Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 05:52:33 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (126) 630 Value Destroyed (4087) 4087 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (727) 727 TOTAL SCORE: 10204 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 94 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 348/850 Matter 292/300 Energy 515/515 System Corruption 4% Temperature Cool (0) Location -5/Proximity Caves Parts ------- Power (2) Improved Deuterium Engine Antimatter Reactor Propulsion (4) Flexi-carbon Leg Utility (5) Advanced Heat Sink Advanced Sensor Array Experimental Thermal Shield Weapon (4) Inventory (4) Compact Matter Pod (150) 0b10 Decoder Chip [Generic] Cloak of Protection System Backup Module Peak State ------------ Power Improved Deuterium Engine Antimatter Reactor Propulsion Advanced Treads Medium Treads Flexi-carbon Leg Flexi-carbon Leg Utility Advanced Sensor Array Cloak of Protection Improved Heavy Armor Plating Experimental Thermal Shield Weapon Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon Inventory Advanced Heat Sink 0b10 Decoder Chip [Generic] System Backup Module [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Humpback Device Improved Heat Sink Storage Humpback Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 2 2 2 . . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 3 | . . 1 . . . . 1 1 . . . . Weapon 2 | . . 1 . . . . . 1 . . . . Parts Attached 129 | 5 3 25 4 2 5 36 27 8 3 1 . 10 Power 10 | 2 . . 1 . . 3 2 1 . . . 1 Engine 7 | 2 . . . . . 2 2 1 . . . . Core 2 | . . . 1 . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 32 | 2 . 10 1 . . 8 5 3 . 1 . 2 Treads 26 | . . 10 1 . . 6 5 3 . 1 . . Leg 4 | 2 . . . . . . . . . . . 2 Wheel 2 | . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 1 1 7 . 2 3 4 8 3 1 . . 5 Device 21 | . 1 3 . 2 2 2 6 . 1 . . 4 Storage 6 | 1 . 1 . . . 1 1 1 . . . 1 Processor 1 | . . . . . . . 1 . . . . . Hackware 1 | . . 1 . . . . . . . . . . Protection 6 | . . 2 . . 1 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 52 | . 2 8 2 . 2 21 12 1 2 . . 2 Energy Gun 9 | . 1 1 . . . 2 4 1 . . . . Energy Cannon 12 | . . 2 . . 1 4 5 . . . . . Ballistic Gun 17 | . 1 2 2 . . 8 2 . 2 . . . Ballistic Cannon 9 | . . 3 . . . 4 . . . . . 2 Launcher 5 | . . . . . 1 3 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 . 2 . . . . . 1 Parts Lost 12 | . . . . . 1 1 1 . 1 . . 8 Power . | . . . . . . . . . . . . . Propulsion 5 | . . . . . . 1 1 . . . . 3 Utility 3 | . . . . . . . . . 1 . . 2 Weapon 4 | . . . . . 1 . . . . . . 3 Highest Loss Streak 7 | . . . . . 1 1 1 . 1 . . 7 Average Slot Usage (%) 92 | . 97 98 100 100 98 93 90 92 85 85 86 88 Engine 9 | . 14 11 7 . . 3 14 13 13 13 13 10 Core 2 | . . . 3 11 11 5 . . . . . . Treads 25 | . . 21 22 22 22 31 28 26 26 25 26 14 Leg 1 | . 28 . . . . . . . . . . 11 Device 8 | . 11 12 11 11 10 8 4 6 5 6 6 15 Storage 9 | . 14 11 11 11 11 9 9 12 6 6 6 3 Processor 1 | . . . . . . . 7 . . . . . Hackware 3 | . . 1 11 11 11 6 . . . . . . Protection 2 | . . 7 . . . . . 5 6 6 6 5 Energy Gun 7 | . 14 5 11 11 1 1 3 26 17 13 13 . Energy Cannon 2 | . . 3 . . 4 6 5 . . . . . Ballistic Gun 10 | . 14 11 3 22 21 7 13 . 8 13 13 12 Ballistic Cannon 4 | . . 12 18 . . 9 . . . . . 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 130 | 9 14 34 31 36 36 114 123 129 130 130 130 69 Greatest Support 98 | 20 20 40 40 40 40 80 82 98 98 98 98 98 Greatest Overweight (x) 12 | . . 