Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 17:24:02 Player: Whitebacon Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (3114) 3114 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1406) 1406 TOTAL SCORE: 8030 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 173 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 46/275 System Corruption 13% Temperature Critical (781) Movement Rolling (145) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Compact Wheel (fused) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Hardened Heavy Armor Plating Relay Coupler [NC] (15) > --- WEAPON (3) ------- Heavy Laser Heavy Laser Beamcaster > --- INVENTORY (15) --- Light Deuterium Engine Light Treads Armored Treads Compact Battery (200) Advanced Visual Processing Unit Transmission Jammer Hardened Heavy Armor Plating Heavy Laser Heavy Laser Proton Missile Launcher Improved Datajack Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Humpback Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Latent Energy Streamer Heavy Assault Rifle Scythe > --- INVENTORY -------- Light Deuterium Engine Armored Treads Carbon-fiber Leg Titanium Leg Compact Matter Pod Compact Matter Pod Improved Terrain Scanner Launcher Guidance Computer Transmission Jammer Propulsion Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hacking Suite Hacking Suite Dynamic Insulation System Medium Laser Heavy Ion Cannon Proton Missile Launcher Proton Missile Launcher Mini Grenade Launcher Datajack Improved Datajack [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Humpback Device Transmission Jammer Storage Humpback Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 3 . . Weapon 1 | . . . . . 1 . . Parts Attached 175 | 7 22 13 3 1 74 44 11 Power 10 | 1 2 1 . . 4 1 1 Engine 8 | 1 2 1 . . 2 1 1 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 34 | 2 9 3 . . 10 7 3 Treads 5 | . . . . . . 4 1 Leg 2 | 2 . . . . . . . Wheel 27 | . 9 3 . . 10 3 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 62 | 1 4 2 1 . 35 15 4 Device 32 | . 3 1 . . 18 8 2 Storage 4 | 1 1 . 1 . . . 1 Processor 1 | . . . . . 1 . . Hackware 3 | . . . . . . 2 1 Protection 22 | . . 1 . . 16 5 . Artifact . | . . . . . . . . Weapon 69 | 3 7 7 2 1 25 21 3 Energy Gun 22 | 3 6 2 . . 4 4 3 Energy Cannon 9 | . . . 1 . 5 3 . Ballistic Gun 9 | . . . . . 5 4 . Ballistic Cannon . | . . . . . . . . Launcher 22 | . . 5 1 1 7 8 . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 3 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . 1 2 . Unidentified Prototypes . | . . . . . . . . Parts Lost 18 | . 3 1 . . 6 7 1 Power 2 | . 1 . . . . 1 . Propulsion 4 | . . 1 . . 1 1 1 Utility 5 | . 1 . . . 3 1 . Weapon 7 | . 1 . . . 2 4 . Highest Loss Streak 5 | . 1 1 . . 2 5 1 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 88 | . 95 97 89 85 89 82 86 Engine 8 | . 13 14 14 14 2 8 9 Core 1 | . . . . . 6 . . Treads 2 | . . . . . . 6 8 Wheel 18 | . 24 27 28 28 18 10 9 Device 7 | . 9 2 . . 12 6 7 Storage 9 | . 14 14 14 14 9 5 7 Processor 2 | . . . . . 8 . . Hackware 3 | . . . . . . 7 11 Protection 6 | . . 10 3 . 6 12 9 Energy Gun 6 | . 26 1 . . 2 4 6 Energy Cannon 4 | . . . 11 1 10 2 . Launcher 8 | . . 26 16 26 6 6 . Slashing Weapon 4 | . . . . . 5 9 8 Special Melee Weapon 1 | . . . . . . 1 8 Naked Turns . | . . . . . . . . Heaviest Build 252 | 14 30 31 216 216 252 248 63 Greatest Support 40 | 20 26 20 20 20 20 40 40 Greatest Overweight (x) 12 | . 1 3 10 10 12 12 3 Average Overweight (x) 4 | . . 