Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.18 @ 18:07:52 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (237) 1185 Value Destroyed (8438) 8438 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3268) 3268 TOTAL SCORE: 20131 Bonus ------- High Alert Combat Kills 723 Follower Combat Kills 730 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -785 Cogmind --------- Core Integrity 772/1000 Matter 128/300 Energy 1100/1100 System Corruption 26% Temperature Cool (0) Movement Core (1550) Ox30 Location -5/Waste Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- Assembled Alloy Leg > --- UTILITY (10) ----- Armored Scrap Engine Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON (2) ------- Shotgun Charged Tesla Construct/G > --- INVENTORY (20) --- High-capacity Matter Pod (0) Armor Integrity Analyzer Zionite Weapon Casing Layered Medium Armor Plating Medium Reactive Plating Medium Reflective Plating Medium Reflective Plating Medium Reflective Plating Force Field Advanced Hacking Suite Hacking Drone Bay (1/1) GOLEM Unit Proton Cannon Proton Cannon Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Armored Scrap Engine Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon KE Penetrator > --- INVENTORY -------- High-capacity Storage Unit High-capacity Matter Pod Armor Integrity Analyzer Zionite Weapon Casing Layered Medium Armor Plating Medium Reactive Plating Medium Reflective Plating Medium Reflective Plating Medium Reflective Plating Force Field Advanced Hacking Suite Hacking Drone Bay GOLEM Unit Proton Cannon Proton Cannon Enhanced Coil Gun Heavy Missile Launcher Power Sword [Rating: 145] Favorites ----------- Power Deuterium-Fission Core Engine Improved Ion Engine Power Core Deuterium-Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Shotgun Charged Tesla Construct/G Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Kinetic Gauss Construct/G Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Slots Evolved 10 | . . . 2 . 2 2 . . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 2 2 . . . . . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 251 | 6 5 2 26 14 25 29 4 15 4 15 8 25 5 21 7 6 . 6 24 4 Power 8 | 1 . . 2 1 2 1 . . . 1 . . . . . . . . . . Engine 8 | 1 . . 2 1 2 1 . . . 1 . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 30 | 2 . . 8 3 6 6 3 . . . . . 1 . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 30 | 2 . . 8 3 6 6 3 . . . . . 1 . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 121 | 1 2 2 4 1 7 13 . 10 2 7 5 13 3 19 6 4 . 4 18 . Device 62 | . . 1 1 . 3 9 . 7 1 4 4 3 2 10 4 2 . 2 9 . Storage 6 | 1 1 . 1 . 1 . . . . . . 1 . . . . . . 1 . Processor 1 | . . . . . . 1 . . . . . . . . . . . . . . Hackware 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . Protection 49 | . 1 1 2 1 3 2 . 2 1 3 1 9 1 9 2 2 . 2 7 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 3 . 12 9 10 9 1 5 2 7 3 12 1 2 1 2 . 2 5 4 Energy Gun 27 | . 3 . 4 7 7 4 . 2 . . . . . . . . . . . . Energy Cannon 7 | . . . 2 . . . . . 1 2 . 1 . . . . . . 1 . Ballistic Gun 7 | 2 . . . . . . . . . . . . . 1 . . . . 2 2 Ballistic Cannon 5 | . . . 3 1 1 . . . . . . . . . . . . . . . Launcher 16 | . . . 3 1 2 . 1 . . 3 . 2 . . . 1 . . 2 1 Special Weapon 13 | . . . . . . . . . . . 1 6 1 1 1 1 . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . 5 . 3 1 2 2 3 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 1 2 2 . . . . . 2 3 1 . . . . . . . Parts Lost 25 | . 1 . 2 1 2 2 2 . . 2 . 2 . . . . . . 4 7 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 2 Utility 13 | . . . . 1 2 2 1 . . 1 . 2 . . . . . . 3 1 Weapon 7 | . 1 . 1 . . . . . . 1 . . . . . . . . . 4 Highest Loss Streak 7 | . 1 . 1 1 1 1 1 . . 1 . 1 . . . . . . 1 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 91 100 98 99 97 84 88 83 76 74 74 75 79 85 86 86 85 86 81 74 Engine 4 | . 14 14 11 11 9 7 5 7 7 7 7 7 7 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 5 3 . . . 5 5 Treads 1 | . . . . . . . . . . 1 7 6 . . . 2 6 2 . . Leg 16 | . 28 28 33 33 27 19 16 13 . . . . 18 20 20 17 13 17 16 10 Device 17 | . . . 