 | . 2 3 . Classes Destroyed 5 | 1 2 . 2 Worker 2 | . . . 2 Recycler 1 | 1 . . . Watcher 3 | . 2 . 1 Grunt 11 | . 2 4 5 Sentry 2 | . . . 2 Best Kill Streak 5 | 1 2 2 5 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1418 | . . 367 1051 Core 468 | . . 55 413 Absorbed by Shields . | . . . . Redirected to Shielding 32 | . . 5 27 Core Remaining (%) 89 | 100 . 78 . Volleys Fired 106 | 3 18 20 65 Largest 2 | 2 2 2 2 Hottest 50 | 40 50 50 40 Shots Fired 143 | 6 29 33 75 Gun 125 | 6 18 26 75 Cannon . | . . . . Launcher 18 | . 11 7 . Special . | . . . . Kinetic 125 | 6 18 26 75 Thermal . | . . . . Explosive 18 | . 11 7 . Electromagnetic . | . . . . Robot Hit Streak 8 | 1 2 5 8 Robot Miss Streak 4 | 1 3 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 71 | 2 6 16 47 Core Hits 40 | 2 8 10 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1274 | 16 206 464 588 Guns 734 | 16 24 106 588 Cannons . | . . . . Explosions 540 | . 182 358 . Melee . | . . . . Ramming . | . . . . Kinetic 734 | 16 24 106 588 Thermal 89 | . . 89 . Explosive 451 | . 182 269 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . . 27 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 38 | . 10 38 14 Average Temperature 16 | . 7 19 6 Received Heat Transfer 540 | . . 123 417 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 265 | 5 204 265 118 Initial 25 | . 3 12 25 Average 95 | 1 104 174 57 Maximum Alert Level 1 | . 1 1 . Low Security (%) 82 | 100 85 37 100 Level 1 17 | . 14 62 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 6 7 14 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 3 | . 3 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 46 | . . 46 46 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 30 | . . 9 21 Total Damage 483 | . . 167 316 Kills 7 | . . 3 4 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1964 | 72 594 427 871 Spaces Moved 944 | 52 432 275 185 Core 18 | 13 . . 5 Treads 7 | . . . 7 Legs . | . . . . Wheels 870 | 39 432 275 124 Hover 49 | . . . 49 Flight . | . . . . Fastest Speed 50 | 50 90 130 135 Average Speed 176 | 80 124 133 387 Slowest Speed 1500 | 90 135 175 1500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 47 70 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 111 | . 60 51 . Melee . | . . . . Projectile . | . . . . AOE 111 | . 60 51 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1110 | 76 463 305 266 Wait . | . . . . Move 941 | 51 431 274 185 Hop . | . . . . Pick Up 26 | 12 6 4 4 Fast Attach . | . . . . Attach 19 | 8 . 4 7 Detach 1 | 1 . . . Swap 11 | 1 6 2 2 Drop 6 | . 2 1 3 Fire 106 | 3 18 20 65 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 667 | -10/Materials | Entered Mines 822 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 824 | -10/Mines | Found Prototype Device 825 | -10/Mines | Identified Exp. Sensor Array 850 | -10/Mines | Learned location of Zion (-7) 973 | -10/Mines | Learned location of Mines (-9) 1003 | -10/Mines | Discovered new exit (range 11) 1094 | -10/Mines | Entered Materials 1094 | -9/Materials | Accompanied by 2 allies 1094 | -9/Materials | Evolved 2 slots: Utility x2 1099 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1809 | -9/Materials | Lost 3 parts (1p1n1u) 1831 | -9/Materials | Discovered new exit (range 10) 1901 | -9/Materials | Lost 3 parts (2n1w) 1933 | -9/Materials | Core integrity fell below 50% 1954 | -9/Materials | Core integrity fell below 20% 1965 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01815_ Acquired Ion Engine. 01822_ Acquired 24 matter. 01827_ Critical hit (Burn: +37). 01831_ EXIT=FOUND 01842_ Com. Wheel destroyed. 01845_ Assault Rifle destroyed. 01861_ Y-45 Defender destroyed. 01861_ R-06 Scavenger collects Sml. Laser. 01862_ K-01 Serf collects debris. 01870_ Lgt. Treads destroyed. 01887_ G-34 Mercenary destroyed. 01909_ K-01 Serf collects debris. 01915_ W-16 Scout sends out distress signal. 01917_ K-01 Serf collects debris. 01932_ Ion Engine destroyed. 01934_ W-16 Scout destroyed. 01938_ Assault Rifle destroyed. 01949_ R-06 Scavenger collects Heat Sink. 01953_ R-06 Scavenger collects Imp. Ion Engine. 01957_ R-06 Scavenger collects Hover Unit. Map ----- +----------------------------------------------------+ | ???? #???######## #??????????????????????????? | | ???? #???# #??????????????????????????? | | ???# #???# #??????????????????????????? | | ???# #???# #??????????????????????????? | | ???# #???# ########??????????????????????????? | | ???# #???# #?????????????????????????????????? | | ???# #???# ##########????????????????????????? | | ???# #???# # #????????????????????????? | | ???# #???# # """#????????????????????????? | | ???# #???# # """#????????????????????????? | | ???# #???# # """#? ??????????????????????? | | ???# #???# + #? #?????????????????????? | | ???# #???#! # """#? #?????????????????????? | | ??## ##??# # """#? #?????????????????????? | | ??# #### # """#? #?????????????????????? | | ??# # #? #?????????????????????? | | ??+^ T ##########? #?????????????????????? | | ??# #????????## ##????????????????????? | | ??# % ########????????# #????????????????????? | | ??## #########????????# #????????????????????? | | ???# % ? #????????????????????? | | ???# #########????????# #????????????????????? | | ???# ##########??????## u ##???????????????????? | | ???# # #??????# #???????????????????? | | ???# # """==########% #???????????????????? | | ???# % # """*%/k @ #???????????????????? | | ???# #= """!=########%* #???????????????????? | | "??# # #??????#!r #???????????????????? | | " # %# """ #??????###Y###???????????????????? | | + % + ! """ #?????????[#?????????????????????? | | " # # """ #????????? #?????????????????????? | | "??# # #????????? ?????????????????????? | | ???# ##########????????? ?????????????????????? | | ???# #???????????????< ????????????????????? | | ???# #??????????????? ????????????????????? | | ???# #??????????????? /????????????????????? | | ???# ##+#####????????????###???????????????????? | | ???# # #??????????????????????????????????? | | #### # " #??????????????????????????????????? | | # # """ #??????????????????????????????????? | | ""# # "" #??????????????????????????????????? | | T"# # """ #??????????????????????????????????? | | ""# # "" #??????????????????????????????????? | | =+! + """ #??????????????????????????????????? | | " # # """ #??????????????????????????????????? | | " # # """ #??????????????????????????????????? | | " # # " #??????????????????????????????????? | | ##### #??????????????????????????????????? | | ####???# #??????????????????????????????????? | | ???????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 278 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Use The Force Challenges ------------ None Game ------ Seed SpreadIntegrityReconstructor Manual? 0 Play Time 00:21:49 Cumulative 1.5 hours Start 2022.03.18 @ 15:48:10 End 2022.03.18 @ 16:09:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d411e4dd-3eba-4ee0-bc4d-8350fa4787c7