1 5 10 11 5 1 Largest Inventory Capacity 35 | 8 15 15 35 35 35 35 15 Average Capacity 24 | 6 14 15 29 35 35 21 13 Most Carried 27 | 4 10 15 17 20 26 27 13 Average Carried 15 | 2 5 13 15 18 21 16 7 Final Capacity 35 | 8 15 15 35 35 35 5 15 Final Carried 23 | 2 9 15 17 20 23 5 13 Class Distribution -------------------- 41% | Hauler-Mutant 24% | Scavenger-Mutant 17% | Mutant 7% | Hauler-Skirmisher 5% | Hauler-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Matter Collected 2737 | 270 210 300 90 20 1126 572 149 Remotely . | . . . . . . . . Salvage Created 3810 | 55 832 197 . . 1510 810 406 Parts 239 | 4 62 21 . . 95 42 15 Haulers Intercepted 6 | . 2 . . . 4 . . Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 67 | . 15 9 . . 23 18 2 Melee 17 | . . . . . 8 9 . Guns 24 | . 14 . . . 4 4 2 Cannons 5 | . . . . . 3 2 . AOE 19 | . . 9 . . 8 2 . Classes Destroyed 14 | 1 8 . . . 4 1 . Worker 13 | . 4 . . . 5 . 4 Builder 7 | . 1 2 . . 3 . 1 Tunneler 5 | 2 1 1 . . . . 1 Hauler 6 | . 2 . . . 4 . . Recycler 4 | . 1 . . . 1 . 2 Operator 4 | . 3 . . . 1 . . Watcher 4 | . 3 . . . 1 . . Swarmer 17 | . 7 3 . . 4 3 . Cutter 3 | . . . . . 3 . . Grunt 30 | . 8 6 . . 7 7 2 Duelist 1 | . . . . . . 1 . Sentry 9 | . . . . . 4 5 . Specialist 5 | . . . . . 4 1 . Hunter 2 | . . . . . 1 1 . Best Kill Streak 9 | 1 7 6 . . 9 7 2 Combat Bots Only 8 | . 6 5 . . 8 7 2 Max Kills in Single Turn 3 | 1 2 3 . . 2 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . 2 2 . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Damage Taken 4409 | 40 609 99 . . 1702 1604 355 Core 734 | . 133 18 . . 300 179 104 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 54 | . . 2 . . 31 21 . Regen/Repaired (Parts) 42 | . . . . . . . 42 Core Remaining (%) 69 | 100 . . . 39 . . . Volleys Fired 201 | 4 84 13 . . 43 50 7 Largest 3 | 2 2 2 . . 3 2 3 Hottest 213 | 90 100 100 . . 138 115 213 Shots Fired 377 | 8 162 26 . . 85 75 21 Gun 277 | 8 160 6 . . 32 50 21 Cannon 53 | . . . . . 38 15 . Launcher 45 | . . 20 . . 15 10 . Special 2 | . 2 . . . . . . Kinetic 37 | . . . . . 17 20 . Thermal 293 | 7 162 6 . . 53 44 21 Explosive 21 | . . 20 . . . 1 . Electromagnetic 26 | 1 . . . . 15 10 . Robot Hit Streak 15 | 8 15 14 . . 7 9 7 Robot Miss Streak 4 | . 4 . . . 3 2 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 3 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 311 | 8 95 8 . . 81 81 38 Core Hits 147 | 2 42 21 . . 48 25 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | . 9 1 . . 5 3 . Burn 11 | . 9 1 . . 1 . . Sever 7 | . . . . . 4 3 . Melee Attacks 110 | . . . . . 40 43 27 Impact . | . . . . . . . . Slashing 90 | . . . . . 40 35 15 Piercing . | . . . . . . . . Sneak Attacks 41 | . . . . . 11 8 22 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8371 | 129 1201 778 . . 3406 1868 989 Guns 2391 | 95 1201 50 . . 290 484 271 Cannons 1068 | . . . . . 737 331 . Explosions 2195 | 34 . 728 . . 1023 410 . Melee 2717 | . . . . . 1356 643 718 Ramming . | . . . . . . . . Kinetic 394 | . . . . . 190 204 . Thermal 3427 | 116 1201 50 . . 1108 681 271 Explosive 753 | . . 728 . . . 25 . Electromagnetic 1080 | 13 . . . . 752 315 . Impact . | . . . . . . . . Slashing 2717 | . . . . . 1356 643 718 Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . 13 13 Average Corruption 10 | . . . . . . 8 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 88 | . . . . . . 43 45 Message Errors 27 | . . . . . . 16 11 Matter Fused 18 | . . . . . . 8 10 Heat Flow Errors 9 | . . . . . . 6 3 Energy Discharges 13 | . . . . . . 7 6 Parts Fused 2 | . . . . . . 1 1 Data Loss (minor) 12 | . . . . . . 2 10 Misfires 4 | . . . . . . 