Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 16:34:37 Player: Caluan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2303) 2303 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 4864 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 152/160 System Corruption 4% Temperature Cool (9) Movement Treading (232) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Hardened Heavy Armor Plating Hacking Suite > --- WEAPON (3) ------- Axe > --- INVENTORY (25) --- Light Treads Armored Treads Armored Treads Armored Treads High-capacity Matter Pod (200) Experimental Sensor Array Improved Signal Interpreter Active Sensor Suite High-powered Tractor Beam Shotgun Rocket Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Insulated Plating Insulated Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Advanced EMP Blaster > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Armored Treads Armored Treads Armored Treads High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite High-powered Tractor Beam Heavy Assault Rifle Autogun Shotgun Improved Assault Rifle Enhanced Autogun Rocket Launcher Rocket Launcher Plasma Cutter Axe [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 60 | 6 7 3 19 . 25 Power 8 | 1 1 . 3 . 3 Engine 7 | 1 1 . 3 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 2 2 . 6 . 9 Treads 17 | 2 2 . 4 . 9 Leg . | . . . . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 1 4 . 6 Device 3 | . 1 1 . . 1 Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware 2 | . . . . . 2 Protection 6 | . . . 3 . 3 Artifact . | . . . . . . Weapon 19 | 2 2 2 6 . 7 Energy Gun 4 | . 2 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 . . 5 . 5 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 Parts Lost 28 | . 3 2 2 . 21 Power 5 | . 1 . 1 . 3 Propulsion 12 | . 2 1 . . 9 Utility 4 | . . 1 . . 3 Weapon 7 | . . . 1 . 6 Highest Loss Streak 19 | . 2 2 1 . 19 To Critical Strikes . | . . . . . . Average Backups 11 | . 3 6 12 16 18 Power . | . 1 1 . 1 . Propulsion 2 | . . . 1 4 6 Utility 3 | . . 2 4 4 5 Weapon 3 | . . 2 4 6 4 Tool/Special . | . . . . . . Unused Backups 21 | . . 1 7 . 13 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility 8 | . . . 3 . 5 Weapon 7 | . . 1 3 . 3 Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 88 | . 88 67 95 100 82 Engine 10 | . 9 14 10 11 8 Treads 23 | . 23 14 22 33 26 Wheel 3 | . . . 7 . . Device 4 | . 12 4 3 . 3 Storage 11 | . 14 14 11 11 9 Protection 11 | . . . 16 22 12 Energy Gun 6 | . 8 18 5 . . Ballistic Gun 15 | . 19 . 16 19 18 Peak Build Rating 31 | 6 7 13 22 21 31 Average Rating 16 | 3 6 7 18 21 25 On Entrance 11 | . 6 7 13 21 21 Avg Prop Armor Cover (%) 6 | . . . 6 . . Naked Turns . | . . . . . . Heaviest Build 110 | 10 30 33 100 100 110 Greatest Support 60 | 40 40 20 60 60 60 Greatest Overweight (x) 4 | . 1 1 4 1 2 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 18 | 6 13 15 17 25 25 Most Carried 25 | 3 8 9 19 16 25 Average Carried 11 | . 3 6 12 16 19 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 16 | 1 7 7 16 16 15 Class Distribution -------------------- 75% | Mutant 11% | Scavenger-Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1804 | 220 248 194 608 33 501 Remotely . | . . . . . . Salvage Created 3216 | . 686 76 1323 54 1077 Parts 165 | . 26 3 76 1 59 Haulers Intercepted 8 | . 1 . 6 . 1 Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 69 | . 12 2 32 2 21 Melee 11 | . . . . . 11 Guns 57 | . 12 1 32 2 10 Classes Destroyed 10 | . 4 . 2 . 4 Hauler 8 | . 1 . 6 . 1 Recycler 3 | . 2 . . . 1 Watcher 3 | . 1 . 2 . . Swarmer 22 | . . . 17 1 4 Grunt 33 | . 12 2 8 1 10 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 10 | . . . 7 . 3 Specialist 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 5 | . 5 1 5 1 5 Combat Bots Only 5 | . 4 1 5 1 4 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging 1 | . . . 1 . 1 Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 498 | . 81 19 130 6 262 Missed 115 | . 20 3 22 4 66 Hits 383 | . 61 16 108 2 196 Melee 26 | . . . . . 26 Projectile 357 | . 61 16 108 2 170 Critical Strikes 12 | . 2 . 3 . 7 Damage Taken 5657 | . 705 225 1113 15 3599 Core 861 | . 127 59 117 . 558 Absorbed by Shields 125 | . . . . . 125 Regen/Repaired (Parts) 171 | . 66 . 