Cogmind - Beta 11 X8 --- EXPLORER MODE // 2021.10.21 @ 11:33:15 Player: jfk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (3752) 3752 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 9419 Bonus ------- High Alert Combat Kills 117 Aligned with FarCom 300 Cogmind --------- Core Integrity 477/850 Matter 300/300 Energy 360/360 System Corruption 18% Temperature Cool (-100) Movement Walking (105) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY (8) ------ Cryofiber Web Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating EM Shield > --- WEAPON (2) ------- Cooled Particle Cannon Heavy Plasma Cannon > --- INVENTORY (10) --- Improved Cooling System EM Shield Gatling Laser Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Cryofiber Web Cooling System Medium Storage Unit Advanced Visual Processing Unit Power Shielding Insulated Plating Focal Shield EM Shield > --- WEAPON ----------- Firepult > --- INVENTORY -------- Carbon-fiber Leg Hardened Medium Armor Plating EM Shield Long-range Tractor Beam Cooled Particle Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Tiamat Missile Launcher [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Power Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Launcher Tiamat Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 9 | . 1 . 2 . . . 2 2 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 1 . . . Utility 6 | . 1 . 2 . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 81 | 8 . 1 10 . 1 3 10 5 10 5 28 Power 13 | 1 . . 1 . . . 1 . 2 1 7 Engine 9 | 1 . . 1 . . . . . 1 . 6 Core 3 | . . . . . . . 1 . 1 . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 23 | 2 . 1 3 . . . 2 3 2 2 8 Treads . | . . . . . . . . . . . . Leg 23 | 2 . 1 3 . . . 2 3 2 2 8 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | 3 . . 3 . . . 3 1 5 . 7 Device 10 | . . . 1 . . . 1 . 2 . 6 Storage 1 | 1 . . . . . . . . . . . Processor 1 | . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 10 | 2 . . 1 . . . 2 1 3 . 1 Artifact . | . . . . . . . . . . . . Weapon 23 | 2 . . 3 . 1 3 4 1 1 2 6 Energy Gun 11 | 1 . . 3 . 1 2 3 1 . . . Energy Cannon 10 | . . . . . . 1 1 . 1 1 6 Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 2 . . 1 2 Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . 10 . Parts Lost 16 | . . . . . . . 5 2 1 . 8 Power 3 | . . . . . . . 1 . . . 2 Propulsion 3 | . . . . . . . 1 1 . . 1 Utility 6 | . . . . . . . 1 . 1 . 4 Weapon 4 | . . . . . . . 2 1 . . 1 Highest Loss Streak 5 | . . . . . . . 5 1 1 . 2 Average Slot Usage (%) 83 | . 87 87 99 100 100 97 71 68 86 92 66 Engine 7 | . 12 12 10 10 10 10 1 . 5 6 5 Leg 20 | . 25 25 19 20 20 20 20 24 25 25 16 Device 12 | . . . 10 10 10 10 12 14 18 25 19 Storage 8 | . 12 12 10 10 10 10 8 7 6 6 6 Processor 6 | . . . 9 10 10 10 8 7 6 6 6 Protection 12 | . 12 12 19 20 20 20 9 11 11 12 4 Energy Gun 8 | . 12 12 19 20 20 17 2 3 . . . Energy Cannon 2 | . . . . . . . 2 . 5 5 6 Ballistic Gun 2 | . 12 12 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 17 17 17 26 26 26 26 43 23 64 67 67 Greatest Support 75 | 20 20 27 30 30 30 30 43 67 74 74 75 Greatest Overweight (x) 2 | . . . 1 . . . 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 7 6 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 6 8 9 10 9 9 8 9 9 10 8 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 6 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 98% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 1042 | 257 24 31 83 . . . 59 . 55 . 533 Remotely 242 | . . . . . . . . . . . 242 Salvage Created 5273 | . 90 240 664 20 . . 171 . 887 1639 1562 Parts 145 | . 3 16 38 4 . . 8 . 13 7 56 Haulers Intercepted 4 | . 1 . 2 . . . . . . . 1 Recyclers Shooed 6 | . . . 4 . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 82 | . 1 9 16 2 . . 5 . 16 6 27 Guns 29 | . 1 9 16 2 . . 1 . . . . Cannons 13 | . . . . . . . 1 . 2 . 10 AOE 15 | . . . . . . . 1 . 6 . 8 Classes Destroyed 14 | . 2 1 5 . . . . . 2 1 3 Worker 7 | . . . 2 . . . 1 . 2 . 2 Builder 3 | . . . 1 . . . . . 2 . . Hauler 4 | . 1 . 2 . . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . . . . 1 Swarmer 21 | . . 5 4 2 . . 3 . 3 . 4 Grunt 30 | . 1 4 4 . . . 1 . 11 . 9 Brawler 1 | . . . 1 . . . . . . . . Duelist 2 | . . . 1 . . . . . 1 . . Sentry 15 | . . . 6 . . . 1 . . . 8 Specialist 2 | . . . . . . . . . . . 2 Hunter 2 | . . . . . . . . . 1 . 1 Programmer 3 | . . . . . . . . . . . 3 Compactor 6 | . . . . . . . . . . 6 . Best Kill Streak 8 | . 2 2 5 2 . . 4 . 8 3 5 Combat Bots Only 5 | . 1 2 4 2 . . 4 . 5 3 4 Max Kills in Single Turn 3 | . 1 1 2 1 . . 2 . 3 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . 2 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Damage Taken 3414 | . 18 166 212 11 . . 438 469 402 5 1693 Core 546 | . 18 16 21 6 . . 65 47 68 . 305 Absorbed by Shields 7 | . . . . . . . . . 7 . . Core Remaining (%) 92 | 100 . 86 . . . 93 88 93 . . . Volleys Fired 160 | . 4 23 37 2 . . 10 . 18 10 56 Largest 2 | . 2 2 2 2 . . 1 . 1 1 2 Hottest 250 | . 70 70 130 130 . . 250 . 250 250 250 Shots Fired 238 | . 8 46 71 4 . . 10 . 18 10 71 Gun 136 | . 8 46 71 4 . . 7 . . . . Cannon 102 | . . . . . . . 3 . 18 10 71 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 27 | . 4 23 . . . . . . . . . Thermal 204 | . 4 23 71 4 . . 3 . 18 10 71 Explosive . | . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . 7 . . . . Robot Hit Streak 24 | . 8 17 24 8 . . 4 . 16 23 17 Robot Miss Streak 4 | . . 2 4 4 . . 1 . 2 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 192 | . 8 32 62 4 . . 5 . 10 10 61 Core Hits 226 | . 4 18 84 5 . . 6 2 42 5 60 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 8 | . . 1 5 . . . 1 . . . 1 Burn 6 | . . 1 5 . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8315 | . 87 366 1073 32 . 2 303 67 2343 761 3281 Guns 1585 | . 87 348 1025 32 . . 93 . . . . Cannons 2243 | . . . . . . . 73 . 335 342 1493 Explosions 4306 | . . . . . . . 133 . 2006 419 1748 Melee . | . . . . . . . . . . . . Ramming 181 | . . 18 48 . . 2 4 67 2 . 40 Kinetic 157 | . 36 121 . . . . . . . . . Thermal 7884 | . 51 227 1025 32 . . 206 . 2341 761 3241 Explosive . | . . . . . . . . . . . . Electromagnetic 93 | . . . . . . . 93 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . 16 18 Average Corruption 14 | . . . . . . . . . . 3 16 Corruption Purged . | . . . . . . . . . . . . Effects 82 | . . . . . . . . . . 5 77 Message Errors 13 | . . . . . . . . . . 1 12 Matter Fused 22 | . . . . . . . . . . 4 18 Heat Flow Errors 7 | . . . . . . . . . . . 7 Energy Discharges 14 | . . . . . . . . . . . 14 Parts Rejected 6 | . . . . . . . . . . . 6 Data Loss (minor) 4 | . . . . . . . . . . . 4 Data Loss (major) 4 | . . . . . . . . . . . 4 Misfires 2 | . . . . . . . . . . . 2 Alerts 3 | . . . . . . . . . . . 3 Misdirections 6 | . . . . . . . . . . . 6 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 216 | . . . . . . . 20 . 145 . 51 Projectiles 20 | . . . . . . . 20 . . . . Explosions 196 | . . . . . . . . . 145 . 51 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . . . . . 1 . 40 5 106 Shots 11 | . . . . . . . 1 . 1 1 8 Rammed . | . . . . . . . . . . . . Targets Rammed 49 | . . 4 7 . . 1 2 26 1 . 8 Kicked 49 | . . 4 7 . . 1 2 26 1 . 8 Crushed . | . . . . . . . . . . . . Highest Temperature 680 | . 50 153 113 26 . . 298 2 386 680 550 Average Temperature 142 | . 24 60 39 12 . . 119 2 154 315 178 Received Heat Transfer 1953 | . . 138 123 . . . 117 558 222 . 795 Effects 18 | . . . . . . . . . 1 7 10 Energy Bleed 6 | . . . . . . . . . 1 2 3 Interference 3 | . . . . . . . . . . 3 . Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 3 | . . . . . . . . . . 2 1 Damage (minor) 2 | . . . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 26 | . . . . . . . 2 . 8 6 10 Combat Hostiles 25 | . . . . . . . 2 . 8 6 9 Parts Melted 112 | . . 2 2 . . . 3 . 31 28 46 Heat Transferred 26605 | . 148 740 1970 40 . . 1120 . 8570 3920 10097 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 643 | . 27 150 327 57 . . 163 58 643 85 503 Initial 85 | . . 7 41 7 . . . 53 16 85 45 Average 158 | . 6 61 106 42 . . 98 49 379 85 254 Maximum Alert Level 2 | . . . 