Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 14:40:57 Player: ThemBee Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (81) 405 Value Destroyed (2076) 2076 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 7584 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 854/1000 Matter 261/300 Energy 20/100 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY (9) ------ Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer Advanced ECM Suite Hacking Suite Authchip [R/Combat] > --- WEAPON (2) ------- Barrage Gun Heavy Hammer > --- INVENTORY (5) ---- Micro Nuclear Core Heart of Steel Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer Advanced ECM Suite Hacking Suite Heart of Steel > --- WEAPON ----------- Barrage Gun Heavy Hammer > --- INVENTORY -------- Fission Core Authchip [R/Combat] [Rating: 71] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . . Utility 7 | . . . . 2 2 . . 1 . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 98 | 5 10 3 13 20 10 1 7 10 9 1 9 Power 9 | 1 2 . 1 2 1 . 1 . . . 1 Engine 6 | 1 2 . 1 2 . . . . . . . Core 3 | . . . . . 1 . 1 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 34 | 2 2 2 5 7 6 . 3 3 1 . 3 Treads . | . . . . . . . . . . . . Leg 15 | 2 2 2 5 4 . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 19 | . . . . 3 6 . 3 3 1 . 3 Utility 27 | . 3 . 2 5 3 1 1 3 6 . 3 Device 11 | . . . . 1 1 1 . 2 4 . 2 Storage 3 | . 1 . 1 . . . 1 . . . . Processor 7 | . 2 . . 1 1 . . 1 2 . . Hackware 5 | . . . . 3 1 . . . . . 1 Protection 1 | . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 3 1 5 6 . . 2 4 2 1 2 Energy Gun 13 | 2 3 . 4 3 . . 1 . . . . Energy Cannon 3 | . . . . . . . 1 2 . . . Ballistic Gun 4 | . . . 1 . . . . . 1 1 1 Ballistic Cannon 2 | . . 1 . . . . . . 1 . . Launcher 3 | . . . . 2 . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . . 3 Corrupted Parts 1 | . . . . 1 . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . Parts Lost 31 | . 1 . 7 2 3 . 5 4 3 3 3 Power 2 | . . . . . . . 1 . . . 1 Propulsion 16 | . . . 5 2 2 . 1 2 1 1 2 Utility 5 | . . . . . . . 1 1 2 1 . Weapon 8 | . 1 . 2 . 1 . 2 1 . 1 . Highest Loss Streak 5 | . 1 . 1 2 1 . 5 4 2 3 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 89 100 93 70 92 92 81 94 91 80 77 Engine 6 | . 14 14 11 9 . . . . . . . Core 2 | . . . . . 6 7 1 6 6 6 4 Leg 15 | . 28 28 41 13 . . . . . . . Flight 13 | . . . . 7 25 30 29 33 26 21 20 Device 2 | . . . . . . 7 7 13 7 6 5 Storage 5 | . 9 14 11 5 . . 2 . . . . Processor 12 | . 8 14 9 4 13 7 7 11 22 26 23 Hackware 10 | . . . . 14 29 30 23 19 13 6 9 Energy Gun 10 | . 28 21 16 5 . . . . . . . Ballistic Gun 1 | . . . . . . . . . 5 4 5 Ballistic Cannon 1 | . . 6 1 . . . . . . . . Launcher 1 | . . . . 8 6 . . . . . . Impact Weapon 1 | . . . . . . . . . 6 6 5 Slashing Weapon 1 | . . . . 2 7 7 1 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 39 | 5 23 27 39 32 9 9 16 27 21 18 16 Greatest Support 54 | 20 26 28 54 40 25 21 22 31 27 22 27 Greatest Overweight (x) 10 | . . . 3 10 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 15 15 5 5 5 5 5 5 5 Average Capacity 8 | 5 8 10 14 11 5 5 5 5 5 5 5 Most Carried 15 | 4 9 10 15 15 5 5 5 5 5 5 5 Average Carried 6 | 2 6 9 11 8 4 4 4 4 4 5 4 Final Capacity 15 | 5 10 10 15 5 5 5 5 5 5 5 5 Final Carried 10 | 4 9 10 10 5 5 5 5 4 5 5 5 Class Distribution -------------------- 46% | Mutant 20% | Hacker-Sprinter 11% | Derelict-Sprinter 10% | Hacker-Mutant 3% | Hacker-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Scout | -6/Factory Derelict-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Derelict-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Matter Collected 1541 | 249 96 20 170 211 114 23 214 50 350 10 34 Remotely . | . . . . . . . . . . . . Salvage Created 2965 | . 