Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.31 @ 18:27:57 Player: Waste Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (303) 1515 Value Destroyed (12509) 12509 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (33990) 33990 TOTAL SCORE: 59054 Bonus ------- High Alert Combat Kills 1164 Follower Combat Kills 1683 Entered Garrisons 200 Network Hubs Disabled 400 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1657 Cogmind --------- Core Integrity 1474/1600 Matter 136/300 Energy 706/850 System Corruption 6% Temperature Cool (3) Movement Immobile (Siege) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Improved Cooling System Advanced Cooling System Huge Storage Unit Tactical Coordination Suite Improved Kinecellerator Heavy Armor Plating Centrium Heavy Armor Plating Graphene Brace Experimental Focal Shield Advanced Force Field > --- WEAPON (4) ------- Advanced KE Penetrator Advanced KE Penetrator Linear Accelerator Linear Accelerator > --- INVENTORY (25) --- Vortex Chain Reactor Matter Compressor (0) Long-range Terrain Scanner Advanced Transmission Jammer Advanced Cloaking Device Medium Reflective Plating Advanced Thermal Shield EM Disruption Field Long-range Tractor Beam Variable Charge Gun Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Linear Accelerator Long-range Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Centrium Heavy Armor Plating Advanced Force Field Point Defense Array Point Defense Array Improved Hacking Suite Improved Hacking Suite System Mapper > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Vortex Chain Reactor Advanced Cooling System Matter Compressor Long-range Terrain Scanner Tactical Coordination Suite Improved Kinecellerator Advanced Transmission Jammer Advanced Cloaking Device Graphene Brace Experimental Focal Shield Advanced Thermal Shield EM Disruption Field Long-range Tractor Beam Variable Charge Gun Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Linear Accelerator Linear Accelerator Linear Accelerator Long-range Missile Launcher [Rating: 205] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 2 . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . Utility 10 | . . . . . . . 2 . . . . . . . 2 . . . . 2 . . . . 1 2 1 . Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 406 | 7 17 1 26 9 2 . 33 36 4 13 7 10 1 3 15 20 7 13 6 32 24 1 17 5 17 6 23 51 Power 27 | 1 2 . 3 . 1 . 1 1 3 . . . . . . 1 . 1 . 3 1 . 1 . 2 . 2 4 Engine 13 | 1 2 . 3 . 1 . 1 1 3 . . . . . . 1 . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 . 2 4 Propulsion 54 | 2 8 . 11 . . . 7 11 1 2 . . . 1 2 . 2 . . . 2 . . . 3 2 . . Treads 38 | . . . 9 . . . 7 7 1 2 . . . 1 2 . 2 . . . 2 . . . 3 2 . . Leg 13 | 2 5 . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 200 | 2 2 1 2 . 1 . 7 5 . 4 5 8 1 . 11 13 2 7 4 26 18 1 12 4 9 2 19 34 Device 145 | 1 1 . . . . . 2 1 . 2 4 5 1 . 7 6 . 6 4 20 15 1 11 4 6 2 17 29 Storage 4 | 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Processor 8 | . . . . . . . 1 . . 1 . . . . 1 . . . . . 2 . 1 . 1 . . 1 Hackware 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 2 Protection 37 | . . 1 1 . 1 . 4 4 . 1 1 3 . . 2 6 2 1 . 5 1 . . . 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 5 . 10 9 . . 18 19 . 7 2 2 . 2 2 6 3 5 2 3 3 . 4 1 3 2 2 13 Energy Gun 8 | 2 1 . 1 . . . . . . 1 . . . . . 1 1 . . . . . 1 . . . . . Energy Cannon 10 | . . . . . . . . . . . . . . . 1 . . . . 2 1 . 2 . . 