Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.13 @ 12:14:37

Player: ZLD1

Result: Destroyed by Y-72 Warden with Railgun

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (16)       3200
Robots Destroyed (58)      290
Value Destroyed (2070)     2070
Prototype IDs (9)          180
Alien Tech Used (0)        0
Bonus (2132)               2132
              TOTAL SCORE: 11872

 Bonus
-------
High Alert Combat Kills    163
Follower Combat Kills      2062
Built Enhanced Grunts      300
Met R17 at Cetus           500
Friendly Fire              -893

 Cogmind 
---------
Core Integrity             0/1450
Matter                     288/300
Energy                     98/100
System Corruption          14%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -2/Research

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (6) ---
               (None)
>          --- UTILITY (13) -----
  Advanced Signal Interpreter
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
           Drone Bay (2/2)

 Peak State 
------------
>              --- POWER ------------
         Light Nuclear Core
               Quantum Reactor
>              --- PROPULSION -------
               Nuclear Pulse Array
               Nuclear Pulse Array
               Q-thruster
               Q-thruster
>              --- UTILITY ----------
      Advanced Power Amplifier
  Experimental Coolant Injector
               Machine Analyzer
      Improved Signal Interpreter
               Transmission Jammer
      Advanced Reaction Control System
               Centrium Medium Armor Plating
      Advanced Hacking Suite
      Advanced Recalibrator
>              --- WEAPON -----------
               Tesla Rifle
      Advanced KE Penetrator
>              --- INVENTORY --------
      Advanced Reaction Control System
               Centrium Medium Armor Plating
      Advanced KE Penetrator
[Rating: 124]

 Favorites 
-----------
Power                      Light Angular Momentum Engine
  Engine                   Light Angular Momentum Engine
  Power Core               Micro Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Improved VTOL Module
  Leg                      Flexi-carbon Leg
  Hover Unit               Antigrav Array
  Flight Unit              Improved VTOL Module
Utility                    Transmission Jammer
  Device                   Transmission Jammer
  Processor                Machine Analyzer
  Hackware                 Advanced Hacking Suite
  Protection               Improved Utility Shielding
Weapon                     Gauss Rifle
  Energy Gun               Beamcaster
  Ballistic Gun            Gauss Rifle
  Ballistic Cannon         Improved Light Cannon