1 . . . . . 2 . 2 Low Security (%) 70 | 100 100 100 92 100 . 100 100 100 14 100 34 Level 1 18 | . . . 7 . . . . . 27 . 46 Level 2 10 | . . . . . . . . . 58 . 18 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . . 1 5 . . . 1 2 5 . 8 Investigation 8 | . . 1 1 . . . . 1 1 . 4 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 10 | . . . 4 . . . 1 1 1 . 3 Assault 1 | . . . . . . . . . 1 . . Garrison 2 | . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 6 | . . . 4 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 146 | . 1 11 33 2 . . 8 11 27 6 47 Peak Tracking Total 10 | . 1 3 5 2 . . 6 10 6 4 6 Tactical Retreats 12 | . . 1 . . . . 2 . 7 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 10 | . 1 . 2 . . . . . 4 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 37 | . . . . . . . 3 . 13 . 21 Max in Single Turn 11 | . . . . . . . 2 . 9 . 11 Garrison Access 3 | . . . . . . . . . 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 14 | . 1 1 1 . 1 . . 1 3 . 6 Terminals 4 | . 1 . 1 . . . . 1 . . 1 Fabricators 4 | . . . . . . . . . 1 . 3 Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 2 Total Hacks 26 | . 1 1 2 . 1 . . 4 8 . 9 Successful 15 | . 1 1 . . 1 . . . 7 . 5 Failed 11 | . . . 2 . . . . 4 1 . 4 Catastrophic 2 | . . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 1 . 2 . 1 . . 4 . . 2 Terminals 9 | . 1 . 2 . . . . 4 . . 2 Fabricators 6 | . . . . . . . . . 2 . 4 Repair Stations 5 | . . . . . . . . . 5 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . 3 Terminal Hacks 3 | . 1 1 . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . 3 Network Status 4 | . . . . . . . . . 1 . 3 Repair Station Hacks 5 | . . . . . . . . . 5 . . Scan Component 3 | . . . . . . . . . 3 . . Repair 2 | . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . 2 Seal Access 3 | . . . . . . . . . 1 . 2 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . . . 1 . . . . 1 2 . 4 Full Trace Events 4 | . . . 1 . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . Time 64 | . . . . . . . . . 64 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 5344 | 74 174 634 1224 84 294 36 261 307 434 262 1560 Spaces Moved 3622 | 50 136 456 866 63 232 24 165 210 256 187 977 Core 5 | 5 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 3617 | 45 136 456 866 63 232 24 165 210 256 187 977 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 125 125 125 125 123 120 120 120 105 Average Speed 127 | 113 120 123 125 125 125 125 124 120 120 121 138 Slowest Speed 260 | 120 120 125 190 125 125 125 200 123 120 190 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 37 91 80 16 66 13 23 13 13 94 39 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 195 | . . . . . . . 14 . 44 . 137 Melee . | . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . 8 AOE 187 | . . . . . . . 14 . 44 . 129 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total 4103 | 64 139 486 936 64 237 30 212 256 364 210 1105 Wait 115 | . . . . . . . 17 15 64 5 14 Move 3612 | 49 135 455 865 62 231 23 164 209 256 186 977 Hop . | . . . . . . . . . . . . Pick Up 33 | 6 . 3 7 . 2 . 2 1 6 . 6 Fast Attach 45 | 7 . . 5 . . 2 4 2 5 3 17 Attach 25 | 1 . . 2 . . 1 6 2 3 . 10 Detach 10 | 1 . . 1 . . 1 4 . . 1 2 Swap 11 | . . 1 3 . 1 . . 1 2 2 1 Drop 38 | . . . 9 . 3 2 3 . 4 3 14 Fire 160 | . 4 23 37 2 . . 10 . 18 10 56 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 49 | . . 4 7 . . 1 2 26 1 . 8 Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 14) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Utility x1 95 | -10/Materials | Identified exit to Mines 174 | -10/Materials | Identified exit to Materials 174 | -10/Materials | Discovered exit to Materials (range 12) 249 | -10/Materials | Entered Mines 260 | -10/Mines | Met a Derelict bent on vengeance 299 | -10/Mines | Discovered exit to Materials (range 9) 301 | -10/Mines | Build established: Hacker-Mutant 395 | -10/Mines | Discovered exit to Materials (range 8) 399 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 491 | -10/Mines | Met a Derelict