3 11 10 14 15 15 15 12 15 11 22 25 25 25 26 25 22 29 Storage 10 | . 14 14 11 11 10 7 7 7 7 7 7 7 7 13 13 13 13 13 11 11 Processor 4 | . . . . . . 6 7 7 7 7 7 7 7 6 6 6 6 6 3 . Hackware 2 | . . . . . . 5 7 10 7 7 3 . . . . . . . . . Protection 6 | . 5 14 16 11 22 8 5 3 7 9 10 18 . . . . . . 6 4 Energy Gun 4 | . 23 28 11 18 17 6 . 2 6 . . . . . . . . . . 4 Energy Cannon 5 | . . . 4 1 . . . . 1 7 . . . 11 7 5 7 12 8 . Ballistic Gun 1 | . 4 . . . . . . 4 . . 7 4 . 1 4 5 . . 1 1 Slashing Weapon 1 | . . . . . . 3 . 3 6 3 5 2 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 30 30 58 63 106 63 71 72 73 79 73 82 71 94 87 86 90 97 130 111 Greatest Support 89 | 20 20 20 43 36 39 54 54 54 31 79 82 85 84 84 84 84 60 89 89 84 Greatest Overweight (x) 22 | . 1 1 1 1 2 3 1 2 2 2 . 22 20 1 1 1 1 1 2 1 Average Overweight (x) . | . . 1 . 1 1 1 1 1 2 1 . . . . . . 1 . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 11 12 20 20 20 20 17 20 19 15 20 20 17 20 20 20 20 20 20 19 Average Carried 17 | 2 7 11 17 19 19 16 15 16 17 13 16 19 16 19 19 19 19 18 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 11 12 19 19 20 17 15 18 15 15 20 18 17 20 19 19 20 18 18 15 Class Distribution -------------------- 47% | Golem 28% | Mutant 17% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Mutant | -7/Lower Caves Construct | -7/Zion Construct | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Matter Collected 5642 | 235 90 . 483 330 329 258 397 494 252 521 67 503 301 244 91 97 . 106 545 299 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 12652 | . 294 . 626 739 1153 344 1151 354 183 447 . 3292 33 803 148 312 . 233 2006 534 Parts 466 | . 19 . 44 47 79 20 6 19 3 21 . 25 2 39 5 8 . 19 110 . Haulers Intercepted 11 | . 1 . 4 3 2 1 . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 2 . 2 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . 7 7 . 1 . 6 10 . 17 . . Prevented 17 | . . . . . . . . . 3 10 . . . . . 2 . 2 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 248 | . 7 . 14 13 28 7 5 3 2 13 . 80 3 14 4 6 . 8 38 3 Melee 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Guns 52 | . 7 . 2 11 18 7 . 1 . 1 . . . 2 . . . . 3 . Cannons 55 | . . . 4 . . . 1 . 1 2 . 4 2 10 1 1 . 5 24 . AOE 110 | . . . 8 2 10 . 4 . . 7 . 52 1 2 3 5 . 3 10 3 Classes Destroyed 22 | . 5 . 4 3 . 1 1 . 2 1 . 4 . . . . . . 1 . Worker 13 | . . . 2 2 4 2 . . . . . . . . . . . . 3 . Builder 6 | . . . 1 . 4 . . . . . . . . 1 . . . . . . Hauler 11 | . 1 . 4 3 2 1 . . . . . . . . . . . . . . Recycler 10 | . . . 1 3 2 1 . 2 . . . . . 1 . . . . . . Mechanic 2 | . . . . 1 1 . . . . . . . . . . . . . . . Operator 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Watcher 12 | . 1 . 2 1 4 . . 2 . . . . . 1 . . . . 1 . Swarmer 48 | . 3 . 6 3 7 . . . . 8 . . 3 3 3 . . 4 8 . Grunt 62 | . 4 . 6 9 16 4 . . . 3 . . . 5 1 5 . . 9 . Brawler 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Duelist 4 | . . . . 1 2 . . . . . . . . . . 1 . . . . Sentry 17 | . . . 2 2 3 1 . 1 1 1 . . . 1 . . . . 5 . Hunter 2 | . . . . . . . . . . . . . . . . . . . 2 . Programmer 26 | . . . . . . 2 . 2 . . . . . 5 . . . 4 13 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . Compactor 8 | . . . . . . . 5 . . . . . . . . . . . . 3 Z-Light 6 | . . . . . . . . . . . . 6 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . Assembled 49 | . . . . . . . . . . . . 49 . . . . . . . . Golem 25 | . . . . . . . . . . . . 25 . . . . . . . . Best Kill Streak 64 | . 4 . 7 4 12 4 3 2 1 4 . 64 3 4 3 4 . 4 12 2 Combat Bots Only 62 | . 4 . 4 3 10 2 3 1 1 4 . 62 3 4 3 4 . 4 9 2 Max Kills in Single Turn 21 | . 1 . 5 2 5 1 1 1 1 3 . 21 2 2 3 2 . 2 3 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploded 21 | . . . 4 1 5 . 1 . . 3 . 21 1 2 3 2 . 2 2 1 Melee 1 | . . . . . . . . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Damage Taken 11883 | . 244 . 795 525 910 761 370 252 164 945 . 2018 46 478 56 364 . 301 2694 960 Core 1424 | . 55 . 69 79 129 147 96 63 44 92 . 226 16 49 13 75 . 43 170 58 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 215 | . . . . . . 18 82 . . . . 115 . . . . . . . . Regen/Repaired (Parts) 124 | . . . . 124 . