Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 11:26:59 Player: Dendrocnid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3988) 3988 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1376) 1376 TOTAL SCORE: 7929 Bonus ------- High Alert Combat Kills 676 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 135/300 Energy 88/100 System Corruption 4% Temperature Cool (9) Location -8/Materials Parts ------- Power (1) Propulsion (3) Armored Wheel Armored Wheel Utility (5) Large Storage Unit Large Storage Unit Large Storage Unit Improved Targeting Computer Weapon (2) Chainsword Inventory (22) Nuclear Core Large Storage Unit Large Storage Unit Compact Matter Pod (150) Medium Armor Plating Improved Light Armor Plating Layered Light Armor Plating Relay Coupler [NC] (23) Relay Coupler [Swarmer] (38) Relay Coupler [Swarmer] (36) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (28) Relay Coupler [Duelist] (31) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (14) Relay Coupler [Behemoth] (10) Improved Grenade Launcher Peak State ------------ Power Light Ion Engine Propulsion Advanced Treads Titanium Leg Armored Wheel Utility Large Storage Unit Large Storage Unit Large Storage Unit Improved Targeting Computer Layered Light Armor Plating Weapon Advanced Assault Cannon Advanced Assault Cannon Inventory Improved Heat Sink Cooling System Large Storage Unit Large Storage Unit Compact Matter Pod Medium Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Heavy Assault Rifle Improved Grenade Launcher Chainsword [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 75 | 6 11 19 22 9 8 Power 11 | 1 1 2 4 3 . Engine 8 | 1 . 2 3 2 . Core 3 | . 1 . 1 1 . Reactor . | . . . . . . Propulsion 15 | 2 1 3 5 . 4 Treads 10 | 2 . 3 5 . . Leg 2 | . 1 . . . 1 Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 7 9 6 3 2 Device 11 | . 4 5 1 . 1 Storage 5 | 1 1 1 1 1 . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 10 | . 2 2 4 1 1 Artifact . | . . . . . . Weapon 21 | 2 2 5 7 3 2 Energy Gun 4 | 2 1 1 . . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 9 | . . 3 4 1 1 Ballistic Cannon 5 | . 1 . 2 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . 2 5 9 5 7 Power 6 | . . 1 2 2 1 Propulsion 8 | . 1 1 3 1 2 Utility 5 | . . 2 1 1 1 Weapon 9 | . 1 1 3 1 3 Highest Loss Streak 6 | . 1 2 2 4 6 Average Slot Usage (%) 97 | . 98 97 99 98 91 Engine 5 | . 4 8 6 2 8 Core 3 | . 9 2 2 5 . Treads 22 | . 27 17 26 26 9 Leg 1 | . . 3 . . 5 Device 8 | . 5 13 9 3 . Storage 17 | . 14 12 18 23 27 Processor 8 | . . 10 9 9 9 Protection 7 | . 6 6 9 8 8 Energy Gun 3 | . 22 1 . . . Ballistic Gun 8 | . . 12 12 5 . Ballistic Cannon 7 | . 5 6 3 12 17 Naked Turns . | . . . . . . Heaviest Build 75 | 13 29 45 56 75 69 Greatest Support 63 | 40 40 43 63 62 42 Greatest Overweight (x) 5 | . 1 1 1 1 5 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 22 | 6 10 16 16 22 22 Average Capacity 14 | 5 7 10 16 19 22 Most Carried 20 | 2 7 11 16 19 20 Average Carried 11 | . 3 7 13 15 18 Final Capacity 22 | . . . . . 22 Final Carried 17 | . . . . . 17 Class Distribution -------------------- 79% | Mutant 18% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 2830 | 245 172 597 987 539 290 Remotely . | . . . . . . Salvage Created 3589 | . 507 957 1433 509 183 Parts 229 | . 27 69 91 31 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 106 | . 11 29 35 24 7 Guns 63 | . 9 19 23 11 1 Cannons 42 | . 1 10 12 13 6 Classes Destroyed 11 | . 2 4 3 2 . Worker 1 | . . . 1 . . Builder 1 | . . 1 . . . Tunneler 1 | . . . 1 . . Recycler 2 | . . 2 . . . Watcher 2 | . 1 . 1 . . Swarmer 38 | . . 12 9 14 3 Grunt 51 | . 11 14 15 7 4 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 13 | . . 3 9 1 . Hunter 2 | . . . 2 . . Best Kill Streak 6 | . 3 5 6 4 3 Combat Bots Only 6 | . 3 5 6 4 3 Max Kills in Single Turn 2 | . 1 2 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 5784 | . 525 913 1786 1193 1367 Core 767 | . 71 139 185 113 259 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 71 65 . . . Volleys Fired 286 | . 42 62 97 61 24 Largest 2 | . 2 2 2 2 2 Hottest 96 | . 