Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.19 @ 15:17:34 Player: kicktown Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (142) 710 Value Destroyed (5103) 5103 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1442) 1442 TOTAL SCORE: 11315 Bonus ------- Pacifist 200 High Alert Combat Kills 1700 Friendly Fire -458 Cogmind --------- Core Integrity 0/1000 Matter 100/300 Energy 100/100 System Corruption 23% Temperature Cool (9) Movement Core (550) Ox10 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Launcher Guidance Computer Improved Component Analysis Suite Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Compact Battery Advanced Weight Redist. System Enhanced Optical Array Advanced Targeting Computer Improved Maneuvering Thrusters > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Micro Nuclear Core Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Targeting Computer Targeting Computer Launcher Guidance Computer Launcher Loader Improved Propulsion Shielding Improved Component Analysis Suite System Backup Module Improved Field Recycling Unit Heavy Flak Cannon Proton Missile Launcher Long-range Missile Launcher Improved Datajack [Rating: 71] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Flight Unit Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Coil Gun Energy Gun Cooled Pulse Rifle Ballistic Gun Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 . 1 1 . . Utility 5 | . . 1 . 1 . 1 2 Weapon 1 | . . . . . . 1 . Parts Attached 170 | 6 . 16 7 10 55 40 36 Power 26 | 1 . 4 . 1 9 5 6 Engine 7 | 1 . 3 . . 2 1 . Core 16 | . . 1 . 1 7 2 5 Reactor 3 | . . . . . . 2 1 Propulsion 65 | 2 . 6 4 1 22 19 11 Treads 11 | . . 2 . . 3 5 1 Leg 23 | . . . . . 2 11 10 Wheel 6 | 2 . 1 . . . 3 . Hover 13 | . . . . . 13 . . Flight 12 | . . 3 4 1 4 . . Utility 30 | 1 . 2 1 3 9 3 11 Device 14 | . . 1 1 2 3 1 6 Storage 5 | 1 . . . . 2 1 1 Processor 8 | . . 1 . 1 2 1 3 Hackware . | . . . . . . . . Protection 3 | . . . . . 2 . 1 Artifact . | . . . . . . . . Weapon 49 | 2 . 4 2 5 15 13 8 Energy Gun 13 | . . 1 . 2 6 3 1 Energy Cannon . | . . . . . . . . Ballistic Gun 18 | 2 . 2 1 2 1 8 2 Ballistic Cannon 1 | . . . . . . . 1 Launcher 13 | . . 1 1 1 6 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon 2 | . . . . . . 1 1 Unidentified Prototypes 8 | . . . . . 7 1 . Parts Lost 66 | . . 8 . 2 13 11 32 Power 13 | . . 2 . 1 2 2 6 Propulsion 23 | . . 3 . 1 3 6 10 Utility 11 | . . . . . 1 1 9 Weapon 19 | . . 3 . . 7 2 7 Highest Loss Streak 28 | . . 8 . 2 4 5 28 Average Slot Usage (%) 86 | . 85 72 88 86 84 91 90 Engine 1 | . 14 6 . . 1 2 . Core 8 | . . 2 11 7 11 3 6 Reactor 1 | . . . . . . 4 2 Treads 4 | . . 5 . . 5 6 . Leg 8 | . . . . . 1 17 24 Wheel 1 | . 28 7 . . . 2 . Hover 5 | . . . . . 12 . . Flight 6 | . . 11 33 29 5 . . Device 6 | . . 1 11 18 9 1 4 Storage 9 | . 14 8 . . 6 18 14 Processor 13 | . . 10 11 13 13 13 17 Energy Gun 2 | . . 1 . 3 3 1 . Ballistic Gun 7 | . 28 17 10 5 . 12 13 Launcher 4 | . . 1 11 8 7 . . Slashing Weapon 1 | . . . . . . 3 . Naked Turns . | . . . . . . . . Heaviest Build 104 | 12 12 12 11 13 88 104 104 Greatest Support 94 | 26 26 26 12 16 63 94 94 Greatest Overweight (x) 34 | . . 1 . . 2 8 34 Average Overweight (x) . | . . . . . . 