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 78 . 63 76 . . . . . . . 2 . . . . 78 . . Volleys Fired 751 | . 15 . 41 47 81 37 25 31 18 28 . 76 4 106 4 15 . 42 147 34 Largest 2 | . 2 . 2 2 2 2 2 2 2 2 . 2 1 2 2 2 . 2 2 1 Hottest 130 | . 90 . 107 130 130 130 93 93 111 129 . 69 . 92 89 64 . 50 100 51 Shots Fired 1088 | . 30 . 75 83 156 69 43 37 20 33 . 80 4 125 6 17 . 57 221 32 Gun 465 | . 30 . 26 69 150 69 . 35 18 1 . 2 . 11 1 2 . . 41 10 Cannon 451 | . . . 43 9 . . 18 2 2 25 . 7 . 112 4 5 . 52 172 . Launcher 132 | . . . 6 5 6 . 25 . . 7 . 48 . . . 5 . . 8 22 Special 40 | . . . . . . . . . . . . 23 4 2 1 5 . 5 . . Kinetic 143 | . . . 22 . . . 18 28 . 6 . 2 . 11 1 2 . . 49 4 Thermal 643 | . . . 21 78 150 69 . 8 . . . . . 112 4 5 . 52 144 . Explosive 126 | . . . 6 5 6 . 25 . . 7 . 30 4 2 1 5 . 5 8 22 Electromagnetic 176 | . 30 . 26 . . . . 1 20 20 . 48 . . . 5 . . 20 6 Robot Hit Streak 40 | . 4 . 9 16 13 11 25 8 8 13 . 11 2 40 10 2 . 8 20 28 Robot Miss Streak 18 | . 5 . 7 8 11 7 1 18 2 2 . 5 2 1 . 3 . 3 4 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . 1 1 Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 684 | . 18 . 44 64 141 68 33 28 16 27 . 36 2 45 4 3 . 11 116 28 Core Hits 837 | . 17 . 34 87 188 87 12 30 5 19 . 227 3 21 4 18 . 8 65 12 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 . . . 1 . . . . 1 . Critical Strikes 13 | . . . 4 . . . . 1 . 1 . 4 . 1 . . . 1 1 . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . 1 . . . 1 . . . . 1 . Blast 4 | . . . 4 . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . 4 . . . . . 1 . . Melee Attacks 61 | . . . . . . 19 . 13 . 13 1 15 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 61 | . . . . . . 19 . 13 . 13 1 15 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37533 | . 266 . 1577 1579 3009 1061 2934 513 404 1289 . 10999 331 2312 547 751 . 1002 5802 3157 Guns 6005 | . 266 . 228 781 1723 985 . 402 352 18 . 44 . 292 . 17 . . 680 217 Cannons 7981 | . . . 531 . . . 364 . 52 412 . 149 . 1804 120 . . 462 4087 . Explosions 21908 | . . . 818 789 1286 . 2570 . . 671 . 9883 248 182 397 659 . 430 1035 2940 Melee 656 | . . . . . . 76 . 111 . 188 . 281 . . . . . . . . Ramming 9 | . . . . 9 . . . . . . . . . . . . . . . . Kinetic 2382 | . . . 326 . . . 364 268 . 90 . 44 . 292 . 17 . . 776 205 Thermal 9967 | . . . 300 781 1723 985 . 106 . 45 . 135 . 1804 120 . . 462 3506 . Explosive 17634 | . . . 723 789 1286 . 2570 . . 626 . 6097 248 182 397 383 . 430 963 2940 Electromagnetic 5911 | . 266 . 228 . . . . 28 404 340 . 3800 . . . 276 . . 557 12 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1630 | . . . . . . 76 . 111 . 188 . 923 83 34 30 75 . 110 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . 2 2 . 2 24 24 20 20 20 . . 1 1 1 1 4 13 26 Average Corruption 8 | . . . 2 2 . 1 15 21 20 20 20 . . 1 1 1 1 2 5 20 Corruption Purged 6 | . . . . . . . . 5 . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 339 | . . . 7 14 . 8 12 88 32 50 1 . . 18 2 3 2 32 64 6 Message Errors 91 | . . . 1 4 . . 3 20 6 19 . . . 7 . . . 10 19 2 Matter Fused 71 | . . . 1 1 . 2 2 18 9 7 1 . . 1 2 1 1 6 19 . Heat Flow Errors 53 | . . . 3 3 . . 1 15 3 6 . . . 2 . 1 . 8 10 1 Energy Discharges 39 | . . . 1 2 . 3 1 9 4 7 . . . 2 . . 1 4 5 . Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Data Loss (minor) 39 | . . . 1 2 . 2 1 11 7 7 . . . 2 . 1 . . 5 . Data Loss (major) 15 | . . . . . . . . 5 3 1 . . . 1 . . . 2 2 1 Misfires 7 | . . . . 2 . . 1 . . 1 . . . 1 . . . 1 1 . Alerts 11 | . . . . . . 1 . 6 . 1 . . . 1 . . . 1 1 . Misdirections 3 | . . . . . . . 1 2 . . . . . . . . . . . . Weapon Failures 8 | . . . . . . . 1 2 . 1 . . . 1 . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1136 | . . . . 20 105 . . . . 1 . 415 43 250 71 . . 129 51 51 Projectiles 482 | . . . . . . . . . . . . 86 . 250 26 . . 69 51 . Explosions 623 | . . . . 20 105 . . . . 1 . 298 43 . 45 . . 60 . 51 Melee 31 | . . . . . . . . . . . . 31 . . . . . . . . Knockbacks 5 | . . . 2 . . . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . 2 . . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1131 | . . . 