1 . . . 1 5 1 1 1 1 12 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 . Largest Inventory Capacity 24 | 6 6 10 10 10 10 24 24 24 24 24 24 24 Average Capacity 17 | 4 6 9 10 10 10 15 24 24 24 24 24 4 Most Carried 24 | 6 6 10 10 10 10 24 24 24 24 24 23 23 Average Carried 16 | 3 5 8 9 9 9 13 23 22 23 23 23 3 Final Capacity 4 | . . . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . . . 4 Class Distribution -------------------- 36% | Hauler-Skirmisher 21% | Scavenger-Tank 13% | Scavenger-Gunner 7% | Skirmisher 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Tank 3% | Hauler-Tank 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 3710 | 223 18 567 272 20 148 1043 525 200 181 34 . 479 Remotely 339 | . . 339 . . . . . . . . . . Salvage Created 5260 | . 18 468 212 . 185 1366 1055 632 731 20 . 573 Parts 265 | . 1 37 16 . 18 80 53 22 25 1 . 12 Haulers Intercepted 4 | . . . . . . 3 . 1 . . . . Recyclers Shooed 6 | . . . . . . 2 2 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 8 6 . 15 Prevented 16 | . . . . . . . . . 13 1 . 2 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 85 | . . 9 7 . 7 26 15 5 5 1 . 10 Guns 34 | . . 5 5 . 1 3 3 2 5 1 . 9 Cannons 41 | . . 4 2 . 3 22 9 . . . . 1 AOE 8 | . . . . . 3 1 2 2 . . . . Classes Destroyed 16 | . 1 7 . . 1 2 2 1 1 1 . . Worker 7 | . . 2 . . 1 3 . 1 . . . . Builder 5 | . . . . . . 3 2 . . . . . Hauler 4 | . . . . . . 3 . 1 . . . . Recycler 4 | . . 1 . . . 2 1 . . . . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 4 | . 1 1 . . . . 1 1 . . . . Watcher 12 | . . 2 . . . 4 4 2 . . . . Swarmer 20 | . . 3 3 . 4 7 . . . . . 3 Grunt 39 | . . 4 2 . 2 14 11 3 3 . . . Brawler 5 | . . . . . . . 1 . . . . 4 Duelist 1 | . . . . . 1 . . . . . . . Sentry 11 | . . 2 2 . . 5 1 . . . . 1 Hunter 6 | . . . . . . . . 2 2 . . 2 Programmer 2 | . . . . . . . 2 . . . . . Packrat 1 | . . . . . . . . . 1 . . . Samaritan 3 | . . . . . . . . . 2 . . 1 Thief 1 | . . . . . . . . . . 1 . . Best Kill Streak 10 | . 1 7 3 . 4 10 4 3 2 1 . 4 Combat Bots Only 7 | . . 3 3 . 4 7 4 2 2 1 . 4 Max Kills in Single Turn 2 | . 1 1 1 . 2 2 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 1 1 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Damage Taken 5474 | . 13 249 153 . 377 1009 992 467 443 6 . 1765 Core 691 | . . 16 27 . 23 91 32 103 62 . . 337 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 92 | 100 100 . . . 83 83 95 . . . . . Volleys Fired 253 | . 1 29 11 . 20 69 43 17 26 3 . 34 Largest 4 | . 2 3 3 . 3 3 3 4 4 4 . 4 Hottest 205 | . 60 126 126 . 100 204 168 205 205 156 . 162 Shots Fired 747 | . 2 84 33 . 56 166 125 68 104 12 . 97 Gun 437 | . 2 41 11 . 38 24 76 68 104 12 . 61 Cannon 301 | . . 43 22 . 14 140 46 . . . . 36 Launcher 9 | . . . . . 4 2 3 . . . . . Special . | . . . . . . . . . . . . . Kinetic 405 | . 1 60 22 . 38 83 76 . 34 6 . 85 Thermal 130 | . . 24 11 . 14 81 . . . . . . Explosive 4 | . . . . . 4 . . . . . . . Electromagnetic 208 | . 1 . . . . 2 49 68 70 6 . 12 Robot Hit Streak 21 | . 1 12 6 . 6 16 21 11 9 8 . 17 Robot Miss Streak 10 | . . 2 3 . 7 10 9 4 4 2 . 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . 1 1 . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . 1 Shots Hit Robots 469 | . 1 46 14 . 25 125 92 43 63 9 . 51 Core Hits 278 | . 1 20 10 . 14 94 63 22 26 2 . 26 Critical Hits 9 | . . . . . 1 7 . . . . . 1 Critical Kills 3 | . . . . . . 3 . . . . . . Critical Parts Destroyed 6 | . . . . . 