Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.02 @ 21:48:54 Player: CrossedViper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (33) 165 Value Destroyed (2006) 2006 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1990) 1990 TOTAL SCORE: 8261 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 114 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Relay Coupler [Grunt] (19) Relay Coupler [Grunt] (27) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (4) ---- Advanced Terrain Scanner Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Compact Matter Pod Advanced Signal Interpreter Relay Coupler [Brawler] Relay Coupler [Sentry] > --- WEAPON ----------- Remote Datajack Remote Datajack > --- INVENTORY -------- Xenon Bombardment Thruster Relay Coupler [Brawler] Grenade Launcher Remote Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Brawler] Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . 1 . Utility 3 | . . . . . 3 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 56 | . . 2 1 5 5 15 10 7 6 5 Power 3 | . . . . . . 2 1 . . . Engine 2 | . . . . . . 2 . . . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 14 | . . . . . 2 6 4 1 . 1 Treads 5 | . . . . . . 5 . . . . Leg 2 | . . . . . 1 1 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . 1 . 4 1 . 1 Utility 15 | . . 2 1 . . 4 1 1 4 2 Device 2 | . . . . . . 1 . . 1 . Storage 2 | . . . 1 . . 1 . . . . Processor 4 | . . 2 . . . . 1 . 1 . Hackware 7 | . . . . . . 2 . 1 2 2 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 24 | . . . . 5 3 3 4 5 2 2 Energy Gun 5 | . . . . 2 2 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | . . . . . . 2 . 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . . . 3 1 . 1 3 1 1 Special Weapon 5 | . . . . . . . 3 . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . Parts Lost 19 | . . . . . . 5 1 6 . 7 Power 1 | . . . . . . . . 1 . . Propulsion 7 | . . . . . . 2 . 2 . 3 Utility 4 | . . . . . . 1 1 . . 2 Weapon 7 | . . . . . . 2 . 3 . 2 Highest Loss Streak 7 | . . . . . . 3 1 6 . 7 Average Slot Usage (%) 81 | . 85 90 100 100 69 82 90 66 54 48 Engine 8 | . 14 14 14 14 9 9 5 . . . Treads 2 | . . . . . . 11 4 . . . Leg 16 | . 28 28 28 28 24 13 . . . . Flight 4 | . . . . . . . 22 22 15 6 Device 1 | . . . . . . 4 9 . 3 . Storage 7 | . 14 8 1 14 9 12 6 . . . Processor 11 | . . 10 26 14 9 4 5 9 12 15 Hackware 6 | . . . . . . 8 16 17 17 19 Energy Gun 9 | . 14 14 14 12 13 12 2 . . . Ballistic Gun 7 | . 14 14 14 14 2 5 2 2 . . Special Weapon 1 | . . . . . . . 13 6 4 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 31 | 12 12 12 24 27 27 31 31 14 4 4 Greatest Support 40 | 20 20 20 20 20 30 40 40 20 13 7 Greatest Overweight (x) 4 | . . . 1 1 1 2 4 . . . Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 10 | . 6 6 10 10 10 10 10 4 4 4 Average Capacity 6 | . 6 5 4 10 10 10 5 4 4 4 Most Carried 10 | . 6 6 4 6 9 10 10 4 4 4 Average Carried 5 | . 5 4 3 5 6 9 5 3 3 3 Final Capacity 10 | 6 6 4 10 10 10 10 4 4 4 4 Final Carried 10 | 6 5 4 4 6 9 10 4 2 4 2 Class Distribution -------------------- 68% | Mutant 10% | Scavenger-Mutant 8% | Sprinter 7% | Hacker-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Sprinter | -8/Materials Sprinter | -8/Garrison Scout | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Matter Collected 879 | 200 21 23 . 126 93 152 . 63 176 25 Remotely . | . . . . . . . . . . . Salvage Created 961 | . 53 . . 