shopkeep closing up shop 548 | -10/Mines | Found a hidden stash of uninstalled traps 718 | -10/Mines | Learned 2 Materials zone layouts 735 | -10/Mines | Learned 2 Materials zone layouts 883 | -10/Mines | Entered Materials 883 | -9/Materials | Evolved 2 slots: Utility x2 1043 | -9/Materials | Identified exit to Materials 1043 | -9/Materials | Discovered exit to Materials (range 17) 1492 | -9/Materials | Discovered exit to Materials (range 11) 1714 | -9/Materials | Discovered exit to Materials (range 3) 2093 | -9/Materials | Identified exit to Mines 2093 | -9/Materials | Discovered exit to Mines (range 7) 2107 | -9/Materials | Entered Mines 2181 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2186 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2186 | -9/Mines | Identified exit to Exiles 2186 | -9/Mines | Discovered exit to Exiles (range 5) 2191 | -9/Mines | Entered Exiles 2208 | -9/Exiles | Identified exit to Mines 2208 | -9/Exiles | Discovered exit to Mines (range 17) 2223 | -9/Exiles | Met 8R-AWN 2244 | -9/Exiles | Met EX-HEX 2280 | -9/Exiles | Met EX-BIN 2295 | -9/Exiles | Aligned with FarCom system 2296 | -9/Exiles | Given EX-Vault access code 2330 | -9/Exiles | Opened EX-Vault 2343 | -9/Exiles | Found Firepult 2347 | -9/Exiles | Found Chronowheel 2373 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2406 | -9/Exiles | Met EX-DEC 2473 | -9/Exiles | Discovered exit to Mines (range 12) 2485 | -9/Exiles | Stole two prototypes: Firepult, Chronowheel 2485 | -9/Exiles | Entered Mines 2508 | -8/Mines | Discovered exit to Materials (range 10) 2521 | -8/Mines | Entered Materials 2521 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2598 | -8/Materials | Lost 5 parts (1p1n1u2w) 2778 | -8/Materials | Identified exit to Factory 2778 | -8/Materials | Discovered exit to Factory (range 5) 2782 | -8/Materials | Entered Factory 2782 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2784 | -7/Factory | FarCom data flow suspended 3072 | -7/Factory | Identified exit to Factory 3072 | -7/Factory | Discovered exit to Factory (range 12) 3089 | -7/Factory | Entered another Factory area 3089 | -6/Factory | Evolved 2 slots: Utility x2 3196 | -6/Factory | Garrison activated, responded to threat 3284 | -6/Factory | Repaired Insulated Plating 3312 | -6/Factory | Repaired Power Shielding 3439 | -6/Factory | First assault squad dispatched 3523 | -6/Factory | Sucked down chute 3523 | -6/Factory | Entered Waste 3534 | -6/Waste | Spotted C-40 Crusher 3538 | -6/Waste | EMP discharged 3538 | -6/Waste | Spotted C-40 Crusher 3545 | -6/Waste | Spotted C-40 Crusher 3547 | -6/Waste | Spotted C-40 Crusher 3565 | -6/Waste | Destroyed C-40 Crusher 3566 | -6/Waste | Destroyed C-40 Crusher 3572 | -6/Waste | Destroyed C-40 Crusher 3594 | -6/Waste | Destroyed C-40 Crusher 3610 | -6/Waste | Spotted C-40 Crusher 3619 | -6/Waste | Spotted C-40 Crusher 3625 | -6/Waste | Destroyed C-40 Crusher 3634 | -6/Waste | Destroyed C-40 Crusher 3638 | -6/Waste | EMP discharged 3738 | -6/Waste | EMP discharged 3765 | -6/Waste | Identified exit to Factory 3765 | -6/Waste | Discovered exit to Factory (range 10) 3777 | -6/Waste | System corruption reached 10% 3785 | -6/Waste | Entered Factory 5345 | -6/Factory | Self-destructed Last Messages --------------- 05278_ Acquired Imp. VSS Leg. 05280_ Acquired 10 matter. 05285_ System corrupted: Matter fused (-9). 05285_ Acquired Imp. Cooling System. 05293_ R-10 Processor collects Imp. Light Armor Plating. 05297_ R-10 Processor collects Flak Gun. 05302_ System corrupted: Focal Shield rejected. 05302_ K-01 Serf destroyed. 05307_ U-05 Engineer builds a Wall. 05309_ Y-54 Guardian heat damages Flak Gun. 05312_ Y-54 Guardian critical meltdown. 05312_ Imp. Heat Sink melted. 05312_ Gatling Laser melted. 05312_ Imp. Deuterium Engine melted. 05317_ I1 5TVTKFSIOUG4,|OSYASE=3N 05317_ Imp. Heat Sink melted. 05317_ Y-54 Guardian destroyed. 05321_ U-05 Engineer builds a Wall. 05321_ Acquired 59 matter. 05336_ K-01 Serf collects debris. 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