1 4 . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10204 | . 16 675 255 . 623 2645 2181 1234 971 144 . 1460 Guns 4631 | . 16 282 117 . 219 351 810 849 971 144 . 872 Cannons 4156 | . . 393 138 . 141 1963 933 . . . . 588 Explosions 1363 | . . . . . 263 304 438 358 . . . . Melee . | . . . . . . . . . . . . . Ramming 54 | . . . . . . 27 . 27 . . . . Kinetic 4515 | . . 442 138 . 219 1081 810 . 412 86 . 1327 Thermal 2400 | . . 233 117 . 141 1401 150 358 . . . . Explosive 342 | . . . . . 263 . 79 . . . . . Electromagnetic 2893 | . 16 . . . . 136 1142 849 559 58 . 133 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 2 . . . . 4 Average Corruption 1 | . . . . . . . 1 . . . . 4 Corruption Purged 4 | . . . . . . . 4 . . . . . Effects 9 | . . . . . . . 7 . . . . 2 Message Errors 4 | . . . . . . . 3 . . . . 1 Energy Discharges 1 | . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Targeting Errors 3 | . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 155 | . . 6 . . 24 73 45 4 . . . 3 Projectiles 61 | . . 6 . . . 7 45 . . . . 3 Explosions 92 | . . . . . 24 64 . 4 . . . . Melee 2 | . . . . . . 2 . . . . . . Knockbacks 40 | . . 3 . . . 33 . . . . . 4 Impact . | . . . . . . . . . . . . . Kinetic 38 | . . 3 . . . 31 . . . . . 4 Secondary 2 | . . . . . . 2 . . . . . . Self-Inflicted Damage 261 | . . . . . 37 13 100 111 . . . . Shots 5 | . . . . . 1 . 1 3 . . . . Rammed 3 | . . . . . . 1 . 2 . . . . Targets Rammed 3 | . . . . . . 1 . 2 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 519 | . . 494 126 . 491 519 493 385 405 98 . 458 Average Temperature 156 | . . 139 48 . 264 143 155 137 178 45 . 178 Received Heat Transfer 1551 | . 9 75 33 . 153 378 306 54 147 . . 396 Effects 31 | . . 2 . . 4 6 8 3 1 . . 7 Shutdowns 12 | . . 1 . . 2 2 3 1 1 . . 2 Energy Bleed 4 | . . . . . . . 3 1 . . . . Interference 3 | . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Short Circuit 4 | . . 1 . . 1 . . 1 . . . 1 Damage (minor) 2 | . . . . . 1 . 1 . . . . . Damage (major) 5 | . . . . . . . 1 . . . . 4 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 2 . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . Parts Fried 13 | . . . . . . . 3 6 4 . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . . 2 . . . . . . Heat Transferred 4254 | . . 555 296 . 296 2457 250 400 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 1 3 5 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 486 | . 20 170 241 . 199 486 257 285 . . . . Average Influence 168 | . 3 83 116 . 47 271 156 166 . . . . Maximum Alert Level 2 | . . . 1 . . 2 1 1 . . . . Low Security (%) 67 | . . . . . . . . . . . . . Level 1 25 | . . . . . . . . . . . . . Level 2 6 | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 . . . 3 9 3 . . . 1 Investigation 3 | . . . . . . 2 1 . . . . . Extermination 2 | . . . . . . . 2 . . . . . Reinforcement 8 | . . 1 . . . 1 3 3 . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . 1 1 1 . . . . Haulers Reinforced 3 | . . . . . . . 1 2 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 5 | . . 1 . . . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 125 | . 3 14 7 . 7 36 22 8 5 1 . 22 Peak Tracking Total 10 | . 2 3 3 . 4 6 5 2 2 1 . 10 Tactical Retreats 3 | . . . . . . . 1 . 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered 7 | . . 3 . . . 1 3 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 17 | . . . . . 1 2 2 12 . . . . Max in Single Turn 6 | . . . . . 