2 . 2 Ballistic Gun 58 | . 2 . 8 4 . . 13 6 . 5 1 1 . 1 1 3 . 3 2 . . . . . . . . 8 Ballistic Cannon 22 | . 1 . . . . . . 5 . . . . . 1 . 1 2 2 . 1 1 . 1 . 3 . 2 2 Launcher 19 | . 1 . . 5 . . 4 4 . . 1 1 . . . 1 . . . . 1 . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . 1 4 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . . . 1 . . . . . . . 2 . 2 1 1 1 1 . 4 . 1 . 2 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . System Corruption 22 | . . . . . . . . . . . . . . . . . 11 . 11 . . . . . . . . . Parts Lost 27 | . 2 . 4 . . . 3 10 1 . . . . . . 1 . . 1 . . . 1 . . . 1 3 Power 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 13 | . 1 . 2 . . . 3 7 . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . 1 2 Weapon 5 | . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . Highest Loss Streak 6 | . 1 . 2 . . . 1 6 1 . . . . . . 1 . . 1 . . . 1 . . . 1 2 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 100 100 100 99 98 96 92 92 92 92 92 92 92 91 84 85 87 84 84 83 84 84 81 82 82 Engine 5 | . 14 14 11 11 11 11 9 9 8 7 7 7 7 7 6 6 6 3 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 4 5 5 2 . 5 8 10 11 Treads 19 | . . . 23 44 44 44 35 33 3 21 23 23 23 23 19 20 18 13 13 11 15 15 15 15 14 13 12 12 Leg 1 | . 7 . 10 . . . . 1 29 1 . . . . . . . . . . . . . . . . . . Wheel 1 | . 19 28 10 . . . . . . . . . . . . . . . . . . . . . . . . . Device 9 | . 14 3 . . . . 2 2 9 4 6 6 12 15 6 6 6 6 6 13 15 15 14 15 18 25 24 15 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 4 4 Processor 8 | . . . . . . . 7 9 9 7 15 15 9 7 12 13 13 13 13 11 10 10 10 10 9 8 8 8 Hackware 2 | . . . . . . . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 3 . 3 8 Protection 7 | . . 11 11 11 11 11 17 14 9 9 . . . . 6 5 6 3 6 8 5 5 5 5 4 4 4 6 Energy Cannon 3 | . . . . . . . . . . . . . . . 4 . . . . 11 10 10 9 10 9 8 8 2 Ballistic Gun 14 | . 15 14 21 17 11 11 17 10 . 27 28 29 30 29 21 24 20 17 6 5 2 . . . . . . 11 Ballistic Cannon 3 | . 1 . . . . . . 6 18 . . . . . . 1 5 8 19 5 7 5 7 5 8 8 8 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 227 | 13 92 94 101 103 102 100 113 113 109 117 114 114 112 117 120 119 123 139 139 150 145 142 160 148 189 207 219 227 Greatest Support 235 | 20 26 26 80 80 80 80 80 84 84 110 110 110 110 118 128 128 160 160 160 160 230 220 220 220 225 235 235 235 Greatest Overweight (x) 10 | 3 9 3 10 1 1 1 1 8 1 1 1 1 1 1 1 . . . . . . . . . . . . . Average Overweight (x) . | . 2 3 2 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 21 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 3 15 22 24 25 24 25 24 24 24 24 25 24 24 25 24 24 24 23 24 24 24 25 24 25 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 21 24 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 24 22 Class Distribution -------------------- 29% | Scavenger-Mutant 21% | Mutant 21% | Skirmisher 6% | Scavenger-Skirmisher 5% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Extension Commander-Mutant | -6/Cetus Scavenger-Skirmisher | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Mutant | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -2/Research Infiltrator-Mutant | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp War Pro Res Res Acc Com Matter Collected 11604 | 270 377 . 916 338 138 . 1083 1261 376 92 440 212 71 179 127 1060 220 418 47 698 455 51 171 135 431 30 589 1419 Remotely 3071 | . . . . . . . . . . . 170 79 . . . 572 . 151 . 556 149 . 