Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.24 @ 15:07:00 Player: S1rlancerlott Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (60) 300 Value Destroyed (2311) 2311 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 8749 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 0/1300 Matter 6/300 Energy 94/100 System Corruption 22% Temperature Cool (1) Movement Flying (40) Location -3/Armory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter Impulse Thruster Array > --- UTILITY (9) ------ Component Analysis Suite Improved Component Analysis Suite > --- WEAPON (4) ------- Phase Gun Tactical Quantum Warhead > --- INVENTORY (4) ---- Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System > --- UTILITY ---------- Power Amplifier Medium Storage Unit Compact Battery Advanced Signal Interpreter Makeshift Terrain Scan Processor Focal Shield Force Field Component Analysis Suite Improved Component Analysis Suite > --- WEAPON ----------- Gamma Rifle Railgun Tactical Quantum Warhead Powered Hammer > --- INVENTORY -------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Phase Gun KE Penetrator Heavy Gauss Cannon Tactical Quantum Warhead Advanced Remote Datajack [Rating: 133] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Tactical Quantum Warhead Special Weapon Advanced Remote Datajack Impact Weapon Mace Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Arm Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . 2 . Power 3 | . . 1 . . . . . . . . 2 . Propulsion 2 | . . . . 1 . . 1 . . . . . Utility 7 | . . 1 . . 2 1 1 2 . . . . Weapon 2 | . . . . 1 . 1 . . . . . . Parts Attached 157 | 4 4 6 32 3 7 9 20 16 11 . 17 28 Power 24 | . 1 2 7 . 1 . 2 2 2 . 3 4 Engine 12 | . 1 2 7 . . . 1 1 . . . . Core 4 | . . . . . 1 . 1 . 2 . . . Reactor 8 | . . . . . . . . 1 . . 3 4 Propulsion 38 | 1 1 . 13 . 1 3 4 3 . . 4 8 Treads 5 | . . . 3 . . 2 . . . . . . Leg 15 | 1 1 . 10 . 1 1 1 . . . . . Wheel . | . . . . . . . . . . . . . Hover 17 | . . . . . . . 3 3 . . 4 7 Flight 1 | . . . . . . . . . . . . 1 Utility 42 | 1 2 3 4 . 2 1 6 5 4 . 5 9 Device 18 | . 1 1 1 . 1 1 2 3 . . 3 5 Storage 10 | 1 . 1 1 . . . 1 . 3 . 2 1 Processor 7 | . . 1 2 . 1 . 1 1 1 . . . Hackware 1 | . . . . . . . . 1 . . . . Protection 6 | . 1 . . . . . 2 . . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 53 | 2 . 1 8 3 3 5 8 6 5 . 5 7 Energy Gun 16 | 1 . . 4 1 1 1 3 1 1 . 1 2 Energy Cannon 8 | . . . 2 . 1 1 1 3 . . . . Ballistic Gun 10 | 1 . 1 2 . 1 . 2 . . . 2 1 Ballistic Cannon 9 | . . . . 1 . 2 2 1 2 . 1 . Launcher 2 | . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . . 2 Impact Weapon 2 | . . . . . . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 1 . 1 . 1 1 . . . Unidentified Prototypes 9 | . . . 1 . . 2 2 1 . . 2 1 Parts Lost 68 | . 1 . 4 . 2 1 2 25 . 5 8 20 Power 10 | . . . 1 . . . 1 4 . 1 1 2 Propulsion 11 | . . . 1 . . 1 1 3 . . 2 3 Utility 26 | . 1 . 1 . . . . 10 . 2 1 11 Weapon 21 | . . . 1 . 2 . . 8 . 2 4 4 Highest Loss Streak 20 | . 1 . 2 . 2 1 1 20 . 5 4 12 Average Slot Usage (%) 82 | . 98 89 98 90 94 99 94 62 41 48 63 70 Engine 10 | . 14 22 21 18 13 6 5 3 . . . . Core 1 | . . . . . 1 6 4 3 5 5 . . Reactor 1 | . . . . . . . . . . . 4 11 Leg 11 | . 28 22 21 18 18 17 7 . . . . . Hover 6 | . . . . . . . 10 13 10 10 14 13 Device 7 | . 12 8 7 . 7 13 10 8 . . 7 15 Storage 5 | . 2 . 5 9 7 6 5 2 . 10 8 7 Processor 14 | . . 3 18 18 23 20 19 14 7 10 9 6 Protection 1 | . 11 11 1 . . . 3 . . . . 1 Energy Gun 5 | . 14 8 5 9 6 6 4 4 3 1 3 1 Energy Cannon 2 | . . . 2 9 5 3 4 1 . . . . Ballistic Gun 6 | . 14 13 13 . 1 6 4 . . . 3 2 Ballistic Cannon 3 | . . . . . 7 8 6 5 3 5 4 . Impact Weapon 1 | . . . . . . . . . 4 5 4 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 107 | 7 11 19 33 37 38 43 62 65 42 42 75 107 Greatest Support 81 | 10 20 20 46 20 30 40 57 75 34 34 81 81 Greatest Overweight (x) 7 | . . . 