2 2 Alerts 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 461 | . . 4 . . 210 14 233 Projectiles 8 | . . . . . 6 2 . Explosions 20 | . . 4 . . 16 . . Melee 433 | . . . . . 188 12 233 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 40 | 40 . . . . . . . Shots 1 | 1 . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 781 | 90 310 117 . . 334 367 781 Average Temperature 95 | 41 81 39 . . 90 102 168 Received Heat Transfer 1620 | . 162 45 . . 747 540 126 Effects 6 | . . . . . . 1 5 Shutdowns 1 | . . . . . . . 1 Energy Bleed 3 | . . . . . . 1 2 Damage (minor) 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 6 | . . . . . 4 2 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 16 | . 9 . . . 3 4 . Heat Transferred 7803 | 223 4029 222 . . 1719 1197 413 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | 1 . . . . 6 1 . Missiles Intercepted . | . . . . . . . . Latent Energy Used 105 | . . . . . . 105 . LE Corruption 2 | . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Peak Influence 1126 | 10 307 299 . . 498 1126 568 Initial 548 | . 6 . . . . 300 548 Average 266 | 3 78 163 . . 103 648 396 Maximum Alert Level 4 | . 1 1 . . 2 4 2 Low Security (%) 52 | 100 87 73 . 100 82 . . Level 1 22 | . 12 26 . . 11 25 64 Level 2 13 | . . . . . 6 29 35 Level 3 9 | . . . . . . 41 . Level 4 . | . . . . . . 3 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 4 . . . 6 . 2 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 10 | . 3 . . . 6 . 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 2 . . . 2 . . Communications Jammed 31 | . . . . . 31 . . Distress Signals 31 | . . . . . 31 . . Times Spotted 99 | . 27 8 . . 33 24 7 Peak Tracking Total 7 | . 7 4 . . 5 7 5 Tactical Retreats 6 | . 2 . . . 1 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Traps Triggered 7 | . 1 . . . 1 4 1 Indirectly 1 | . . . . . . 1 . Trap Hack Attempts 25 | . . . . . 8 17 . Triggered . | . . . . . . . . Disarmed 2 | . . . . . . 2 . Reprogrammed 1 | . . . . . 1 . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed 2 | . . . . . 2 . . Triggered 1 | . . . . . 1 . . Most Traps Carried 2 | . . . . 2 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Disabled 4 | . . . . . 1 2 1 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Accessed 19 | . 5 . 2 . 8 3 1 Terminals 14 | . 5 . . . 6 3 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 55 | . 22 . 5 . 22 3 3 Successful 28 | . 10 . 5 . 9 2 2 Failed 27 | . 12 . . . 13 1 1 Catastrophic 4 | . . . . . 3 1 . Database Lockouts . | . . . . . . . . Manual 27 | . 14 . 1 . 12 . . Terminals 44 | . 22 . . . 19 3 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 16 | . 7 . 5 . 2 2 . Record 4 | . . . 4 . . . . Prototype ID Bank 4 | . 4 . . . . . . Open Door 1 | . . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 8 | . 3 . . . 5 . . Terminals 8 | . 3 . . . 5 . . Botnet 8 | . 3 . . . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 5 . . . 7 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 44 | . . . . . . . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 6 | . . . . . . . 6 Non-combat 6 | . . . . . . . 6 Combat . | . . . . . . . . Robot Hacks Applied 8 | . . . . . . . 8 no_distress 4 | . . . . . . . 4 map_walls 2 | . . . . . . . 2 find_recycling 1 | . . . . . . . 1 mark_security 1 | . . . . . . . 1 Relay Couplers Released 6 | . . . . . . 6 . Machine Destruction 6 | . . . . . . 6 . Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . . . 3 . 3 . Largest Group 3 | . . . . 3 3 3 1 Highest-Rated Group 82 | . . . . 40 40 82 31 Highest-Rated Ally 31 | . . . . 