Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.27 @ 17:08:04 Player: Longball Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (2464) 2464 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6709 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 98/100 System Corruption 26% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Armored Wheel Improved Sensor Array Improved Light Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Improved Heavy Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Ion Cannon Scythe > --- INVENTORY -------- Aluminum Leg Armored Wheel Large Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Light Armor Plating Hacking Suite Sensor Drone Bay Minigun Minigun Shock Bomb Launcher Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . . . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 106 | 6 1 6 18 8 . 3 30 17 17 . Power 9 | 1 . . 1 . . . 4 1 2 . Engine 5 | 1 . . 1 . . . 1 1 1 . Core 4 | . . . . . . . 3 . 1 . Reactor . | . . . . . . . . . . . Propulsion 32 | 2 . 2 10 4 . 1 8 3 2 . Treads 9 | . . . . . . . 4 3 2 . Leg 20 | 2 . . 10 4 . 1 3 . . . Wheel 3 | . . 2 . . . . 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 16 | 1 1 3 1 . . . 3 5 2 . Device 7 | . 1 2 . . . . 3 1 . . Storage 2 | 1 . 1 . . . . . . . . Processor 2 | . . . 1 . . . . 1 . . Hackware 1 | . . . . . . . . . 1 . Protection 4 | . . . . . . . . 3 1 . Artifact . | . . . . . . . . . . . Weapon 49 | 2 . 1 6 4 . 2 15 8 11 . Energy Gun 2 | 1 . . . . . . 1 . . . Energy Cannon 12 | . . . 2 . . . 7 2 1 . Ballistic Gun 18 | 1 . . 3 2 . 1 3 4 4 . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 13 | . . 1 1 2 . 1 2 2 4 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . . 3 . . . Corrupted Parts 2 | . . . . . . . . 1 1 . System Corruption 12 | . . . . . . . . 8 4 . Parts Lost 27 | . . . . . . . 6 4 16 1 Power 2 | . . . . . . . . . 2 . Propulsion 10 | . . . . . . . 4 1 5 . Utility 6 | . . . . . . . . 2 4 . Weapon 9 | . . . . . . . 2 1 5 1 Highest Loss Streak 9 | . . . . . . . 5 3 9 1 To Critical Strikes 2 | . . . . . . . . . 2 . Average Slot Usage (%) 93 | . 97 89 98 100 100 100 98 99 57 23 Engine 7 | . 14 14 10 11 11 11 5 . 1 . Core 2 | . . . . . . . 3 6 3 . Treads 8 | . . . . . . . 6 30 14 . Leg 22 | . 28 . 43 44 44 44 28 . . . Wheel 2 | . . 28 . . . . . . . . Device 9 | . 11 14 8 . . . 18 13 . . Storage 9 | . 14 14 11 11 11 11 9 7 5 . Processor 6 | . . . 2 11 11 11 9 7 7 7 Protection 3 | . . . . . . . . 15 8 . Energy Gun 1 | . 14 4 . . . . . . . . Energy Cannon 7 | . . . 10 11 11 11 8 6 4 . Ballistic Gun 8 | . 14 4 10 10 11 11 9 7 3 7 Launcher 1 | . . 9 . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 14 15 30 35 34 34 34 40 54 49 3 Greatest Support 115 | 20 20 32 40 40 40 45 80 80 115 3 Greatest Overweight (x) 7 | . . . 1 . . . 3 . 7 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 8 14 15 15 15 15 15 15 13 5 Most Carried 15 | 6 8 14 15 15 15 15 15 15 14 5 Average Carried 13 | 3 7 11 14 15 15 15 14 14 10 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 14 15 15 15 15 14 15 4 5 Class Distribution -------------------- 39% | Scavenger-Mutant 30% | Mutant 18% | Scavenger-Skirmisher 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Matter Collected 1974 | 248 58 187 358 148 2 61 457 235 220 . Remotely 26 | . . . . . . . 26 . . . Salvage Created 2407 | . 163 137 556 133 . 82 546 443 347 . Parts 186 | . 9 18 38 10 . 8 46 37 20 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 73 | . 4 10 15 5 . 5 14 10 10 . Melee 5 | . . . . . . . . 1 4 . Guns 18 | . 4 1 6 . . 1 4 2 . . Cannons 15 | . . . 9 . . . 3 2 1 . AOE 35 | . . 9 . 5 . 4 7 5 5 . Classes Destroyed 10 | . 1 2 2 1 . 1 2 . 1 . Worker 6 | . . 1 . . . 1 1 3 . . Builder 2 | . . . . . . . 1 1 . . Tunneler 1 | . . . . 1 . . . . . . Watcher 7 | . . . 2 . . . 4 1 . . Swarmer 32 | . . 8 4 . . 4 7 5 4 . Grunt 27 | . 4 2 9 5 . . 2 3 2 . Brawler 1 | . . . . . . . . . 1 . Duelist 2 | . . . 2 . . . . . . . Sentry 7 | . . . . . . . 4 2 1 . Hunter 4 | . . . . . . 