2 1 Largest Inventory Capacity 20 | 6 6 6 4 4 20 20 20 Average Capacity 13 | 5 6 5 4 4 10 20 19 Most Carried 20 | 4 5 5 4 4 18 20 20 Average Carried 11 | 1 4 2 3 3 9 17 15 Final Capacity 20 | 6 6 4 4 4 20 20 12 Final Carried 19 | 4 5 4 4 4 17 19 6 Class Distribution -------------------- 31% | Scavenger-Mutant 31% | Mutant 12% | Hauler-Mutant 11% | Scavenger-Bomber 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Bomber | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 3758 | 149 111 172 300 41 1273 1031 681 Remotely . | . . . . . . . . Salvage Created 4733 | . . 221 376 111 1681 1322 1022 Parts 307 | . . 22 24 9 127 72 53 Haulers Intercepted 5 | . . . . . 3 2 . Recyclers Shooed 3 | . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 107 | . . 10 17 5 38 17 20 Melee 8 | . . . . . 8 . . Guns 49 | . . 10 1 . 6 17 15 Cannons 1 | . . . . . . . 1 AOE 48 | . . . 16 5 24 . 3 Classes Destroyed 14 | . . 2 1 2 8 1 . Worker 11 | . . . . 1 7 3 . Builder 7 | . . . . . 4 1 2 Tunneler 3 | . . . . . 3 . . Hauler 5 | . . . . . 3 2 . Recycler 2 | . . . 1 . 1 . . Watcher 5 | . . . . . 5 . . Swarmer 29 | . . 8 8 3 4 . 6 Grunt 54 | . . 2 11 1 26 7 7 Brawler 2 | . . . . . . 1 1 Duelist 4 | . . . . . 2 1 1 Protector 3 | . . . . . 1 1 1 Sentry 3 | . . . . . 2 1 . Hunter 5 | . . . . 1 . 4 . Programmer 9 | . . . . . 3 2 4 Best Kill Streak 10 | . . 10 4 6 8 4 5 Combat Bots Only 10 | . . 10 4 5 6 4 4 Max Kills in Single Turn 3 | . . 1 3 2 3 1 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . . 3 2 2 . 2 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 10118 | . . 1032 89 95 2850 1794 4258 Core 1802 | . . 243 16 . 385 147 1011 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 100 . 35 100 45 82 . Volleys Fired 315 | . . 29 22 9 96 89 70 Largest 3 | . . 2 2 2 2 3 3 Hottest 125 | . . 60 60 95 104 95 125 Shots Fired 561 | . . 44 26 14 121 190 166 Gun 455 | . . 44 4 9 65 189 144 Cannon 12 | . . . . . . . 12 Launcher 94 | . . . 22 5 56 1 10 Special . | . . . . . . . . Kinetic 346 | . . 34 4 1 2 167 138 Thermal 82 | . . . . 8 63 11 . Explosive 85 | . . . 22 5 56 . 2 Electromagnetic 48 | . . 10 . . . 12 26 Robot Hit Streak 24 | . . 13 5 7 15 14 24 Robot Miss Streak 7 | . . 3 2 3 3 5 7 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 11 | . . 3 . . . 3 5 Max Gunslinging Chain 2 | . . 1 . . . 1 2 Shots Hit Robots 394 | . . 34 8 8 88 129 127 Core Hits 286 | . . 12 34 9 130 50 51 Critical Hits 7 | . . . . . 2 1 4 Critical Kills 4 | . . . . . 1 1 2 Critical Parts Destroyed 2 | . . . . . 1 . 1 Melee Attacks 33 | . . . . . 24 9 . Impact . | . . . . . . . . Slashing 10 | . . . . . 8 2 . Piercing 16 | . . . . . 16 . . Sneak Attacks 11 | . . . . . 3 8 . Combat Hostiles 2 | . . . . . 1 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14633 | . . 370 1430 373 6109 3028 3323 Guns 7013 | . . 370 26 81 1105 2825 2606 Cannons 301 | . . . . . . . 301 Explosions 6176 | . . . 1404 292 4007 57 416 Melee 1065 | . . . . . 919 146 . Ramming 78 | . . . . . 78 . . Kinetic 5575 | . . 287 26 6 17 2601 2638 Thermal 1656 | . . . 79 75 1088 149 265 Explosive 5548 | . . . 1325 292 3844 . 87 Electromagnetic 711 | . . 83 . . 163 132 333 Impact . | . . . . . . . . Slashing 564 | . . . . . 418 146 . Piercing 501 | . . . . . 501 . . Highest Corruption 23 | . . . . . 8 4 23 Average Corruption 4 | . . . . . 4 2 7 Corruption Purged 8 | . . . . . 8 . . Effects 81 | . . . . . 40 17 24 Message Errors 18 | . . . . . 11 2 5 Matter Fused 11 | . . . . . 8 1 2 Heat Flow Errors 6 | . . . . . 3 3 . Energy Discharges 10 | . . . . . 4 4 2 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 7 | . . . . . 