1 1 1 2 3 4 2 1 2 7 Average Overweight (x) . | . . . . 1 1 1 . . . . 1 . Largest Inventory Capacity 8 | 6 6 8 8 8 8 8 8 8 4 4 8 8 Average Capacity 6 | 5 4 4 5 8 8 8 8 6 4 4 4 7 Most Carried 8 | 5 4 4 8 8 8 8 8 8 4 2 3 8 Average Carried 4 | 3 3 3 4 7 6 6 7 5 2 2 1 4 Final Capacity 8 | 6 4 4 8 8 8 8 8 4 4 4 8 4 Final Carried 8 | 5 4 3 6 8 8 7 8 4 2 2 3 1 Class Distribution -------------------- 30% | Mutant 17% | Scavenger-Skirmisher 17% | Scavenger-Mutant 11% | Skirmisher 6% | Scavenger-Gunner 4% | Generator-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Arm Matter Collected 2121 | 240 52 77 663 10 30 210 258 108 176 . 195 102 Remotely 52 | . 52 . . . . . . . . . . . Salvage Created 2575 | . 92 108 1223 . 81 97 255 202 . . 361 156 Parts 134 | . 4 6 79 . 8 4 6 16 . . 7 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Arm Combat Hostiles Destroyed 53 | . 2 2 32 . 4 2 2 5 . . 1 3 Melee 1 | . . . . . . . . 1 . . . . Guns 35 | . 2 2 28 . 1 1 . 1 . . . . Cannons 14 | . . . 4 . 3 1 2 3 . . 1 . AOE 2 | . . . . . . . . . . . . 2 Classes Destroyed 9 | . 1 1 3 . . . 2 1 . . . 1 Builder 1 | . . . . . . . . 1 . . . . Recycler 3 | . . . . . . . 1 . . . 2 . Watcher 3 | . . . 2 . . . 1 . . . . . Swarmer 12 | . . . 6 . 3 . . 3 . . . . Grunt 19 | . 2 . 15 . 1 . . 1 . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 17 | . . 2 10 . . 2 1 1 . . . 1 Specialist 2 | . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . 1 . . . 1 . Best Kill Streak 6 | . 2 2 5 . 3 2 1 6 . . 1 2 Combat Bots Only 5 | . 2 2 5 . 3 2 1 5 . . 1 2 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Arm Damage Taken 10793 | . 55 112 1349 37 324 133 744 2715 32 326 968 3998 Core 2925 | . . 33 256 . 56 22 138 976 18 123 75 1228 Absorbed by Shields 547 | . . . . . . . . . . . . 547 Core Remaining (%) 75 | 100 100 . 27 100 92 97 86 . . 2 . . Volleys Fired 168 | . 6 6 80 . 11 5 24 19 . . 8 9 Largest 4 | . 2 2 2 . 3 4 4 3 . . 3 2 Hottest 236 | . 60 60 91 . 135 177 236 224 . . 171 108 Shots Fired 330 | . 12 12 155 . 26 19 45 30 . . 17 14 Gun 215 | . 12 12 141 . 5 9 9 3 . . 13 11 Cannon 112 | . . . 14 . 21 10 36 27 . . 4 . Launcher 2 | . . . . . . . . . . . . 2 Special 1 | . . . . . . . . . . . . 1 Kinetic 185 | . 6 8 106 . 11 10 16 11 . . 12 5 Thermal 124 | . 6 4 49 . 15 9 29 12 . . . . Explosive 2 | . . . . . . . . . . . . 2 Electromagnetic 18 | . . . . . . . . 7 . . 5 6 Robot Hit Streak 25 | . 9 12 25 . 9 12 9 8 . . 10 13 Robot Miss Streak 3 | . 1 1 2 . 2 3 2 2 . . 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 293 | . 11 10 124 1 23 18 33 22 . . 30 21 Core Hits 140 | . 6 4 57 . 15 9 15 17 . . 7 10 Critical Hits 7 | . . . 2 . . . . 2 . . 2 1 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 6 | . . . 2 . . . . 1 . . 2 1 Melee Attacks 28 | . . . . 1 . . . . . . 16 11 Impact 27 | . . . . . . . . . . . 16 11 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 1 . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5840 | . 123 119 2150 . 228 408 680 507 . . 800 825 Guns 2847 | . 123 119 1791 . 43 173 43 85 . . 263 207 Cannons 1811 | . . . 344 . 185 235 601 390 . . 56 . Explosions 318 | . . . . . . . . . . . . 318 Melee 769 | . . . . . . . . . . . 481 288 Ramming 95 | . . . 15 . . . 36 32 . . . 12 Kinetic 2664 | . 60 88 1384 . 150 260 215 181 . . 208 118 Thermal 1750 | . 63 31 751 . 78 148 429 250 . . . . Explosive 318 | . . . . . . . . . . . . 318 Electromagnetic 244 | . . . . . . . . 44 . . 111 89 Impact 769 | . . . . . . . . . . . 481 288 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . 1 2 . . . 3 4 4 4 7 22 Average Corruption 4 | . . 1 1 . . . 2 3 4 4 6 12 Corruption Purged . | . . . . . . . . . . . . . Effects 77 | . . . 8 . . . 7 6 9 . 21 26 Message Errors 26 | . . . 3 . . . 2 1 3 . 