Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 17:36:59 Player: Jok Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (3648) 3648 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 9574 Bonus ------- High Alert Combat Kills 16 Aligned with FarCom 300 Cogmind --------- Core Integrity 74/1000 Matter 275/300 Energy 25/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Hacking Suite Advanced Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Cooled Fission Core Recalibrator Heavy Phase Cannon Mass Driver Shock Maul Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Experimental Power Shielding Makeshift System Shield Dynamic Insulation System > --- WEAPON ----------- AWS/Thermal YOLO Cannon Plasma Sword > --- INVENTORY -------- Micro Nuclear Core Cooled Fission Core Improved Titanium Leg Recalibrator Proton Cannon Heavy Phase Cannon Mass Driver Shock Maul [Rating: 96] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Modified TNC Hackware Makeshift System Shield Protection Experimental Power Shielding Weapon YOLO Cannon Energy Gun AWS/Thermal Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . . 1 Utility 3 | . . . . . 1 . 1 . . 1 Weapon 3 | . . . . . 1 1 1 . . . Parts Attached 87 | 6 6 4 6 2 29 4 7 . 5 18 Power 14 | 1 1 1 1 1 3 1 1 . . 4 Engine 7 | 1 1 1 1 1 1 . 1 . . . Core 7 | . . . . . 2 1 . . . 4 Reactor . | . . . . . . . . . . . Propulsion 33 | 2 2 2 2 1 16 1 1 . . 6 Treads 2 | . . . 2 . . . . . . . Leg 25 | 2 2 . . . 14 1 1 . . 5 Wheel . | . . . . . . . . . . . Hover 5 | . . 2 . . 2 . . . . 1 Flight 1 | . . . . 1 . . . . . . Utility 20 | 1 2 . 1 . 3 1 4 . 2 6 Device 10 | . 1 . . . 2 1 3 . 1 2 Storage 3 | 1 1 . . . . . 1 . . . Processor 1 | . . . 1 . . . . . . . Hackware 4 | . . . . . . . . . 1 3 Protection 2 | . . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 20 | 2 1 1 2 . 7 1 1 . 3 2 Energy Gun 8 | 1 1 . 2 . 3 1 . . . . Energy Cannon 5 | . . . . . 3 . 1 . 1 . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 3 | . . 1 . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 2 . . . . 5 Parts Lost 31 | . . 6 . 1 1 . 1 . . 22 Power 5 | . . 1 . 1 . . . . . 3 Propulsion 11 | . . 2 . . 1 . . . . 8 Utility 9 | . . 1 . . . . 1 . . 7 Weapon 6 | . . 2 . . . . . . . 4 Highest Loss Streak 17 | . . 5 . 1 1 . 1 . . 17 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 2 7 9 6 7 8 8 8 8 6 7 Power 1 | . 1 . . . 2 1 . 1 1 1 Propulsion 3 | 1 4 5 4 4 2 3 3 3 2 . Utility . | . . . . . . 1 1 1 1 1 Weapon 2 | . 1 2 2 3 2 2 2 3 2 3 Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . 1 . . . 5 . 1 . . 3 Power 2 | . . . . . 2 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility . | . . . . . . . . . . . Weapon 7 | . 1 . . . 2 . 1 . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 87 84 83 87 91 91 86 92 78 Engine 6 | . 14 11 13 12 3 . 1 6 6 2 Core 5 | . . . . . 6 14 11 6 6 7 Treads 5 | . . . 27 28 . . . . . . Leg 20 | . 28 21 . . 22 30 26 26 26 24 Hover 2 | . . 2 . . 12 . . . . . Device 10 | . 9 11 . . 6 12 18 20 18 13 Storage 8 | . 14 14 14 14 9 7 5 6 6 4 Processor 3 | . . . 8 14 9 2 . . . . Hackware 1 | . . . . . . . . . 1 6 Energy Gun 11 | . 14 13 19 14 11 11 12 13 6 4 Energy Cannon 5 | . . . . . 6 10 12 6 12 5 Ballistic Gun 1 | . 14 11 . . . . . . . . Peak Build Rating 96 | 6 8 8 29 29 54 61 78 78 72 96 Average Rating 49 | 3 7 7 19 28 45 60 68 77 70 76 On Entrance 37 | . 6 8 6 29 29 54 60 78 78 69 Avg Prop Armor Cover (%) 12 | . . . . 12 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 10 20 20 21 21 40 50 59 52 60 66 Greatest Support 84 | 20 20 20 40 40 68 64 67 67 67 84 Greatest Overweight (x) 4 | . . 4 . 1 1 . 