1 1 . 2 . Best Kill Streak 10 | . 2 4 5 6 . 5 10 8 5 . Combat Bots Only 8 | . 2 3 5 5 . 4 8 5 5 . Max Kills in Single Turn 3 | . 1 3 1 1 . 3 3 2 2 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 . 1 . 3 2 2 2 . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 687 | . 10 17 69 9 . 13 73 273 215 8 Missed 239 | . 3 7 21 4 . 6 17 107 73 1 Damage Taken 5776 | . 82 80 536 83 . 102 813 1519 2451 110 Core 1045 | . 12 47 68 . . 23 184 92 538 81 Absorbed by Shields 36 | . . . . . . . . 36 . . Regen/Repaired (Parts) 129 | . . . 46 . . . 83 . . . Core Remaining (%) 79 | 100 . 76 . . . 77 66 . . . Volleys Fired 198 | . 12 10 42 13 . 5 38 39 39 . Largest 2 | . 2 2 2 1 . 2 2 2 2 . Hottest 90 | . 60 60 83 60 . 83 83 85 90 . Shots Fired 343 | . 24 13 84 13 . 8 69 70 62 . Gun 184 | . 24 6 42 . . 3 35 41 33 . Cannon 121 | . . . 42 6 . 3 27 23 20 . Launcher 38 | . . 7 . 7 . 2 7 6 9 . Special . | . . . . . . . . . . . Kinetic 176 | . 12 3 42 . . 3 35 41 40 . Thermal 114 | . . . 42 6 . 3 27 23 13 . Explosive 29 | . . 7 . 7 . 2 7 3 3 . Electromagnetic 24 | . 12 3 . . . . . 3 6 . Robot Hit Streak 18 | . 5 2 12 . . 5 13 18 15 . Robot Miss Streak 5 | . 3 3 4 . . 1 5 2 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . Shots Hit Robots 230 | . 14 5 48 . . 7 46 45 65 . Core Hits 143 | . 8 11 23 11 . 7 31 29 23 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . Critical Strikes 8 | . 1 . . . . 1 1 . 5 . Destroy 2 | . . . . . . 1 1 . . . Blast 1 | . . . . . . . . . 1 . Corrupt 1 | . 1 . . . . . . . . . Sever 4 | . . . . . . . . . 4 . Melee Attacks 24 | . . . . . . . 2 . 22 . Impact . | . . . . . . . . . . . Slashing 24 | . . . . . . . 2 . 22 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7123 | . 188 584 840 381 . 365 1367 1257 2141 . Guns 1823 | . 188 35 355 . . 32 393 401 419 . Cannons 1869 | . . . 482 . . 47 437 436 467 . Explosions 2834 | . . 546 . 381 . 286 537 415 669 . Melee 586 | . . . . . . . . . 586 . Ramming 11 | . . 3 3 . . . . 5 . . Kinetic 1981 | . 89 11 355 . . 32 393 401 700 . Thermal 1846 | . . . 482 . . 47 437 436 444 . Explosive 2316 | . . 546 . 381 . 286 537 279 287 . Electromagnetic 383 | . 99 24 . . . . . 136 124 . Impact . | . . . . . . . . . . . Slashing 586 | . . . . . . . . . 586 . Piercing . | . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . 8 26 26 Average Corruption 18 | . . . . . . . . 8 19 26 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . . . . . . . . 7 31 4 Message Errors 8 | . . . . . . . . 2 6 . Matter Fused 8 | . . . . . . . . 1 6 1 Heat Flow Errors 4 | . . . . . . . . 2 2 . Energy Discharges 2 | . . . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . . 3 2 Data Loss (major) 4 | . . . . . . . . 2 1 1 Misdirections 3 | . . . . . . . . . 3 . Weapon Failures 6 | . . . . . . . . . 6 . Overload Shots . | . . . . . . . . . . . Overflow Damage 105 | . . 30 3 . . . 39 . 33 . Projectiles 5 | . . . 3 . . . 2 . . . Explosions 100 | . . 30 . . . . 37 . 33 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 150 | . . 1 . 14 . . 59 . 76 . Shots 9 | . . . . 1 . . 2 . 6 . Rammed 2 | . . 1 . . . . . 1 . . Targets Rammed 4 | . . 1 1 . . . . 2 . . Kicked 1 | . . . 1 . . . . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 359 | . 42 . 243 84 . 36 243 359 263 . Average Temperature 97 | . 25 . 72 38 . 19 68 177 56 . Received Heat Transfer 1099 | . 48 . 99 39 . 9 234 358 231 81 Effects 3 | . . . 1 . . . . 2 . . Energy Bleed 2 | . . . 1 . . . . 1 . . Matter Decay 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 . . . Heat Transferred 2932 | . . . 925 . . 74 703 703 527 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Peak Influence 384 | . 128 275 251 252 . 176 377 285 384 208 Initial 193 | . . 49 78 81 . . 68 130 188 193 Average 154 | . 57 152 129 245 . 149 153 91 319 193 Maximum Alert Level 1 | . . 1 1 1 . . 1 1 1 1 Low Security (%) 68 | 100 100 71 70 6 . 100 73 95 8 95 Level 1 31 | . . 28 29 93 . . 26 4 91 4 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 2 . 2 . . . 