80 91 86 96 96 Shots Fired 559 | . 84 121 189 121 44 Gun 330 | . 67 81 127 49 6 Cannon 229 | . 17 40 62 72 38 Launcher . | . . . . . . Special . | . . . . . . Kinetic 459 | . 17 107 170 121 44 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 100 | . 67 14 19 . . Robot Hit Streak 24 | . 11 16 24 22 6 Robot Miss Streak 3 | . 2 3 3 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 387 | . 62 81 137 81 26 Core Hits 186 | . 20 44 76 35 11 Critical Hits 5 | . . 1 2 1 1 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 3 | . . . 1 1 1 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7198 | . 896 1310 2459 1911 622 Guns 3654 | . 687 868 1422 617 60 Cannons 3225 | . 193 417 759 1294 562 Explosions 285 | . . 25 260 . . Melee . | . . . . . . Ramming 34 | . 16 . 18 . . Kinetic 5716 | . 193 1155 1835 1911 622 Thermal 285 | . . 25 260 . . Explosive . | . . . . . . Electromagnetic 1163 | . 687 130 346 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 84 | . . . 40 35 9 Projectiles 44 | . . . . 35 9 Explosions 40 | . . . 40 . . Melee . | . . . . . . Knockbacks 39 | . 8 2 3 16 10 Impact . | . . . . . . Kinetic 35 | . 8 2 3 14 8 Secondary 4 | . . . . 2 2 Self-Inflicted Damage 27 | . . . 27 . . Shots 1 | . . . 1 . . Rammed 5 | . 2 . 3 . . Targets Rammed 5 | . 2 . 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 405 | . 315 . 29 244 405 Average Temperature 103 | . 119 . 8 78 144 Received Heat Transfer 2025 | . 309 240 603 315 558 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 5 | . 1 . 3 1 . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 350 | . . 50 300 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 1138 | . 297 523 780 1138 709 Average Influence 458 | . 125 267 530 783 616 Maximum Alert Level 4 | . 1 2 3 4 3 Low Security (%) 21 | . . . . . . Level 1 22 | . . . . . . Level 2 42 | . . . . . . Level 3 12 | . . . . . . Level 4 1 | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 4 6 5 . 2 Investigation 5 | . 1 1 2 . 1 Extermination . | . . . . . . Reinforcement 12 | . 3 5 3 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 10 | . 3 3 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 160 | . 23 40 57 28 12 Peak Tracking Total 7 | . 4 6 7 6 6 Tactical Retreats 8 | . . . 3 4 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 13 | . 1 1 2 8 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 8 | . . 2 1 4 1 Max in Single Turn 1 | . . 1 1 1 1 Garrison Relay 3 | . . . . 3 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 5 | . 1 1 3 . . Terminals 4 | . 1 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 6 | . 1 2 3 . . Successful 1 | . . . 1 . . Failed 5 | . 1 2 2 . . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 5 | . 1 2 2 . . Terminals 5 | . 1 2 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 11 | . . . . 11 . Machine Destruction 11 | . . . . 11 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 5224 | 63 732 1197 1910 926 396 Spaces Moved 2434 | 39 308 545 952 427 163 Core 8 | 8 . . . . . Treads 2405 | 31 308 545 952 427 142 Legs . | . . . . . . Wheels 21 | . . . . . 21 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 155 155 100 Average Speed 164 | 137 161 169 159 165 180 Slowest Speed 205 | 160 180 180 180 175 205 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 49 | 4 63 53 82 80 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . 8 8 . 11 Melee . | . . . . . . Projectile 12 | . . . 1 . 11 AOE 15 | . . 8 7 . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 3127 | 47 455 704 1170 531 220 Wait 214 | . 82 49 58 8 17 Move 2430 | 38 307 544 952 426 163 Hop . | . . . . . . Pick Up 70 | 3 9 21 23 11 3 Fast Attach 9 | 4 . . 1 1 3 Attach 30 | 2 3 7 11 3 4 Detach . | . . . . . . Swap 36 | . 8 12 10 5 1 Drop 32 | . 2 9 15 2 4 Fire 286 | . 42 62 97 61 24 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 2 . 3 . . Escape Stasis 14 | . . . . 