200 144 359 . 131 . 74 Parts 56 | . 8 . . 10 9 16 . 7 . 6 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 30 | . 3 . . 6 2 7 . 6 . 6 Melee 1 | . . . . . . . . . . 1 Guns 12 | . 3 . . 1 1 7 . . . . AOE 17 | . . . . 5 1 . . 6 . 5 Classes Destroyed 8 | . 1 . . 4 3 . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . . . Swarmer 13 | . 3 . . 1 . . . 3 . 6 Grunt 8 | . . . . 3 . 2 . 3 . . Brawler 3 | . . . . 1 . 2 . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 5 | . . . . . 2 3 . . . . Best Kill Streak 5 | . 3 . . 3 3 2 . 3 . 5 Combat Bots Only 5 | . 3 . . 3 1 2 . 3 . 5 Max Kills in Single Turn 3 | . 1 . . 2 1 1 . 3 . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 2 1 . . 3 . 3 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Damage Taken 2631 | . 69 . . 166 93 674 93 510 34 992 Core 974 | . . . . . 15 84 29 134 34 678 Absorbed by Shields 53 | . . . . . . . . . . 53 Core Remaining (%) 84 | 100 . . . 100 . . . 52 . . Volleys Fired 109 | . 7 1 . 9 11 38 6 28 1 8 Largest 2 | . 2 2 . 2 2 2 1 1 1 1 Hottest 122 | . 60 60 . 60 122 122 30 30 30 30 Shots Fired 158 | . 14 2 . 13 17 69 7 27 1 8 Gun 124 | . 14 2 . 8 13 69 1 17 . . Cannon . | . . . . . . . . . . . Launcher 28 | . . . . 5 4 . 3 10 1 5 Special 6 | . . . . . . . 3 . . 3 Kinetic 58 | . 7 1 . 4 1 27 1 17 . . Thermal 66 | . 7 1 . 4 12 42 . . . . Explosive 28 | . . . . 5 4 . 3 10 1 5 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | . 4 . . 7 6 10 7 10 . 2 Robot Miss Streak 4 | . 2 2 . 1 4 2 . 4 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 75 | . 8 . . 7 11 33 3 11 . 2 Core Hits 62 | . 3 . . 16 6 11 . 12 . 14 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3033 | . 85 15 . 511 395 606 . 628 . 793 Guns 961 | . 80 15 . 58 154 606 . 48 . . Cannons . | . . . . . . . . . . . Explosions 2033 | . . . . 453 241 . . 580 . 759 Melee . | . . . . . . . . . . . Ramming 39 | . 5 . . . . . . . . 34 Kinetic 305 | . 15 15 . 27 14 186 . 48 . . Thermal 656 | . 65 . . 31 140 420 . . . . Explosive 2033 | . . . . 453 241 . . 580 . 759 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 5 . . Average Corruption 5 | . . . . . . 5 5 5 . . Corruption Purged . | . . . . . . . . . . . Effects 28 | . . . . . . 14 6 8 . . Message Errors 4 | . . . . . . 1 2 1 . . Matter Fused 4 | . . . . . . 2 1 1 . . Heat Flow Errors 3 | . . . . . . 2 . 1 . . Energy Discharges 2 | . . . . . . 1 . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 2 | . . . . . . 1 1 . . . Targeting Errors 8 | . . . . . . 4 2 2 . . Weapon Failures 3 | . . . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 56 | . . . . . . . . 42 . 14 Projectiles . | . . . . . . . . . . . Explosions 56 | . . . . . . . . 42 . 14 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 308 | . . . . 57 . . . 152 . 99 Shots 13 | . . . . 2 . . . 7 . 4 Rammed 11 | . 1 . . . . . . . . 10 Targets Rammed 12 | . 2 . . . . . . . . 10 Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 289 | . . . . 2 84 277 11 289 . . Average Temperature 83 | . . . . 1 35 87 11 126 . . Received Heat Transfer 648 | . . . . 18 27 288 36 27 18 234 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1298 | . 150 . . 75 259 814 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Peak Influence 710 | . 93 51 . 298 155 321 240 421 710 685 Initial 497 | . . 36 . . 37 100 156 156 191 497 Average 206 | . 25 42 . 120 123 225 172 312 304 626 Maximum Alert Level 3 | . . . . 