 Build                          | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
-------                    Run  | Jun Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Res 
Slots Evolved              16   | .   .   2   .   2   2   .   .   2   .   .   2   .   .   2   2   2   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   1   .   .   .   1   .   .   1   .   .   1   .   .   
  Utility                  11   | .   .   2   .   1   1   .   .   1   .   .   1   .   .   1   2   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             158  | 4   8   7   6   14  6   .   11  5   .   11  4   21  11  7   10  33  
  Power                    24   | 1   1   1   1   4   2   .   2   1   .   2   .   1   2   1   .   5   
    Engine                 9    | 1   1   1   .   4   1   .   1   .   .   .   .   .   .   .   .   .   
    Core                   9    | .   .   .   1   .   1   .   1   1   .   2   .   1   2   .   .   .   
    Reactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   5   
  Propulsion               50   | 2   2   4   2   5   .   .   3   1   .   6   1   7   2   3   2   10  
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    18   | 2   2   2   2   2   .   .   .   .   .   .   .   5   .   .   .   3   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  7    | .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   3   
    Flight                 25   | .   .   .   .   3   .   .   3   1   .   6   1   2   .   3   2   4   
  Utility                  37   | .   2   1   2   3   2   .   2   2   .   .   3   3   4   2   4   7   
    Device                 21   | .   2   1   1   2   1   .   .   1   .   .   3   1   .   2   3   4   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              6    | .   .   .   .   1   .   .   2   1   .   .   .   .   .   .   .   2   
    Hackware               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Protection             9    | .   .   .   1   .   1   .   .   .   .   .   .   2   3   .   1   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   47   | 1   3   1   1   2   2   .   4   1   .   3   .   10  3   1   4   11  
    Energy Gun             19   | 1   1   .   1   .   1   .   .   .   .   2   .   6   1   .   1   5   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          27   | .   2   .   .   2   1   .   4   1   .   1   .   4   2   1   3   6   
    Ballistic Cannon       1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  9    | .   .   .   .   2   1   .   1   .   .   1   .   .   3   .   1   .   
  Corrupted Parts          2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    System Corruption      8    | .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   
Parts Lost                 80   | .   2   2   1   3   .   .   2   .   .   10  .   15  7   .   11  27  
  Power                    14   | .   .   1   .   1   .   .   .   .   .   2   .   2   1   .   2   5   
  Propulsion               25   | .   .   1   1   .   .   .   .   .   .   3   .   6   1   .   4   9   
  Utility                  22   | .   1   .   .   1   .   .   1   .   .   1   .   4   3   .   4   7   
  Weapon                   19   | .   1   .   .   1   .   .   1   .   .   4   .   3   2   .   1   6   
  Highest Loss Streak      19   | .   2   1   1   1   .   .   1   .   .   4   .   11  5   .   11  19  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     74   | .   82  69  82  89  91  92  89  97  100 92  75  67  75  59  62  35  
  Engine                   4    | .   14  11  5   8   7   7   7   6   6   1   .   .   .   .   .   .   
  Core                     2    | .   .   .   5   .   .   .   .   6   6   10  11  6   5   5   3   .   
  Leg                      9    | .   28  11  16  21  .   .   .   .   .   .   .   8   14  .   .   6   
  Hover                    1    | .   .   9   4   .   .   .   .   .   .   .   .   .   3   .   .   2   
  Flight                   9    | .   .   .   .   2   23  23  23  26  26  25  20  7   .   13  17  2   
  Device                   18   | .   25  20  24  32  30  30  16  18  20  17  21  18  5   8   17  9   
  Processor                9    | .   .   .   .   1   7   7   19  20  20  20  17  13  11  10  8   5   
  Protection               4    | .   .   .   3   6   6   7   7   6   6   6   2   1   16  8   3   1   
  Energy Gun               4    | .   11  .   8   9   7   7   6   .   .   4   .   1   1   .   .   2   
  Ballistic Gun            5    | .   2   11  2   3   6   7   7   11  13  5   .   7   8   1   .   1   
  Ballistic Cannon         1    | .   .   6   11  3   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             55   | 6   8   13  23  28  24  23  23  28  28  28  17  26  47  55  42  43  
  Greatest Support         95   | 20  20  20  30  54  25  25  25  31  31  32  32  95  80  39  42  55  
  Greatest Overweight (x)  6    | .   .   2   2   1   .   .   .   .   .   .   .   4   1   3   6   2   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             5    | 4   5   5   5   5   5   5   5   4   5   5   4   5   4   5   5   5   
  Average Carried          3    | 2   4   4   4   4   4   5   4   3   4   4   3   2   1   4   4   3   
  Final Capacity           5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            5    | 4   5   4   5   5   5   5   5   4   5   4   4   .   3   5   4   1   

 Class Distribution 
--------------------
 35% | Mutant
 25% | Scavenger-Mutant
 18% | Sprinter
 12% | Scout
  3% | Commander-Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -9/Materials
   Scavenger-Mutant | -9/Mines
   Scavenger-Mutant | -8/Materials
           Sprinter | -7/Factory
           Sprinter | -7/Waste
           Sprinter | -7/Factory
              Scout | -6/Factory
              Scout | -6/Waste
              Scout | -6/Factory
              Scout | -5/Factory
             Mutant | -5/Extension
   Scavenger-Mutant | -5/Cetus
   Commander-Mutant | -4/Factory
 Scavenger-Sprinter | -3/Research
             Mutant | -2/Research

 Resources                      | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
-----------                Run  | Jun Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Res 
Matter Collected           2699 | 192 183 144 111 310 .   .   214 .   113 35  .   687 214 70  .   426 
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            2094 | 21  110 166 130 666 .   .   86  .   .   80  .   204 148 .   .   483 
  Parts                    134  | 5   6   17  9   42  .   .   7   .   .   6   .   9   13  .   .   20  
Haulers Intercepted        2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           4    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
-------                    Run  | Jun Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Res 
Combat Hostiles Destroyed  51   | .   2   4   6   17  .   .   3   .   .   3   .   4   2   .   .   10  
  Guns                     38   | .   2   1   2   14  .   .   3   .   .   3   .   3   2   .   .   8   
  Cannons                  10   | .   .   3   4   3   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
Classes Destroyed          11   | 1   3   1   2   3   .   .   .   .   .   .   .   .   .   .   .   1   
  Worker                   1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  2    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  25   | .   .   .   2   7   .   .   3   .   .   3   .   2   1   .   .   7   
  Grunt                    14   | .   2   2   3   6   .   .   .   .   .   .   .   1   .   .   .   .   
  Duelist                  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   4    | .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   4    | .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   2   
  Programmer               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Assembled                1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Best Kill Streak           7    | 1   1   2   4   7   .   .   3   .   .   3   .   2   1   .   .   3   
  Combat Bots Only         7    | .   1   2   4   7   .   .   3   .   .   3   .   2   1   .   .   3   
Max Kills in Single Turn   2    | 1   1   1   1   1   .   .   1   .   .   1   .   1   1   .   .   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  A7 (-5/Cetus)