422 97 888 400 160 . 534 72 179 84 129 Parts 143 | . 26 4 48 29 7 . 9 5 12 2 1 Haulers Intercepted 7 | . 2 . 2 . 2 . . . . . 1 Recyclers Shooed 3 | . . 2 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 4 . 14 5 . Prevented 3 | . . . . . . . . . 2 1 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 56 | . 8 2 20 15 . . 4 . 3 4 . Melee 5 | . . . . 1 . . 2 . . 2 . Guns 29 | . 8 1 16 2 . . . . 2 . . Cannons 3 | . . . 1 . . . 2 . . . . AOE 16 | . . 1 2 12 . . . . 1 . . Classes Destroyed 10 | . 6 . 1 2 . . 1 . . . . Worker 4 | . 1 . 1 1 1 . . . . . . Builder 2 | . . . . 2 . . . . . . . Hauler 7 | . 2 . 2 . 2 . . . . . 1 Recycler 2 | . . . . 1 1 . . . . . . Operator 5 | . 1 . 2 1 . . . . . . 1 Watcher 5 | . 1 . . 1 . . . 2 . . 1 Swarmer 25 | . 4 . 5 7 . . 4 . 1 4 . Grunt 28 | . 4 2 12 8 . . . . 2 . . Sentry 3 | . . . 3 . . . . . . . . Decomposer 2 | . . . . . . . 2 . . . . Samaritan 2 | . . . . . . . 2 . . . . Best Kill Streak 12 | . 3 2 3 12 2 . 4 1 1 4 2 Combat Bots Only 9 | . 2 2 2 9 . . 4 . 1 4 . Max Kills in Single Turn 4 | . 2 1 2 4 2 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 1 1 2 . . . . 1 . . Melee 1 | . . . . 1 . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 416 | . 34 5 125 67 50 . 47 31 10 24 23 Missed 153 | . 9 1 35 22 33 . 14 14 5 10 10 Damage Taken 3730 | . 284 77 1091 758 184 . 500 209 90 220 317 Core 947 | . 44 . 105 239 59 . 217 62 16 59 146 Absorbed by Shields 45 | . . . . . . . . 45 . . . Regen/Repaired (Parts) 31 | . . . . . 31 . . . . . . Core Remaining (%) 75 | 100 . 82 73 56 . . 60 . . 83 . Volleys Fired 266 | . 31 7 78 39 3 . 40 17 49 . 2 Largest 2 | . 2 2 2 1 1 . 1 1 1 . 1 Hottest 112 | . 90 90 112 56 30 . 69 90 33 . 28 Shots Fired 344 | . 61 14 119 39 3 . 40 17 49 . 2 Gun 263 | . 61 14 114 21 . . 2 . 49 . 2 Cannon 58 | . . . 5 . . . 38 15 . . . Launcher 21 | . . . . 18 3 . . . . . . Special 2 | . . . . . . . . 2 . . . Kinetic 61 | . . . 10 . . . . . 49 . 2 Thermal 145 | . . . 70 21 . . 40 14 . . . Explosive 21 | . . . . 18 3 . . . . . . Electromagnetic 117 | . 61 14 39 . . . . 3 . . . Robot Hit Streak 15 | . 5 4 15 8 3 . 6 9 4 . 1 Robot Miss Streak 6 | . 6 2 6 4 . . 3 3 3 . 1 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 242 | . 43 10 82 19 4 . 32 10 26 11 5 Core Hits 132 | . 23 6 35 30 7 . 14 3 12 2 . Critical Kills 3 | . . . . . . . . . 2 1 . Critical Parts Destroyed 9 | . . . . . . . . . 8 . 1 Critical Strikes 19 | . . . 4 1 . . . 1 11 1 1 Burn 6 | . . . 4 1 . . . 1 . . . Destroy 11 | . . . . . . . . . 11 . . Smash 2 | . . . . . . . . . . 1 1 Melee Attacks 86 | . . . . 8 35 . 9 2 2 14 16 Impact 34 | . . . . . . . . 2 2 14 16 Slashing 52 | . . . . 8 35 . 9 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6287 | . 593 200 1641 1472 371 . 898 328 211 318 255 Guns 2462 | . 536 174 1293 217 . . 18 . 211 . 13 Cannons 1051 | . . . 36 . . . 698 317 . . . Explosions 1840 | . 57 26 303 1222 232 . . . . . . Melee 912 | . . . . 31 139 . 182 . . 318 242 Ramming 11 | . . . 9 2 . . . . . . . Kinetic 330 | . . . 106 . . . . . 211 . 13 Thermal 2069 | . 57 26 827 217 . . 716 226 . . . Explosive 1630 | . . . 176 1222 232 . . . . . . Electromagnetic 1335 | . 536 174 523 . . . . 102 . . . Impact 560 | . . . . . . . . . . 318 242 Slashing 352 | . . . . 31 139 . 