171 44 . . 537 642 Salvage Created 11052 | 112 860 3 1531 310 . 16 1277 1019 384 92 279 151 . 111 151 855 95 345 332 653 648 51 . 72 22 . 799 884 Parts 624 | 7 62 5 87 25 . 5 73 69 24 4 10 5 . 6 6 36 7 25 13 36 33 5 . 4 2 . 38 37 Haulers Intercepted 9 | . 2 . 3 . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . 10 2 3 6 . . . . . . . 4 . 6 . . . . Prevented 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 239 | . 19 3 26 14 . 3 28 32 8 2 10 7 . 4 1 18 3 1 . 11 11 4 . 4 . . 12 18 Guns 135 | . 19 . 26 2 . . 19 16 . 2 7 4 . 4 1 18 1 . . 1 . . . . . . . 15 Cannons 51 | . . . . . . . . 4 8 . . . . . . . 2 1 . 9 11 1 . 1 . . 11 3 AOE 52 | . . 3 . 12 . 3 9 12 . . 3 3 . . . . . . . 1 . 3 . 3 . . . . Classes Destroyed 21 | 2 5 . 3 1 . . 2 2 . . 1 . . 1 . 2 . . . 1 . . . 1 . . . . Worker 9 | . . . 3 . . . 3 . . 1 . . . . . . . . 1 . . . . . . . 1 . Builder 8 | . 1 . . 1 . . 3 . . . . . . . . 2 . . . 1 . . . . . . . . Tunneler 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 3 . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . Recycler 8 | 1 . . 3 1 . . . . . . . . . . 1 1 . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 11 | . . . . . . . . . . . . . . . . 1 . 8 . . 1 . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 13 | . 3 . 2 . . . 3 2 . . . . . . . 1 . . . 2 . . . . . . . . Swarmer 67 | . 3 3 3 8 . 3 10 6 . . 3 . . 4 . 6 2 . . 1 . 4 . 3 . . . 8 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Grunt 97 | . 16 . 16 4 . . 9 14 4 1 6 6 . . . 3 . . . 3 4 . . . . . 8 3 Brawler 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 35 | . . . 6 . . . 8 6 4 1 . . . . . 6 . 1 . . 2 . . . . . . 1 Specialist 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . 1 . . . . 1 . . . 1 . . . 1 . . . . . . . . Programmer 19 | . . . . . . . . . . . 1 . . . 1 . . . . 5 5 . . . . . 4 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 5 | 2 3 3 5 4 . 3 5 5 3 1 4 4 . 4 1 4 2 3 2 3 2 4 . 4 1 . 5 5 Combat Bots Only 5 | . 3 3 5 4 . 3 4 4 2 1 4 4 . 4 1 4 2 1 . 2 2 4 . 4 . . 5 5 Max Kills in Single Turn 4 | 1 1 2 2 4 . 2 4 2 1 1 3 2 . 1 1 2 1 1 2 2 1 3 . 3 1 . 1 2 Gunslinging 1 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Exploded 4 | . . 2 . 4 . 2 4 2 . . 3 2 . . . . . . . 1 . 3 . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp War Pro Res Res Acc Com Damage Taken 13624 | . 747 29 1247 288 . 81 1412 1704 267 112 281 224 . 176 46 602 314 195 256 1524 422 12 . 7 129 . 1114 2435 Core 1051 | . 139 . 92 34 . . 125 129 45 11 17 39 . 47 . 49 9 95 . 83 11 . . . . . 51 75 Absorbed by Shields 2279 | . . . . . . . . . . . . . . . . 317 153 25 . 146 14 . . 6 77 . 259 1282 Reduced by Siege Mode 550 | . . . . . . . . . 5 . . . . . 9 . 4 . . 100 50 . . . . . 109 273 Regen/Repaired (Parts) 320 | . . . 95 . . . . . . . . . . . 140 . . . . . . . 85 . . . . . Core Remaining (%) 82 | 100 . 44 . . . 68 . . 45 . . . . 83 . . . . 82 91 . . . 99 100 100 . 92 Volleys Fired 824 | 3 74 2 107 18 . 4 105 91 16 4 11 11 . 12 14 42 7 24 3 54 48 3 7 12 12 21 33 86 Largest 4 | 2 2 1 2 2 . 1 2 2 2 4 4 4 . 4 4 4 4 3 4 4 4 3 1 2 3 1 4 4 Hottest 372 | 80 105 30 46 66 . 33 56 88 88 112 112 112 . 112 119 225 225 103 208 215 309 252 225 215 272 120 372 310 Shots Fired 1826 | 6 146 2 213 26 . 4 204 160 32 16 36 25 . 27 22 161 20 64 12 126 101 7 7 14 17 21 88 269 Gun 1237 | 6 138 . 213 14 . . 197 105 . 16 34 19 . 20 9 155 16 59 3 26 7 . 1 . . . . 199 Cannon 531 | . 7 . . . . . . 