 Combat                          | -11  -10  -9   -9   -8   -7   -7   -7   -6   -6   -6   -5   -5   -5   -4   -3   -2   
--------                   Run   | Jun  Mat  Mat  Min  Mat  Fac  Was  Fac  Fac  Was  Fac  Fac  Ext  Cet  Fac  Res  Res  
Damage Taken               11294 | .    264  213  247  871  .    .    594  .    .    864  .    1453 810  .    1392 4586 
  Core                     3296  | .    77   45   41   155  .    .    269  .    .    211  .    512  100  .    424  1462 
  Absorbed by Shields      190   | .    .    .    .    .    .    .    10   .    .    .    .    96   84   .    .    .    
  Redirected to Shielding  102   | .    .    .    .    .    .    .    22   .    .    40   .    .    40   .    .    .    
  Regen/Repaired (Parts)   175   | .    .    .    .    .    .    .    .    .    .    .    .    .    152  23   .    .    
Core Remaining (%)         73    | 100  69   .    78   71   .    .    61   .    .    75   .    .    38   100  67   .    
Volleys Fired              262   | 3    44   17   11   55   2    .    5    .    .    11   .    37   17   1    1    58   
  Largest                  2     | 1    2    2    2    2    2    .    2    .    .    2    .    2    2    1    2    2    
  Hottest                  182   | 40   60   59   114  114  103  .    83   .    .    124  .    93   110  35   100  182  
Shots Fired                419   | 3    45   27   22   107  4    .    10   .    .    20   .    55   27   1    2    96   
  Gun                      377   | 3    45   17   11   86   4    .    10   .    .    20   .    55   27   1    2    96   
  Cannon                   42    | .    .    10   11   21   .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  239   | .    20   27   16   52   2    .    5    .    .    10   .    41   25   1    1    39   
  Thermal                  150   | 3    25   .    6    55   2    .    .    .    .    10   .    1    2    .    .    46   
  Explosive                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          30    | .    .    .    .    .    .    .    5    .    .    .    .    13   .    .    1    11   
  Robot Hit Streak         21    | 2    6    5    3    21   4    .    7    .    .    13   .    5    5    .    2    11   
  Robot Miss Streak        8     | 1    8    2    3    5    2    .    1    .    .    2    .    4    5    1    .    6    
  Penetration Max          1     | .    .    .    .    1    .    .    .    .    .    1    .    1    1    .    .    1    
  Secondary Targets        8     | .    .    .    .    2    .    .    .    .    .    2    .    .    1    .    .    3    
    Max Gunslinging Chain  1     | .    .    .    .    1    .    .    .    .    .    1    .    .    1    .    .    1    
Shots Hit Robots           256   | 2    25   18   13   71   2    .    8    .    .    16   .    30   16   .    2    53   
  Core Hits                96    | 2    6    6    7    29   .    .    5    .    .    4    .    9    6    .    .    22   
  Critical Kills           4     | .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    2    
  Critical Parts Destroyed 9     | .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    7    
  Critical Strikes         19    | .    .    .    1    5    .    .    .    .    .    2    .    .    2    .    .    9    
    Burn                   4     | .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                13    | .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    9    
    Blast                  2     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           6223  | 33   314  294  260  1458 40   .    116  .    .    390  .    848  499  23   47   1901 
  Guns                     5292  | 33   314  145  84   1227 40   .    116  .    .    390  .    755  499  23   47   1619 
  Cannons                  556   | .    .    149  176  231  .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               347   | .    .    .    .    .    .    .    .    .    .    .    .    75   .    .    .    272  
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  28    | .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    10   
  Kinetic                  3346  | .    133  294  198  664  20   .    57   .    .    192  .    551  499  23   28   687  
  Thermal                  2505  | 33   181  .    62   794  20   .    .    .    .    198  .    95   .    .    .    1122 
  Explosive                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          344   | .    .    .    .    .    .    .    59   .    .    .    .    184  .    .    19   82   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         15    | .    .    .    .    .    .    10   15   .    .    1    .    11   11   .    .    14   
  Average Corruption       10    | .    .    .    .    .    .    10   11   .    .    1    .    8    11   .    .    9    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  75    | .    .    .    .    .    .    1    32   .    .    .    .    12   18   .    .    12   
    Message Errors         15    | .    .    .    .    .    .    .    4    .    .    .    .    3    6    .    .    2    
    Matter Fused           16    | .    .    .    .    .    .    1    6    .    .    .    .    1    4    .    .    4    
    Heat Flow Errors       10    | .    .    .    .    .    .    .    3    .    .    .    .    3    1    .    .    3    
    Energy Discharges      5     | .    .    .    .    .    .    .    1    .    .    .    .    1    3    .    .    .    
    Parts Rejected         5     | .    .    .    .    .    .    .    2    .    .    .    .    .    2    .    .    1    
    Data Loss (minor)      8     | .    .    .    .    .    .    .    5    .    .    .    .    2    .    .    .    1    
    Data Loss (major)      4     | .    .    .    .    .    .    .    1    .    .    .    .    2    1    .    .    .    
    Misfires               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Alerts                 2     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
    Misdirections          9     | .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            20    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    19   
  Projectiles              1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 8     | .    .    3    1    4    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  7     | .    .    3    1    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      118   | .    .    .    .    .    .    .    .    .    .    .    .    29   .    .    .    89   
  Shots                    2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    
  Rammed                   4     | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    
Targets Rammed             7     | .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    2    
  Kicked                   3     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        293   | .    66   3    258  81   55   .    164  3    .    293  .    226  145  .    48   242  
  Average Temperature      75    | .    31   2    131  19   29   .    53   3    .    134  .    95   46   .    16   91   
  Received Heat Transfer   1630  | .    144  135  96   315  .    .    150  .    .    195  .    224  97   .    274  .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Parts Melted             10    | .    1    .    .    4    .    .    .    .    .    .    .    .    .    .    .    5    
  Heat Transferred         3984  | 75   425  .    185  1628 37   .    .    .    .    361  .    37   .    .    .    1236 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -9   -9   -8   -7   -7   -7   -6   -6   -6   -5   -5   -5   -4   -3   -2   
-------                    Run  | Jun  Mat  Mat  Min  Mat  Fac  Was  Fac  Fac  Was  Fac  Fac  Ext  Cet  Fac  Res  Res  
Peak Influence             1046 | 5    97   157  171  500  363  162  563  365  127  223  101  699  1046 751  621  469  
  Initial                  508  | .    3    40   61   66   198  132  113  275  127  88   101  49   391  508  393  301  
  Average                  304  | 2    28   83   138  254  248  150  355  304  127  154  101  407  675  538  514  316  
Maximum Alert Level        3    | .    .    .    .    2    1    .    2    1    .    1    .    2    3    3    2    2    
  Low Security (%)         35   | 100  100  100  100  33   9    100  18   .    100  81   100  11   .    .    .    .    
  Level 1                  36   | .    .    .    .    53   90   .    36   100  .    18   .    24   43   .    7    85   
  Level 2                  23   | .    .    .    .    13   .    .    44   .    .    .    .    63   3    90   92   14   
  Level 3                  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    53   9    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          24   | .    2    .    .    6    .    .    1    .    .    3    .    5    1    1    2    3    
  Investigation            5    | .    1    .    .    .    .    .    .    .    .    1    .    2    1    .    .    .    
  Extermination            3    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    
  Reinforcement            13   | .    1    .    .    3    .    .    .    .    .    2    .    3    .    1    2    1    
  Assault                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 3    | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
---------                  Run  | Jun Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Res 
Distress Signals           13   | .   .   .   .   2   1   .   2   1   .   .   .   3   2   .   .   2   
Communications Jammed      91   | .   .   .   .   9   .   .   10  6   .   1   .   14  45  .   5   1   
  Distress Signals         87   | .   .   .   .   9   .   .   6   6   .   1   .   14  45  .   5   1   
Times Spotted              260  | .   8   7   6   36  4   6   43  5   .   15  .   34  22  4   36  34  
  Peak Tracking Total      23   | .   3   2   3   7   5   6   11  6   .   7   .   8   5   2   23  19  
  Tactical Retreats        33   | .   .   .   .   3   2   .   9   3   .   2   .   6   .   .   4   4   