182 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . 3 1 2 2 2 . . . . Average Corruption 2 | . . . 2 1 2 2 2 . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 20 | . . . 12 . . 3 5 . . . . Message Errors 5 | . . . 5 . . . . . . . . Matter Fused 4 | . . . . . . 2 2 . . . . Heat Flow Errors 3 | . . . 1 . . . 2 . . . . Energy Discharges 2 | . . . 2 . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . 1 . . . 1 . . . . Data Loss (major) 2 | . . . 1 . . 1 . . . . . Misfires 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 367 | . . . 56 14 17 . 106 32 . 21 121 Projectiles 134 | . . . . . . . 102 32 . . . Explosions 86 | . . . 56 14 16 . . . . . . Melee 147 | . . . . . 1 . 4 . . 21 121 Knockbacks 3 | . . . 1 . . . . . . . 2 Impact 3 | . . . 1 . . . . . . . 2 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 226 | . 31 11 39 118 27 . . . . . . Shots 11 | . 1 1 1 6 2 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . . . 2 1 . . . . . . . Kicked 3 | . . . 2 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 350 | . 321 195 350 123 8 . 204 165 5 . 11 Average Temperature 86 | . 86 76 111 46 5 . 33 52 5 . 11 Received Heat Transfer 912 | . 96 60 339 342 57 . . . 18 . . Effects 3 | . 1 . 2 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 16 | . . . 5 . . . . 1 . 5 5 Impact Corruptions 10 | . . . . . . . . . . 4 6 Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 15 | . . . 10 3 . . 2 . . . . Heat Transferred 4066 | . 50 50 1913 555 . . 999 499 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 2 1 2 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Peak Influence 779 | . 204 77 326 779 494 . . 145 . . 403 Initial 219 | . . 10 . 63 219 . . 71 . . 47 Average 148 | . 63 12 142 458 262 . . 112 . . 189 Maximum Alert Level 3 | . 1 . 1 3 2 . . . . . 2 Low Security (%) 73 | 100 99 100 70 25 27 . . 100 . . 56 Level 1 19 | . . . 29 15 61 . . . . . 40 Level 2 5 | . . . . 40 10 . . . . . 3 Level 3 1 | . . . . 18 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 4 5 4 . . . . . 4 Investigation 5 | . 2 . 1 . 1 . . . . . 1 Extermination 2 | . . . . . 2 . . . . . . Reinforcement 9 | . . . 3 2 1 . . . . . 3 Assault 1 | . . . . 1 . . . . . . . Garrison 2 | . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Distress Signals 10 | . 5 . 2 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 165 | . 20 4 31 30 22 2 7 7 21 5 16 Peak Tracking Total 8 | . 5 2 5 7 8 3 4 4 7 4 7 Tactical Retreats 36 | . 4 . 2 4 9 . 1 1 10 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Traps Triggered 7 | . 1 . 2 . 1 . . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . Triggered 6 | . . . . . . . . . 4 1 1 Most Traps Carried 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Machines Disabled 7 | . 1 . 2 4 . . . . . . . Max in Single Turn 2 | . 1 . 1 2 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Machines Accessed 41 | . 9 1 5 5 12 1 1 2 1 . 4 Terminals 29 | . 7 . 4 5 8 1 1 1 . . 2 Fabricators 2 | . . . . . 1 . . . . . 1 Repair Stations 2 | . 1 . . . 1 . . . . . . Recycling Units 4 | . 1 . . . 1 . . 1 . . 1 Scanalyzers 2 | . . . 1 . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 125 | . 24 1 16 18 48 1 1 5 1 . 10 Successful 77 | . 14 1 10 10 29 1 1 4 1 . 6 Failed 48 | . 10 . 6 8 19 . . 1 . . 4 Catastrophic 13 | . 1 . 1 3 7 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 6 . 2 4 18 . . 1 . . . Terminals 96 | . 21 . 13 18 36 1 1 2 . . 4 Fabricators 4 | . . . . . 2 . . . . . 2 Repair Stations 5 | . 2 . . . 3 . . . . . . Recycling Units 11 | . 