16 16 31 31 Total Orders 6 | . . . . . 5 . 1 STAY 4 | . . . . . 4 . . ROAM 1 | . . . . . . . 1 FOLLOW 1 | . . . . . 1 . . Ally Attacks 36 | . . . . . 11 25 . Total Damage 576 | . . . . . 137 439 . Kills 6 | . . . . . 2 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Turns Passed 9198 | 86 1215 637 797 515 2807 1994 1147 Spaces Moved 4057 | 54 812 587 468 219 759 717 441 Core 16 | 16 . . . . . . . Treads 535 | . . . . . . 381 154 Legs 124 | 38 86 . . . . . . Wheels 3382 | . 726 587 468 219 759 336 287 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 95 95 230 230 110 105 Average Speed 165 | 99 97 95 166 230 247 205 155 Slowest Speed 260 | 120 120 125 230 230 260 260 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 64 | 4 98 98 88 66 62 72 26 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 6 | . 2 . . . 2 . 2 Terrain Destroyed 145 | 3 2 94 . . 30 14 2 Melee 4 | . . . . . 2 . 2 Projectile 10 | . 2 . . . 8 . . AOE 131 | 3 . 94 . . 20 14 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Total 6002 | 78 1066 636 486 231 1536 1102 867 Wait 1214 | 4 107 6 . 9 534 190 364 Move 4047 | 53 811 586 467 218 756 715 441 Hop 1 | . . . . . 1 . . Pick Up 142 | 9 26 13 13 3 46 20 12 Fast Attach 5 | . . . 1 . . 3 1 Attach 42 | 6 4 2 . . 18 10 2 Detach 6 | . . . . . 2 3 1 Swap 128 | 1 18 11 2 1 56 31 8 Drop 71 | 1 16 5 3 . 30 12 4 Fire 201 | 4 84 13 . . 43 50 7 Melee 110 | . . . . . 40 43 27 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap 27 | . . . . . 10 17 . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 87 | -11/Junkyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Identified exit to Mines 673 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Build established: Scavenger-Mutant 787 | -10/Materials | Discovered new exit (range 16) 837 | -10/Materials | Core integrity fell below 50% 1302 | -10/Materials | Entered Mines 1303 | -10/Mines | Learned location of Storage (-9) 1315 | -10/Mines | Assembled infested the area 1316 | -10/Mines | Discovered new exit (range 14) 1464 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1632 | -10/Mines | Learned 2 Materials zone layouts 1696 | -10/Mines | Learned Materials stockpile data 1818 | -10/Mines | Discovered new exit (range 15) 1935 | -10/Mines | Discovered new exit (range 5) 1939 | -10/Mines | Entered Exiles 1954 | -10/Exiles | Discovered new exit (range 15) 1963 | -10/Exiles | Met 8R-AWN 1978 | -10/Exiles | Met EX-HEX 2009 | -10/Exiles | Met EX-BIN 2020 | -10/Exiles | Aligned with FarCom system 2021 | -10/Exiles | Given EX-Vault access code 2044 | -10/Exiles | Opened EX-Vault 2052 | -10/Exiles | Found Latent Energy Streamer 2073 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2102 | -10/Exiles | Met EX-DEC 2107 | -10/Exiles | Learned location of Zion (-7) 2381 | -10/Exiles | Visited The Gauntlet 2459 | -10/Exiles | Build established: Hauler-Mutant 2706 | -10/Exiles | Discovered new exit (range 14) 2736 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2736 | -10/Exiles | Entered Mines 2739 | -9/Mines | Met a Derelict bent on vengeance 2823 | -9/Mines | Learned location of Recycling (-9) 2825 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3121 | -9/Mines | Found a hidden stash of uninstalled traps 3190 | -9/Mines | Discovered new exit (range 12) 3251 | -9/Mines | Entered Materials 3251 | -8/Materials | Accompanied by 3 allies 3251 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3546 | -8/Materials | Build established: Hauler-Skirmisher 4875 | -8/Materials | Build established: Hauler-Mutant 