 Traps                          | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
-------                    Run  | Jun Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Res 
Traps Triggered            16   | .   3   .   .   2   1   .   6   1   .   2   .   1   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
----------                 Run  | Jun Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Res 
Machines Disabled          9    | .   .   .   .   2   .   .   .   .   .   1   .   1   3   2   .   .   
  Max in Single Turn       1    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
---------                  Run  | Jun Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Res 
Machines Accessed          16   | .   1   .   .   1   .   .   .   .   .   1   1   10  2   .   .   .   
  Terminals                15   | .   1   .   .   1   .   .   .   .   .   .   1   10  2   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                28   | .   2   .   .   1   .   .   .   .   .   2   1   17  5   .   .   .   
  Successful               14   | .   .   .   .   1   .   .   .   .   .   .   1   9   3   .   .   .   
  Failed                   14   | .   2   .   .   .   .   .   .   .   .   2   .   8   2   .   .   .   
    Catastrophic           4    | .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Terminals                26   | .   2   .   .   1   .   .   .   .   .   .   1   17  5   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             14   | .   .   .   .   1   .   .   .   .   .   .   1   9   3   .   .   .   
  Record                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Open Door                10   | .   .   .   .   .   .   .   .   .   .   .   1   9   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         11   | .   1   .   .   .   .   .   .   .   .   1   .   7   2   .   .   .   
  Full Trace Events        4    | .   .   .   .   .   .   .   .   .   .   1   .   2   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
------------               Run  | Jun Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             9    | .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -9   -8   -7   -7   -7   -6   -6   -6   -5   -5   -5   -4   -3   -2   
--------                   Run  | Jun  Mat  Mat  Min  Mat  Fac  Was  Fac  Fac  Was  Fac  Fac  Ext  Cet  Fac  Res  Res  
Total Allies               48   | .    .    .    1    .    .    1    .    .    20   .    .    21   5    .    .    .    
  Largest Group            20   | .    .    .    1    1    .    1    .    .    20   .    .    13   8    5    2    .    
  Highest-Rated Group      802  | .    .    .    31   31   .    31   .    .    802  .    .    502  542  480  192  .    
  Highest-Rated Ally       159  | .    .    .    31   31   .    31   .    .    50   .    .    159  159  96   96   .    
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               331  | .    .    .    .    10   .    2    .    .    .    .    .    108  159  29   23   .    
  Total Damage             9493 | .    .    .    .    168  .    43   .    .    .    .    .    2935 4380 1146 821  .    
  Kills                    53   | .    .    .    .    .    .    .    .    .    .    .    .    23   21   6    3    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    

