Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 22:00:42 Player: WetterLettuce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1583) 1583 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 4383 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 550/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Field Laser Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Aluminum Leg Improved Signal Interpreter Beam Rifle Improved Datajack Mining Laser [Rating: 33] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Special Weapon Enhanced Flamer Impact Weapon Flail Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . . 1 1 2 Weapon 1 | . . . 1 . . Parts Attached 53 | 6 . 3 9 27 8 Power 10 | 1 . 1 1 5 2 Engine 6 | 1 . 1 1 3 . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 14 | 2 . . 2 9 1 Treads . | . . . . . . Leg 14 | 2 . . 2 9 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 . 1 3 5 3 Device 6 | . . . 1 3 2 Storage 1 | 1 . . . . . Processor 5 | . . 1 2 2 . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 . 1 3 8 2 Energy Gun 6 | . . . 2 3 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . 1 3 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 3 | . . 1 . 1 1 Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . . 1 1 9 16 Power 6 | . . 1 . 2 3 Propulsion 6 | . . . . 2 4 Utility 6 | . . . . 2 4 Weapon 9 | . . . 1 3 5 Highest Loss Streak 7 | . . 1 1 6 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 85 85 93 95 83 Engine 8 | . 14 13 11 7 4 Leg 24 | . 28 28 22 26 19 Device 8 | . . . 7 12 11 Storage 9 | . 14 14 11 9 5 Processor 10 | . . 1 13 13 10 Hackware 1 | . . . . . 7 Energy Gun 9 | . . . 7 13 13 Ballistic Gun 11 | . 28 17 16 8 4 Special Weapon 3 | . . 10 4 2 . Peak Build Rating 33 | 6 6 9 13 27 33 Average Rating 17 | 5 6 7 10 21 27 On Entrance 10 | . 6 6 9 13 27 Naked Turns . | . . . . . . Heaviest Build 22 | 12 12 13 18 22 21 Greatest Support 37 | 20 20 20 23 37 37 Greatest Overweight (x) 3 | 1 . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 2 2 8 8 8 7 Average Carried 6 | 1 2 6 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 2 8 8 8 2 Class Distribution -------------------- 40% | Scavenger-Gunner 35% | Mutant 16% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 878 | 229 . 88 51 427 83 Remotely . | . . . . . . Salvage Created 1662 | . . 126 182 775 579 Parts 80 | . . 6 11 30 33 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 39 | . . 5 6 16 12 Guns 37 | . . 4 6 15 12 Cannons 1 | . . 1 . . . Classes Destroyed 6 | . . 2 2 . 2 Worker 2 | . . . 1 . 1 Recycler 1 | . . . . . 1 Swarmer 9 | . . 3 3 . 3 Grunt 25 | . . 2 2 14 7 Sentry 4 | . . . 1 2 1 Programmer 1 | . . . . . 1 Best Kill Streak 7 | . . 3 6 3 7 Combat Bots Only 6 | . . 3 5 3 6 Max Kills in Single Turn 2 | . . 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 315 | . 3 42 26 116 128 Missed 101 | . 2 9 8 32 50 Damage Taken 2893 | . 11 347 193 1314 1028 Core 360 | . 11 50 35 114 150 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 75 91 79 . Volleys Fired 132 | . . 18 19 60 35 Largest 3 | . . 2 3 3 3 Hottest 163 | . . 100 150 163 149 Shots Fired 313 | . . 36 50 149 78 Gun 299 | . . 29 47 145 78 Cannon . | . . . . . . Launcher . | . . . . . . Special 14 | . . 7 3 4 . Kinetic 145 | . . 29 32 68 16 Thermal 168 | . . 7 18 81 62 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . . 5 6 20 13 Robot Miss Streak 6 | . . 2 4 6 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 2 1 3 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 229 | . . 24 27 118 60 Core Hits 93 | . . 11 10 42 30 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 14 | . . 2 2 7 3 Burn 12 | . . 1 2 6 3 Destroy 2 | . . 1 . 1 . Melee Attacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3199 | . . 210 270 1691 1028 Guns 3076 | . . 164 250 1667 995 Cannons . | . . . . . . Explosions 33 | . . . . . 33 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1050 | . . 164 111 604 171 Thermal 2116 | . . 46 159 1087 824 Explosive . | . . . . . . Electromagnetic 33 | . . . . . 33 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 386 | . . 145 386 298 215 Average Temperature 93 | . . 52 156 80 70 Received Heat Transfer 1380 | . 6 132 63 801 378 Effects 3 | . . . 3 . . Energy Bleed 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 14 | . . 1 5 5 3 Heat Transferred 6240 | . . 480 715 2936 2109 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 444 | . . 125 202 233 444 Initial 48 | . . . 48 . 25 Average 120 | . . 105 102 96 244 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 81 | 100 100 100 71 92 47 Level 1 14 | . . . 