105 . . Core Remaining (%) 65 | 100 . 25 . 70 . Volleys Fired 197 | . 58 10 90 4 35 Largest 3 | . 2 2 2 2 3 Hottest 125 | . 100 125 125 46 73 Shots Fired 415 | . 117 19 179 8 92 Gun 415 | . 117 19 179 8 92 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 335 | . 109 . 126 8 92 Thermal 80 | . 8 19 53 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 16 12 8 7 16 Robot Miss Streak 7 | . 2 2 6 1 7 Penetration Max . | . . . . . . Secondary Targets 13 | . 2 . 8 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 330 | . 86 15 119 7 103 Core Hits 132 | . 36 4 51 3 38 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 3 1 4 . 2 Burn 7 | . 2 1 4 . . Destroy 1 | . 1 . . . . Sever 2 | . . . . . 2 Melee Attacks 58 | . . . 1 5 52 Impact 6 | . . . 1 5 . Slashing 52 | . . . . . 52 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5475 | . 737 207 1971 109 2451 Guns 3983 | . 732 196 1921 109 1025 Cannons . | . . . . . . Explosions . | . . . . . . Melee 1418 | . . . . . 1418 Ramming 74 | . 5 11 50 . 8 Kinetic 3156 | . 642 . 1380 109 1025 Thermal 827 | . 90 196 541 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1418 | . . . . . 1418 Piercing . | . . . . . . Highest Corruption 4 | . 1 1 . . 4 Average Corruption 1 | . 1 1 . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . 6 4 . . 7 Message Errors 3 | . . . . . 3 Matter Fused 6 | . 2 1 . . 3 Heat Flow Errors 2 | . . 1 . . 1 Energy Discharges 3 | . 2 1 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 114 | . . . 3 . 111 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 114 | . . . 3 . 111 Knockbacks 2 | . . . 2 . . Impact 2 | . . . 2 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 18 | . 1 6 8 . 3 Targets Rammed 19 | . 2 6 8 . 3 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 375 | . 123 375 120 . 307 Average Temperature 67 | . 21 164 30 . 107 Received Heat Transfer 1704 | . 429 129 309 . 837 Effects 3 | . . 3 . . . Interference 1 | . . 1 . . . Short Circuit 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 7 | . 1 1 4 . 1 Heat Transferred 2479 | . 407 629 1443 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 74 | 100 100 100 39 100 100 Level 1 25 | . . . 60 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 364 | . 97 30 364 186 163 Initial 124 | . . 5 . 124 17 Average 106 | . 36 2 197 102 47 Influence Increases 2234 | . 368 85 947 192 642 Destroy 0b10 Robot/C 1460 | . 240 40 640 120 420 Destroy 0b10 Robot/NC 70 | . 20 . 40 . 10 Destroy Leader 362 | . 64 10 166 20 102 Allied During Kill 25 | . . . . 22 3 Successful Hack 46 | . 14 5 25 . 2 Disable Machine 45 | . . . 45 . . Destroy Structure 1 | . . . 1 . . Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 210 | . 30 30 30 30 90 Influence Decreases 2081 | . 353 100 627 466 535 Entered New Map 235 | . . 10 . 196 29 Time Decay 1592 | . 323 75 607 270 317 Lost Part 234 | . 30 15 20 . 169 Lost Ally 20 | . . . . . 20 Squads Dispatched 14 | . 3 . 5 . 6 Investigation 5 | . 1 . 4 . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 1 . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 9 | . 2 . . . 7 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | . 22 3 48 6 44 Peak Tracking Total 9 | . 7 2 7 3 9 Tactical Retreats 12 | . 2 2 2 1 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 21 | . 6 1 10 . 4 Terminals 16 | . 5 1 8 . 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 1 | . . . . . 1 Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 48 | . 16 2 26 . 4 Successful 29 | . 9 2 16 . 2 Failed 19 | . 7 . 10 . 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 22 | . 7 1 13 . 1 Terminals 36 | . 14 2 18 . 2 Fabricators . | . . . . . . Repair Stations 7 | . 2 . 5 . . Recycling Units 1 | . . . . . 1 Scanalyzers 4 | . . . 3 . 1 Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 1 3 . . Dispatch Records 1 | . . . 1 . . Hauler Manifests 2 | . . . 2 . . Registered Components 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 4 | . . . 3 . 1 Retrieve Study 4 | . . . 3 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 3 1 8 . . Terminals 12 | . 3 1 8 . . Track 1 | . . . 1 . . Botnet 11 | . 3 1 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 1 5 . 3 Full Trace Events 3 | . 1 . 2 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . 