Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.17 @ 20:12:37 Player: Sigil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (984) 984 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3629 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 439/550 Matter 270/300 Energy 20/100 System Corruption 0% Temperature Critical (512) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (6) ------ Lightpack 2.0 > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Cannon > --- INVENTORY (40) --- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel Improved Heat Sink High-capacity Storage Unit Medium Matter Pod (100) Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Advanced ECM Suite Shield Generator Shield Generator Tractor Beam Long-range Tractor Beam Sensor Drone Bay (20/20) Small Laser High-powered Shotgun Gauss Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Lightpack 2.0 Signal Interpreter Transport Network Coupler Core Analyzer > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Light Treads Armored Treads Wheel Compact Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Targeting Computer Advanced ECM Suite Advanced ECM Suite Improved Light Armor Plating Shield Generator Shield Generator Tractor Beam Sensor Drone Bay Small Laser Shotgun High-powered Shotgun Gauss Rifle [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 39 | 7 9 5 2 . 16 Power 3 | 1 2 . . . . Engine 3 | 1 2 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 1 1 . . 4 Treads 8 | 2 1 1 . . 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 2 1 1 . 6 Device 1 | . 1 . . . . Storage 5 | 2 1 . 1 . 1 Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 16 | 2 4 3 1 . 6 Energy Gun 2 | . . . . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 13 | 2 4 3 1 . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 2 | . . . . . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . . . . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 95 100 92 85 70 Engine 12 | . 14 14 14 14 8 Treads 25 | . 28 28 28 28 18 Device 4 | . 10 5 . . . Storage 12 | . 14 14 14 14 9 Processor 9 | . . 8 14 14 21 Ballistic Gun 21 | . 28 28 21 14 8 Naked Turns . | . . . . . . Heaviest Build 55 | 11 50 50 55 55 30 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 40 | 8 20 20 20 20 40 Average Capacity 20 | 6 10 20 20 20 40 Most Carried 27 | 6 20 20 20 20 27 Average Carried 16 | 4 9 20 19 20 21 Final Capacity 40 | 8 20 20 20 20 40 Final Carried 23 | 6 20 20 20 20 23 Class Distribution -------------------- 54% | Mutant 23% | Scavenger-Mutant 21% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1027 | 322 418 103 . 37 147 Remotely . | . . . . . . Salvage Created 1481 | 151 562 127 . 235 406 Parts 115 | 11 45 17 . 20 22 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 39 | . 14 9 . 9 7 Guns 39 | . 14 9 . 9 7 Classes Destroyed 9 | 2 4 . . 1 2 Builder 1 | . . . . 1 . Tunneler 3 | 3 . . . . . Hauler 1 | . 1 . . . . Recycler 4 | 1 1 . . . 2 Watcher 5 | . 3 . . . 2 Swarmer 24 | . 6 9 . 6 3 Grunt 13 | . 8 . . 3 2 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 1 6 3 . 4 4 Combat Bots Only 5 | . 5 3 . 3 3 Max Kills in Single Turn 2 | 1 1 1 . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1862 | . 430 255 . 88 1089 Core 234 | . 70 53 . . 111 Absorbed by Shields 149 | . 94 55 . . . Core Remaining (%) 75 | 100 . . . 50 . Volleys Fired 105 | 13 57 21 . . 14 Largest 2 | 2 2 2 . . 2 Hottest 130 | 40 40 40 . . 130 Shots Fired 258 | 26 114 42 . 23 53 Gun 251 | 26 114 42 . 23 46 Cannon 7 | . . . . . 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 237 | 26 114 42 . 23 32 Thermal 21 | . . . . . 21 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | 3 11 4 . 6 21 Robot Miss Streak 6 | 2 6 3 . 2 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Autonomous 49 | . . . . 23 26 Shots Hit Robots 162 | 14 66 23 . 17 42 Core Hits 75 | 5 33 11 . 11 15 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | 1 . . . . . Destroy 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2517 | 147 699 219 . 518 934 Guns 2417 | 147 699 219 . 518 834 Cannons 100 | . . . . . 100 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2222 | 147 699 219 . 518 639 Thermal 295 | . . . . . 295 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 590 | . 15 . . . 590 Average Temperature 129 | . 6 . . . 206 Received Heat Transfer 517 | . 157 . . . 360 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 555 | . . . . . 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 299 | 20 172 158 . 299 257 Initial 116 | . 13 18 . . 116 Average 104 | 11 97 86 . 