1 2 1 6 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 17 | . 4 2 . 3 . 2 . . . 2 4 . Terminals 5 | . 3 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 73 | . 4 2 . 25 . 6 . . . 7 29 . Successful 70 | . 4 . . 25 . 5 . . . 7 29 . Failed 3 | . . 2 . . . 1 . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . 2 2 . 1 . . . . . . . . Terminals 5 | . 3 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 64 | . 3 . . 25 . . . . . 7 29 . Record 42 | . . . . 25 . . . . . 6 11 . Part Schematic 6 | . . . . . . . . . . . 6 . Robot Schematic 9 | . . . . . . . . . . . 9 . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . Analyze 2 | . . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 5 | . 2 2 . . . 1 . . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 9 . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 2 . . . . 6 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . . . . 94 Total Orders 1 | . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . 7 Total Damage 275 | . . . . . . . . . . . . 275 Kills 3 | . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 1 . 1 Drone Launches 1 | . . . . 1 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 9157 | 64 172 635 455 683 355 1763 2079 780 832 504 168 667 Spaces Moved 4161 | 43 113 279 256 423 146 781 668 378 398 277 95 304 Core 7 | 6 . . . . . . . . . . . 1 Treads 3756 | . . 279 256 423 146 533 668 378 398 277 95 303 Legs 150 | 37 113 . . . . . . . . . . . Wheels 248 | . . . . . . 248 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 90 183 178 178 178 178 155 Average Speed 168 | 110 120 160 160 160 160 155 190 178 178 178 178 172 Slowest Speed 650 | 120 120 180 160 160 160 190 270 183 178 178 178 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 24 27 49 92 68 44 25 13 78 37 75 43 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . 2 . . . 4 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 188 | . . . . . 45 37 32 52 1 . . 21 Melee . | . . . . . . . . . . . . . Projectile 22 | . . . . . . . . . 1 . . 21 AOE 166 | . . . . . 45 37 32 52 . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 5775 | 58 148 401 278 431 224 1202 1378 442 459 281 94 379 Wait 1016 | 2 25 43 . . 48 242 606 20 20 . . 10 Move 4149 | 42 112 278 255 422 145 780 667 377 397 276 94 304 Hop . | . . . . . . . . . . . . . Pick Up 116 | 9 5 14 3 2 2 41 16 8 7 1 . 8 Fast Attach 42 | 1 . 6 1 2 1 13 11 . 1 . . 6 Attach 36 | 3 3 6 . . 2 9 3 5 2 1 . 2 Detach 7 | . . 1 . . . 3 2 1 . . . . Swap 51 | 1 . 13 3 . 2 14 13 3 . . . 2 Drop 102 | . 2 11 5 5 4 30 17 9 6 . . 13 Fire 253 | . 1 29 11 . 20 69 43 17 26 3 . 34 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 641 | -9/Materials | Build established: Tank 841 | -9/Materials | Discovered new exit (range 10) 872 | -9/Materials | Entered Mines 916 | -9/Mines | Learned Materials non-interactive machine intel 1071 | -9/Mines | Build established: Scavenger-Gunner 1319 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1321 | -9/Mines | Discovered new exit (range 5) 1327 | -9/Mines | Entered Exiles 1366 | -9/Exiles | Met 8R-AWN 1393 | -9/Exiles | Met EX-HEX 1439 | -9/Exiles | Met EX-BIN 1459 | -9/Exiles | Aligned with FarCom system 1460 | -9/Exiles | Given EX-Vault access code 1542 | -9/Exiles | Opened EX-Vault 1550 | -9/Exiles | Found Prototype Device 1550 | -9/Exiles | Identified Supersonic Drone Bay 1554 | -9/Exiles | Found Prototype Device 1554 | -9/Exiles | Identified Cloak of Protection 