35 32 . . . . 7 13 5 4 5 9 100 94 6 6 13 17 21 88 69 Launcher 57 | . 1 2 . 12 . 4 7 20 . . 2 6 . . . 1 . . . . . 1 . 1 . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1375 | . 65 . 213 14 . . 197 140 32 16 34 19 . 27 9 158 17 64 12 52 34 2 . . 2 . 46 222 Thermal 393 | 6 80 . . . . . . . . . . . . . 13 2 3 . . 74 67 4 7 13 15 21 42 46 Explosive 57 | . 1 2 . 12 . 4 7 20 . . 2 6 . . . 1 . . . . . 1 . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | 1 17 3 18 12 . . 28 42 10 5 5 16 . 4 6 14 11 9 . 27 11 8 . 1 2 . 22 34 Robot Miss Streak 13 | 1 7 . 5 2 . 4 5 4 2 6 9 3 . 13 1 7 6 2 . 2 4 2 . 2 1 . 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . 1 Secondary Targets 15 | . 1 . 1 . . . 1 2 . . 1 . . . . 3 . . . . . . . . . . . 6 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . 1 Shots Hit Robots 1210 | 3 88 2 149 15 . . 153 122 22 15 32 18 . 23 8 142 13 41 . 72 48 3 . 1 3 . 58 179 Core Hits 851 | 3 39 3 56 24 . 2 81 129 13 17 40 34 . 17 13 187 18 19 14 24 20 4 . 6 2 . 24 62 Critical Kills 14 | . . . . 1 . . . . . . . . . 1 . . 1 5 . . . . . . . . 1 5 Critical Parts Destroyed 25 | . . . 1 . . . 2 . . . . . . 3 . . . 2 1 1 . . . . . . . 15 Critical Strikes 60 | . 1 . 1 1 . . 2 . . . . . . 4 . . 1 9 1 1 2 . . . . . 3 34 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 53 | . . . 1 1 . . 2 . . . . . . 4 . . 1 9 1 1 . . . . . . . 33 Blast 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 1 Melee Attacks 27 | . . . 2 . . . 2 21 . 2 . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Slashing 25 | . . . 2 . . . 2 21 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33270 | 34 1251 225 2405 940 . 199 3209 3658 539 340 855 905 . 259 300 2666 247 1274 652 2575 1724 398 . 215 143 . 2605 5652 Guns 17819 | 34 1172 . 2311 168 . . 2509 1470 . 222 423 306 . 166 207 2505 161 1221 . 451 86 . . . . . . 4407 Cannons 9239 | . 79 . . . . . . 536 537 . . . . 93 37 112 86 47 17 1943 1638 73 . 72 119 . 2605 1245 Explosions 5384 | . . 225 49 772 . 199 675 1178 . . 432 599 . . . . . . 620 167 . 325 . 143 . . . . Melee 586 | . . . . . . . . 474 . 112 . . . . . . . . . . . . . . . . . . Ramming 242 | . . . 45 . . . 25 . 2 6 . . . . 56 49 . 6 15 14 . . . . 24 . . . Kinetic 22145 | . 585 . 2311 168 . . 2509 2006 537 222 423 306 . 259 207 2617 247 1268 17 1127 807 . . . . . 1254 5275 Thermal 5080 | 34 666 . . . . . . . . . . . . . 37 . . . . 1434 917 73 . 72 119 . 1351 377 Explosive 4597 | . . 225 49 772 . 199 675 1178 . . 432 599 . . . . . . . . . 325 . 143 . . . . Electromagnetic 620 | . . . . . . . . . . . . . . . . . . . 620 . . . . . . . . . Impact 112 | . . . . . . . . . . 112 . . . . . . . . . . . . . . . . . . Slashing 474 | . . . . . . . . 474 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . . . . . . 3 14 14 15 4 . . . . . . 3 6 Average Corruption 3 | . . . . . . . . . . . . . . . . 2 11 10 4 3 . . . . . . 2 3 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Effects 117 | . . . . . . . . . . . . . . . . 28 9 12 . 19 . . . . . . 4 45 Message Errors 27 | . . . . . . . . . . . . . . . . 3 2 4 . 8 . . . . . . 3 7 Matter Fused 24 | . . . . . . . . . . . . . . . . 6 1 3 . 3 . . . . . . . 11 Heat Flow Errors 15 | . . . . . . . . . . . . . . . . 7 2 2 . 1 . . . . . . . 3 Energy Discharges 12 | . . . . . . . . . . . . . . . . 2 1 . . 3 . . . . . . . 6 Parts Rejected 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . . . . . . . . . . . . 7 1 . . 