203 122 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 89 | 100 100 100 . 32 78 Level 1 10 | . . . . 67 21 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . . 4 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 23 9 . 10 16 Peak Tracking Total 7 | . 6 3 . 4 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . 4 1 . . 4 Terminals 7 | . 4 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 23 | . 10 1 . . 12 Successful 10 | . 2 1 . . 7 Failed 13 | . 8 . . . 5 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 19 | . 10 . 1 . 8 Terminals 18 | . 10 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 . . . 4 Terminals 6 | . 2 . . . 4 Botnet 5 | . 2 . . . 3 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . . . 4 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3847 | 198 1233 719 616 255 826 Spaces Moved 1741 | 134 563 270 253 96 425 Core 63 | 63 . . . . . Treads 1678 | 71 563 270 253 96 425 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 Average Speed 188 | 108 173 240 240 240 160 Slowest Speed 240 | 160 240 240 240 240 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 69 52 62 25 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . . . . 25 10 Melee . | . . . . . . Projectile 35 | . . . . 25 10 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2118 | 162 718 307 267 122 542 Wait 153 | . 64 7 . 27 55 Move 1736 | 133 562 269 252 95 425 Hop . | . . . . . . Pick Up 50 | 7 17 1 2 . 23 Fast Attach 11 | 6 1 . 1 . 3 Attach 7 | 1 . . . . 6 Detach 5 | 1 . . . . 4 Swap 21 | . 8 5 1 . 7 Drop 30 | 1 9 4 11 . 5 Fire 105 | 13 57 21 . . 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 1396 | -10/Materials | Discovered new exit (range 16) 1432 | -10/Materials | Entered Mines 1611 | -10/Mines | Assembled infested the area 1689 | -10/Mines | Discovered new exit (range 5) 1707 | -10/Mines | Identified exit to Materials 1814 | -10/Mines | Found the Drone Emporium 1828 | -10/Mines | Found Prototype Device 1849 | -10/Mines | Build established: Scavenger-Mutant 1904 | -10/Mines | Discovered exit to Materials (range 12) 2139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2142 | -10/Mines | Discovered new exit (range 5) 2149 | -10/Mines | Identified exit to Exiles 2151 | -10/Mines | Entered Exiles 2183 | -10/Exiles | Discovered new exit (range 15) 2214 | -10/Exiles | Identified exit to Mines 2259 | -10/Exiles | Met 8R-AWN 2295 | -10/Exiles | Met EX-HEX 2370 | -10/Exiles | Met EX-BIN 2399 | -10/Exiles | Aligned with FarCom system 2401 | -10/Exiles | Given EX-Vault access code 2456 | -10/Exiles | Opened EX-Vault 2496 | -10/Exiles | Found Prototype Ballistic Gun 2496 | -10/Exiles | Identified AWS/Gauss 2520 | -10/Exiles | Found Prototype Device 2531 | -10/Exiles | Found Prototype Storage 2584 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2656 | -10/Exiles | Met EX-DEC 2738 | -10/Exiles | Discovered exit to Mines (range 14) 2760 | -10/Exiles | Build established: Mutant 2767 | -10/Exiles | Stole three prototypes: AWS/Gauss, Lightpack 2.0, Army-in-a-Box 2767 | -10/Exiles | Entered Mines 2998 | -9/Mines | Discovered new exit (range 10) 3020 | -9/Mines | Identified exit to Materials 3022 | -9/Mines | Entered Materials 3022 | -8/Materials | Evolved 4 slots: Utility x4 3022 | -8/Materials | Identified Lightpack 2.0 3189 | -8/Materials | Identified Sensor Drone Bay 3322 | -8/Materials | Build established: Hauler-Mutant 3651 | -8/Materials | Discovered new exit (range 3) 3653 | -8/Materials | Identified exit to Factory 3848 | -8/Materials | Self-destructed Last Messages --------------- 03809_ U-05 Engineer lays Concrete. 03812_ T-07 Excavator is excavating. 03826_ Slug penetrates Wall. 03828_ U-05 Engineer builds a Wall. 03832_ Aluminum Leg melted. 03832_ G-47 Trooper destroyed. 03834_ Penetrated by Slug. 03837_ Electrolysis Chamber disabled. 03837_ Ion Engine destroyed. 03840_ Penetrated by Slug. 03841_ Overheating: Energy bleed (-10). 03843_ Penetrated by Slug. 03843_ Hrd. Medium Armor Plating destroyed. 03846_ U-05 Engineer builds a Wall. 03847_ Penetrated by Slug. 03847_ Discarded Signal Interpreter. 03847_ Slug penetrates Wall. 03848_ Dropped Imp. Light Armor Plating. 03848_ Critical hit (Burn: +37). 03848_ U-05 Engineer builds a Wall. 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Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotDerelictMapper Manual? 0 Play Time 00:29:00 Cumulative 80.9 hours Start 2022.07.17 @ 19:36:17 End 2022.07.17 @ 20:12:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 295ccfff-bc8d-4b65-b2e5-c2885cf7d7b4