14 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 15) 540 | -10/Materials | Discovered new exit (range 10) 716 | -10/Materials | Discovered new exit (range 12) 796 | -10/Materials | Entered another Materials area 796 | -9/Materials | Evolved 2 slots: Utility x2 1380 | -9/Materials | Discovered new exit (range 16) 1474 | -9/Materials | Discovered new exit (range 6) 1757 | -9/Materials | Discovered new exit (range 16) 1993 | -9/Materials | Entered another Materials area 1993 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2782 | -8/Materials | Discovered new exit (range 10) 2920 | -8/Materials | Discovered new exit (range 5) 3147 | -8/Materials | Discovered new exit (range 15) 3903 | -8/Materials | Identified exit to Garrison 3903 | -8/Materials | Entered Garrison 3984 | -8/Garrison | Triggered checkpoint 4155 | -8/Garrison | Discovered new exit (range 14) 4190 | -8/Garrison | Installed Relay Interface Framework 4232 | -8/Garrison | Triggered checkpoint 4272 | -8/Garrison | Garrison Relay disabled 4366 | -8/Garrison | Triggered checkpoint 4443 | -8/Garrison | Discovered new exit (range 12) 4486 | -8/Garrison | Triggered checkpoint 4511 | -8/Garrison | Garrison Relay disabled 4540 | -8/Garrison | Build established: Hauler-Mutant 4592 | -8/Garrison | Triggered checkpoint 4697 | -8/Garrison | Discovered new exit (range 10) 4724 | -8/Garrison | Triggered checkpoint 4741 | -8/Garrison | Core integrity fell below 50% 4776 | -8/Garrison | Garrison Relay disabled 4785 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4829 | -8/Garrison | Entered Materials 5219 | -8/Materials | Crushed by falling debris 5219 | -8/Materials | Core integrity fell below 20% 5225 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05182_ R-06 Scavenger knocked back. 05188_ Adv. Assault Cannon destroyed. 05189_ Acquired 42 matter. 05190_ Acquired 20 matter. 05197_ Lgt. Ion Engine destroyed. 05201_ G-47 Trooper knocked back. 05204_ G-47 Trooper destroyed. 05207_ G-47 Trooper knocked back. 05209_ Arm. Wheel destroyed. 05212_ R-06 Scavenger collects Aluminum Leg. 05214_ G-47 Trooper destroyed. 05216_ R-06 Scavenger collects Particle Gun. 05219_ The unstable cave ceiling collapses. 05219_ Crushed by falling debris. 05219_ Hvy. Assault Rifle destroyed. 05219_ System corrupted by crushing effect (+4). 05219_ U-05 Engineer builds a Wall. 05222_ Adv. Assault Cannon destroyed. 05223_ Imp. Heat Sink destroyed. 05223_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ????????? ??????????????????????????????????? | | ??????? ??????????????????????????????????? | | ????# ??????????????????????????????????? | | ????# +?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????? #??????????###????????????????????? | | ?????? ??????#####;;##???????????????????? | | ????????# #######; #???????????????????? | | ????????# # ] #???????????????????? | | ????????# # u; ] #???????????????????? | | ????????+ + g! #???????????????????? | | ????????# #gg%= #???????????????????? | | ????????## #u=@ #???????????????????? | | ?????????# ########???????????????????? | | ??######## ####???????????????????????? | | ??# + ?????????????????????? | | ??# T # ##### ###### ?????????????????????? | | ??# # #???# #???????????????????????????? | | ??# # #???##+##???????????????????????????? | | ??# # #???? ??????????????????????????????? | | ??# # #???? ??????????????????????????????? | | ??#####+## #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #??????####?????????????????????????? | | ??????# #???? #?????????????????????????? | | ??????# ##? !!! #?????????????????????????? | | ??????# ## !!! #?????????????????????????? | | ??????#### ## !! #?????????????????????????? | | ?????????# ## #?????????????????????????? | | ?????????# ## """ #?????????????????????????? | | ?????????# ## """ #???#########?????????????? | | ########## ## """ #???# #?????????????? | | #!!! # +?? ?????# #?????????????? | | #!! # #?###+###????# #?????????????? | | #!! # ### ###### #?????????????? | | # # " # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagAdvancedReconstructor Manual? 0 Play Time 00:54:42 Cumulative 81.3 hours Start 2019.10.23 @ 10:13:41 End 2019.10.23 @ 11:26:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fbb8433-2efc-46a9-a0a1-81c56fc8c5e6