Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 19:44:58 Player: Atherys Result: Destroyed by E8-0YH(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (787) 787 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (632) 632 TOTAL SCORE: 3109 Bonus ------- High Alert Combat Kills 32 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 106/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (8) ---- Cooled Ion Engine Improved Hover Unit Advanced Armor Integrity Analyzer Light Armor Plating Bomb Factory No. 2 High-powered Shotgun Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Structural Scanner > --- WEAPON ----------- Beamcaster Barrage Gun Phasing Sabre > --- INVENTORY -------- Cooled Ion Engine Improved Hover Unit Advanced Armor Integrity Analyzer Light Armor Plating Bomb Factory No. 2 High-powered Shotgun Self-destruct Interrupter [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Weapon Grenade Launcher Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 29 | 6 8 5 5 5 . Power 5 | 1 1 . 1 2 . Engine 3 | 1 1 . . 1 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 7 | 2 2 2 1 . . Treads 2 | . . 2 . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 3 | . 2 . 1 . . Flight . | . . . . . . Utility 3 | 1 1 1 . . . Device 1 | . 1 . . . . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 4 2 3 3 . Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 . 1 1 . Ballistic Cannon . | . . . . . . Launcher 7 | . 3 2 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 1 4 . 7 Power 1 | . . . . . 1 Propulsion 5 | . . 1 1 . 3 Utility 1 | . . . . . 1 Weapon 5 | . . . 3 . 2 Highest Loss Streak 7 | . . 1 4 . 7 Average Slot Usage (%) 98 | . 96 99 93 99 98 Engine 3 | . 14 11 9 . . Core 7 | . . . 1 10 10 Treads 18 | . . 13 22 22 20 Leg 2 | . 26 . . . . Hover 10 | . . 19 9 11 11 Device 11 | . 11 11 11 11 11 Storage 11 | . 14 11 11 11 11 Energy Gun 3 | . . . . 4 11 Ballistic Gun 11 | . 14 11 9 10 11 Launcher 13 | . 14 22 18 13 . Slashing Weapon 3 | . . . . 4 11 Naked Turns . | . . . . . . Heaviest Build 26 | 10 16 23 23 26 26 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 8 | 2 5 2 . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 8 Average Capacity 7 | 5 6 7 8 8 8 Most Carried 8 | 4 6 6 8 8 8 Average Carried 7 | 2 5 5 6 7 8 Final Capacity 8 | 6 6 8 8 8 8 Final Carried 8 | 4 6 6 8 8 8 Class Distribution -------------------- 50% | Skirmisher 33% | Mutant 16% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Messiah-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 720 | 154 3 368 131 49 15 Remotely . | . . . . . . Salvage Created 799 | . 12 634 138 . 15 Parts 64 | . 1 42 19 . 2 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 24 | . . 15 9 . . Guns 2 | . . 1 1 . . AOE 22 | . . 14 8 . . Classes Destroyed 9 | . 1 6 1 . 1 Worker 2 | . . 1 1 . . Builder 6 | . . 5 1 . . Hauler 1 | . . 1 . . . Recycler 3 | . . 3 . . . Watcher 1 | . 1 . . . . Swarmer 7 | . . . 7 . . Grunt 15 | . . 13 2 . . Sentry 2 | . . 2 . . . Z-Technician 1 | . . . . . 1 Best Kill Streak 16 | . 1 16 6 . 1 Combat Bots Only 9 | . . 9 5 . . Max Kills in Single Turn 5 | . 1 5 4 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1576 | . 52 374 326 . 824 Core 428 | . . 38 40 . 350 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 43 | . 3 32 6 . 2 Largest 3 | . 2 3 3 . 2 Hottest 103 | . 60 80 80 . 103 Shots Fired 85 | . 6 63 12 . 4 Gun 40 | . 2 29 5 . 4 Cannon . | . . . . . . Launcher 45 | . 4 34 7 . . Special . | . . . . . . Kinetic 38 | . 2 29 5 . 2 Thermal 2 | . . . . . 2 Explosive 45 | . 4 34 7 . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 3 20 8 . 9 Robot Miss Streak 3 | . 1 3 1 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 63 | . 4 48 8 . 3 Core Hits 71 | . 1 55 14 . 1 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2746 | . 88 1919 573 . 166 Guns 256 | . 13 170 35 . 38 Cannons . | . . . . . . Explosions 2362 | . 75 1749 538 . . Melee 128 | . . . . . 128 Ramming . | . . . . . . Kinetic 236 | . 13 170 35 . 18 Thermal 20 | . . . . . 20 Explosive 2362 | . 75 1749 538 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 128 | . . . . . 128 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 31 | . . 25 6 . . Projectiles . | . . . . . . Explosions 31 | . . 25 6 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 203 | . 52 36 115 . . Shots 10 | . 2 3 5 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 72 | . 10 59 21 . 72 Average Temperature 21 | . 7 22 12 . 32 Received Heat Transfer 483 | . . 174 75 . 234 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 535 | . 22 535 388 . . Average Influence 167 | . 15 224 296 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 59 | 100 100 61 2 . . Level 1 30 | . . 8 97 . . Level 2 10 | . . 