3 . . . . . . 1 6 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 8 | . . . . . . . . . . . . . . . . 2 1 2 . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Overload Shots 6 | . . . . . . . . . . . . . . . . 2 3 . . . . . 1 . . . . . Overflow Damage 621 | . . . . . . 10 63 49 20 87 . 16 . 2 . . . . . 84 106 36 . 5 . . 143 . Projectiles 335 | . . . . . . . . 6 20 . . . . 2 . . . . . 17 106 36 . 5 . . 143 . Explosions 199 | . . . . . . 10 63 43 . . . 16 . . . . . . . 67 . . . . . . . . Melee 87 | . . . . . . . . . . 87 . . . . . . . . . . . . . . . . . . Knockbacks 39 | . 2 . . . . . . 6 5 . . . . . 1 . . . 1 2 5 . . . . . 13 4 Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 36 | . 2 . . . . . . 6 4 . . . . . . . . . 1 2 5 . . . . . 12 4 Secondary 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 542 | . 24 . 79 67 . 39 . 129 . . . . . . . . . . 95 96 . 13 . . . . . . Shots 12 | . 1 . 1 2 . 2 . 3 . . . . . . . . . . 1 1 . 1 . . . . . . Rammed 17 | . . . 4 . . . 1 . 1 2 . . . . 2 3 . 1 1 1 . . . . 1 . . . Targets Rammed 19 | . . . 4 . . . 3 . 1 2 . . . . 2 3 . 1 1 1 . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | 36 159 . 44 28 . 10 102 431 5 114 63 74 . 96 84 366 364 242 351 301 304 312 98 228 216 32 315 360 Average Temperature 68 | 18 40 . 11 16 . 6 23 74 3 57 22 43 . 29 34 76 126 38 177 92 67 157 30 102 53 17 98 97 Received Heat Transfer 3055 | . 318 . 510 96 . . 558 612 90 30 63 126 . . . 142 35 27 . 120 66 . . . 21 . 172 69 Effects 15 | . . . . . . . . 5 . . . . . . . 1 . . 2 . . . . . . . 2 5 Shutdowns 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Interference 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Siege Activations 32 | . . . . . . . . . 3 . . . . . 1 2 1 . . 8 8 . . . . . 3 6 Total Turns 475 | . . . . . . . . . 23 . . . . . 8 11 3 . . 151 78 . . . . . 76 125 Longest Duration 55 | . . . . . . . . . 9 . . . . . 8 8 3 . . 55 13 . . . . . 41 55 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 9 | . 2 . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 3 1 Heat Transferred 6128 | 75 1604 . . . . . . . . . . . . . 50 . . . . 1755 1016 74 . 74 37 . 1110 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp War Pro Res Res Acc Com Peak Influence 1857 | 10 294 175 501 539 . 131 601 1857 1031 386 . . . . 41 769 960 663 303 301 307 . . . 34 174 199 227 Initial 904 | . 6 63 68 195 . . 50 390 904 380 . . . . . . 383 384 161 148 86 . . . . 8 14 . Average 296 | 2 131 102 276 380 . 111 280 1038 943 301 . . . . 13 328 711 546 150 161 138 . . . 13 70 112 112 Maximum Alert Level 5 | . 1 . 2 2 . . 2 5 3 1 . . . . . 3 3 2 1 1 1 . . . . . . 1 Low Security (%) 56 | 100 75 100 28 . . 100 46 . . 8 . . . . 100 39 . . 97 71 72 . . . 100 100 100 90 Level 1 19 | . 24 . 59 57 . . 8 2 . 91 . . . . . 32 11 . 2 28 27 . . . . . . 9 Level 2 12 | . . . 11 41 . . 44 20 . . . . . . . 15 35 99 . . . . . . . . . . Level 3 7 | . . . . . . . . 30 100 . . . . . . 12 52 . . . . . . . . . . . Level 4 3 | . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 6 . 8 . . . 3 . 2 4 . . . . 1 3 . . 2 7 4 . . . 3 3 4 10 Investigation 22 | . 5 . 4 . . . 1 . . . . . . . . 1 . . 1 2 . . . . 3 1 1 3 Extermination 15 | . . . . . . . . . . 1 . . . . 1 . . . 1 3 3 . . . . . 1 5 Reinforcement 19 | . 1 . 4 . . . 1 . 2 . . . . . . 2 . . . 2 1 . . . . 2 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp War Pro Res Res Acc Com Distress Signals 46 | . 2 . 