 Intel                          | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -6  -5  -5  -5  -4  -3  -2  
-------                    Run  | Jun Mat Mat Min Mat Fac Was Fac Fac Was Fac Fac Ext Cet Fac Res Res 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -9   -8   -7   -7   -7   -6   -6   -6   -5   -5   -5   -4   -3   -2   
-------------              Run  | Jun  Mat  Mat  Min  Mat  Fac  Was  Fac  Fac  Was  Fac  Fac  Ext  Cet  Fac  Res  Res  
Turns Passed               5361 | 56   612  268  241  497  196  24   628  262  49   222  87   652  502  218  191  656  
Spaces Moved               7903 | 38   409  151  162  318  594  78   1923 901  170  608  279  651  295  380  507  439  
  Core                     213  | 9    .    .    .    .    .    .    .    .    .    .    .    67   .    .    7    130  
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     1318 | 29   409  76   133  195  .    .    .    .    .    .    .    203  73   .    .    200  
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    375  | .    .    75   29   .    .    .    .    .    .    .    .    .    222  12   .    37   
  Flight                   5997 | .    .    .    .    123  594  78   1923 901  170  608  279  381  .    368  500  72   
  Fastest Speed            26   | 50   120  56   116  30   30   30   30   28   28   26   27   27   120  34   31   50   
  Average Speed            50   | 103  120  117  121  89   30   30   30   28   28   27   28   61   127  40   33   90   
  Slowest Speed            350  | 120  120  190  190  125  30   30   34   28   28   30   30   275  130  280  350  150  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            101  | .    .    .    .    11   1    4    39   7    .    8    .    16   .    .    15   .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       34   | 4    49   18   45   38   14   71   48   26   82   19   7    64   73   5    14   7    
  Regions Visited          16
    Branch Regions         3
  Pre-discovered Areas     1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        5    | .    .    .    .    .    .    .    .    .    .    1    1    1    1    1    .    .    
  Unknown Exits Taken      7    | 1    1    1    1    1    .    .    1    .    .    .    .    .    .    .    1    .    
Scrap Searched             3    | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          33   | .    .    .    .    3    .    .    .    .    .    .    .    22   3    1    .    4    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               12   | .    .    .    .    3    .    .    .    .    .    .    .    5    3    1    .    .    
  AOE                      21   | .    .    .    .    .    .    .    .    .    .    .    .    17   .    .    .    4    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -9   -8   -7   -7   -7   -6   -6   -6   -5   -5   -5   -4   -3   -2   
---------                  Run  | Jun  Mat  Mat  Min  Mat  Fac  Was  Fac  Fac  Was  Fac  Fac  Ext  Cet  Fac  Res  Res  
Total                      8732 | 51   485  214  183  413  607  73   1923 904  170  637  286  834  395  445  510  602  
  Wait                     269  | .    13   34   .    19   .    .    1    .    .    8    1    48   58   45   .    42   
  Move                     7711 | 37   408  150  161  297  592  71   1850 887  169  591  278  625  294  379  483  439  
  Hop                      77   | .    .    .    .    9    1    2    33   7    .    8    .    9    .    .    8    .    
  Pick Up                  93   | 7    8    3    2    8    2    .    .    4    1    4    3    14   13   3    .    21   
  Fast Attach              40   | 1    3    2    5    5    3    .    8    .    .    2    .    .    .    2    5    4    
  Attach                   101  | 3    5    4    1    4    3    .    1    5    .    4    3    21   10   5    4    28   
  Detach                   22   | .    .    .    .    1    1    .    2    .    .    .    .    4    .    5    4    5    
  Swap                     17   | .    .    1    .    5    .    .    2    .    .    5    1    .    1    .    1    1    
  Drop                     48   | .    4    3    3    10   3    .    5    1    .    4    .    2    2    5    4    2    
  Fire                     262  | 3    44   17   11   55   2    .    5    .    .    11   .    37   17   1    1    58   
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      4    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    
  Kick                     3    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            27   | .    .    .    .    .    .    .    16   .    .    .    .    11   .    .    .    .    
  Rewire                   58   | .    .    .    .    .    .    .    .    .    .    .    .    58   .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-9/Materials
-9/Mines
-8/Materials
-7/Factory
-7/Waste
-7/Factory
-6/Factory
-6/Waste
-6/Factory
-5/Factory
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-4/Factory
-3/Research
-2/Research

