Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.13 @ 14:53:56 Player: celerysam Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (207) 207 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1847 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 157/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Heavy Ion Engine Light Deuterium Engine Improved Treads Armored Treads Melee Analysis Suite Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit ECM Suite Power Shielding > --- WEAPON ----------- Assault Rifle Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Heavy Ion Engine Improved Treads Armored Treads Melee Analysis Suite Datajack Mace [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 33 | 7 6 13 7 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 4 3 Treads 4 | . . 3 1 Leg . | . . . . Wheel 6 | 2 1 1 2 Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 3 . Device 3 | . 1 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 12 | 3 2 4 3 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 2 2 2 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . 1 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 1 8 11 Power 3 | . . 1 2 Propulsion 9 | . . 3 6 Utility 3 | . 1 1 1 Weapon 5 | . . 3 2 Highest Loss Streak 11 | . 1 8 11 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 97 77 74 Engine 10 | . 14 10 7 Treads 7 | . . 1 24 Wheel 17 | . 28 20 1 Device 8 | . 1 12 8 Storage 11 | . 14 11 9 Protection 6 | . 9 2 9 Energy Gun 7 | . 14 8 . Ballistic Gun 8 | . 14 6 5 Ballistic Cannon 1 | . . . 4 Impact Weapon 2 | . . 1 4 Peak Build Rating 18 | 6 10 14 18 Average Rating 10 | 4 8 9 13 On Entrance 6 | . 6 8 13 Naked Turns . | . . . . Heaviest Build 38 | 14 33 35 38 Greatest Support 92 | 26 32 69 92 Greatest Overweight (x) 9 | . 1 2 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 8 15 15 Most Carried 12 | 7 8 12 11 Average Carried 7 | 3 7 8 6 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 6 8 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 429 | 104 74 174 77 Remotely . | . . . . Salvage Created 310 | . 196 . 114 Parts 15 | . 8 . 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 5 | . 4 . 1 Guns 4 | . 4 . . Cannons 1 | . . . 1 Classes Destroyed 4 | . 3 . 1 Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 1 | . 1 . . Grunt 5 | . 4 . 1 Best Kill Streak 2 | . 2 . 1 Combat Bots Only 2 | . 2 . 1 Max Kills in Single Turn 2 | . 2 . 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 300 | . 52 80 168 Missed 89 | . 18 22 49 Damage Taken 2987 | . 416 759 1812 Core 879 | . 103 226 550 Absorbed by Shields . | . . . . Redirected to Shielding 42 | . . 10 32 Core Remaining (%) 67 | 100 58 43 . Volleys Fired 27 | . 12 4 11 Largest 2 | . 2 2 2 Hottest 106 | . 73 106 64 Shots Fired 50 | . 24 6 20 Gun 37 | . 24 3 10 Cannon 13 | . . 3 10 Launcher . | . . . . Special . | . . . . Kinetic 33 | . 12 1 20 Thermal 14 | . 12 2 . Explosive . | . . . . Electromagnetic 3 | . . 3 . Robot Hit Streak 22 | . 21 22 5 Robot Miss Streak 5 | . 1 1 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 40 | . 20 5 15 Core Hits 24 | . 11 3 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 5 | . . 2 3 Impact 5 | . . 2 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 655 | . 313 84 258 Guns 415 | . 313 42 60 Cannons 237 | . . 42 195 Explosions . | . . . . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 473 | . 200 18 255 Thermal 137 | . 113 24 . Explosive . | . . . . Electromagnetic 42 | . . 42 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 162 | . 162 21 62 Average Temperature 47 | . 62 8 33 Received Heat Transfer 1269 | . 252 297 720 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 407 | . 333 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 149 | . 149 104 56 Initial 58 | . . 58 20 Average 53 | . 68 74 24 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 13 16 20 Peak Tracking Total 11 | . 6 8 11 Tactical Retreats 8 | . . 4 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 5 . Successful 6 | . 1 5 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 4 3 . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 1 | . . 1 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 1 3 . Terminals 4 | . 1 3 . Botnet 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 776 | 62 206 301 207 Spaces Moved 535 | 50 156 240 89 Core 12 | 6 . . 6 Treads 72 | . . 6 66 Legs . | . . . . Wheels 451 | 44 156 234 17 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 96 100 Average Speed 114 | 85 98 110 170 Slowest Speed 500 | 90 115 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 41 35 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 2 1 Terrain Destroyed 3 | . . 2 1 Melee 3 | . . 2 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 642 | 68 188 266 120 Wait 2 | . . . 2 Move 532 | 49 155 239 89 Hop . | . . . . Pick Up 34 | 12 7 8 7 Fast Attach 1 | . 1 . . Attach 22 | 6 . 10 6 Detach . | . . . . Swap 10 | 1 5 3 1 Drop 8 | . 8 . . Fire 27 | . 12 4 11 Melee 5 | . . 2 3 Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 357 | -9/Materials | Discovered new exit (range 9) 534 | -9/Materials | Core integrity fell below 50% 564 | -9/Materials | Discovered new exit (range 3) 570 | -9/Materials | Entered another Materials area 570 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 589 | -8/Materials | Lost 8 parts (1p3n1u3w) 740 | -8/Materials | Core integrity fell below 50% 775 | -8/Materials | Core integrity fell below 20% 777 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- the area. 00752_ O-16 Technician sends out distress signal. 00752_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00754_ K-01 Serf collects debris. 00755_ R-06 Scavenger collects Corrupted Com. Wheel. 00756_ Lgt. Ion Engine destroyed. 00758_ K-01 Serf collects debris. 00760_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00761_ Com. Wheel destroyed. 00763_ K-01 Serf collects debris. 00763_ Com. Wheel destroyed. 00765_ R-06 Scavenger collects Corrupted Lgt. Ion Engine. 00766_ ECM Suite destroyed. 00769_ K-01 Serf collects debris. 00776_ Mace severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ???????????????????# """"" #???????????????????? | | ??????????########?# """"" #???????????????????? | | ??????????+ #?# """"" #???????????????????? | | ??????????# #?# #???????????????????? | | ??????????# #?# #???????????????????? | | ??????????# ??# #???????????????????? | | ??????????# ???? * *????????????????????? | | ???######## ??????? / ??????????????????????? | | ???# ###/###########+##########??????????????? | | #### s l @ ????????? | | !! ^ gg ########???????????????? | | #### ^% sa s #??????????????????????? | | ???# ##############w #??????????????????????? | | ???#######????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????T #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#g +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# g #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????? g #??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 279 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Power Shielding 33 Evasion (%) 42 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedImpactWand Manual? 0 Play Time 00:14:08 Cumulative 215.6 hours Start 2025.03.13 @ 14:39:56 End 2025.03.13 @ 14:53:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 63 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e51853b6-a2dc-4c3c-b571-249ee2eeab1b