Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 16:10:25 Player: LanceLander Result: Destroyed by MY-RS3(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (120) 120 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 545 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 95/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Ion Engine Ion Engine Wheel Large Storage Unit Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Large Storage Unit Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | 7 2 . Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 2 | 1 1 . Treads . | . . . Leg 2 | 1 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 3 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 4 | 1 5 6 Power 1 | . 1 2 Propulsion . | . . 1 Utility . | . . 1 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 100 85 Engine 1 | . 1 . Core 12 | . 12 8 Leg 27 | . 28 26 Device 13 | . 14 10 Storage 14 | . 14 14 Ballistic Gun 27 | . 28 26 Peak Build Rating 9 | 6 9 9 Average Rating 8 | 4 8 6 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 15 15 15 Greatest Support 20 | 10 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 6 | 3 6 6 Average Carried 4 | 1 5 5 Final Capacity 8 | 8 8 5 Final Carried 6 | 3 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 230 | 111 119 . Remotely . | . . . Salvage Created 145 | 26 119 . Parts 11 | 3 8 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 2 | . 2 . Guns 2 | . 2 . Classes Destroyed 3 | 1 2 . Tunneler 1 | 1 . . Watcher 2 | . 2 . Grunt 2 | . 2 . Best Kill Streak 2 | 1 2 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 55 | . 18 37 Missed 9 | . 3 6 Hits 46 | . 15 31 Projectile 46 | . 15 31 Critical Strikes 2 | . 1 1 Damage Taken 863 | . 238 625 Core 262 | . 33 229 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 32 | 3 16 13 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 61 | 6 32 23 Gun 61 | 6 32 23 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 61 | 6 32 23 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 2 13 11 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | 4 20 21 Core Hits 12 | 2 8 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 537 | 37 242 258 Guns 533 | 37 242 254 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 533 | 37 242 254 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 2 | . 2 . Average Temperature 1 | . 1 . Received Heat Transfer 114 | . 114 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 55 | . 55 . Initial . | . . . Average 5 | . 6 . Influence Increases 106 | 5 101 . Destroy 0b10 Robot/C 40 | . 40 . Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 14 | . 14 . Successful Hack 22 | . 22 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 106 | 5 101 . Time Decay 106 | 5 101 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 10 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 10 | . 10 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 5 | . 5 . Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 839 | 40 756 43 Seismic 839 | 40 756 43 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 911 | 95 756 60 Spaces Moved 480 | 47 428 5 Core 7 | 6 . 1 Treads . | . . . Legs 473 | 41 428 4 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 123 | 158 120 106 Slowest Speed 190 | 190 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 70 1 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 735 | 60 638 37 Wait 204 | . 189 15 Move 478 | 46 427 5 Hop . | . . . Pick Up 6 | 3 3 . Fast Attach 7 | 6 1 . Attach 3 | 1 1 1 Detach 2 | 1 1 . Swap . | . . . Drop 1 | . . 1 Fire 32 | 3 16 13 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 7) 578 | -10/Materials | Discovered new exit (range 10) 596 | -10/Materials | Derelicts attacked the area 852 | -10/Materials | Entered Subcaves 853 | -10/Subcaves | Approached by a straggling Scientist 855 | -10/Subcaves | Discovered new exit (range 11) 893 | -10/Subcaves | Core integrity fell below 50% 908 | -10/Subcaves | Core integrity fell below 20% 912 | -10/Subcaves | Destroyed by MY-RS3(R) with Subdweller Machine Gun Last Messages --------------- 00594_ Connecting with D.C.S.S. Altar Unit... 00596_ ALERT: Derelict incursion detected, rerouting patrols to target area. 00617_ G-34 Mercenary destroyed. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00853_ O7-690(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00854_ MY-RS3(R) emerges from the Twisted Machinery. 00855_ EXIT=FOUND 00860_ 2M-O1F(u) builds Twisted Machinery. 00884_ Lgt. Nuclear Core destroyed. 00895_ Seismic Detector destroyed. 00901_ Aluminum Leg destroyed. 00902_ Assault Rifle destroyed. 00909_ Kicked 1J-YJ3(R). 00910_ Kicked 1J-YJ3(R) out of the way. 00910_ Aluminum Leg destroyed. 00911_ Dropped Sml. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########????? ??????????? | | ???????????????????????## # # "#???????????? | | ??????????????????????##R u < ?????????????? | | ??????????????????????# !R #????????????????????? | | ??????????????????????###@ ##???????????????????? | | ???????????????????????## ##??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# "#?????????????????? | | ???????????????????????# " #????????????????? | | ??????????????????????# ## "##????????????????? | | ??????????????????????## ##?###?????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ??????????????????? !## ??????????????????????? | | ??????????????????# ?## ??????????????????????? | | ??????????????????#" ??? ??????????????????????? | | ???????????????????"" ???? ??????????????????????? | | ????????????????????"?????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 162 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveTrapPower Manual? 0 Play Time 00:08:44 Cumulative 86.6 hours Start 2026.07.25 @ 16:02:27 End 2026.07.25 @ 16:10:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 784eea7a-4e6b-4e01-a487-e9046379bd70