3 . 1 Parts Repaired 2 | . 1 . 1 . . Time 52 | . 26 . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 1 Highest-Rated Group 40 | . . . . 40 7 Highest-Rated Ally 16 | . . . . 16 7 Total Orders . | . . . . . . Ally Attacks 20 | . . . . 15 5 Total Damage 221 | . . . . 197 24 Kills 4 | . . . . 4 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 820 | . 816 4 . . . Structural 820 | . 816 4 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 5964 | 98 938 858 2477 580 1013 Spaces Moved 2427 | 59 383 333 1135 267 250 Core 7 | 7 . . . . . Treads 2175 | 52 383 333 890 267 250 Legs . | . . . . . . Wheels 245 | . . . 245 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 95 200 200 Average Speed 189 | 146 177 240 173 200 206 Slowest Speed 240 | 160 240 240 240 200 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 77 70 88 60 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 1 | . . . 1 . . Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3337 | 70 546 367 1461 297 596 Wait 464 | . 78 9 157 20 200 Move 2422 | 58 382 332 1134 266 250 Hop . | . . . . . . Pick Up 70 | 6 13 4 29 . 18 Fast Attach 15 | 1 2 . 6 . 6 Attach 42 | 5 7 3 5 . 22 Detach 2 | . . . . . 2 Swap 15 | . 1 . 11 2 1 Drop 33 | . 3 3 20 . 7 Fire 197 | . 58 10 90 4 35 Melee 58 | . . . 1 5 52 Ram . | . . . . . . Kick . | . . . . . . Crush 19 | . 2 6 8 . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 15) 571 | -10/Materials | Core integrity fell below 50% 699 | -10/Materials | Derelicts attacked the area 831 | -10/Materials | Repaired Lgt. Treads 838 | -10/Materials | Discovered new exit (range 3) 983 | -10/Materials | Discovered new exit (range 16) 1037 | -10/Materials | Entered Mines 1050 | -10/Mines | Met a Derelict bent on vengeance 1177 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1399 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1403 | -10/Mines | Found Prototype Device 1737 | -10/Mines | Learned Materials security intel 1869 | -10/Mines | Discovered new exit (range 12) 1895 | -10/Mines | Entered Materials 1895 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2262 | -9/Materials | Repaired Lgt. Treads 2415 | -9/Materials | Build established: Scavenger-Mutant 2557 | -9/Materials | Discovered new exit (range 12) 3013 | -9/Materials | Discovered new exit (range 15) 3127 | -9/Materials | Build established: Mutant 3711 | -9/Materials | Discovered new exit (range 16) 4372 | -9/Materials | Entered Mines 4402 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4496 | -9/Mines | Found a hidden stash of uninstalled traps 4778 | -9/Mines | Excavation squad dispatched 4778 | -9/Mines | A large section of the Mines collapsed 4902 | -9/Mines | Discovered new exit (range 15) 4952 | -9/Mines | Entered Materials 4952 | -8/Materials | Accompanied by 1 ally 4952 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5305 | -8/Materials | Build established: Tank 5573 | -8/Materials | Garrison activated, responded to threat 5665 | -8/Materials | Core integrity fell below 50% 5714 | -8/Materials | Core integrity fell below 20% 5723 | -8/Materials | Lost 19 parts (2p8n3u6w) 5786 | -8/Materials | Found Prototype Device 5965 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. G-50 Soldier Carbon-fiber Leg severed. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Carbon-fiber Leg. R-06 Scavenger collects Aluminum Leg. Destroyed Lgt. Angular Momentum Engine. R-06 Scavenger destroyed. R-06 Scavenger collects Particle Gun. K-01 Serf cleans the Nuclear Reactor. R-06 Scavenger destroyed. K-01 Serf collects debris. G-50 Soldier destroyed. K-01 Serf collects debris. System corrupted: Matter fused (-10). K-01 Serf cleans the Nuclear Reactor. Imp. Ion Engine destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. 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"??????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Evasion (%) 41 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 52% | -10/Materials Lgt. Treads | 25% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullMolecularMaxwheels Manual? 0 Play Time 00:35:43 Cumulative 248.4 hours Start 2026.09.13 @ 15:31:50 End 2026.09.13 @ 16:34:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b82a39be-d8a8-4b62-9bb8-2a02b218e662