5153 | -8/Materials | Discovered new exit (range 16) 5902 | -8/Materials | Core integrity fell below 50% 5929 | -8/Materials | Destroyed 8 combat bots 6023 | -8/Materials | Discovered new exit (range 16) 6055 | -8/Materials | Identified exit to Garrison 6058 | -8/Materials | Entered Garrison 6490 | -8/Garrison | Triggered checkpoint 6562 | -8/Garrison | Triggered checkpoint 6885 | -8/Garrison | Discovered new exit (range 13) 7032 | -8/Garrison | Triggered checkpoint 7117 | -8/Garrison | Destroyed 7 combat bots 7152 | -8/Garrison | Garrison Relay disabled 7202 | -8/Garrison | Crushed by falling debris 7202 | -8/Garrison | System corruption reached 10% 7233 | -8/Garrison | Lost 5 parts (1p1n1u2w) 7319 | -8/Garrison | Core integrity fell below 20% 7576 | -8/Garrison | Triggered checkpoint 7604 | -8/Garrison | Triggered checkpoint 7739 | -8/Garrison | Discovered new exit (range 9) 7753 | -8/Garrison | Build established: Scavenger-Mutant 7919 | -8/Garrison | Installed Relay Interface Framework 7972 | -8/Garrison | Triggered checkpoint 7992 | -8/Garrison | Garrison Relay disabled 8033 | -8/Garrison | Discovered new exit (range 10) 8052 | -8/Garrison | Entered Materials 8052 | -8/Materials | Accompanied by 1 ally 8303 | -8/Materials | Repaired Proton Missile Launcher 8475 | -8/Materials | Build established: Mutant 9200 | -8/Materials | Core destroyed Last Messages --------------- 09161_ Dropped Scythe. 09165_ Acquired Great Axe. 09180_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 09181_ C-30 ARC bursts open, deploying its payload. 09181_ G-50 Soldier unfolds itself. 09181_ G-47 Trooper unfolds itself. 09181_ L-31 Rogue unfolds itself. 09181_ G-47 Trooper unfolds itself. 09181_ I-25 Savior unfolds itself. 09187_ L-31 Rogue destroyed. 09188_ Overheating: Energy bleed (-60). 09191_ Wheel destroyed. 09192_ G-47 Trooper destroyed. 09192_ Switching to secondary target: G-50 Soldier. 09194_ Overheating: Deuterium Engine damaged (-26). 09195_ Power failure, Deuterium Engine shutdown. 09196_ Overheating: Energy bleed (-22). 09198_ System corrupted: Com. Wheel fused. 09198_ G-50 Soldier destroyed. 09200_ Overheating: Core damaged (-88). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????#####???????? | | ??????????????????????# ]]#???????? | | ???????????????????#### ]]#???????? | | ?????????????? ????# * i/#???????? | | ??????????????""" # =%=//#???????? | | ??????????????""" + g=//#???????? | | ???????????????????#%/*!%@#???????? | | ??????????????????## ######??????? | | ??????????#+####### !!#??????? | | ???????? * !!#??????? | | ??????? #??????? | | ???????## ### ^""" #??????? | | ????????#??#?# "G !!#??????? | | ????????#??#?# " " !!#??????? | | ????????#??#?#= #####??????? | | ???????##??### #??????????? | | ???????#????######## #??????????? | | ???????#????#?######+######???????? | | ########? #?# #???????? | | ????????? #?# #???????? | | ######### #?# ! #???????? | | ????????# #?# [ #???????? | | ????????# #?# ! #???????? | | ????????# #?# #???????? | | ????????# #?# #???????? | | ????????# #?#######+#######?????? | | ????????# #?????# #?????? | | ????????# #?????# #?????? | | ????????# #?????# ] #?????? | | ????????# #?????# [ #?????? | | ????????# #?????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 1200 Resistance: KI 30 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedScatterClaw Manual? 0 Play Time 01:32:07 Cumulative 80.1 hours Start 2023.04.06 @ 15:53:53 End 2023.04.06 @ 17:24:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6db03599-0bd2-40f5-bc1d-bbb548c01015