Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 20:17:08 Player: Koba Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (1762) 1762 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 4737 Bonus ------- Follower Combat Kills 162 Friendly Fire -42 Cogmind --------- Core Integrity 499/550 Matter 134/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Improved Terrain Scanner Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Improved Terrain Scanner Rocket Launcher Mace [Rating: 24] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 54 | 9 11 8 14 4 . 6 2 Power 6 | 1 2 1 . 1 . 1 . Engine 6 | 1 2 1 . 1 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 23 | 2 6 4 8 2 . 1 . Treads . | . . . . . . . . Leg 23 | 2 6 4 8 2 . 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 3 2 1 3 . . 1 2 Device 5 | 2 1 1 . . . 1 . Storage 3 | 1 1 . 1 . . . . Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . . . 1 Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 13 | 3 1 2 3 1 . 3 . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 . 1 2 . . 2 . Ballistic Cannon 1 | . . 1 . . . . . Launcher 2 | . . . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . 1 1 2 . . 8 2 Power 1 | . . . 1 . . . . Propulsion 3 | . . . . . . 3 . Utility 5 | . 1 . 1 . . 3 . Weapon 5 | . . 1 . . . 2 2 Highest Loss Streak 4 | . 1 1 1 . . 4 2 To Critical Strikes . | . . . . . . . . Average Backups 12 | 4 8 13 13 14 15 12 11 Power 1 | . 1 1 1 1 1 1 3 Propulsion 5 | 3 3 4 4 8 8 6 4 Utility 2 | . 1 2 2 2 2 2 2 Weapon 3 | . 3 4 4 3 4 2 1 Tool/Special . | . . . . . . . . Unused Backups 13 | . 5 . 3 . . . 5 Power 2 | . . . 1 . . . 1 Propulsion 7 | . 4 . . . . . 3 Utility 1 | . . . . . . . 1 Weapon 3 | . 1 . 2 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 95 100 99 100 100 93 78 Engine 12 | . 14 14 11 11 11 11 9 Leg 30 | . 28 28 33 33 33 31 28 Device 7 | . 9 14 6 . . 5 . Storage 12 | . 14 14 11 11 11 11 9 Protection 7 | . . . 14 22 22 11 . Ballistic Gun 19 | . 18 18 17 21 22 21 17 Ballistic Cannon 1 | . . 3 3 . . . . Impact Weapon 3 | . 9 5 . . . . . Peak Build Rating 24 | 9 8 16 22 19 19 20 24 Average Rating 14 | 5 7 12 20 19 19 18 22 On Entrance 12 | . 7 8 16 17 19 19 17 Naked Turns . | . . . . . . . . Heaviest Build 45 | 13 30 36 45 43 43 43 35 Greatest Support 45 | 20 20 25 35 35 35 35 45 Greatest Overweight (x) 2 | 1 2 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 15 15 Most Carried 15 | 7 12 15 15 15 15 15 13 Average Carried 12 | 5 8 14 14 14 15 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 7 12 15 15 15 15 13 10 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1808 | 336 395 289 300 183 . 288 17 Remotely . | . . . . . . . . Salvage Created 2249 | 78 549 292 654 258 . 336 82 Parts 162 | 6 43 21 42 16 . 25 9 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed 4 | 1 1 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 57 | . 15 9 10 9 . 13 1 Guns 45 | . 15 5 10 6 . 8 1 Cannons 4 | . . 4 . . . . . AOE 8 | . . . . 3 . 5 . Classes Destroyed 10 | 2 5 . 2 . . 1 . Worker 4 | . 2 . 2 . . . . Tunneler 5 | 1 1 2 . . . 1 . Hauler 3 | . 1 . 2 . . . . Recycler 2 | 1 . . 1 . . . . Operator 2 | . . . 1 . . . 1 Watcher 2 | . 1 . . . . . 1 Swarmer 23 | . 9 3 . 4 . 7 . Grunt 32 | . 6 6 9 5 . 5 1 Duelist 1 | . . . . . . 1 . Sentry 1 | . . . 1 . . . . Best Kill Streak 6 | 1 5 4 6 4 . 4 1 Combat Bots Only 5 | . 5 3 4 4 . 4 1 Max Kills in Single Turn 3 | 1 1 2 2 3 . 3 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . . 3 . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 307 | . 73 46 47 48 . 72 21 Missed 83 | . 25 12 15 13 . 14 4 Hits 224 | . 48 34 32 35 . 58 17 Projectile 224 | . 48 34 32 35 . 58 17 Critical Strikes 4 | . 1 . 1 . . 1 1 Damage Taken 2856 | . 545 367 395 373 . 783 393 Core 476 | . 151 84 39 41 . 110 51 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 52 | 100 . 6 . . . 52 . Volleys Fired 233 | 8 77 34 33 18 . 37 26 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 56 | 40 40 53 56 46 . 56 46 Shots Fired 380 | 16 97 60 66 34 . 68 39 Gun 354 | 16 97 46 61 32 . 63 39 Cannon 19 | . . 14 5 . . . . Launcher 7 | . . . . 2 . 5 . Special . | . . . . . . . . Kinetic 373 | 16 97 60 66 32 . 63 39 Thermal . | . . . . . . . . Explosive 7 | . . . . 2 . 5 . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 10 10 12 9 8 . 12 12 Robot Miss Streak 8 | 2 3 2 3 3 . 6 8 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 2 1 . 1 . Max Gunslinging Chain 1 | . . . 1 1 . 1 . Shots Hit Robots 244 | 12 66 47 38 25 . 34 22 Core Hits 112 | 3 26 15 20 15 . 24 9 Critical Kills 2 | . 1 . . . . 1 . Critical Parts Destroyed 3 | . . 2 1 . . . . Critical Strikes 5 | . 1 2 1 . . 1 . Destroy 4 | . . 2 1 . . 1 . Smash 1 | . 1 . . . . . . Melee Attacks 17 | . 7 9 1 . . . . Impact 17 | . 7 9 1 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . 1 2 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4511 | 156 931 835 630 551 . 973 435 Guns 3214 | 156 846 442 561 383 . 520 306 Cannons 377 | . . 308 69 . . . . Explosions 749 | . . . . 167 . 453 129 Melee 161 | . 76 85 . . . . . Ramming 10 | . 9 . . 1 . . . Kinetic 3591 | 156 846 750 630 383 . 520 306 Thermal . | . . . . . . . . Explosive 749 | . . . . 167 . 453 129 Electromagnetic . | . . . . . . . . Impact 161 | . 76 85 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 51 | . . 14 . 10 . 27 . Projectiles 14 | . . 14 . . . . . Explosions 37 | . . . . 10 . 27 . Melee . | . . . . . . . . Knockbacks 8 | . . 6 2 . . . . Impact 1 | . . 1 . . . . . Kinetic 6 | . . 4 2 . . . . Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 184 | . . . . . . 80 104 Shots 5 | . . . . . . 3 2 Rammed . | . . . . . . . . Targets Rammed 3 | . 1 . . 1 . 1 . Kicked 3 | . 1 . . 1 . 1 . Crushed . | . . . . . . . . Highest Temperature 222 | . 20 13 153 222 . 90 14 Average Temperature 46 | . 8 4 44 86 . 31 7 Received Heat Transfer 1167 | . 144 168 228 159 . 297 171 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 99 | 100 100 100 99 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 206 | 5 111 88 206 141 . 112 91 Initial 73 | . 3 14 13 73 . . 40 Average 43 | 1 39 18 71 88 . 50 38 Influence Increases 2034 | 10 483 225 556 228 . 402 130 Destroy 0b10 Robot/C 1300 | . 300 180 360 180 . 260 20 Destroy 0b10 Robot/NC 105 | 10 25 10 45 . . 5 10 Destroy Leader 266 | . 64 20 100 30 . 40 12 Allied During Kill 30 | . . . 30 . . . . Successful Hack 23 | . 14 . 5 . . . 4 Disable Machine 90 | . . 15 15 . . 15 45 Destroy Structure 100 | . 5 . 1 18 . 37 39 Lose Combat Pursuer 120 | . 75 . . . . 45 . Influence Decreases 1993 | 5 450 227 404 313 103 298 193 Entered New Map 331 | . 2 24 23 115 103 . 64 Time Decay 1482 | 5 438 203 301 198 . 228 109 Lost Part 120 | . 10 . 20 . . 70 20 Lost Ally 60 | . . . 60 . . . . Squads Dispatched 7 | . 3 . 4 . . . . Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . 2 . . . . Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 4 . 3 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 33 9 33 9 . 15 5 Peak Tracking Total 8 | . 