1 . 1 1 2 3 2 Low Security (%) 63 | . 100 100 . 77 100 52 92 17 32 . Level 1 28 | . . . . 22 . 47 7 80 48 . Level 2 8 | . . . . . . . . 1 17 100 Level 3 . | . . . . . . . . . 2 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 1 . . . . . 1 . 2 . Investigation 3 | . 1 . . . . . . . 2 . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Distress Signals 3 | . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 76 | . 8 2 . 10 4 9 11 7 3 22 Peak Tracking Total 14 | . 4 2 . 4 2 3 10 3 2 14 Tactical Retreats 10 | . 1 . . . . 1 3 . 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Traps Triggered 8 | . 1 . . . . 1 . 3 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Disabled 9 | . . . . 2 . 2 1 2 1 1 Max in Single Turn 1 | . . . . 1 . 1 1 1 1 1 Garrison Relay 6 | . . . . . . 2 . 2 . 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Accessed 18 | . 1 . 2 . 3 . 6 . 6 . Terminals 11 | . 1 . . . 2 . 5 . 3 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 47 | . 4 . 3 . 10 . 12 . 18 . Successful 31 | . 3 . 3 . 4 . 7 . 14 . Failed 16 | . 1 . . . 6 . 5 . 4 . Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 4 . 1 . 6 . 7 . 6 . Terminals 33 | . 4 . . . 8 . 11 . 10 . Fabricators 5 | . . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . 1 . 2 . Terminal Hacks 15 | . 1 . 3 . 3 . 2 . 6 . Record 2 | . . . 2 . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . Prototype ID Bank 2 | . . . . . 1 . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 2 | . . . . . 1 . . . 1 . Repair Station Index 1 | . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . Load Schematic 1 | . . . . . . . . . 1 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 2 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks 9 | . 2 . . . . . 4 . 3 . Terminals 7 | . 2 . . . . . 4 . 1 . Track 2 | . 1 . . . . . 1 . . . Botnet 5 | . 1 . . . . . 3 . 1 . Fabricators 1 | . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Tunnel 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 2 . 4 . 4 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . 2 . Matter 292 | . . . . . . . . . 292 . Time 146 | . . . . . . . . . 146 . Total Part Build Rating 6 | . . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . Structural Interface 1 | . . . . . . . . 1 . . Robots Hacked 5 | . . . . . . . 3 . . 2 Non-combat . | . . . . . . . . . . . Combat 5 | . . . . . . . 3 . . 2 Robot Hacks Applied 5 | . . . . . . . 3 . . 2 parse_system 1 | . . . . . . . . . . 1 go_dormant 1 | . . . . . . . 1 . . . overwrite_iff 3 | . . . . . . . 2 . . 1 Relay Couplers Released 21 | . . . . . . 9 . 6 . 6 Machine Destruction 21 | . . . . . . 9 . 6 . 6 Attached 5 | . . . . . . 2 . 1 . 2 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total Allies 5 | . . . . 2 . . 2 . . 1 Largest Group 2 | . . . . 2 2 1 2 . . 1 Highest-Rated Group 41 | . . . . 41 41 31 30 . . 16 Highest-Rated Ally 31 | . . . . 31 31 31 15 . . 16 Total Orders . | . . . . . . . . . . . Ally Attacks 28 | . . . . 7 9 8 . . . 4 Total Damage 518 | . . . . 125 190 155 . . . 48 Kills 6 | . . . . 4 1 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Turns Passed 3212 | . 178 264 443 424 312 666 173 218 365 169 Spaces Moved 3145 | 1 126 203 361 260 216 374 318 367 704 215 Core 50 | . . . . . . . . . . 50 Treads 149 | . . . . . . 135 14 . . . Legs 1406 | 1 126 203 361 260 216 239 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1540 | . . . . . . . 