1592 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1714 | -9/Exiles | Met EX-DEC 1742 | -9/Exiles | Visited The Gauntlet 1997 | -9/Exiles | Discovered new exit (range 10) 2010 | -9/Exiles | Left Exiles lab with Cloak of Protection 2010 | -9/Exiles | Entered Mines 2010 | -8/Mines | Accompanied by 1 ally 2058 | -8/Mines | Discovered new exit (range 17) 2365 | -8/Mines | Entered Materials 2365 | -8/Materials | Evolved 2 slots: Propulsion x2 2366 | -8/Materials | Loaded intel: 34 non-interactive machine locations 3077 | -8/Materials | Build established: Skirmisher 3653 | -8/Materials | Destroyed 7 combat bots 4122 | -8/Materials | Discovered new exit (range 3) 4123 | -8/Materials | Build established: Hauler-Skirmisher 4128 | -8/Materials | Entered Factory 4128 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5812 | -7/Factory | Garrison activated, responded to threat 6136 | -7/Factory | Discovered new exit (range 22) 6207 | -7/Factory | Entered another Factory area 6207 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6974 | -6/Factory | Discovered new exit (range 8) 6987 | -6/Factory | Entered Lower Caves 7516 | -6/Lower Caves | Spotted B-75 Beast 7635 | -6/Lower Caves | Build established: Scavenger-Tank 7792 | -6/Lower Caves | Learned Factory interactive machine intel 7792 | -6/Lower Caves | Discovered new exit (range 16) 7819 | -6/Lower Caves | Entered another Lower Caves area 7843 | -6/Lower Caves | Med. Treads stolen by Master Thief 7903 | -6/Lower Caves | Learned location of 1 exit from Factory 7989 | -6/Lower Caves | Learned Factory security intel 7989 | -6/Lower Caves | Learned Armory stockpile data 7989 | -6/Lower Caves | Learned Research stockpile data 7989 | -6/Lower Caves | Learned Factory stockpile data 7989 | -6/Lower Caves | Learned Armory trap positions 8036 | -6/Lower Caves | Encountered a Warlord checkpoint 8305 | -6/Lower Caves | Discovered new exit (range 11) 8323 | -6/Lower Caves | Entered Data Miner 8323 | -6/Data Miner | Discovered new exit (range 6) 8357 | -6/Data Miner | Met Data Miner 8388 | -6/Data Miner | Learned location of Section 7 (-2) 8388 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8420 | -6/Data Miner | Received God Mode back door access code from Data Miner 8491 | -6/Data Miner | Entered Proximity Caves 8720 | -5/Proximity Caves | Escorted by Enhanced Grunt 8896 | -5/Proximity Caves | Found Prototype Device 8904 | -5/Proximity Caves | Identified Exp. Thermal Shield 9016 | -5/Proximity Caves | Learned location of 1 exit from Factory 9089 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9149 | -5/Proximity Caves | Core integrity fell below 50% 9158 | -5/Proximity Caves | Self-destructed Last Messages --------------- 09133_ Med. Treads destroyed. 09136_ Penetrated by Slug. 09138_ System corrupted: Component data lost. 09139_ Penetrated by Slug. 09140_ C-30 ARC bursts open, deploying its payload. 09140_ G-67 Veteran unfolds itself. 09140_ G-50 Soldier unfolds itself. 09140_ L-41 Fighter unfolds itself. 09140_ G-50 Soldier unfolds itself. 09140_ M-28 Smith unfolds itself. 09142_ Y-72 Warden destroyed. 09144_ G-50 Soldier knocked back. 09146_ Acquired 36 matter. 09146_ Flexi-carbon Leg destroyed. 09149_ G-50 Soldier knocked back. 09150_ Adv. Treads destroyed. 09155_ Magnetic Acceleration Cannon destroyed. 09156_ The unstable cave ceiling collapses. 09156_ G-50 Soldier crushed by falling debris. 09158_ PWHRCDIKHGUZOSTRN5F2AYS