4 . . . 3 1 2 . . . . . . 4 2 1 1 . . . 1 . 3 12 . 10 Communications Jammed 29 | . . . . . . . . . . . . . . . . . . . . 9 1 . . . . . 19 . Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 16 . Times Spotted 380 | . 31 3 31 14 . 3 46 38 13 3 10 7 . 4 3 40 18 15 2 14 14 1 1 3 5 2 16 43 Peak Tracking Total 7 | . 5 3 5 4 . 3 5 5 3 1 4 4 . 4 1 6 5 2 7 3 4 1 4 2 1 1 5 5 Tactical Retreats 13 | . 2 . 3 . . . 2 1 . . . . . . . 3 . . 1 . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp War Pro Res Res Acc Com Traps Triggered 21 | . 1 . 1 . . . 2 9 1 . . . . . . 2 . . . 1 1 . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 2 2 . . . . . . . . . . 8 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp War Pro Res Res Acc Com Machines Disabled 36 | . . 2 2 1 . 2 2 7 . . . . . . . 3 1 1 2 4 4 . 1 . . 1 . 3 Max in Single Turn 3 | . . 2 2 1 . 1 1 1 . . . . . . . 1 1 . 2 2 3 . 1 . . 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp War Pro Res Res Acc Com Machines Accessed 82 | . 9 1 7 . 1 . 8 3 2 2 . 2 1 . 7 12 . . 2 5 2 1 1 . 2 1 5 8 Terminals 56 | . 7 . 4 . . . 5 3 1 1 . 1 . . 3 12 . . 2 1 2 1 . . . . 5 8 Fabricators 5 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 1 . 1 . . . . . 2 . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 1 . . Total Hacks 225 | . 23 1 20 . 1 . 17 7 12 5 . 2 1 . 19 20 . . 4 31 14 1 1 . 6 2 14 24 Successful 113 | . 15 1 14 . 1 . 8 2 6 2 . 2 1 . 10 7 . . 2 15 5 1 1 . 1 . 3 16 Failed 111 | . 7 . 6 . . . 9 5 6 3 . . . . 9 13 . . 2 16 9 . . . 5 2 11 8 Catastrophic 25 | . 2 . 1 . . . 1 1 1 1 . . . . 3 3 . . . 1 4 . . . . 1 4 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 14 . 14 . 1 . 13 . 4 1 . . . . 5 4 1 . 3 6 11 . . . . 1 1 17 Terminals 149 | . 21 . 12 . . . 12 7 5 2 . 1 . . 8 20 . . 4 4 14 1 . . . . 14 24 Fabricators 21 | . . . . . . . . . . 3 . . . . . . . . . 16 . . . . 2 . . . Repair Stations 5 | . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . 5 . . . 3 . 7 . . . . . 6 . . . . 11 . . . . . . . . Garrison Access 9 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . 4 2 . . Terminal Hacks 55 | . 9 1 3 . 1 . 1 2 2 1 . 2 1 . 3 7 . . 1 . 4 1 1 . . . 3 12 Record 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Open Door 15 | . . 1 . . . . . . . . . 1 . . 1 7 . . . . . . 1 . . . 3 1 Branch Access Points 3 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Emergency Access Points 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . 1 . . . . . . . 1 1 . . . . . . . . 1 . 1 . . . . . . 1 Unreport Threat 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 9 | . . . . . . . . . . 1 . . . . . . . . . 8 . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Build 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 4 . . . 3 . 4 . . . . . 4 . . . . 4 . . . . . . . . Insert Component 11 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . 3 . . . . . . . . Analyze 8 | . . . 2 . . . 1 . 2 . . . . . 2 . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 23 | . 6 . 5 . . . 3 . . . . . . . . . . . 1 3 1 . . . . . . 4 Terminals 16 | . 4 . 3 . . . 2 . . . . . . . . . . . 1 1 1 . . . . . . 4 Botnet 14 | . 3 . 3 . . . 2 . . . . . . . . . . . . 1 1 . . . . . . 4 Sabotage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 5 . 4 . . . 6 3 2 1 . . . . 3 9 . . 2 5 2 . . . 1 1 4 5 Full Trace Events 7 | . 1 . 2 . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . 1 . 1 . . . 1 . 2 . . . . 