35 49 95 . 295 . . 1 . 76 . . . . . . 105 475 Shots 34 | . . . 1 2 3 . 9 . . 1 . 4 . . . . . . 2 12 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 322 . 256 203 336 249 137 272 170 443 . 250 . 148 . 55 . 240 259 154 Average Temperature 83 | . 109 . 52 22 86 76 25 101 68 142 . 76 . 36 . 22 . 94 107 112 Received Heat Transfer 2736 | . 108 . 324 126 522 177 . 24 30 321 . 285 . 144 . 174 . . 501 . Effects 11 | . 1 . . . 3 . . . . 7 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 4 | . . . . . 2 . . . . 2 . . . . . . . . . . Interference 3 | . . . . . 1 . . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . 1 . . . . . . . 2 2 . 26 . . . . . . 1 . Combat Hostiles 30 | . . . . . . . . . 1 2 . 26 . . . . . . 1 . Parts Fried 12 | . 2 . 1 . . . . . 5 1 . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . 2 . . . . . . . . . . . . 2 . Heat Transferred 8100 | . . . 520 975 2165 1205 . 135 . 50 . 150 . 825 75 . . 200 1800 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . . . . . . 1 . 4 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Peak Influence 1039 | . 134 . 678 667 755 386 95 135 . . . . . 258 . . . . 1039 507 Initial 363 | . . . . 286 273 343 5 66 . . . . . . . . . . . 363 Average 199 | . 62 . 420 452 415 162 59 45 . . . . . 65 . . . . 272 430 Maximum Alert Level 3 | . . . 2 2 3 1 . . . . . . . 1 . . . . 3 2 Low Security (%) 64 | 100 100 100 14 . . 77 100 100 . . . . . 93 . . . . 56 . Level 1 16 | . . . 17 31 58 22 . . . . . . . 6 . . . . 17 23 Level 2 16 | . . . 67 68 32 . . . . . . . . . . . . . 17 76 Level 3 2 | . . . . . 9 . . . . . . . . . . . . . 8 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 7 4 3 3 . 3 . . . . . 8 . . . . 11 . Investigation 3 | . . . 2 . . . . . . . . . . . . . . . 1 . Extermination 16 | . . . . . . 2 . 3 . . . . . 5 . . . . 6 . Reinforcement 16 | . 3 . 5 2 2 1 . . . . . . . . . . . . 3 . Assault 3 | . . . . 1 1 . . . . . . . . . . . . . 1 . Garrison 4 | . . . . 1 . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Distress Signals 10 | . . . 5 1 . 3 . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 11 . 37 27 42 17 6 12 2 13 . 60 3 15 3 7 . 8 43 5 Peak Tracking Total 29 | . 4 . 6 5 8 4 2 3 1 4 . 29 3 4 3 4 . 4 6 4 Tactical Retreats 19 | . 1 . . . 2 3 . . . 2 . 5 . . . . . . 6 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Traps Triggered 5 | . . . 2 . . 1 . 1 . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Machines Disabled 23 | . . . 2 1 3 . . . . . . 5 . 2 . . . . 10 . Max in Single Turn 2 | . . . 1 1 1 . . . . . . 1 . 1 . . . . 2 . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Machines Accessed 55 | . 3 . 2 10 3 7 . 5 . . . . . 6 . 1 4 . 14 . Terminals 31 | . 3 . 2 8 3 3 . 3 . . . . . 3 . . . . 6 . Fabricators 5 | . . . . . . . . 1 . . . . . 1 . . . . 3 . Repair Stations 7 | . . . . 1 . 3 . . . . . . . 1 . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . Garrison Access 4 | . . . . 1 . 1 . . . . . . . . . . . . 2 . Total Hacks 152 | . 12 . 6 30 12 13 . 9 . . . . . 12 . 1 29 . 28 . Successful 91 | . 5 . 3 16 8 6 . 6 . . . . . 7 . 1 29 . 10 . Failed 61 | . 7 . 3 14 4 7 . 3 . . . . . 5 . . . . 18 . Catastrophic 10 | . . . . . 1 . . 2 . . . . . 1 . . . . 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 1 . 3 6 5 2 . 4 . . 5 . . 7 . . . . 4 . Terminals 86 | . 12 . 6 24 12 6 . 7 . . . . . 8 . . . . 11 . Fabricators 10 | . . . . . . . . 1 . . . . . 2 . . . . 7 . Repair Stations 15 | . . . . 4 . 5 . . . . . . . 1 . . . . 5 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 1 . . . . . 1 . . . . 2 . Garrison Access 7 | . . . . 2 . 2 . . . . . . . . . . . . 3 . Terminal Hacks 57 | . 4 . 3 7 5 3 . 2 . . . . . 1 . 1 29 . 2 . Record 11 | . . . . . . . . . . . . . . . . . 11 . . . Part Schematic 10 | . . . . 1 . . . . . . . . . . . . 9 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . Robot Analysis 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . 1 1 . . . . . . . . . . . 3 . . . Open Door 3 | . . . . 2 . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . . 1 . 1 1 . 1 . . . . . . . . . . 1 . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . 1 1 . . 1 . . . . . 1 . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . 1 . . . . 2 . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 2 . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . . . . 4 . 2 . . . . . . . . . . . . 2 . Scan Component 5 | . . . . 2 . 2 . . . . . . . . . . . . 1 . Repair 3 | . . . . 2 . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 1 . . . . . 1 . . . . 2 . Insert Component 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 1 . . 4 3 . . 2 . . . . . 4 . . . . 2 . Terminals 16 | . 1 . . 4 3 . . 2 . . . . . 4 . . . . 2 . Track 7 | . . . . 2 2 . . . . . . . . 2 . . . . 1 . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . Botnet 8 | . 1 . . 2 1 . . 1 . . . . . 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 40 | . 2 . 1 7 2 7 . 4 . . . . . 5 . . . . 12 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 4 . . . . . 6 . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . 134 . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . Part Schematics Acquired 25 | . . . . 1 . . . . . . 14 . . . . . 9 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . . . . . . Time 200 | . . . . 64 . . . . . . . . . . . . . . 136 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Total Allies 18 | . . 2 . 10 . . . . . . 2 . . 3 . . . 1 . . Largest Group 10 | . . 2 2 10 . . . . . . 2 2 . 3 3 2 . 1 . . Highest-Rated Group 192 | . . 45 45 88 . . . . . . 192 192 . 90 90 60 . 96 . . Highest-Rated Ally 96 | . . 31 31 16 . . . . . . 96 96 . 30 30 30 . 96 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 136 | . . . 54 47 . . . . . . . 20 . 5 2 3 . 5 . . Total Damage 3088 | . . . 837 488 . . . . . . . 1349 . 107 78 116 . 113 . . Kills 36 | . . . 16 8 . . . . . . . 9 . 1 1 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Robot Analysis Total 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . . 1 2 . 2 . 1 3 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Turns Passed 23580 | 38 567 445 1003 881 1331 1814 262 1803 781 1124 880 1277 613 3278 819 1278 251 1828 3182 125 Spaces Moved 11508 | 30 266 232 440 337 486 808 97 918 316 530 913 979 256 1482 487 775 83 726 1325 22 Core 17 | 14 . . . . . . . . . . . 2 1 . . . . . . . Treads 2048 | . . . . . . . . . . 205 913 930 . . . . . . . . Legs 8554 | 16 266 232 440 337 486 808 97 670 . . . 47 255 1482 487 775 83 726 1325 22 Wheels 889 | . . . . . . . . 248 316 325 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 186 182 166 155 229 93 93 93 136 136 136 136 180 142 180 180 Average Speed 166 | 87 188 190 181 190 197 190 185 173 229 181 93 97 139 177 155 153 180 183 188 183 Slowest Speed 1150 | 120 190 190 196 190 262 330 190 229 229 229 93 1150 1050 189 195 189 180 187 210 189 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 44 63 57 55 46 18 78 26 46 70 85 82 40 43 66 90 68 73 26 38 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 5 | . . 1 . . . . . . . . 3 . . . . . 1 . . . Known Exits Taken 12 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . . . . . . . 4 3 . 1 . 5 5 . 3 . . Spaces Dug 248 | . . . . . . 18 . 9 . 29 . 31 . 72 . 5 . 36 48 . Terrain Destroyed 1376 | . . . 48 40 37 18 191 10 . 95 . 234 65 97 17 74 . 112 196 142 Melee 45 | . . . . . . 18 . 9 . 7 . 11 . . . . . . . . Projectile 217 | . . . 1 . . . 2 1 . . . 3 2 79 1 9 . 45 74 . AOE 1114 | . . . 47 40 37 . 189 . . 88 . 220 63 18 16 65 . 67 122 142 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Total 14762 | 40 300 236 573 496 701 988 131 1071 354 630 942 1199 507 1999 538 851 185 1166 1786 69 Wait 1884 | . 3 2 19 85 72 61 5 62 12 39 4 87 242 375 38 43 102 388 240 5 Move 11490 | 29 265 231 439 336 485 808 96 917 315 529 912 978 255 1481 486 774 82 725 1325 22 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 140 | 5 11 1 28 4 14 13 . 17 1 2 11 7 . 7 1 6 . . 11 1 Fast Attach 31 | 2 2 . 2 5 10 3 1 . . . 1 3 . . . . . . 2 . Attach 52 | 4 1 . 9 3 . 10 2 4 . 2 3 4 2 . 1 . . . 3 4 Detach 17 | . . . . 1 . 3 . 2 . 1 . . 1 4 . . 1 1 2 1 Swap 168 | . 2 2 15 6 15 16 1 11 4 13 4 18 3 21 6 6 . 6 19 . Drop 153 | . 1 . 20 8 24 18 1 14 4 3 6 11 . 5 2 7 . 