9 8 Matter Fused 6 | . . . . . . . 3 1 . . 2 . Heat Flow Errors 10 | . . . 1 . . . 1 3 . . 1 4 Energy Discharges 6 | . . . 2 . . . . 1 1 . 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . 1 . . . . . 5 . . 4 Data Loss (major) 3 | . . . . . . . . . . . 2 1 Misdirections 4 | . . . . . . . . . . . . 4 Targeting Errors 9 | . . . . . . . 1 . . . 5 3 Weapon Failures 2 | . . . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 91 | . . . . . 4 . 52 . . . 35 . Projectiles 24 | . . . . . 4 . 20 . . . . . Explosions . | . . . . . . . . . . . . . Melee 67 | . . . . . . . 32 . . . 35 . Knockbacks 20 | . . . . . 5 . 5 4 . . 5 1 Impact 5 | . . . . . . . . . . . 4 1 Kinetic 15 | . . . . . 5 . 5 4 . . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . 6 . . . 18 15 . . . 6 Shots . | . . . . . . . . . . . . . Rammed 8 | . . . 3 . . . 1 2 . . . 2 Targets Rammed 11 | . . . 6 . . . 1 2 . . . 2 Kicked 3 | . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 847 | . 63 72 388 . 295 333 574 847 . 4 153 658 Average Temperature 157 | . 27 32 56 . 111 174 195 351 . 4 54 258 Received Heat Transfer 2054 | . 39 48 669 27 63 60 84 210 12 69 108 665 Effects 51 | . . . 2 . 1 1 7 26 . . . 14 Shutdowns 14 | . . . 1 . . . 2 6 . . . 5 Energy Bleed 6 | . . . . . 1 . 1 1 . . . 3 Interference 7 | . . . . . . 1 . 5 . . . 1 Matter Decay 6 | . . . . . . . . 5 . . . 1 Short Circuit 4 | . . . 1 . . . . 2 . . . 1 Damage (minor) 3 | . . . . . . . 1 2 . . . . Damage (major) 9 | . . . . . . . 3 4 . . . 2 Damage (core) 2 | . . . . . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . 2 . . . 3 . Impact Corruptions 4 | . . . . . . . 2 . . . 2 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . 3 . . . 1 . . . . . Heat Transferred 3023 | . 150 75 1573 . 161 261 592 211 . . . . Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Arm Peak Influence 565 | . 65 139 565 146 152 129 187 186 . . 40 328 Average Influence 139 | . 40 57 319 131 91 77 63 64 . . 25 122 Maximum Alert Level 2 | . . . 2 . . . . . . . . 1 Low Security (%) 73 | 100 100 100 12 100 100 100 100 100 . . 100 66 Level 1 22 | . . . 72 . . . . . . . . 33 Level 2 4 | . . . 15 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . . 4 . 1 1 3 . . 1 1 1 Investigation 2 | . . . 2 . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 4 | . . . . . 1 . 2 . . . . 1 Assault 2 | . . . . . . . . . . 1 1 . Garrison 3 | . . . 2 . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Arm Distress Signals 3 | . . . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 169 | . 5 7 43 3 7 2 20 18 1 17 4 42 Peak Tracking Total 26 | . 3 3 7 4 3 3 9 10 1 16 2 26 Tactical Retreats 16 | . . . 1 . 2 1 2 3 . 1 1 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Arm Traps Triggered 12 | . . 1 6 . . . 3 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 4 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Arm Machines Disabled 7 | . . . . . 1 . 2 1 . . . 3 Max in Single Turn 2 | . . . . . 1 . 1 1 . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Arm Machines Accessed 11 | . . 2 5 1 . . 2 . . . . 1 Terminals 10 | . . 2 4 1 . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 23 | . . 4 11 2 . . 4 . . . . 2 Successful 19 | . . 4 9 2 . . 3 . . . . 1 Failed 4 | . . . 2 . . . 1 . . . . 1 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 22 | . . 4 10 2 . . 4 . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 18 | . . 4 8 2 . . 3 . . . . 1 Record 11 | . . 4 4 . . . 3 . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . Open Door 3 | . . . 3 . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . 1 2 . . . 2 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Arm Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Arm Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Arm Turns Passed 5164 | 56 119 261 1264 294 275 273 739 458 461 34 501 429 Spaces Moved 3737 | 44 78 189 681 189 150 155 611 489 438 50 333 330 Core 146 | 13 . . . . . . . 