Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.18 @ 08:47:08 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (479) 479 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1549 Bonus ------- None Cogmind --------- Core Integrity 264/400 Matter 174/300 Energy 275/275 System Corruption 0% Temperature Warm (154) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Deuterium Engine Wheel Wheel Compact Wheel Large Storage Unit Huge Storage Unit Medium Matter Pod (0) Structural Scanner Sensor Array Signal Interpreter Improved Light Cannon Improved Light Cannon Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Assault Rifle Improved Light Cannon > --- INVENTORY -------- Deuterium Engine Light Treads Wheel Wheel Compact Wheel Large Storage Unit Huge Storage Unit Medium Matter Pod Structural Scanner Sensor Array Signal Interpreter Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher Great Maul [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Tractor Beam Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 19 | 2 9 8 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 1 3 3 Treads 6 | . 3 3 Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 2 | 1 . 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 5 | . 3 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power . | . . . Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 98 | . 100 92 Engine 13 | . 14 11 Treads 14 | . 13 19 Wheel 12 | . 14 8 Device 4 | . 4 3 Storage 13 | . 14 11 Protection 11 | . 9 16 Ballistic Gun 13 | . 14 11 Ballistic Cannon 12 | . 13 10 Naked Turns . | . . . Heaviest Build 65 | 14 54 65 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 6 | 1 5 6 Average Overweight (x) 2 | . 2 5 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 13 | 8 11 20 Most Carried 19 | 8 15 19 Average Carried 11 | 7 10 16 Final Capacity 20 | 8 20 20 Final Carried 15 | 8 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 703 | 229 329 145 Remotely 209 | 29 180 . Salvage Created 657 | 111 312 234 Parts 50 | 6 21 23 Haulers Intercepted 3 | . 2 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 9 8 Guns 8 | . 5 3 Cannons 9 | . 4 5 Classes Destroyed 7 | 2 4 1 Tunneler 1 | 1 . . Hauler 3 | . 2 1 Recycler 1 | 1 . . Watcher 4 | . 3 1 Swarmer 9 | . 5 4 Grunt 7 | . 4 3 Sentry 1 | . . 1 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1519 | . 325 1194 Core 192 | . 56 136 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 77 . Volleys Fired 71 | 3 45 23 Largest 2 | 2 2 2 Hottest 60 | 60 60 59 Shots Fired 142 | 6 90 46 Gun 77 | 6 47 24 Cannon 65 | . 43 22 Launcher . | . . . Special . | . . . Kinetic 137 | 3 88 46 Thermal 5 | 3 2 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 3 15 8 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 87 | 3 54 30 Core Hits 36 | 3 19 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Blast 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1497 | 35 939 523 Guns 596 | 35 323 238 Cannons 901 | . 616 285 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1475 | 13 939 523 Thermal 22 | 22 . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles 10 | . 10 . Explosions . | . . . Melee . | . . . Knockbacks 7 | . 5 2 Impact . | . . . Kinetic 7 | . 5 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 322 | . 41 322 Average Temperature 58 | . 13 118 Received Heat Transfer 576 | . 129 447 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | 50 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 336 | 10 336 302 Initial 53 | . 6 53 Average 157 | 7 165 151 Maximum Alert Level 1 | . 1 1 Low Security (%) 66 | 100 64 66 Level 1 33 | . 35 33 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 23 20 Peak Tracking Total 10 | . 6 10 Tactical Retreats 8 | . 6 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 17 2 Successful 12 | . 11 1 Failed 7 | . 6 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 13 2 Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Part Schematic 1 | . 1 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 5 1 Terminals 5 | . 5 . Track 4 | . 4 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Mask 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1310 | 42 1014 254 Spaces Moved 853 | 25 743 85 Core . | . . . Treads 1 | . 1 . Legs 12 | 12 . . Wheels 840 | 13 742 85 Hover . | . . . Flight . | . . . Fastest Speed 95 | 95 95 155 Average Speed 115 | 107 111 160 Slowest Speed 170 | 120 160 170 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 85 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1034 | 34 844 156 Wait 60 | . 27 33 Move 851 | 24 742 85 Hop . | . . . Pick Up 20 | 3 11 6 Fast Attach 8 | 2 5 1 Attach 7 | . 1 6 Detach . | . . . Swap 4 | . 3 1 Drop 13 | 2 10 1 Fire 71 | 3 45 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 43 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 9) 125 | -10/Materials | Discovered new exit (range 10) 222 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 947 | -10/Materials | Discovered new exit (range 8) 1057 | -10/Materials | Entered another Materials area 1057 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -9/Materials | Self-destructed Last Messages --------------- 01266_ G-47 Trooper knocked back. 01268_ S-10 Pest destroyed. 01269_ G-34 Mercenary knocked back. 01271_ Critical hit (Burn: +37). 01278_ G-34 Mercenary destroyed. 01280_ Assault Rifle destroyed. 01287_ Lgt. Treads destroyed. 01288_ G-34 Mercenary destroyed. 01289_ Lgt. Treads destroyed. 01292_ S-10 Pest destroyed. 01295_ Lgt. Armor Plating destroyed. 01297_ Imp. Light Cannon destroyed. 01298_ K-01 Serf collects debris. 01301_ Overheating: System interference. 01301_ Lgt. Assault Rifle temporarily disabled. 01301_ Assault Rifle temporarily disabled. 01301_ Med. Armor Plating destroyed. 01303_ K-01 Serf collects debris. 01305_ Critical hit (Burn: +37). 01307_ K-01 Serf collects debris. 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