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 8 8 8 Average Capacity 9 | 7 9 10 10 10 10 10 9 8 8 7 Most Carried 10 | 4 10 10 8 10 10 10 10 8 8 8 Average Carried 8 | 3 8 9 6 8 9 9 8 7 7 7 Final Capacity 10 | 8 10 10 10 10 10 10 8 8 8 5 Final Carried 10 | 4 10 7 8 10 10 10 8 8 8 5 Class Distribution -------------------- 33% | Mutant 25% | Scavenger-Tank 9% | Skirmisher 6% | Pyromaniac-Gunner 5% | Pyromaniac-Tank 4% | Scavenger-Skirmisher 4% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Pyromaniac-Gunner | -7/Factory Pyromaniac-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 1381 | 142 186 52 . 119 358 48 64 86 98 228 Remotely . | . . . . . . . . . . . Salvage Created 3918 | . 205 133 . 122 1310 284 337 . 434 1093 Parts 174 | . 13 2 . 13 60 15 15 . 10 46 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 7 9 . Prevented . | . . . . . . . . . . . Parts Restored 3 | . . . . . . . 2 . . 1 Broken 3 | . . . . . . . 2 . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 73 | . 6 5 . 8 21 5 6 . 9 13 Melee 3 | . . 1 . . . . . . . 2 Guns 41 | . 6 4 . 8 20 . . . 1 2 Cannons 8 | . . . . . 1 1 1 . 2 3 AOE 14 | . . . . . . 3 3 . 3 5 Classes Destroyed 17 | . 3 1 . . 4 2 2 . 1 4 Worker 4 | . . . . . . . 2 . . 2 Builder 4 | . . . . . 2 1 . . . 1 Tunneler 1 | . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . 1 Recycler 4 | . 1 . . . 1 1 . . . 1 Mechanic 2 | . . . . . . . . . . 2 Operator 3 | . . . . . . 1 1 . . 1 Watcher 5 | . . . . . 3 . . . . 2 Swarmer 10 | . 3 . . 7 . . . . . . Grunt 36 | . 3 2 . 1 13 3 3 . 6 5 Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . . . Sentry 9 | . . . . . 7 1 . . . 1 Specialist 3 | . . . . . . . . . . 3 Hunter 6 | . . . . . 1 . 2 . 2 1 Programmer 4 | . . . . . . 1 . . . 3 Assembled 3 | . . 3 . . . . . . . . Best Kill Streak 10 | . 4 2 . 4 6 5 5 . 4 10 Combat Bots Only 5 | . 4 2 . 4 5 3 3 . 4 5 Max Kills in Single Turn 4 | . 1 1 . 1 2 2 2 . 2 4 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 1 2 . 1 2 Melee 1 | . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 570 | . 23 73 . 24 60 30 46 9 18 287 Missed 205 | . 10 22 . 6 21 11 19 7 7 102 Hits 365 | . 13 51 . 18 39 19 27 2 11 185 Melee 9 | . . 5 . . . . 3 . . 1 Projectile 356 | . 13 46 . 18 39 19 24 2 11 184 AOE 2 | . . . . . . . . . . 2 Critical Strikes 11 | . . 1 . . 2 . 2 . 1 5 Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 5931 | . 119 704 . 147 775 245 539 22 272 3108 Core 1355 | . 36 151 . 23 126 39 33 . 21 926 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 16 77 94 . . 93 . Volleys Fired 107 | . 15 27 . . 25 8 13 . 9 10 Largest 3 | . 2 2 . . 1 3 3 . 3 1 Hottest 230 | . 60 70 . . 75 230 215 . 199 100 Shots Fired 304 | . 30 54 . 22 108 11 21 . 15 43 Gun 248 | . 30 54 . 22 95 3 8 . 3 33 Cannon 56 | . . . . . 13 8 13 . 12 10 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 45 | . 15 27 . . . . . . 3 . Thermal 252 | . 15 27 . 22 104 11 21 . 9 43 Explosive . | . . . . . . . . . . . Electromagnetic 7 | . . . . . 4 . . . 3 . Robot Hit Streak 19 | . 4 14 . 4 19 3 9 . 11 12 Robot Miss Streak 5 | . 3 5 . 3 2 2 2 . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Autonomous 141 | . . . . 22 84 . . 1 . 34 Shots Hit Robots 232 | . 16 33 . 12 89 6 14 . 12 50 Core Hits 142 | . 12 15 . 10 38 7 11 . 15 34 Critical Kills 4 | . . . . . . 1 . . 3 . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 7 | . . . . . 1 1 . . 3 2 Burn 1 | . . . . . 1 . . . . . Meltdown 4 | . . . . . . 1 . . 3 . Smash 1 | . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . 1 Melee Attacks 17 | . . . . . . . . . . 17 Impact 1 | . . . . . . . . . . 1 Slashing 16 | . . . . . . . . . . 16 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10990 | . 