1 . . . 3 . . 3 . . 4 Scanalyzers 7 | . . . 3 . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 52 | . 13 1 7 10 16 1 1 1 1 . 1 Record 2 | . . . . . . 1 1 . . . . Prototype ID Bank 9 | . 6 . 2 1 . . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . Terminal Index 2 | . . . . . 1 . . . . . 1 Alert Level 4 | . 1 . . 1 2 . . . . . . Unreport Threat 6 | . 2 . 1 2 1 . . . . . . Locate Traps 8 | . 1 . . 3 4 . . . . . . Dispatch Records 3 | . . . . 1 2 . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . Recall Investigation 2 | . 1 . . 1 . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . Hauler Manifests 4 | . 1 . 1 . 1 . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 5 | . 1 . 2 . 2 . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . 2 Load Schematic 2 | . . . . . 1 . . . . . 1 Build 2 | . . . . . 1 . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 8 | . 1 . . . 2 . . 2 . . 3 Process 1 | . . . . . . . . . . . 1 Report Inventory 4 | . 1 . . . 1 . . 1 . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Retrieve Components 2 | . . . . . 1 . . 1 . . . Scanalyzer 7 | . . . 3 . 4 . . . . . . Insert Component 5 | . . . 2 . 3 . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 3 . . 1 . . . Terminals 2 | . . . . . 2 . . . . . . Botnet 2 | . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . 1 . . . Monitor 2 | . . . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 34 | . 8 . 4 5 10 . 1 2 . . 4 Full Trace Events 3 | . . . 1 . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built 2 | . . . . . 1 . . . . . 1 Authchips . | . . . . . . . . . . . . Time 201 | . . . . . 134 . . . . . 67 Total Part Build Rating 8 | . . . . . 4 . . . . . 4 Parts Repaired 1 | . . . . . 1 . . . . . . Time 35 | . . . . . 35 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . . . . . 24 Retrieved Matter 24 | . . . . . . . . . . . 24 Retrieved Components 7 | . . . . . 5 . . 2 . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . . . 2 1 . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Turns Passed 5940 | 57 989 757 848 417 576 288 480 214 848 167 299 Spaces Moved 8320 | 42 673 578 384 400 1278 986 577 329 1990 392 691 Core 9 | 6 . . . 3 . . . . . . . Treads . | . . . . . . . . . . . . Legs 1750 | 36 673 578 384 79 . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6561 | . . . . 318 1278 986 577 329 1990 392 691 Fastest Speed 19 | 50 120 120 120 34 21 28 24 19 26 28 22 Average Speed 49 | 110 120 120 129 65 31 28 30 24 28 31 30 Slowest Speed 550 | 120 120 120 330 550 34 28 34 29 29 32 34 Overloaded Moves 66 | . . . . . 11 . 28 19 . . 8 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . . . . 4 6 . . . 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 4 96 98 40 47 34 97 60 9 98 50 16 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . 1 2 . 8 3 . Spaces Dug 52 | . . . . 7 29 . . 4 2 . 10 Terrain Destroyed 208 | . 5 2 16 115 48 . 3 7 2 . 10 Melee 50 | . . . . 7 29 . . 2 2 . 10 Projectile 9 | . . . 1 . . . 3 5 . . . AOE 149 | . 5 2 15 108 19 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Total 9629 | 50 794 628 618 502 1395 997 826 437 2225 408 749 Wait 718 | . 61 32 127 13 57 8 189 40 162 2 27 Move 8286 | 41 672 577 383 391 1266 985 576 328 1987 391 689 Hop 11 | . . . . 4 5 . . . 1 . 1 Pick Up 53 | 4 10 4 9 6 8 1 2 2 6 . 1 Fast Attach 48 | 5 4 1 2 9 6 1 5 6 4 1 4 Attach 25 | . 1 . 5 8 2 . 1 2 4 . 2 Detach 8 | . . . . 5 1 . . . 1 . 1 Swap 25 | . 5 2 6 3 2 . 1 2 1 . 3 Drop 66 | . 10 5 6 15 10 2 3 6 6 . 3 Fire 266 | . 