6 3 8 4 . 4 3 Tactical Retreats 3 | . 2 . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . . 1 1 . . 1 3 Max in Single Turn 3 | . . 1 1 . . 1 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 6 . 2 . 4 . 1 Terminals 9 | . 6 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 23 . 5 . 4 . 3 Successful 22 | . 14 . 2 . 4 . 2 Failed 13 | . 9 . 3 . . . 1 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 24 | . 22 . . . . . 2 Terminals 31 | . 23 . 5 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 4 . 2 . 4 . 1 Record 4 | . . . . . 4 . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 10 . . . . . 1 Terminals 11 | . 10 . . . . . 1 Botnet 5 | . 4 . . . . . 1 Skim 6 | . 6 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 8 | . 5 . 2 . . . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 44 | . . . 44 . . . . Total Damage 452 | . . . 452 . . . . Kills 11 | . . . 11 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 3223 | 45 1021 1215 437 . . 277 228 Optics 228 | . . . . . . . 228 Terrain 5 | 5 . . . . . . . Seismic 2990 | 40 1021 1215 437 . . 277 . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5591 | 115 1512 1215 705 411 800 554 279 Spaces Moved 2638 | 56 825 548 278 179 422 229 101 Core 6 | 6 . . . . . . . Treads . | . . . . . . . . Legs 2632 | 50 825 548 278 179 422 229 101 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 120 Average Speed 171 | 127 139 190 190 190 190 190 156 Slowest Speed 260 | 190 260 190 190 190 190 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 5 96 97 31 39 91 52 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched 6 | . . 3 . 2 . 1 . Spaces Dug 37 | . 4 . 1 21 . 11 . Terrain Destroyed 109 | . 4 . 1 21 . 47 36 Melee 5 | . 4 . 1 . . . . Projectile . | . . . . . . . . AOE 104 | . . . . 21 . 47 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3294 | 79 1082 646 391 216 421 277 182 Wait 278 | . 137 42 39 9 . 1 50 Move 2631 | 55 824 547 277 178 421 228 101 Hop . | . . . . . . . . Pick Up 31 | 7 9 2 10 2 . 1 . Fast Attach 15 | 7 4 . 1 . . 1 2 Attach 10 | . . 1 2 1 . 4 2 Detach 1 | . 1 . . . . . . Swap 38 | 2 9 7 12 4 . 4 . Drop 37 | . 13 4 16 3 . . 1 Fire 233 | 8 77 34 33 18 . 37 26 Melee 17 | . 7 9 1 . . . . Ram . | . . . . . . . . Kick 3 | . 1 . . 1 . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 436 | -10/Materials | Discovered new exit (range 14) 632 | -10/Materials | Discovered new exit (range 3) 893 | -10/Materials | Learned 4 Recycling zone layouts 926 | -10/Materials | Learned 2 Mines zone layouts 949 | -10/Materials | Learned location of 2 exits from Subcaves 963 | -10/Materials | Learned location of 1 exit from Storage 976 | -10/Materials | Learned 4 Recycling zone layouts 986 | -10/Materials | Discovered new exit (range 8) 992 | -10/Materials | Learned 4 Subcaves zone layouts 1020 | -10/Materials | Learned Storage emergency access door positions 1063 | -10/Materials | Core integrity fell below 50% 1138 | -10/Materials | Discovered new exit (range 8) 1628 | -10/Materials | Entered Mines 1629 | -10/Mines | Met a Derelict testing a Signal Generator 1629 | -10/Mines | Identified exit to Materials 1634 | -10/Mines | Found Signal Generator 1837 | -10/Mines | Excavation squad dispatched 1837 | -10/Mines | A large section of the Mines collapsed 2565 | -10/Mines | Discovered exit to Materials (range 11) 2634 | -10/Mines | Core integrity fell below 20% 2716 | -10/Mines | Build established: Scavenger-Mutant 2827 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2843 | -10/Mines | Entered Materials 2843 | -9/Materials | Accompanied by 3 allies 2843 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2844 | -9/Materials | Identified exit to Mines 3548 | -9/Materials | Entered Mines 3923 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3951 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3951 | -9/Mines | Discovered new exit (range 5) 3959 | -9/Mines | Entered Exiles 3959 | -9/Exiles | Found Exiles lab abandoned 4742 | -9/Exiles | Discovered new exit (range 10) 4759 | -9/Exiles | Entered Mines 4872 | -8/Mines | Lost 4 parts (2n1u1w) 5276 | -8/Mines | Discovered new exit (range 5) 5310 | -8/Mines | Lost 3 parts (1n2u) 5313 | -8/Mines | Entered Materials 5313 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5592 | -8/Materials | Self-destructed Last Messages --------------- 05458_ W-25 Informer destroyed. 05458_ K-01 Serf collects debris. 05466_ U-05 Engineer lays Concrete. 05467_ The unstable cave ceiling collapses. 05467_ U-05 Engineer builds a Door. 05468_ The unstable cave ceiling collapses. 05468_ K-01 Serf collects debris. 05471_ U-05 Engineer builds a Wall. 05471_ K-01 Serf collects debris. 05474_ The unstable cave ceiling collapses. 05474_ 7 Matter crushed. 05475_ U-05 Engineer builds a Wall. 05475_ K-01 Serf collects debris. 05480_ U-05 Engineer builds a Wall. 05484_ U-05 Engineer lays Concrete. 05530_ Dropped Mace. 05566_ Hvy. Assault Rifle destroyed. 05572_ Critical hit (Burn: +37). 05574_ G-50 Soldier destroyed. 05590_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? #????????????????????????? | | ???????????????????? #????????????????????????? | | ??????????????????? ##???????????????????????? | | ??????????????????# ???????????????????????? | | ?????????# ???????# ???????????????????????? | | ?????????# ######## ????????????????????????? | | ?????????# ????????????????????????? | | ?????????# #######??????????????????? | | ?????????+ !! 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"G" # #??????????????????? | | ?????????#^ !!^ " " # #??????????????????? | | ?????????# ^ # #??????????????????? | | ?????????# / # / #??????????????????? | | ?????????# / # #??????????????????? | | ?????????# """ """ #@ = #??????????????????? | | ?????????# """ """ %g= #??????????????????? | | ?????????# """ """ # #??????????????????? | | ?????????# # #??????????????????? | | ?????????# # #??????????????????? | | ?????????#[ * u ! # #??????????????????? | | ???????#####+#+######+#########??????????????????? | | ???????# == #???????????????????? | | ???????#"" #???????????????????? | | ???????#" #???????????????????? | | ?###### #???????????????????? | | ?+ #???????????????????? | | # ### #???????????????????? | | # #?# #???????????????????? | | + #?# #???????????????????? | | # #?# #???????????????????? | | # #?## # # #???????????????????? | | ?# #??# # #???????????????????? | | ?# #??# # #???????????????????? | | ??# #??# ##############???????????????????? | | ??# #??# #####????????????????????????????? | | ??# #??# # #????????????????????????????? | | ??# #### !! # #????????????????????????????? | | ??# # ! # =#????????????????????????????? | | ###### # # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Dynamic Key Quantum Hacking root@ Challenges ------------ None Game ------ Seed ShadeSiegeLattice Manual? 0 Play Time 00:51:39 Cumulative 16.9 hours Start 2025.08.05 @ 19:26:43 End 2025.08.05 @ 20:17:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a751c98-dadc-4a2a-bdbe-ea5400ff1eaf