 History 
---------
 Turn | Location      | Event
    5 | -11/Junkyard  | Discovered new exit (range 16)
   57 | -11/Junkyard  | Entered Materials
  133 | -10/Materials | Discovered new exit (range 6)
  303 | -10/Materials | Build established: Mutant
  641 | -10/Materials | Discovered new exit (range 15)
  669 | -10/Materials | Entered another Materials area
  669 | -9/Materials  | Evolved 2 slots: Utility x2
  908 | -9/Materials  | Discovered new exit (range 12)
  937 | -9/Materials  | Entered Mines
  938 | -9/Mines      | Assembled infested the area
  943 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 1094 | -9/Mines      | Received a Mining Laser from a helpful Derelict
 1150 | -9/Mines      | Found a damaged Exp. Sensor Array with a note attached
 1171 | -9/Mines      | Discovered new exit (range 7)
 1178 | -9/Mines      | Entered Materials
 1178 | -8/Materials  | Accompanied by 1 ally
 1178 | -8/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1311 | -8/Materials  | Garrison activated, responded to threat
 1526 | -8/Materials  | Build established: Scavenger-Mutant
 1571 | -8/Materials  | Destroyed 7 combat bots
 1654 | -8/Materials  | Discovered new exit (range 14)
 1675 | -8/Materials  | Entered Factory
 1675 | -7/Factory    | Evolved 2 slots: Power x1, Utility x1
 1871 | -7/Factory    | Manually triggered Chute Trap
 1871 | -7/Factory    | Sucked down chute
 1871 | -7/Factory    | Entered Waste
 1872 | -7/Waste      | Met a frightened Derelict
 1878 | -7/Waste      | Spotted C-40 Crusher
 1881 | -7/Waste      | Spotted C-40 Crusher
 1885 | -7/Waste      | Spotted C-40 Crusher
 1885 | -7/Waste      | Spotted C-40 Crusher
 1886 | -7/Waste      | EMP discharged
 1886 | -7/Waste      | System corruption reached 10%
 1887 | -7/Waste      | Spotted C-40 Crusher
 1890 | -7/Waste      | Spotted C-40 Crusher
 1890 | -7/Waste      | Discovered new exit (range 12)
 1895 | -7/Waste      | Entered Factory
 1943 | -7/Factory    | Build established: Sprinter
 2517 | -7/Factory    | Discovered new exit (range 16)
 2523 | -7/Factory    | Entered another Factory area
 2523 | -6/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 2785 | -6/Factory    | Manually triggered Chute Trap
 2785 | -6/Factory    | Sucked down chute
 2785 | -6/Factory    | Entered Waste
 2786 | -6/Waste      | Joined by Warlord forces that had cleared the area
 2808 | -6/Waste      | Discovered new exit (range 16)
 2834 | -6/Waste      | Identified exit to Factory
 2834 | -6/Waste      | Entered Factory
 2917 | -6/Factory    | Assembled infested ambush trap array
 2932 | -6/Factory    | Lost 4 parts (1p1n2w)
 2940 | -6/Factory    | Build established: Scout
 3010 | -6/Factory    | Lost 3 parts (1p1u1w)
 3053 | -6/Factory    | Discovered new exit (range 10)
 3056 | -6/Factory    | Identified exit to Factory
 3056 | -6/Factory    | Entered another Factory area
 3056 | -5/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 3072 | -5/Factory    | Lost 3 parts (2n1w)
 3141 | -5/Factory    | Discovered new exit (range 5)
 3143 | -5/Factory    | Identified exit to Extension
 3143 | -5/Factory    | Entered Extension
 3161 | -5/Extension  | Rescued a captive Derelict
 3242 | -5/Extension  | Rescued a captive Derelict
 3316 | -5/Extension  | Rescued a captive Derelict
 3317 | -5/Extension  | Rescued a captive Derelict
 3320 | -5/Extension  | Rescued a captive Derelict
 3391 | -5/Extension  | Spotted B-75 Beast
 3392 | -5/Extension  | Spotted B-75 Beast
 3428 | -5/Extension  | Rescued A7