31 7 78 39 3 . 40 17 49 . 2 Melee 86 | . . . . 8 35 . 9 2 2 14 16 Ram . | . . . . . . . . . . . . Kick 3 | . . . 2 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 32 . . . Rewire . | . . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Discovered new exit (range 6) 721 | -10/Materials | Identified exit to Mines 945 | -10/Materials | Discovered new exit (range 7) 959 | -10/Materials | Identified exit to Materials 1047 | -10/Materials | Entered Mines 1200 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1229 | -10/Mines | Learned location of 1 exit from Materials 1281 | -10/Mines | Found the Drone Emporium 1292 | -10/Mines | Found Prototype Device 1440 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1521 | -10/Mines | Learned location of 1 exit from Materials 1572 | -10/Mines | Discovered exit to Materials (range 13) 1650 | -10/Mines | Discovered exit to Materials (range 11) 1804 | -10/Mines | Entered Materials 1804 | -9/Materials | Evolved 2 slots: Propulsion x2 1805 | -9/Materials | Identified exit to Materials 2338 | -9/Materials | Identified Decoy Drone Bay 2652 | -9/Materials | Entered another Materials area 2652 | -8/Materials | Evolved 2 slots: Utility x2 2715 | -8/Materials | Garrison activated, responded to threat 2858 | -8/Materials | Destroyed 9 combat bots 3068 | -8/Materials | Discovered new exit (range 4) 3069 | -8/Materials | Identified exit to Factory 3069 | -8/Materials | Entered Factory 3069 | -7/Factory | Evolved 2 slots: Utility x2 3091 | -7/Factory | Discovered new exit (range 9) 3167 | -7/Factory | Build established: Hacker-Mutant 3250 | -7/Factory | Discovered new exit (range 12) 3330 | -7/Factory | Identified exit to Storage 3393 | -7/Factory | Discovered exit to Storage (range 6) 3487 | -7/Factory | Fabricated Cld. VTOL Module? 3497 | -7/Factory | Repaired Cld. VTOL Module 3628 | -7/Factory | Discovered new exit (range 8) 3630 | -7/Factory | Identified exit to Lower Caves 3645 | -7/Factory | Entered Lower Caves 3704 | -7/Lower Caves | Learned Factory non-interactive machine intel 3800 | -7/Lower Caves | Build established: Hacker-Sprinter 3911 | -7/Lower Caves | Learned location of 1 exit from Factory 3931 | -7/Lower Caves | Discovered new exit (range 3) 3931 | -7/Lower Caves | Identified exit to Lower Caves 3933 | -7/Lower Caves | Entered another Lower Caves area 3936 | -7/Lower Caves | Discovered new exit (range 12) 3939 | -7/Lower Caves | Identified exit to Factory 4038 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 4214 | -7/Lower Caves | Learned Factory stockpile data 4413 | -7/Lower Caves | Entered Factory 4413 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4414 | -6/Factory | Identified exit to Factory 4416 | -6/Factory | Loaded intel: 193 non-interactive machine locations 4490 | -6/Factory | Discovered new exit (range 14) 4494 | -6/Factory | Identified exit to Lower Caves 4627 | -6/Factory | Entered Lower Caves 4657 | -6/Lower Caves | Lost 4 parts (2n1u1w) 4675 | -6/Lower Caves | Learned 8 Factory zone layouts 4787 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5336 | -6/Lower Caves | Build established: Derelict-Sprinter 5433 | -6/Lower Caves | Found Prototype Device 5439 | -6/Lower Caves | Discovered new exit (range 14) 5443 | -6/Lower Caves | Identified exit to Lower Caves 5475 | -6/Lower Caves | Entered another Lower Caves area 5542 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5546 | -6/Lower Caves | Discovered exit to Factory (range 20) 5582 | -6/Lower Caves | Learned Factory non-interactive machine intel 5642 | -6/Lower Caves | Entered Factory 5642 | -5/Factory | Evolved 2 slots: Utility x2 5642 | -5/Factory | Identified Heart of Steel 5644 | -5/Factory | Loaded intel: 213 non-interactive machine locations 5707 | -5/Factory | Found Prototype Launcher 5797 | -5/Factory | Fabricated Cld. VTOL Module? 