5 . 2 Misdirections 1 | . . . . . . . 1 Targeting Errors 20 | . . . . . 5 6 9 Weapon Failures 7 | . . . . . 3 1 3 Overload Shots 7 | . . . . . 7 . . Effects 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Overflow Damage 201 | . . . 9 4 170 5 13 Projectiles . | . . . . . . . . Explosions 163 | . . . 9 4 132 5 13 Melee 38 | . . . . . 38 . . Knockbacks 16 | . . . . . 2 . 14 Impact 2 | . . . . . 2 . . Kinetic 14 | . . . . . . . 14 Secondary . | . . . . . . . . Self-Inflicted Damage 110 | . . . 40 23 15 32 . Shots 6 | . . . 3 1 1 1 . Rammed 14 | . . . . . 14 . . Targets Rammed 15 | . . . . . 15 . . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 500 | . . 4 2 67 296 500 366 Average Temperature 84 | . . 3 2 31 93 78 93 Received Heat Transfer 1782 | . . 72 21 . 822 426 441 Effects 11 | . . . . . 1 8 2 Shutdowns 3 | . . . . . . 1 2 Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . . 2 . Short Circuit 1 | . . . . . . 1 . Damage (major) 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 2612 | . . . 100 185 1855 322 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 1832 | . 30 156 581 428 1832 1118 769 Initial 866 | . . 12 60 226 194 866 473 Average 740 | . 4 94 286 359 938 906 582 Maximum Alert Level 5 | . . . 2 2 5 4 3 Low Security (%) 10 | 100 100 100 37 . 1 . . Level 1 13 | . . . 35 36 21 . . Level 2 27 | . . . 27 63 21 . 81 Level 3 30 | . . . . . 14 98 18 Level 4 12 | . . . . . 27 1 . Level 5 5 | . . . . . 13 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . . . . . 8 8 8 Investigation 1 | . . . . . . 1 . Extermination 7 | . . . . . 3 2 2 Reinforcement 9 | . . . . . 3 4 2 Assault 4 | . . . . . 2 1 1 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 5 | . . . . . 1 2 2 Haulers Reinforced 3 | . . . . . 2 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 3 | . . . . 2 1 . . Communications Jammed 2 | . . . . . 2 . . Distress Signals 2 | . . . . . 2 . . Times Spotted 139 | . 3 10 9 10 50 21 36 Peak Tracking Total 10 | . 3 10 3 7 6 7 9 Tactical Retreats 6 | . 1 . . . 4 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 5 | . . . . . 5 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 48 | . . . 5 1 28 6 8 Max in Single Turn 6 | . . . 2 1 6 2 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 19 | . . 3 . 2 10 2 2 Terminals 10 | . . 3 . 1 5 1 . Fabricators 2 | . . . . . 2 . . Repair Stations 2 | . . . . 1 1 . . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers 3 | . . . . . 1 1 1 Garrison Access . | . . . . . . . . Total Hacks 36 | . . 4 . 3 21 5 3 Successful 19 | . . 1 . 2 12 3 1 Failed 17 | . . 3 . 1 9 2 2 Catastrophic 3 | . . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 1 1 . Terminals 16 | . . 4 . 1 10 1 . Fabricators 5 | . . . . . 5 . . Repair Stations 4 | . . . . 2 2 . . Recycling Units 3 | . . . . . 2 . 1 Scanalyzers 8 | . . . . . 2 4 2 Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . 1 . . 1 . . Record 1 | . . . . . 1 . . Locate Traps 1 | . . 1 . . . . . Fabricator Hacks 5 | . . . . . 5 . . Network Status 1 | . . . . . 1 . . Build 4 | . . . . . 4 . . Repair Station Hacks 4 | . . . . 2 2 . . Scan Component 2 | . . . . 1 1 . . Repair 2 | . . . . 1 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 6 | . . . . . 2 3 1 Insert Component 3 | . . . . . 1 1 1 Analyze 3 | . . . . . 1 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Reject 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . . 2 . 2 8 2 2 Full Trace Events 1 | . . . . . . 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built 2 | . . . . . 2 . . Matter 212 | . . . . . 212 . . Time 106 | . . . . . 106 . . Total Part Build Rating 12 | . . . . . 12 . . Parts Repaired 2 | . . . . 1 1 . . Time 73 | . . . . 38 35 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . . . . . 7 . . Parts Scanalyzed 3 | . . . . . 1 1 1 Part Schematics Acquired 2 | . . . . . 1 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . 3 . Non-combat 3 | . . . . . . 3 . Combat . | . . . . . . . . Robot Hacks Applied 6 | . . . . . . 6 . no_distress 3 | . . . . . . 3 . find_chute 2 | . . . . . . 2 . find_fabricator 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies 4 | . . . 3 . . 1 . Largest Group 3 | . . . 3 . . 1 . Highest-Rated Group 40 | . . . 40 . . 12 . Highest-Rated Ally 16 | . . . 16 . . 12 . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . 9 . Total Damage 76 | . . . . . . 76 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 4657 | 46 67 205 352 174 2032 993 788 Spaces Moved 3459 | 38 74 176 764 222 1582 351 252 Core 8 | 3 . . . . . . 5 Treads 524 | . . . . . 324 193 7 Legs 428 | . . . . . 66 122 240 Wheels 203 | 35 74 58 . . . 36 . Hover 1049 | . . . . . 1049 . . Flight 1247 | . . 118 764 222 143 . . Fastest Speed 31 | 50 90 34 34 31 34 100 150 Average Speed 81 | 88 90 52 34 32 77 183 167 Slowest Speed 1750 | 100 90 120 34 34 210 260 1750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . 1 1 . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 27 | 4 24 24 98 20 34 8 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 57 | . . . 11 . 46 . . Terrain Destroyed 653 | . . . 210 44 355 8 36 Melee . | . . . . . . . . Projectile 18 | . . . . . 1 6 11 AOE 635 | . . . 210 44 354 2 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 4730 | 47 74 245 832 306 2220 529 477 Wait 572 | . . 10 31 61 353 8 109 Move 3448 | 37 73 175 761 219 1581 350 252 Hop 2 | . . . 1 1 . . . Pick Up 68 | 4 1 8 3 3 33 11 5 Fast Attach 75 | 6 . 7 1 2 32 24 3 Attach 43 | . . 6 . 3 10 5 19 Detach 3 | . . . . 1 2 . . Swap 53 | . . 3 6 5 14 11 14 Drop 83 | . . 7 7 2 40 22 5 Fire 315 | . . 29 22 9 96 89 70 Melee 33 | . . . . . 24 9 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 15 | . . . . . 15 . . Escape Stasis 20 | . . . . . 20 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 16) 114 | -10/Materials | Entered another Materials area 114 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 220 | -9/Materials | Core integrity fell below 50% 259 | -9/Materials | Lost 8 parts (2p3n3w) 264 | -9/Materials | Destroyed 10 combat bots 317 | -9/Materials | Discovered new exit (range 7) 319 | -9/Materials | Entered Mines 350 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 356 | -9/Mines | Discovered new exit (range 5) 407 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 440 | -9/Mines | Learned location of Storage (-8) 440 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 498 | -9/Mines | Build established: Scavenger-Mutant 615 | -9/Mines | Discovered new exit (range 9) 671 | -9/Mines | Entered Materials 671 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 771 | -8/Materials | Discovered new exit (range 14) 819 | -8/Materials | Repaired Imp. Heat Sink 845 | -8/Materials | Entered Factory 845 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1330 | -7/Factory | Crushed by falling debris 1625 | -7/Factory | Build established: Mutant 1812 | -7/Factory | Repaired Imp. Airjet 2049 | -7/Factory | Local fabrication network quarantined 2072 | -7/Factory | Fabricated Arm. Medium Treads (x2) 2445 | -7/Factory | First assault squad dispatched 2542 | -7/Factory | Lost 3 parts (3w) 2642 | -7/Factory | Lost 4 parts (1p1u2w) 2723 | -7/Factory | Build established: Hauler-Mutant 2751 | -7/Factory | Discovered new exit (range 7) 2752 | -7/Factory | Core integrity fell below 50% 2877 | -7/Factory | Entered another Factory area 2877 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3125 | -6/Factory | Lost 3 parts (1p2n) 3269 | -6/Factory | Build established: Scavenger-Mutant 3577 | -6/Factory | First assault squad dispatched 3737 | -6/Factory | Lost 5 parts (1p2n1u1w) 3765 | -6/Factory | Build established: Scavenger-Bomber 3765 | -6/Factory | Discovered new exit (range 12) 3793 | -6/Factory | Found Launcher Loader 3870 | -6/Factory | Entered another Factory area 3870 | -5/Factory | Evolved 2 slots: Utility x2 4437 | -5/Factory | Garrison activated, responded to threat 4470 | -5/Factory | First assault squad dispatched 4518 | -5/Factory | System corruption reached 10% 4588 | -5/Factory | Core integrity fell below 50% 4647 | -5/Factory | Core integrity fell below 20% 4658 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04637_ S-27 Virus emerges from the garrison. 04637_ K-01 Serf collects debris. 04637_ Proton Missile Launcher destroyed. 04638_ K-01 Serf collects debris. 04639_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 04640_ K-01 Serf collects debris. 04641_ P-70 Sage resets R-10 Processor, system corruption cleaned. 04641_ K-01 Serf collects debris. 04646_ &R5PXHC=YBMC>JD1K7WN JXS11BOT87OW7BU 04646_ K-01 Serf collects debris. 04646_ Rnf. Fission Core destroyed. 04647_ K-01 Serf collects debris. 04649_ K-01 Serf destroyed. 04649_ K-01 Serf collects debris. 04649_ P-70 Sage IFF system glitched. 04649_ Chain reaction triggered in Lgt. Deuterium Engine. 04649_ K-01 Serf collects debris. 04655_ P-70 Sage resets W-25 Informer, system corruption cleaned. 04656_ K-01 Serf collects debris. 04657_ Targeting Computer destroyed. 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""""t"""" #????????? | | ?" p """"" """" #????????? | | "Y "" """" #????????? | | "" #????????? | | "" % * %= """" "" ?????????? | | %! * """" T" #????????? | | = % ="" "" #????????? | | k w % #????????? | | g= ] #????????? | | ?######/### s m ########+#####????????? | | ????? + % g @%#?????????????????????? | | ??? #+#####s # ## + ????????????????????? | | ??? ?#?? ##?## ""??????????????????? | | ??? ???# # #???? """ ????????????????? | | ??? ????# """ """ ####?????""" "???????????????? | | ??? ??????# """G""" ?????????? ??????????????? | | ??????????##########???????????###???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 570 Matter Stores 393 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 18 Melee Accuracy 6 Launcher Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- Hpw. Electrolaser | -7/Factory | Scanalyzed Launcher Guidance Computer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronLargeMace Manual? 0 Play Time 01:34:20 Cumulative 27.0 hours Start 2021.04.19 @ 13:25:30 End 2021.04.19 @ 15:17:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ede7e92c-4a3f-4464-adb1-b45d96095f4a