 3439 | -5/Extension  | Lost 11 parts (2p4n4u1w)
 3502 | -5/Extension  | System corruption reached 10%
 3509 | -5/Extension  | Rescued a captive Derelict
 3510 | -5/Extension  | Rescued a captive Derelict
 3528 | -5/Extension  | Rescued a captive Derelict
 3553 | -5/Extension  | Rescued a captive Derelict
 3637 | -5/Extension  | Rescued a captive Derelict
 3637 | -5/Extension  | Rescued a captive Derelict
 3672 | -5/Extension  | Build established: Mutant
 3696 | -5/Extension  | Core integrity fell below 50%
 3782 | -5/Extension  | Discovered new exit (range 10)
 3783 | -5/Extension  | Discovered new exit (range 6)
 3792 | -5/Extension  | Identified exit to Cetus
 3795 | -5/Extension  | Entered Cetus
 3795 | -5/Cetus      | Accompanied by 8 allies (A7)
 3800 | -5/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 3811 | -5/Cetus      | Spotted Cetus Guard
 3811 | -5/Cetus      | Spotted Cetus Guard
 3813 | -5/Cetus      | Spotted Cetus Guard
 3821 | -5/Cetus      | Spotted Cetus Guard
 3827 | -5/Cetus      | Allies destroyed Cetus Guard
 3833 | -5/Cetus      | Allies destroyed Cetus Guard
 3839 | -5/Cetus      | Allies destroyed Cetus Guard
 3847 | -5/Cetus      | Allies destroyed Cetus Guard
 3870 | -5/Cetus      | Lost 5 parts (1n3u1w)
 3892 | -5/Cetus      | Started Cetus Manufacturing Module
 3917 | -5/Cetus      | Manufactured an Enhanced Grunt
 3918 | -5/Cetus      | Destroyed A7
 3920 | -5/Cetus      | Extracted ID and sensor layout for unrecognized location from A7's data core
 3942 | -5/Cetus      | Manufactured an Enhanced Grunt
 3967 | -5/Cetus      | Manufactured an Enhanced Grunt
 3992 | -5/Cetus      | Manufactured an Enhanced Grunt
 3992 | -5/Cetus      | Found Prototype Protection
 3993 | -5/Cetus      | Identified Med. Regenerative Plating
 4017 | -5/Cetus      | Manufactured an Enhanced Grunt
 4021 | -5/Cetus      | Cetus Manufacturing Module disabled
 4033 | -5/Cetus      | Build established: Scavenger-Mutant
 4056 | -5/Cetus      | Discovered new exit (range 16)
 4078 | -5/Cetus      | Spotted Cetus Guard
 4078 | -5/Cetus      | Spotted Cetus Guard
 4079 | -5/Cetus      | Destroyed Cetus Guard
 4081 | -5/Cetus      | Spotted Cetus Guard
 4084 | -5/Cetus      | Spotted Cetus Guard
 4102 | -5/Cetus      | Allies destroyed Cetus Guard
 4104 | -5/Cetus      | Allies destroyed Cetus Guard
 4109 | -5/Cetus      | Allies destroyed Cetus Guard
 4118 | -5/Cetus      | Discovered new exit (range 15)
 4127 | -5/Cetus      | Met Revision 17
 4230 | -5/Cetus      | Identified exit to Archives
 4294 | -5/Cetus      | Identified exit to Factory
 4297 | -5/Cetus      | Entered Factory
 4297 | -4/Factory    | Accompanied by 5 allies
 4297 | -4/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 4496 | -4/Factory    | Discovered new exit (range 10)
 4500 | -4/Factory    | Identified exit to Research
 4515 | -4/Factory    | Entered Research
 4515 | -3/Research   | Accompanied by 2 allies
 4515 | -3/Research   | Evolved 2 slots: Utility x2
 4697 | -3/Research   | Discovered new exit (range 10)
 4706 | -3/Research   | Entered another Research area
 4706 | -2/Research   | Evolved 2 slots: Utility x2
 4734 | -2/Research   | Lost 11 parts (2p4n4u1w)
 4948 | -2/Research   | Lost 3 parts (1p2u)
 5068 | -2/Research   | System corruption reached 10%
 5083 | -2/Research   | Lost 4 parts (1p2n1w)
 5341 | -2/Research   | Core integrity fell below 50%
 5357 | -2/Research   | Core integrity fell below 20%
 5362 | -2/Research   | Destroyed by Y-72 Warden with Railgun