164 336 . 387 2383 1233 1352 . 1123 4012 Guns 3927 | . 147 317 . 377 2013 22 165 . 55 831 Cannons 2720 | . . . . . 221 538 548 . 649 764 Explosions 3466 | . . . . . 128 673 633 . 419 1613 Melee 804 | . . . . . . . . . . 804 Ramming 73 | . 17 19 . 10 21 . 6 . . . Kinetic 307 | . 83 142 . . . . . . 82 . Thermal 9710 | . 64 175 . 377 2316 1233 1346 . 991 3208 Explosive . | . . . . . . . . . . . Electromagnetic 96 | . . . . . 46 . . . 50 . Impact 41 | . . . . . . . . . . 41 Slashing 763 | . . . . . . . . . . 763 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . 9 9 9 6 . . . . 9 Average Corruption 7 | . . 9 9 9 5 . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . . 4 18 16 10 . . . . 2 Message Errors 11 | . . . 3 4 3 . . . . 1 Matter Fused 10 | . . 1 4 2 3 . . . . . Heat Flow Errors 6 | . . . 2 4 . . . . . . Energy Discharges 8 | . . 1 1 3 2 . . . . 1 Parts Rejected 1 | . . 1 . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 11 | . . 1 5 3 2 . . . . . Data Loss (major) 2 | . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 835 | . . . . . . 172 156 . 10 497 Projectiles 352 | . . . . . . 116 90 . 10 136 Explosions 244 | . . . . . . 56 66 . . 122 Melee 239 | . . . . . . . . . . 239 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 209 | . . 1 . . . . . . 70 138 Shots 4 | . . . . . . . . . 1 3 Rammed 10 | . . 7 . 3 . . . . . . Targets Rammed 20 | . 3 8 . 3 3 . 3 . . . Kicked 10 | . 3 1 . . 3 . 3 . . . Crushed . | . . . . . . . . . . . Highest Temperature 418 | . 52 170 93 262 92 35 418 . 109 10 Average Temperature 75 | . 28 64 53 103 23 12 151 . 39 5 Received Heat Transfer 1155 | . 45 105 . . 297 99 135 12 72 390 Effects 5 | . . . . . . . 5 . . . Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 7 | . . . . . . 1 2 . 3 1 Combat Hostiles 7 | . . . . . . 1 2 . 3 1 Parts Melted 30 | . 1 1 . 1 8 6 4 . 4 5 Heat Transferred 11466 | . 150 506 . 481 3097 1147 1681 . 1085 3319 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Maximum Alert Level 2 | . . . . . 1 1 1 . . 2 Low Security (%) 78 | 100 100 100 . 100 51 58 99 . . 76 Level 1 21 | . . . . . 48 41 . . . 23 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 407 | . 170 40 . 143 385 286 191 . . 407 Initial 147 | . . 19 . . 51 147 128 . . . Average 115 | . 83 7 . 41 187 190 112 . . 103 Influence Increases 2652 | . 207 50 . 214 663 329 253 45 210 681 Destroy 0b10 Robot/C 1400 | . 120 40 . 160 420 100 120 . 180 260 Destroy 0b10 Robot/NC 120 | . 5 . . . 30 15 15 . . 55 Destroy Leader 342 | . 20 10 . 30 126 30 30 . 30 66 Successful Hack 45 | . 2 . . . 14 . 5 . . 24 Disable Machine 240 | . . . . . 30 120 45 . . 45 Destroy Structure 325 | . . . . 9 28 64 38 . . 186 Lose Combat Pursuer 180 | . 60 . . 15 15 . . 45 . 45 Influence Decreases 2421 | . 156 101 . 81 471 392 360 200 210 450 Entered New Map 484 | . . 32 . . 82 178 134 58 . . Time Decay 1687 | . 156 60 . 80 379 214 206 142 210 240 Lost Part 240 | . . 9 . 1 10 . 10 . . 210 Lost Ally 10 | . . . . . . . 10 . . . Squads Dispatched 16 | . 3 . . 1 2 2 1 . . 7 Investigation 2 | . 2 . . . . . . . . . Extermination 3 | . . . . . . 1 1 . . 1 Reinforcement 8 | . 1 . . 1 2 1 . . . 3 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 15 18 . 8 31 7 7 2 9 37 Peak Tracking Total 12 | . 9 8 . 4 6 4 4 3 4 12 Tactical Retreats 12 | . 2 4 . 1 1 . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 6 | . 2 . . . 3 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 16 | . . . . . 2 8 3 . . 3 Max in Single Turn 5 | . . . . . 1 5 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 14 | . 2 . 1 . 3 1 2 . 3 2 Terminals 9 | . 2 . . . 3 . 2 . 1 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 36 | . 