Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.21 @ 09:59:54 Player: Boodz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (373) 373 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1393 Bonus ------- None Cogmind --------- Core Integrity 67/400 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (10) --- Aluminum Leg Visual Processing Unit Visual Processing Unit Sensor Array Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Mining Claw > --- INVENTORY -------- Light Ion Engine Light Treads Flight Unit Flight Unit Visual Processing Unit Visual Processing Unit Sensor Array Mining Claw [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Weapon Mining Claw Energy Gun Small Laser Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 39 | 7 18 14 Power 6 | 1 3 2 Engine 6 | 1 3 2 Core . | . . . Reactor . | . . . Propulsion 18 | 3 7 8 Treads 2 | 1 1 . Leg 7 | 2 3 2 Wheel . | . . . Hover . | . . . Flight 9 | . 3 6 Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 1 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 5 | . 3 2 Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 11 | . 4 7 Power 3 | . 1 2 Propulsion 7 | . 2 5 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 5 | . 4 5 Average Slot Usage (%) 82 | . 95 65 Engine 11 | . 13 9 Leg 18 | . 18 17 Flight 6 | . 9 2 Storage 12 | . 14 11 Processor 12 | . 13 11 Ballistic Gun 9 | . 14 2 Slashing Weapon 10 | . 9 11 Naked Turns . | . . . Heaviest Build 25 | 12 25 24 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 8 10 Most Carried 10 | 4 10 10 Average Carried 7 | 2 7 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 4 10 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 649 | 194 340 115 Remotely . | . . . Salvage Created 632 | . 359 273 Parts 49 | . 36 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 11 6 Melee 8 | . 2 6 Guns 9 | . 9 . Classes Destroyed 7 | . 6 1 Worker 2 | . 2 . Hauler 1 | . 1 . Recycler 2 | . 1 1 Watcher 2 | . 2 . Swarmer 11 | . 9 2 Grunt 5 | . 2 3 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1526 | . 636 890 Core 459 | . 126 333 Absorbed by Shields . | . . . Core Remaining (%) 74 | 100 49 . Volleys Fired 50 | 3 44 3 Largest 2 | 2 2 1 Hottest 60 | 60 60 20 Shots Fired 54 | 6 45 3 Gun 54 | 6 45 3 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 50 | 3 44 3 Thermal 4 | 3 1 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | 2 5 2 Robot Miss Streak 6 | 1 6 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 53 | 4 28 21 Core Hits 29 | 1 21 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 54 | . 4 50 Impact . | . . . Slashing 54 | . 4 50 Piercing . | . . . Sneak Attacks 5 | . . 5 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 965 | 46 391 528 Guns 406 | 46 342 18 Cannons . | . . . Explosions . | . . . Melee 556 | . 46 510 Ramming 3 | . 3 . Kinetic 395 | 35 342 18 Thermal 11 | 11 . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 556 | . 46 510 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 71 | . . 71 Projectiles . | . . . Explosions . | . . . Melee 71 | . . 71 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . 1 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 6 | . 6 . Average Temperature 6 | . 6 . Received Heat Transfer 87 | . 24 63 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 25 | 25 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 227 | . 186 227 Initial 37 | . . 37 Average 72 | . 71 84 Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 92 Level 1 2 | . . 7 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 13 24 Peak Tracking Total 9 | . 3 9 Tactical Retreats 7 | . 1 6 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 7 | . 1 6 Successful 6 | . 1 5 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 1 | . . 1 Dispatch Records 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1419 | 89 765 565 Spaces Moved 676 | 57 382 237 Core 9 | 7 . 2 Treads 5 | 2 3 . Legs 575 | 48 316 211 Wheels . | . . . Hover . | . . . Flight 87 | . 63 24 Fastest Speed 50 | 50 120 120 Average Speed 156 | 112 162 157 Slowest Speed 440 | 160 440 360 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 52 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 7 | . . 7 Terrain Destroyed 7 | . . 7 Melee 7 | . . 7 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 869 | 73 469 327 Wait 11 | . . 11 Move 674 | 56 381 237 Hop . | . . . Pick Up 25 | 7 14 4 Fast Attach 11 | 3 6 2 Attach 14 | 3 4 7 Detach . | . . . Swap 14 | 1 8 5 Drop 15 | . 7 8 Fire 50 | 3 44 3 Melee 54 | . 4 50 Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 587 | -10/Materials | Core integrity fell below 50% 614 | -10/Materials | Lost 4 parts (1p2n1w) 840 | -10/Materials | Discovered new exit (range 6) 852 | -10/Materials | Identified exit to Materials 855 | -10/Materials | Entered another Materials area 855 | -9/Materials | Evolved 2 slots: Utility x2 898 | -9/Materials | Build established: Scavenger-Mutant 1389 | -9/Materials | Lost 5 parts (2p3n) 1390 | -9/Materials | Core integrity fell below 50% 1420 | -9/Materials | Core integrity fell below 20% 1420 | -9/Materials | Self-destructed Last Messages --------------- Schematic downloaded. Schematics can be used at fabricators to build something. View all schematics in possession via the status screen. Sneak attack on K-01 Serf. Destroyed Wheel. Destroyed Flight Unit. Aluminum Leg destroyed. Lgt. Ion Engine destroyed. Destroyed Flight Unit. S-10 Pest Lgt. Assault Rifle severed. R-06 Scavenger collects Lgt. Treads. S-10 Pest destroyed. Lgt. Ion Engine destroyed. R-06 Scavenger collects Flight Unit. Flight Unit destroyed. S-10 Pest destroyed. Acquired 11 matter. Acquired Flight Unit. Dropped Mining Claw. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????+ ?????????????????????????? | | ?????????????????????# ?????########????????????? | | ?????????????????????# ????# #????????????? | | ?????????????????????# ##### """ #????????????? | | ?????????????????????# s @ s/ """ !#????????????? | | ?????????????????????# s ##### """ #????????????? | | ?????????????????????# s ????# #????????????? | | ????????????????????## ?????# #???????#????? | | ???????????????????## #######/####### #????? | | ?????????????????? = +????? | | ?????????????????? #????? | | ????????????????? #????? | | ????????????????##### #######+####+######????? | | ????????????????????## ?????# [ #?????????????? | | ????????????????????????????# /#?????????????? | | ????????????????????????????# "" #?????????????? | | ????????????????????????????# S"" #?????????????? | | ????????????????????????????# "" #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????######+#?????????????? | | ?????????????????????????????????#%#?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????? ??????????# #?????????????? | | ?????????????????????? ??????###?# #?????????????? | | ?????????????????????? ?????? #?# ###### #??? | | ?????????????????????? ####### #?# %[ #??? | | ?????????????????????? #!/ ## #?# ###### #??? | | ?????????????????????? #!/ ## #?# #?????????????? | | ?????????????????????? #!/ ## #?# ########??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringCompositeScanner Manual? 0 Play Time 00:22:08 Cumulative 13.7 hours Start 2021.05.20 @ 18:42:20 End 2021.05.21 @ 09:59:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 23 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cf363e2d-deaf-4de1-b263-9ab883ab46fe