 Last Messages 
---------------
05314_ Mic. Antimatter Reactor destroyed.
05324_ K-01 Serf destroyed.
05325_ System corrupted: Matter fused (-5).
05340_ Biometal Leg destroyed.
05346_ Door malfunctions.
05346_ U-05 Engineer destroyed.
05346_ K-01 Serf collects debris.
05347_ System corrupted: Matter fused (-10).
05348_ Penetrated by Slug. <x2>
05350_ W-44 Eye sends out distress signal.
05352_ Slammed into S-43 Plague.
05352_ Slug penetrates Wall. <x2>
05354_ Penetrated by Slug.
05354_ Slug penetrates Wall.
05354_ Exp. Coolant Injector destroyed.
05355_ Penetrated by Slug. <x4>
05360_ Adv. Target Analyzer destroyed.
05361_ W-44 Eye sends out distress signal.
05362_ K-01 Serf suffers critical hit (Blast).
05362_ K-01 Serf destroyed.

 Map 
-----
+----------------------------------------------------+
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| ?????????     ???#       @             Y ????????? |
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| ???????????"    ?#    ################???????????? |
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| ???#                      ???????????????????????? |
| ???#                      ???????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           67
Coolant Potential          120
Energy Generation          42
Energy Capacity            410
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Range         16
Terrain Scan Density       210
Jamming Range              12
Power Amplification        30
Additional Mass Support    9
Armor Coverage             900
Utility Shielding          66
Phase Shifting             5
Evasion (%)                75
Targeting Accuracy         6
Target Analysis            8
Offensive Hacking          14

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Dodgeball, But With Guns
Revising The Future
We Are Legion

 Challenges 
------------
None

 Game 
------
Seed              ArmoredLongswordNanovents
  Manual?         0
Play Time         01:41:39
  Cumulative      52.5 hours
  Start           2023.07.12 @ 19:48:27
  End             2023.07.13 @ 12:14:37
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          110
  Rogue           110
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             26
Gallery%          42
Achievement%      31
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          64x52
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d6f59425-e429-4859-8666-4fc20748d7ad