29 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 2 20 9 . 3 Peak Tracking Total 5 | . 1 5 5 . 3 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 4 | . 2 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 10 5 . . . Successful 13 | . 10 3 . . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . . . . 7 . Terminals 8 | . 3 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 7 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 3 . . . Record 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . 1 1 . . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . 7 . . . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 10 | . 10 . . . . Retrieved Matter 10 | . 10 . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 2 Highest-Rated Group 221 | . . . . 221 79 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 140 | . . . . . 140 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 3468 | 73 317 378 295 2098 307 Spaces Moved 2140 | 53 240 201 167 1297 182 Core 13 | 7 1 . . . 5 Treads 1694 | . . 53 167 1297 177 Legs 275 | 46 229 . . . . Wheels . | . . . . . . Hover 158 | . 10 148 . . . Flight . | . . . . . . Fastest Speed 50 | 50 56 136 160 160 160 Average Speed 152 | 115 118 142 160 160 164 Slowest Speed 450 | 150 300 200 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 45 25 34 87 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 189 | . 23 118 48 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 189 | . 23 118 48 . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2268 | 62 269 243 185 1324 185 Wait 1 | . . . 1 . . Move 2135 | 52 239 200 166 1296 182 Hop . | . . . . . . Pick Up 28 | 4 8 4 5 7 . Fast Attach 15 | 6 4 . 2 3 . Attach 11 | . 3 3 3 2 . Detach 4 | . 3 . 1 . . Swap 3 | . 1 2 . . . Drop 22 | . 8 2 1 11 . Fire 43 | . 3 32 6 . 2 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 5 | . . . . 5 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 481 | -9/Materials | Discovered new exit (range 7) 590 | -9/Materials | Discovered new exit (range 13) 691 | -9/Materials | Destroyed 9 combat bots 769 | -9/Materials | Entered Mines 808 | -9/Mines | Lost 4 parts (1n3w) 890 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1064 | -9/Mines | Entered Zion 1092 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1179 | -7/Zion | Build established: Skirmisher 1271 | -7/Zion | Learned Factory emergency access door positions 1458 | -7/Zion | Learned Factory security intel 1517 | -7/Zion | Given A8's code to call for help 1813 | -7/Zion | Found Prototype Device 2100 | -7/Zion | Learned location of Warlord (-4) 2204 | -7/Zion | Gained Derelict followers 2662 | -7/Zion | Build established: Mutant 2856 | -7/Zion | Imprinted 2858 | -7/Zion | Declared Zion's savior 3120 | -7/Zion | Opened final containment barrier to the Deep Caves 3148 | -7/Zion | Discovered new exit (range 3) 3148 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3156 | -7/Zion | Build established: Messiah-Mutant 3162 | -7/Zion | Entered Deep Caves 3162 | -7/Deep Caves | Accompanied by 4 allies 3433 | -7/Deep Caves | Z-Facility disabled 3447 | -7/Deep Caves | Attacked by Z-Imprinter 3465 | -7/Deep Caves | Core integrity fell below 50% 3468 | -7/Deep Caves | Core integrity fell below 20% 3469 | -7/Deep Caves | Destroyed by E8-0YH(z) with Zionite Laser-S Last Messages --------------- 03425_ 47-FGB(p) fails to hack AJ-ANK(o). 03426_ AJ-ANK(o) is busy at the terminal. 03427_ 47-FGB(p) hacks AJ-ANK(o), rebooting. 03433_ Chain reaction triggered in Lgt. Ion Engine. 03433_ AJ-ANK(o) destroyed. 03433_ Z-Facility disabled. 03436_ IJ-PU1(o) destroyed. 03442_ 47-FGB(p) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03448_ Lgt. Treads destroyed. 03457_ Lgt. Nuclear Core destroyed. 03461_ Beamcaster destroyed. 03461_ Barrage Gun destroyed. 03462_ Structural Scanner destroyed. 03464_ Imp. Hover Unit destroyed. 03466_ Sneak attack on OR-Z82(o). 03466_ OR-Z82(o) suffers critical hit. 03466_ OR-Z82(o) destroyed. 03468_ Acquired 15 matter. 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""""""" | | ????????????????????"" ?"""""" | | ?????????????????????????"""" | | ??????????????????????????"" ? | | ??????????????????????????? ??? | | ???????????????????????????"" ???? | | ??????????????????????????? ????? | | ??????????????????????????? ?????? | | ??????????????????????????? ???????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ????????????? | | ????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 223 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed ArmorWeaponDiverter Manual? 0 Play Time 00:59:20 Cumulative 6.2 hours Start 2019.12.20 @ 17:58:58 End 2019.12.20 @ 19:44:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79e2a058-31d9-4b5d-8d23-38c258d04168