304 367 704 165 Fastest Speed 32 | 120 120 120 120 150 120 120 32 32 34 35 Average Speed 82 | 120 120 120 122 150 125 142 39 32 35 39 Slowest Speed 360 | 120 120 120 150 150 150 180 360 40 40 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 15 | . . . . . . . 4 . 6 5 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 2 25 42 87 56 30 45 36 64 22 53 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken 4 | . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 16 | . . . . . . . 12 . . 4 Terrain Destroyed 173 | . . . . 30 29 . 19 64 8 23 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 173 | . . . . 30 29 . 19 64 8 23 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total 3590 | . 139 220 364 279 240 447 359 439 815 288 Wait 181 | . 2 14 . 4 . . 15 7 93 46 Move 3105 | . 125 202 360 259 215 372 309 365 691 207 Hop 13 | . . . . . . . 4 . 6 3 Pick Up 31 | . 1 1 1 2 6 9 2 . 6 3 Fast Attach 15 | . . 1 1 . . 4 7 1 1 . Attach 25 | . . . . . 4 6 . 5 5 5 Detach 5 | . . . . . 1 . . 3 1 . Swap 16 | . . 1 . 5 1 5 3 1 . . Drop 30 | . 2 . 2 . 2 8 13 1 2 . Fire 109 | . 7 1 . 9 11 38 6 28 1 8 Melee . | . . . . . . . . . . . Ram 10 | . . . . . . . . . . 10 Kick 2 | . 2 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 48 | . . . . . . 5 . 28 9 6 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 14) 80 | -10/Materials | Identified exit to Mines 179 | -10/Materials | Entered Mines 255 | -10/Mines | Assembled infested the area 317 | -10/Mines | Build established: Mutant 331 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 403 | -10/Mines | Discovered new exit (range 7) 437 | -10/Mines | Discovered new exit (range 5) 443 | -10/Mines | Entered Exiles 471 | -10/Exiles | Met 8R-AWN 491 | -10/Exiles | Met EX-HEX 529 | -10/Exiles | Met EX-BIN 543 | -10/Exiles | Aligned with FarCom system 544 | -10/Exiles | Given EX-Vault access code 572 | -10/Exiles | Opened EX-Vault 582 | -10/Exiles | Found Superbattery 608 | -10/Exiles | Warned to stay clear of 0b10 Research branches 648 | -10/Exiles | Learned location of Zion (-6) 649 | -10/Exiles | Met EX-DEC 696 | -10/Exiles | Visited The Gauntlet 873 | -10/Exiles | Discovered new exit (range 10) 886 | -10/Exiles | Left Exiles lab with Superbattery 886 | -10/Exiles | Entered Mines 1284 | -9/Mines | Discovered new exit (range 16) 1310 | -9/Mines | Entered Materials 1310 | -8/Materials | Accompanied by 2 allies 1310 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1315 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1354 | -8/Materials | Identified exit to Factory 1603 | -8/Materials | Identified exit to Garrison 1622 | -8/Materials | Entered Garrison 1622 | -8/Garrison | Accompanied by 1 ally 1627 | -8/Garrison | Installed Relay Interface Framework 1674 | -8/Garrison | Triggered checkpoint 1686 | -8/Garrison | Garrison Relay disabled 1793 | -8/Garrison | Spotted B-75 Beast 1793 | -8/Garrison | Spotted B-75 Beast 1816 | -8/Garrison | Triggered checkpoint 1931 | -8/Garrison | Lost 3 parts (2n1w) 1971 | -8/Garrison | Garrison Relay disabled 2146 | -8/Garrison | Triggered checkpoint 2208 | -8/Garrison | Discovered new exit (range 10) 2288 | -8/Garrison | Build established: Scavenger-Mutant 2288 | -8/Garrison | Entered Materials 2433 | -8/Materials | Discovered exit to Factory (range 8) 2458 | -8/Materials | Identified exit to Garrison 2461 | -8/Materials | Entered Garrison 2502 | -8/Garrison | Triggered checkpoint 2567 | -8/Garrison | Discovered exit to Factory (range 10) 2582 | -8/Garrison | Triggered checkpoint 2588 | -8/Garrison | Garrison Relay disabled 2646 | -8/Garrison | Triggered checkpoint 2652 | -8/Garrison | Lost 6 parts (1p2n3w) 2672 | -8/Garrison | Discovered exit to Factory (range 12) 2677 | -8/Garrison | Expanded RIF knowledge: Structural Interface 2679 | -8/Garrison | Entered Factory 2679 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2801 | -7/Factory | Discovered new exit (range 21) 2904 | -7/Factory | Fabricated Hacking Suite (x1) 2944 | -7/Factory | Fabricated Hacking Suite (x1) 2972 | -7/Factory | Local fabrication network quarantined 3044 | -7/Factory | Identified exit to Garrison 3044 | -7/Factory | Entered Garrison 3065 | -7/Garrison | Triggered checkpoint 3070 | -7/Garrison | Garrison Relay disabled 3090 | -7/Garrison | Triggered checkpoint 3096 | -7/Garrison | Triggered checkpoint 3096 | -7/Garrison | Triggered checkpoint 3110 | -7/Garrison | Triggered checkpoint 3171 | -7/Garrison | Core integrity fell below 50% 3182 | -7/Garrison | Core integrity fell below 20% 3184 | -7/Garrison | Garrison Relay disabled 3213 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03167_ VTOL Module destroyed. 03184_ Garrison Relay disabled. 03184_ Relay Coupler [NC] tumbles out of relay unit. 03184_ Relay Coupler [Grunt] tumbles out of relay unit. 03184_ Hacking Suite destroyed. 03186_ Acquired Relay Coupler [Grunt]. 03190_ Jacked G-47 Trooper... >>overwrite_iff Rewriting IFF filter. 03192_ Acquired Relay Coupler [Grunt]. 03197_ Extracted 23 energy. 03203_ Extracted 1 energy. 03209_ Jacked Y-54 Guardian... >>parse_system Reading system data... 03210_ Slammed into Y-54 Guardian. 03213_ Slammed into S-27 Virus. 03213_ Destabilizing: System interference. 03213_ Adv. Signal Interpreter temporarily disabled. 03213_ Remote Datajack temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????#####??????????????????? | | ????????????????????????#"""#??????????????????? | | ????????????????#####???# "#??????????????????? | | ????????????????#!!Y##### "#???##?##??????????? | | ????????????????#! @s !"#??? # ##?????????? | | ????????????????#!!Y##### #?? #?????????? | | ????????????????#####???# "### ##????????? | | ????????????????????????# #????????? | | ????????????????????????#######* # ##????????? | | ??????????????????????????????# % ## #?????????? | | ??????????????????????????????## ### #?????????? | | ???????????????????????????????? #?# #?????????? | | ?????????????????????????????????#?# #?????????? | | ???????????????????# ###########+### ##########? | | ???????????????? #? | | ???????????????? #? | | ???????????????? g #? | | ??????????????????##+###########+### ###### #? | | ???????????????????????????????????#g#????# #? | | ???????????????????????????????????#g#????# #? | | ???????????????????????????????????# ###### #? | | ???????????????????????????????????+ #? | | ??????????????????????????Y????????######## #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 49 Relay Coupler Value 2 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilBurstBattery Manual? 0 Play Time 00:31:53 Cumulative 79.5 hours Start 2020.10.02 @ 21:16:33 End 2020.10.02 @ 21:48:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 74 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab19e5ca-6e06-4b66-860b-b6bec20c8b40