5 . 1 . 6 2 4 . 6 12 Successful 29 | . 4 . 1 . 6 2 3 . 6 7 Failed 7 | . 1 . . . . . 1 . . 5 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 22 | . 5 . . . 6 . 4 . 1 6 Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . 6 Garrison Access . | . . . . . . . . . . . Terminal Hacks 24 | . 4 . 1 . 6 . 3 . 6 4 Record 11 | . 2 . . . 4 . . . 5 . Prototype ID Bank 1 | . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 2 | . 1 . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . Locate Traps 2 | . . . . . 1 . . . . 1 Investigation Status 1 | . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 Insert Component 1 | . . . . . . . . . . 1 Retrieve Study 2 | . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 . 1 . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 1 . . . Highest-Rated Group 23 | . . . . . . 23 20 . . . Highest-Rated Ally 23 | . . . . . . 23 20 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Active Infowar (turns) 2545 | . 285 279 349 483 1010 139 . . . . Terrain 18 | . . . . . 18 . . . . . T.N.C. 1981 | . . . 349 483 1010 139 . . . . ECM 564 | . 285 279 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 5862 | 49 427 369 568 483 1010 440 424 472 880 740 Spaces Moved 4125 | 38 298 245 349 269 746 298 275 386 670 551 Core 49 | 13 . 8 . . . . . . . 28 Treads 618 | . . . 349 269 . . . . . . Legs 3013 | 25 298 163 . . 438 298 275 386 670 460 Wheels . | . . . . . . . . . . . Hover 445 | . . 74 . . 308 . . . . 63 Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 120 56 160 160 48 125 122 122 122 50 Average Speed 120 | 96 120 104 160 174 92 125 124 122 123 108 Slowest Speed 250 | 120 120 250 160 240 130 125 190 122 125 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 36 | 4 47 38 69 40 43 7 8 60 69 18 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . 2 5 . Spaces Dug 19 | . . . . . . . . . . 19 Terrain Destroyed 372 | . . . . 9 26 99 50 . 63 125 Melee . | . . . . . . . . . . . Projectile 36 | . . . . 9 19 . 3 . 1 4 AOE 336 | . . . . . 7 99 47 . 62 121 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total 4751 | 47 341 296 359 282 1040 343 321 387 697 638 Wait 213 | . . 11 . 1 174 24 2 . 1 . Move 4115 | 37 297 244 348 268 745 297 274 385 669 551 Hop . | . . . . . . . . . . . Pick Up 86 | 4 12 1 3 5 26 4 11 1 4 15 Fast Attach 30 | 6 1 . . . 9 2 2 . 2 8 Attach 34 | . . 4 4 1 7 2 6 . 2 8 Detach 6 | . . . 1 . 1 . 2 . . 2 Swap 49 | . 5 1 2 2 20 2 1 . 4 12 Drop 72 | . 8 . 1 2 30 4 7 1 6 13 Fire 107 | . 15 27 . . 25 8 13 . 9 10 Melee 17 | . . . . . . . . . . 17 Ram 7 | . . 7 . . . . . . . . Kick 10 | . 3 1 . . 3 . 3 . . . Crush 3 | . . . . 3 . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 12) 321 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 12) 477 | -10/Materials | Entered Mines 565 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 566 | -10/Mines | Discovered new exit (range 5) 627 | -10/Mines | Identified exit to Subcaves 681 | -10/Mines | Assembled infested the area 777 | -10/Mines | Core integrity fell below 50% 801 | -10/Mines | Lost 5 parts (2n1u2w) 846 | -10/Mines | Entered Exiles 875 | -10/Exiles | Discovered new exit (range 14) 893 | -10/Exiles | Met 8R-AWN 919 | -10/Exiles | Met EX-HEX 965 | -10/Exiles | Met EX-BIN 987 | -10/Exiles | Aligned with FarCom system 989 | -10/Exiles | Given EX-Vault access code 1059 | -10/Exiles | Opened EX-Vault 1064 | -10/Exiles | Found Prototype Processor 1065 | -10/Exiles | Identified Modified TNC 1071 | -10/Exiles | Found AWS/Thermal 1077 | -10/Exiles | Found YOLO Cannon 1109 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1155 | -10/Exiles | Met EX-DEC 1252 | -10/Exiles | Visited The Gauntlet 1414 | -10/Exiles | Stole three prototypes: AWS/Thermal, Modified TNC, YOLO Cannon 1414 | -10/Exiles | Entered Mines 1453 | -9/Mines | Met a Derelict bent on vengeance 1458 | -9/Mines | Identified exit to Materials 1621 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1743 | -9/Mines | Learned location of Zion (-7) 1754 | -9/Mines | Core integrity fell below 20% 1897 | -9/Mines | Entered Materials 1897 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2324 | -8/Materials | Crushed by falling debris 2674 | -8/Materials | AWS/Thermal suddenly broke down 2845 | -8/Materials | Discovered new exit (range 5) 2907 | -8/Materials | Entered Factory 2907 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2909 | -7/Factory | FarCom data flow suspended 3233 | -7/Factory | Fabricated M-28 Smith (x1) 3252 | -7/Factory | Discovered new exit (range 15) 3347 | -7/Factory | Entered another Factory area 3347 | -6/Factory | Accompanied by 1 ally 3347 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3368 | -6/Factory | Build established: Pyromaniac-Gunner 3469 | -6/Factory | Discovered new exit (range 6) 3736 | -6/Factory | Build established: Pyromaniac-Tank 3771 | -6/Factory | Entered Lower Caves 3908 | -6/Lower Caves | Encountered a Warlord checkpoint 4041 | -6/Lower Caves | Build established: Scavenger-Tank 4235 | -6/Lower Caves | Discovered new exit (range 7) 4241 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4241 | -6/Lower Caves | AWS/Thermal suddenly broke down 4243 | -6/Lower Caves | Entered another Lower Caves area 4277 | -6/Lower Caves | Entered an active Warlord outpost 4306 | -6/Lower Caves | Learned Factory emergency access door positions 4306 | -6/Lower Caves | Learned Extension emergency access door positions 4306 | -6/Lower Caves | Learned Armory stockpile data 4765 | -6/Lower Caves | Encountered a Warlord checkpoint 5116 | -6/Lower Caves | Discovered new exit (range 7) 5123 | -6/Lower Caves | Entered Factory 5123 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5245 | -5/Factory | Spotted B-75 Beast 5391 | -5/Factory | Garrison activated, responded to threat 5532 | -5/Factory | Identified exit to Upper Caves 5532 | -5/Factory | Identified exit to Extension 5695 | -5/Factory | Cargo convoy interrupted 5698 | -5/Factory | AWS/Thermal suddenly broke down 5795 | -5/Factory | Core integrity fell below 50% 5827 | -5/Factory | Lost 17 parts (3p7n5u2w) 5849 | -5/Factory | Core integrity fell below 20% 5863 | -5/Factory | Self-destructed Last Messages --------------- Acquired Antigrav System. Acquired Adv. Heat Sink. System corrupted: Energy discharge (-21). Recycling Unit disabled. Lrn. Terrain Scanner tumbles out of recycling unit. Recycling Unit disabled. Acquired Adv. Hacking Suite. K-01 Serf collects debris. Acquired Hacking Suite. Slug penetrates Wall. Subcomponent Replicator disabled. P-70 Sage resets K-01 Serf, system corruption cleaned. JY#8W1TR D4>L =/FF,L1DDWJLHQRPNKPXVMAYG K-01 Serf collects debris. Antigrav System destroyed. K-01 Serf collects debris. Plasma Sword destroyed. Adv. Heat Sink destroyed. 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Titanium Leg | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Fist Fight I Survived The Infestation Jackpot Morally Flexible My Command Is Your Wish Remodeling Unlikely Earthworm Challenges ------------ None Game ------ Seed GodScrapoidRedirector Manual? 0 Play Time 01:49:23 Cumulative 9.3 hours Start 2026.06.10 @ 21:37:20 End 2026.06.16 @ 17:36:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 6% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51a1f8e8-e6c0-4ce6-8519-18498ab2660b