5871 | -5/Factory | Identified Tesla Bomb Launcher 5937 | -5/Factory | Discovered new exit (range 15) 5941 | -5/Factory | Self-destructed Last Messages --------------- 05894_ W-25 Informer knocked back. 05894_ Drone sends a signal. 05895_ W-25 Informer system terminally corrupted. 05895_ Lgt. Deuterium Engine fried. 05895_ Visual Processing Unit fried. 05895_ Imp. Signal Interpreter fried. 05895_ K-01 Serf collects debris. 05901_ Acquired Force Field. 05903_ Dropped Force Field. 05921_ R-10 Processor collects Corrupted Med. Treads. 05935_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05937_ EXIT=FOUND 05937_ C-35 Carver destroyed. 05938_ Knocked back. 05939_ Slug penetrates Nuclear Reactor. 05939_ Nuclear Reactor explodes. 05939_ Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | #"""" ## ##????# | | #"""" ## #?????# | | #"""" ## #?????# | | #"""" ## #?????# | | " ## ########?????# | | #"""" ## #????????????# | | ##########"""" ## #????????????# | | ?????????#"""" ## #????????????###### | | ?????????#"""" ## ?????????????????? | | ?????????# ## ?????????????##### | | ?????????#"""" !## ??????????#### | | ?????????#"""" ## ###### ?????????? / "" | | ?????????#"""" =## #????# ??????????#### "" | | ?????????#"""" ## #????? ?????????????# "" | | ?????????# ## #????? ?????????????# | | ?????????###"####;# #????? #?????????????# "" | | ???????????##???##; #????? #?????????????# "" | | ?????????????????## #??##? #?????????????# "" | | ??????????????????# ### ## ####???????#### | | ????############### ???????? # "" | | ????# ###??????? # "" | | ????# #??????? # "" | | ????# #?????? # | | ????# !! # ####+ | | ????# H%/ c ] # | | ????# * ######### c@ #???? | | ????# #?????# +???? | | ????#######?????# #???? | | ????????????????#k #???? | | ????????????????# #! #???? | | ################# #??! ????? | | + *## #####???? ! ????? | | ######## ######## ! #?####?????????? ????? | | #??????# #??????# #???????????????????????? | | #??????# #??????#= #???????????????????????? | | #??????# #?????###########???????????????????????? | | #??????# #?????# ????????????????????????????????? | | ######## #?????# ????????????????????????????????? | | # #?????# ????????????????????????????????? | | " " " # ####### """?"""?????????????????????????? | | " " " # + """?"""?????????????????????????? | | " " " # # """?"""?????????????????????????? | | " " " # # ????????????????????????????????? | | " " " + # """?"""?"""?????????????????????? | | " " " # # """?"""?"""?????????????????????? | | " " " # # """?"""?"""?????????????????????? | | " " " # # ????????????????????????????????? | | " " " # ##????????????????????????????????? | | # ????????????????????????????????? | | # ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 75 Targeting Accuracy 6 Target Analysis 6 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy It's Just You Just What I Needed Knowing Is Half The Battle True Hacker Challenges ------------ None Game ------ Seed DisruptorThrowingWheel Manual? 0 Play Time 03:42:32 Cumulative 17.0 hours Start 2024.04.17 @ 23:51:34 End 2024.04.18 @ 14:40:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1856d6a8-16cf-4dec-98ed-377efbabcf42