107 25 . . 1 Treads 22 | . . . 5 . . 17 . . . . . . Legs 1604 | 31 78 189 676 189 150 138 153 . . . . . Wheels . | . . . . . . . . . . . . . Hover 1937 | . . . . . . . 458 382 413 50 333 301 Flight 28 | . . . . . . . . . . . . 28 Fastest Speed 40 | 50 120 120 120 150 150 150 42 42 50 66 50 40 Average Speed 112 | 99 120 120 134 150 150 153 102 73 99 68 120 92 Slowest Speed 400 | 120 120 120 160 150 150 200 210 250 150 106 150 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 23 22 88 25 7 4 20 15 72 13 11 42 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 126 | . . . 3 . 8 1 5 5 . . . 104 Melee . | . . . . . . . . . . . . . Projectile 22 | . . . 3 . 8 1 5 5 . . . . AOE 104 | . . . . . . . . . . . . 104 Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Arm Total 4368 | 56 91 213 871 199 178 177 693 562 463 49 391 425 Wait 46 | . . . 18 . . . . 16 1 . . 11 Move 3725 | 43 77 188 680 188 149 154 610 488 437 49 332 330 Hop . | . . . . . . . . . . . . . Pick Up 160 | 9 3 7 32 5 8 5 24 15 11 . 17 24 Fast Attach . | . . . . . . . . . . . . . Attach 99 | 4 3 5 6 1 5 3 10 14 10 . 15 23 Detach 1 | . . 1 . . . . . . . . . . Swap 59 | . 1 1 26 2 2 6 10 3 1 . 2 5 Drop 71 | . 1 5 23 2 3 4 14 5 3 . 1 10 Fire 168 | . 6 6 80 . 11 5 24 19 . . 8 9 Melee 28 | . . . . 1 . . . . . . 16 11 Ram 5 | . . . . . . . 1 2 . . . 2 Kick 6 | . . . 6 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Armory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 176 | -10/Materials | Entered another Materials area 176 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 305 | -9/Materials | Build established: Mutant 419 | -9/Materials | Discovered new exit (range 16) 437 | -9/Materials | Entered Storage 799 | -9/Storage | Discovered new exit (range 12) 1004 | -9/Storage | Build established: Scavenger-Skirmisher 1160 | -9/Storage | Learned location of Armory (-3) 1298 | -9/Storage | Core integrity fell below 50% 1417 | -9/Storage | Build established: Scavenger-Mutant 1518 | -9/Storage | Garrison activated, responded to threat 1675 | -9/Storage | Discovered new exit (range 18) 1701 | -9/Storage | Entered Materials 1701 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1983 | -8/Materials | Discovered new exit (range 5) 1995 | -8/Materials | Entered Factory 1995 | -7/Factory | Evolved 2 slots: Utility x2 2249 | -7/Factory | Discovered new exit (range 5) 2270 | -7/Factory | Entered another Factory area 2270 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2468 | -6/Factory | Discovered new exit (range 14) 2543 | -6/Factory | Entered another Factory area 2543 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2848 | -5/Factory | Build established: Skirmisher 3133 | -5/Factory | Garrison activated, responded to threat 3183 | -5/Factory | Spotted B-75 Beast 3273 | -5/Factory | Discovered new exit (range 12) 3282 | -5/Factory | Entered another Factory area 3282 | -4/Factory | Evolved 2 slots: Utility x2 3559 | -4/Factory | Core integrity fell below 50% 3622 | -4/Factory | Lost 20 parts (2p3n8u7w) 3664 | -4/Factory | Core integrity fell below 20% 3693 | -4/Factory | Lost 4 parts (2p1u1w) 3729 | -4/Factory | Discovered new exit (range 8) 3740 | -4/Factory | Entered Upper Caves 3818 | -4/Upper Caves | Build established: Mutant 4175 | -4/Upper Caves | Discovered new exit (range 15) 4201 | -4/Upper Caves | Entered another Upper Caves area 4203 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4210 | -4/Upper Caves | Discovered new exit (range 13) 4235 | -4/Upper Caves | Entered Research 4235 | -3/Research | Evolved 2 slots: Power x2 4254 | -3/Research | Lost 5 parts (1p2u2w) 4299 | -3/Research | Lost 3 parts (1p1n1w) 4553 | -3/Research | Spotted B-86 