2 3 . . Investigation 2 | . 1 . 1 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Distress Signals 3 | . 1 . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 8 9 18 5 . 8 24 16 18 2 Peak Tracking Total 8 | . 3 3 5 3 . 4 8 5 6 2 Tactical Retreats 5 | . . 1 1 . . . 1 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 4 | . 1 . 1 . . . . . 1 1 Indirectly 1 | . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 4 | . . . 1 . . . 1 1 1 . Max in Single Turn 1 | . . . 1 . . . 1 1 1 . Garrison Access 2 | . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 29 | . 4 1 2 . 4 1 8 6 3 . Terminals 16 | . 3 . 1 . . 1 5 3 3 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 2 . . Total Hacks 93 | . 11 1 9 . 33 2 22 11 4 . Successful 66 | . 6 1 5 . 33 1 13 5 2 . Failed 27 | . 5 . 4 . . 1 9 6 2 . Catastrophic 5 | . 2 . . . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 8 . 2 . . 2 10 . . . Terminals 42 | . 8 . 6 . . 2 15 7 4 . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . 3 . . . 5 . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 4 | . . . . . . . 2 2 . . Terminal Hacks 51 | . 3 1 3 . 33 1 6 2 2 . Record 33 | . . . . . 33 . . . . . Part Schematic 2 | . 2 . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . Alert Level 4 | . . . 1 . . . 2 1 . . Unreport Threat 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . Transport Status 1 | . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . 4 . . . Scan Component 3 | . . . 1 . . . 2 . . . Repair 3 | . . . 1 . . . 2 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . 1 2 . . Unlock Access 1 | . . . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks 4 | . 2 . . . . . 2 . . . Terminals 3 | . 1 . . . . . 2 . . . Botnet 3 | . 1 . . . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 3 . 2 . . 1 8 5 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 2 . . . Time 78 | . . . 26 . . . 52 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Turns Passed 6036 | 74 267 613 723 380 655 178 1475 1050 538 83 Spaces Moved 3930 | 52 175 541 389 285 545 121 953 442 301 126 Core 263 | 4 . . . . . . . . 133 126 Treads 771 | . . . . . . . 161 442 168 . Legs 2349 | 48 175 . 389 285 545 121 786 . . . Wheels 547 | . . 541 . . . . 6 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 100 120 120 120 120 112 160 50 50 Average Speed 119 | 114 120 100 120 120 120 120 121 161 117 50 Slowest Speed 400 | 120 120 100 190 120 120 120 186 163 400 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 36 94 39 38 72 35 67 10 39 4 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 7 | . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 21 | . . 15 . 4 . . 2 . . . Terrain Destroyed 277 | . . 88 1 68 . 18 55 18 29 . Melee 2 | . . . . . . . 2 . . . Projectile 9 | . . . 1 4 . . 4 . . . AOE 266 | . . 88 . 64 . 18 49 18 29 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total 4873 | 63 209 598 557 310 546 145 1196 715 388 146 Wait 512 | . 12 33 90 1 . 16 148 199 9 4 Move 3920 | 51 174 540 388 284 544 120 952 441 300 126 Hop . | . . . . . . . . . . . Pick Up 43 | 6 6 6 7 . 1 . 9 7 . 1 Fast Attach 30 | 6 1 . 5 . . . 10 4 4 . Attach 18 | . . . 3 . . . 6 2 7 . Detach 4 | . . 1 1 . . . 2 . . . Swap 59 | . . 6 10 8 . 3 15 11 6 . Drop 46 | . 4 1 10 4 1 1 14 10 1 . Fire 198 | . 12 10 42 13 . 5 38 39 39 . Melee 24 | . . . . . . . 2 . 22 . Ram 1 | . . 1 . . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush 2 | . . . . . . . . 2 . . Escape Stasis 15 | . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered Mines 351 | -10/Mines | Found the Drone Emporium 359 | -10/Mines | Found Prototype Device 360 | -10/Mines | Identified Sensor Drone Bay 394 | -10/Mines | Discovered new exit (range 7) 504 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 530 | -10/Mines | Discovered new exit (range 9) 955 | -10/Mines | Entered Materials 955 | -9/Materials | Evolved 2 slots: Propulsion x2 956 | -9/Materials | Identified exit to Mines 1241 | -9/Materials | Repaired Ion Engine 1633 | -9/Materials | Build established: Scavenger-Mutant 1678 | -9/Materials | Entered Mines 1762 | -9/Mines | Learned 2 Materials zone layouts 1810 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1810 | -9/Mines | Discovered new exit (range 5) 1812 | -9/Mines | Identified exit to Exiles 1921 | -9/Mines | Assembled infested the area 2058 | -9/Mines | Entered Exiles 2088 | -9/Exiles | Met 8R-AWN 2110 | -9/Exiles | Met EX-HEX 2177 | -9/Exiles | Met EX-DEC 2207 | -9/Exiles | Learned location of Zion (-6) 2286 | -9/Exiles | Discovered new exit (range 14) 2298 | -9/Exiles | Identified exit to Mines 2371 | -9/Exiles | Met EX-BIN 2556 | -9/Exiles | Discovered exit to Mines (range 15) 2713 | -9/Exiles | Entered Mines 2885 | -8/Mines | Discovered new exit (range 3) 2890 | -8/Mines | Identified exit to Materials 2891 | -8/Mines | Entered Materials 2891 | -8/Materials | Evolved 2 slots: Utility x2 3103 | -8/Materials | Repaired Aluminum Leg 3263 | -8/Materials | Repaired Aluminum Leg 3558 | -8/Materials | Build established: Skirmisher 3933 | -8/Materials | Discovered new exit (range 16) 3951 | -8/Materials | Identified exit to Factory 4097 | -8/Materials | Lost 5 parts (4n1w) 4098 | -8/Materials | Destroyed 8 combat bots 4365 | -8/Materials | Build established: Scavenger-Skirmisher 4366 | -8/Materials | Entered Factory 4366 | -7/Factory | Evolved 2 slots: Utility x2 5163 | -7/Factory | Build established: Scavenger-Mutant 5196 | -7/Factory | Garrison activated, responded to threat 5414 | -7/Factory | Identified exit to Garrison 5416 | -7/Factory | Entered Garrison 5444 | -7/Garrison | Lost 3 parts (1n1u1w) 5521 | -7/Garrison | System corruption reached 10% 5584 | -7/Garrison | Lost 4 parts (1p1n2u) 5702 | -7/Garrison | Triggered checkpoint 5750 | -7/Garrison | Triggered checkpoint 5781 | -7/Garrison | Spotted B-75 Beast 5827 | -7/Garrison | Core integrity fell below 50% 5853 | -7/Garrison | Build established: Mutant 5857 | -7/Garrison | Core integrity fell below 20% 5882 | -7/Garrison | Lost 9 parts (1p3n1u4w) 5933 | -7/Garrison | Triggered checkpoint 5950 | -7/Garrison | Discovered new exit (range 10) 5954 | -7/Garrison | Identified exit to Factory 5954 | -7/Garrison | Entered Factory 6037 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05988_ Field strength at 70. 05989_ Field strength at 64. 05990_ Field strength at 58. 05991_ Field strength at 52. 05992_ Field strength at 46. 05993_ Field strength at 40. 05994_ Field strength at 34. 05995_ System corrupted: Component data lost. 05995_ Field strength at 28. 05996_ Field strength at 22. 05997_ Field strength at 16. 05998_ Field strength at 10. 05999_ Field strength at 4. 06000_ Stasis field depleted. 06006_ K-01 Serf cleans the Pressure Siphon. 06017_ System corrupted: Matter fused (-1). 06017_ K-01 Serf cleans the Nuclear Reactor. 06028_ ALERT: All DSF locations entering lockdown mode. 06031_ Critical hit (Burn: +37). 06035_ Minigun destroyed. 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""" #?# """ #??????????????????????? | | ???# #?# """ #??????????????????????? | | ???# """" #?# """ #??????????????????????? | | ???# """" #?# #??????????????????????? | | ???# """" #?# """ #??????????????????????? | | ???# #?# """ #??????????????????????? | | ???+ """" #?# """ #??????????????????????? | | ???# """" #?# #??????????????????????? | | ???# """" #?# """ #??????????????????????? | | #### ### """ #??????????????????????? | | # """" + """ #??????????????????????? | | # """" ### #??????????????????????? | | # """" #?#########??????????????????????? | | / #????????????????????????????????? | | # #????????????????????????????????? | | # ########????????????????????????????????? | | # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingMultinovaStorage Manual? 0 Play Time 01:01:20 Cumulative 210.9 hours Start 2024.07.27 @ 11:27:12 End 2024.07.27 @ 17:08:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 64 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c52385cb-1601-4c78-93e3-a28211996a70