4 23 2 Fire 751 | . 15 . 41 47 81 37 25 31 18 28 . 76 4 106 4 15 . 42 147 34 Melee 61 | . . . . . . 19 . 13 . 13 1 15 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . . . . . . . . . . 14 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Discovered new exit (range 15) 606 | -10/Materials | Entered Mines 633 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 637 | -10/Mines | Found Prototype Device 638 | -10/Mines | Identified Exp. Sensor Array 660 | -10/Mines | Learned location of Zion (-7) 694 | -10/Mines | Learned Materials emergency access door positions 1036 | -10/Mines | Discovered new exit (range 8) 1051 | -10/Mines | Entered Materials 1051 | -9/Materials | Accompanied by 2 allies 1051 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1557 | -9/Materials | Build established: Scavenger-Mutant 1796 | -9/Materials | Discovered new exit (range 3) 1804 | -9/Materials | Discovered new exit (range 10) 1896 | -9/Materials | Identified exit to Mines 1896 | -9/Materials | Identified exit to Storage 2003 | -9/Materials | Build established: Mutant 2054 | -9/Materials | Entered Storage 2533 | -9/Storage | Discovered new exit (range 9) 2553 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2791 | -9/Storage | Repaired Imp. Aluminum Leg 2824 | -9/Storage | Repaired Spread Laser 2851 | -9/Storage | Build established: Commander-Mutant 2853 | -9/Storage | Discovered new exit (range 15) 2854 | -9/Storage | First assault squad dispatched 2935 | -9/Storage | Entered Materials 2935 | -8/Materials | Evolved 2 slots: Utility x2 3151 | -8/Materials | Build established: Mutant 4089 | -8/Materials | Destroyed 10 combat bots 4135 | -8/Materials | First assault squad dispatched 4253 | -8/Materials | Discovered new exit (range 5) 4266 | -8/Materials | Entered Factory 4266 | -7/Factory | Evolved 2 slots: Utility x2 4267 | -7/Factory | Found Scrap Engine 4569 | -7/Factory | Discovered new exit (range 12) 4593 | -7/Factory | Identified exit to Factory 5093 | -7/Factory | Identified exit to Lower Caves 5230 | -7/Factory | Cargo convoy interrupted 6080 | -7/Factory | Sucked down chute 6080 | -7/Factory | Entered Waste 6095 | -7/Waste | EMP discharged 6095 | -7/Waste | System corruption reached 10% 6101 | -7/Waste | Spotted C-40 Crusher 6110 | -7/Waste | Spotted C-40 Crusher 6116 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6119 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6120 | -7/Waste | Destroyed C-40 Crusher 6132 | -7/Waste | Destroyed C-40 Crusher 6180 | -7/Waste | Spotted C-40 Crusher 6185 | -7/Waste | Spotted C-40 Crusher 6195 | -7/Waste | EMP discharged 6195 | -7/Waste | Destroyed C-40 Crusher 6201 | -7/Waste | Destroyed C-40 Crusher 6205 | -7/Waste | Spotted C-40 Crusher 6205 | -7/Waste | Destroyed C-40 Crusher 6295 | -7/Waste | EMP discharged 6299 | -7/Waste | Discovered new exit (range 15) 6303 | -7/Waste | Spotted C-40 Crusher 6341 | -7/Waste | Identified exit to Factory 6342 | -7/Waste | Entered Factory 6701 | -7/Factory | Build established: Hacker-Construct 7061 | -7/Factory | Build established: Hacker-Mutant 7393 | -7/Factory | Build established: Construct 8145 | -7/Factory | Entered Lower Caves 8689 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8873 | -7/Lower Caves | Discovered new exit (range 5) 8924 | -7/Lower Caves | Identified exit to Lower Caves 8926 | -7/Lower Caves | Entered another Lower Caves area 8929 | -7/Lower Caves | Discovered exit to Factory (range 15) 9027 | -7/Lower Caves | Core integrity fell below 50% 9323 | -7/Lower Caves | Identified exit to Zion 9381 | -7/Lower Caves | Build established: Mutant 9503 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9668 | -7/Lower Caves | Spotted B-75 Beast 9700 | -7/Lower Caves | Destroyed B-75 Beast 10050 | -7/Lower Caves | Entered Zion 10078 | -7/Zion | System corruption cleaned by Quarantine Array 10145 | -7/Zion | Discovered new exit (range 14) 10148 | -7/Zion | Given A8's code to call for help 10162 | -7/Zion | Build established: Construct 10360 | -7/Zion | Learned Factory stockpile data 10401 | -7/Zion | Received a visual enhancement algorithm 