Titan 4713 | -3/Research | Discovered new exit (range 15) 4723 | -3/Research | Identified exit to Armory 4736 | -3/Research | Entered Armory 4761 | -3/Armory | Lost 4 parts (1n1u2w) 4845 | -3/Armory | Found Prototype Launcher 4847 | -3/Armory | Identified Tactical Quantum Warhead 4848 | -3/Armory | Found Tactical Quantum Warhead 4937 | -3/Armory | System corruption reached 10% 5049 | -3/Armory | Found Imp. Powered Armor 5052 | -3/Armory | Found Imp. Powered Armor 5056 | -3/Armory | Found Imp. Powered Armor 5064 | -3/Armory | Lost 3 parts (1p1n1w) 5112 | -3/Armory | Core integrity fell below 50% 5122 | -3/Armory | Core integrity fell below 20% 5165 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Imp. Antigrav System destroyed. Acquired Com. Particle Reactor. Penetrated by Slug. Slug penetrates Wall. Med. Storage Unit destroyed. Penetrated by Slug. Adv. Signal Interpreter destroyed. Slug penetrates Wall. Com. Battery destroyed. System corrupted: Heat flow error (+113). Penetrated by Slug. System corrupted: Heat flow error (+121). Acquired Impulse Thruster Array. Flying robots can pass through spaces occupied by others, even hostile robots. Com. Particle Reactor destroyed. NPWQY5ETUE%FZW FE BDXANS S-43 Plague destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????# # # ########????????#?????????? | | ?????# # === ## ##?????????????????????????? | | ?????# # === ## #??????????????????????????? | | ?????# # === ## #??????????????????????????? | | ?????# # ## #??????????????????????????? | | ?????# ####/######### #??????????????????????????? | | ?????# #??# #??######/#######????????????????????? | | ?????# #??# #??# #????????????????????? | | ?????# #??# #??# #????????????????????? | | ?????# #??# #??# #????????????????????? | | ?????# #??# #??# #????????????????????? | | ?????# #??# #??# #????????????????????? | | ?##### ####/#### #????????????????????? | | ?# = ## #????????????????????? | | ?# ! ## #????????????????????? | | ?# ## """"""" #????????????????????? | | ## ! ## """"""" #??########??????????? | | + """ ## #?? #??????????? | | # """ ## #? #??????????? | | # | """ #######++####g# ]]] #??????????? | | # """ #?????# gg# ]]] +??????????? | | # """ #?????# g ]]] #??????????? | | / """ #?????+ # #??????????? | | # """?#?????# #??? ???????????? | | # #?????# #??????? ???????????? | | ##############?????# =!@ #????????????????????? | | #????????????# =!! #????????????????????? | | #????????????# =! e#????????????????????? | | #????????????# #????????????????????? | | #????????????# #????????????????????? | | #????????????# "" ????????????????????? | | [[ #????????????#""" x???????????????????? | | [ #????????????#"F ???????????????????? | | #?????????????""" [%= ??????????????????? | | #??????????????"" s= ?????????????????? | | [%* + ????????? s ?????????????????? | | ![! + / ????? x ????????????????? | | ######+## # # ??????### ????????????????? | | ??????? ####?? #?????????? s ????????????????? | | ????????#????????????????? ???????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 69 Energy Capacity 1275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 12 Power Amplification 20 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 4 Kinecelleration 40 Overload Regulation 40 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Dangerous Findings Hunted Leap Before You Look Librarian Made in Tau Ceti IV Omniscient Cartographer Oops Respectable Loadout Serviceable Loadout System Compromised Tourist Troublemaker Challenges ------------ None Game ------ Seed WeightDecoderCloak Manual? 0 Play Time 01:43:42 Cumulative 10.2 hours Start 2020.05.24 @ 13:08:31 End 2020.05.24 @ 15:07:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 10 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7536fba5-f49f-4fbc-a40f-357fd1fc5fe2