28 7 32 Level 2 3 | . . . . . 20 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . 2 5 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . . 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 2 5 8 30 23 Peak Tracking Total 8 | . 2 3 3 6 8 Tactical Retreats 5 | . . . . 3 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . . . 3 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 14 | . . . 5 5 4 Terminals 8 | . . . 4 3 1 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 4 | . . . 1 2 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . . . 13 14 5 Successful 18 | . . . 8 7 3 Failed 14 | . . . 5 7 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 20 | . . . 10 7 3 Terminals 21 | . . . 11 9 1 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 9 | . . . 2 5 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 1 2 . Prototype ID Bank 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . 1 3 . Report Inventory 3 | . . . 1 2 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . . . 6 2 3 Terminals 7 | . . . 5 1 1 Track 3 | . . . 2 1 . Botnet 4 | . . . 3 . 1 Fabricators 2 | . . . . . 2 Fabnet 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Recyclers 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . . . 4 4 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 4 . . Highest-Rated Group 71 | . . 71 71 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 14 | . . . 14 . . Total Damage 119 | . . . 119 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2306 | 67 41 363 470 959 406 Spaces Moved 1273 | 46 35 249 304 438 201 Core 17 | 3 . . . . 14 Treads . | . . . . . . Legs 1256 | 43 35 249 304 438 187 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 Average Speed 121 | 123 120 120 120 120 128 Slowest Speed 200 | 190 120 120 120 123 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 14 53 41 40 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 7 | . . . . 3 4 Melee 1 | . . . . 1 . Projectile 2 | . . . . 2 . AOE 4 | . . . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1771 | 53 34 278 375 748 283 Wait 259 | . . . 32 190 37 Move 1268 | 45 34 248 303 437 201 Hop . | . . . . . . Pick Up 34 | 2 . 8 5 17 2 Fast Attach 15 | 6 . 1 5 3 . Attach 21 | . . 1 2 10 8 Detach . | . . . . . . Swap 17 | . . 1 2 14 . Drop 24 | . . 1 7 16 . Fire 132 | . . 18 19 60 35 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 16) 109 | -10/Materials | Entered Mines 113 | -10/Mines | Met a Derelict bent on vengeance 164 | -10/Mines | Learned 4 Materials zone layouts 174 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 287 | -10/Mines | Received a Mining Laser from a helpful Derelict 308 | -10/Mines | Build established: Mutant 371 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 430 | -10/Mines | Discovered new exit (range 9) 467 | -10/Mines | Assembled infested the area 472 | -10/Mines | Entered Materials 472 | -9/Materials | Accompanied by 4 allies 472 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 473 | -9/Materials | Identified exit to Mines 473 | -9/Materials | Identified exit to Materials 695 | -9/Materials | Lost 3 allies 902 | -9/Materials | Discovered exit to Materials (range 5) 942 | -9/Materials | Entered another Materials area 942 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1002 | -8/Materials | Build established: Gunner 1266 | -8/Materials | Lost 6 parts (1p1n2u2w) 1325 | -8/Materials | Lost 3 parts (1p1n1w) 1683 | -8/Materials | Discovered new exit (range 16) 1717 | -8/Materials | Build established: Scavenger-Gunner 1901 | -8/Materials | Entered Factory 1901 | -7/Factory | Evolved 2 slots: Utility x2 2131 | -7/Factory | Garrison activated, responded to threat 2193 | -7/Factory | Lost 3 parts (1p2w) 2238 | -7/Factory | Garrison activated, responded to threat 2276 | -7/Factory | Lost 7 parts (1p2n2u2w) 2307 | -7/Factory | Self-destructed Last Messages --------------- R-06 Scavenger inserts Aluminum Leg into recycling unit. R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. K-01 Serf cleans the Recycling Unit. Recycling unit begins recycling process. R-06 Scavenger inserts Lgt. Treads into recycling unit. K-01 Serf cleans the Recycling Unit. Connecting with Recycling Unit... ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. Titanium Leg destroyed. U-05 Engineer works on Construction Platform. Imp. Heat Sink destroyed. U-05 Engineer works on Construction Platform. S-27 Virus suffers critical hit (Burn). S-27 Virus destroyed. Beam Rifle destroyed. Nuclear Core destroyed. 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