10477 | -7/Zion | Learned Factory trap positions 10577 | -7/Zion | Given the Hacking Drone Bay 10583 | -7/Zion | Learned location of Warlord (-4) 10603 | -7/Zion | Learned Factory emergency access door positions 10631 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10667 | -7/Zion | Found Prototype Special Weapon 10669 | -7/Zion | Found Prototype Special Weapon 10671 | -7/Zion | Found Prototype Special Weapon 10672 | -7/Zion | Identified RU-N14's Throwing Claymores (x3) 10675 | -7/Zion | Found RU-N14's Throwing Claymores 10876 | -7/Zion | Found Prototype Device 10883 | -7/Zion | Identified Hacking Drone Bay 10901 | -7/Zion | Opened final containment barrier to the Deep Caves 10916 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10916 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10922 | -7/Zion | Discovered new exit (range 3) 10922 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10925 | -7/Zion | Identified exit to Deep Caves 10930 | -7/Zion | Entered Deep Caves 10930 | -7/Deep Caves | Accompanied by 2 allies 11099 | -7/Deep Caves | Z-Facility disabled 11126 | -7/Deep Caves | Attacked by Z-Imprinter 11131 | -7/Deep Caves | Allies destroyed Z-Imprinter 11337 | -7/Deep Caves | Found Prototype Protection 11381 | -7/Deep Caves | Identified Zio. Weapon Casing 11534 | -7/Deep Caves | Discovered new exit (range 6) 11626 | -7/Deep Caves | Found Zio. Weapon Casing 11837 | -7/Deep Caves | Spotted as-74588 11850 | -7/Deep Caves | Core integrity fell below 20% 11851 | -7/Deep Caves | Destroyed as-74588 11868 | -7/Deep Caves | Triggered Deep Caves wall 11868 | -7/Deep Caves | Found GOLEM Unit 11871 | -7/Deep Caves | Spotted AS-88313 11873 | -7/Deep Caves | Exposed GOLEM chamber 11876 | -7/Deep Caves | Destroyed AS-88313 11895 | -7/Deep Caves | Spotted AS-82524 11935 | -7/Deep Caves | Destroyed AS-82524 11968 | -7/Deep Caves | Destroyed 62 combat bots 12090 | -7/Deep Caves | Spotted as-96257 12091 | -7/Deep Caves | Found GOLEM Unit 12178 | -7/Deep Caves | Identified exit to Proximity Caves 12207 | -7/Deep Caves | Entered Proximity Caves 12608 | -6/Proximity Caves | Build established: Golem 12639 | -6/Proximity Caves | Learned Factory non-interactive machine intel 12817 | -6/Proximity Caves | Learned Factory stockpile data 12820 | -6/Proximity Caves | Entered Factory 12820 | -6/Factory | Evolved 2 slots: Utility x2 12821 | -6/Factory | Loaded intel: 110 trap records 12824 | -6/Factory | Loaded intel: 206 non-interactive machine locations 13733 | -6/Factory | Discovered new exit (range 12) 13906 | -6/Factory | Discovered new exit (range 6) 13934 | -6/Factory | Identified exit to Factory 14748 | -6/Factory | Garrison activated, responded to threat 14887 | -6/Factory | Discovered exit to Factory (range 3) 15586 | -6/Factory | Discovered exit to Factory (range 10) 16039 | -6/Factory | Fabricated L-41 Fighter (x3) 16053 | -6/Factory | Discovered new exit (range 13) 16080 | -6/Factory | Identified exit to Lower Caves 16098 | -6/Factory | Entered Lower Caves 16098 | -6/Lower Caves | Accompanied by 3 allies 16300 | -6/Lower Caves | Learned Factory trap positions 16711 | -6/Lower Caves | Discovered new exit (range 13) 16726 | -6/Lower Caves | Identified exit to Lower Caves 16917 | -6/Lower Caves | Entered another Lower Caves area 16917 | -6/Lower Caves | Accompanied by 2 allies 17177 | -6/Lower Caves | Discovered exit to Factory (range 10) 17805 | -6/Lower Caves | Learned Factory machine intel 17871 | -6/Lower Caves | Learned Factory emergency access door positions 18102 | -6/Lower Caves | Discovered new exit (range 14) 18142 | -6/Lower Caves | Identified exit to Data Miner 18195 | -6/Lower Caves | Entered Data Miner 18195 | -6/Data Miner | Discovered new exit (range 6) 18230 | -6/Data Miner | Met Data Miner 18264 | -6/Data Miner | Learned location of Section 7 (-2) 18264 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18289 | -6/Data Miner | Received God Mode back door access code from Data Miner 18334 | -6/Data Miner | Identified exit to Proximity Caves 18446 | -6/Data Miner | Entered Proximity Caves 18612 | -5/Proximity Caves | Learned Factory trap positions 19042 | -5/Proximity Caves | Escorted by Enhanced Grunt 19880 | -5/Proximity Caves | Discovered exit to Factory (range 8) 20274 | -5/Proximity Caves | Entered Factory 20274 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20275 | -5/Factory | Loaded intel: 123 trap records 20278 | -5/Factory | Loaded intel: 270 machine locations 21145 | -5/Factory | Discovered new exit (range 8) 21158 | -5/Factory | Identified exit to Upper Caves 22610 | -5/Factory | System corruption reached 10% 22812 | -5/Factory | Discovered new exit (range 12) 23242 | -5/Factory | Destroyed 9 combat bots 23316 | -5/Factory | First assault squad dispatched 23456 | -5/Factory | Sucked down chute 23456 | -5/Factory | Entered Waste 23471 | -5/Waste | EMP discharged 23477 | -5/Waste | Spotted C-40 Crusher 23495 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 23500 | -5/Waste | Destroyed C-40 Crusher 23522 | -5/Waste | Spotted C-40 Crusher 23524 | -5/Waste | Spotted C-40 Crusher 23537 | -5/Waste | Destroyed C-40 Crusher 23540 | -5/Waste | Destroyed C-40 Crusher 23543 | -5/Waste | Spotted C-40 Crusher 23545 | -5/Waste | Spotted C-40 Crusher 23556 | -5/Waste | Crushed by Compactor (1 part destroyed) 23559 | -5/Waste | Crushed by Compactor (1 part destroyed) 23562 | -5/Waste | Crushed by Compactor (1 part destroyed) 23571 | -5/Waste | EMP discharged 23571 | -5/Waste | Crushed by Compactor (1 part destroyed) 23581 | -5/Waste | Self-destructed Last Messages --------------- 23556_ Critical hit (Destroy). 23556_ Asb. Alloy Leg destroyed. 23557_ The unstable cave ceiling collapses. 23559_ UU7 T|J CSN/IOK5GJ%SC,7LCBTQIBANMTCFIS 23559_ Enh. Coil Gun crushed. 23560_ The unstable cave ceiling collapses. 23561_ ALERT: Foreign system detected. Charging EMP. 23562_ Power Sword crushed. 23563_ Asb. Flux Generator integration complete. 23563_ Slug penetrates C-40 Crusher. 23564_ GOLEM Unit beginning Asb. Alloy Leg integration. 23565_ Slug penetrates C-40 Crusher. 23568_ The unstable cave ceiling collapses. 23569_ Slug penetrates C-40 Crusher. 23571_ System corrupted (+5). 23571_ KE Penetrator crushed. 23571_ System corrupted: Shotgun Charged Tesla Construct/G failed to cycle. 23574_ Critical hit (Destroy). 23574_ Asb. Alloy Armor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????# #????????? ???????????????????? | | ??????????????# #???????? #?????????????????? | | ????????????### ########? #?????????????????? | | ???????????## /? #?????????????????? | | ??????????## ??? #?????????????????? | | ??????????# ??? #?????????????????? | | ??????????# ???? ###???????????????? | | ??????????## ## #????? #####???????????? | | ########### #????# # #???????????? | | # # # ######? # ??????????? | | # ## # # C?????????? | | # ### # # # # C?????????? | | # ! % ????????? | | # ????????? | | # @CC % ????????? | | # CC ????????? | | # ## ## CC # ????????? | | # # ### CC # # ?????????? | | # ! ## # ##? ## # ?????????? | | ############### #?### #??????????????? | | ??????????????# #???# ##??????????????? | | ????????????? #???## ??????????????? | | ????????????# #????## ?????????????? | | ????????????# #??????# ????????????? | | ????????????# #??????? ????????????? | | ????????????### #??????? ######????????????? | | ??????????????# #??????? #?????????????????? | | ??????????????# #??????? #?????????????????? | | ??????????????# ????????? ???????????????????? | | ??????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 45 Energy Capacity 1392 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- EM Shotgun | -9/Storage | Hacked Hvy. Rocket Launcher | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Beamcaster | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Exp. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedDrainedMatter Manual? 0 Play Time 04:12:00 Cumulative 929.7 hours Start 2022.09.18 @ 13:14:59 End 2022.09.18 @ 18:07:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 483 Rogue 483 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 87 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c1a3f294-d680-49db-acb3-17544a06aa9f