1 . . . . . . . . Parts Built 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 458 | . . . . . . . . . . 84 . . . . . . . . . 374 . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . 8 . . . . . . . . . 14 . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 76 | . . . 32 . . . . . . . . . . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 1 . . . 1 . 2 . . . . . 2 . . . . 2 . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 1 . 1 . . . . . 2 . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 24 | . . . . . . . . 20 . . . . . . . . . . . . . . . . 3 1 . . Machine Destruction 21 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . 1 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 . . . Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . Robots Rewired 20 | . . . . . . . . . . . . . . . . 15 . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp War Pro Res Res Acc Com Total Allies 44 | . . 1 . . . . . . . . . . . . . 26 5 . . . . . 10 . 2 . . . Largest Group 20 | . . 1 . . . . . . . . . . . . . 20 20 9 7 3 . . 5 1 2 1 1 . Highest-Rated Group 1058 | . . 31 . . . . . . . . . . . . . 743 1058 715 547 224 . . 274 65 112 65 65 . Highest-Rated Ally 159 | . . 31 . . . . . . . . . . . . . 159 159 152 96 96 . . 68 65 65 65 65 . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 299 | . . . . . . . . . . . . . . . . 115 113 21 12 8 . . 25 . 5 . . . Total Damage 7940 | . . . . . . . . . . . . . . . . 2664 2617 587 246 558 . . 1092 . 176 . . . Kills 49 | . . . . . . . . . . . . . . . . 21 15 3 3 2 . . 5 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp War Pro Res Res Acc Com Robot Analysis Total 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 3 . 1 . . . . . . 1 1 1 2 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp War Pro Res Res Acc Com Turns Passed 31923 | 113 1338 284 1728 610 642 32 2723 2280 733 864 1104 656 2225 718 1206 1632 319 702 524 2405 1649 280 1063 483 1205 1107 847 2451 Spaces Moved 13933 | 70 783 185 692 231 266 10 859 765 319 339 614 372 1090 295 502 816 157 331 308 856 718 167 587 272 673 391 412 853 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12173 | . . . 270 231 266 10 859 705 79 339 614 372 1090 295 502 816 157 331 308 856 718 167 587 272 673 391 412 853 Legs 561 | 56 205 . . . . . . 60 240 . . . . . . . . . . . . . . . . . . . Wheels 1185 | . 578 185 422 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 135 135 240 240 240 240 170 175 240 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 166 166 166 Average Speed 180 | 124 131 135 176 240 240 240 240 235 191 240 164 163 203 230 182 160 160 160 160 160 160 160 160 160 166 179 166 166 Slowest Speed 810 | 200 215 135 240 240 240 240 240 810 240 240 240 240 240 240 240 160 160 160 160 160 160 160 160 160 180 180 166 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 98 52 52 50 68 11 77 84 29 7 67 62 82 50 14 83 65 82 23 18 19 32 71 49 23 17 12 25 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 8 | . 2 1 1 . . . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . Known Exits Taken 21 | . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . . . . . . 3 2 3 2 . . . . . . . . . 1 . . . . Spaces Dug 196 | . 7 . 2 8 . . 13 25 . 1 . . . . 9 27 . . . 16 19 . . 13 6 16 9 25 Terrain Destroyed 847 | . 7 11 29 78 . 37 56 64 3 1 12 4 . 3 12 27 . 18 168 90 78 24 . 19 13 20 26 47 Melee 6 | . . . 2 . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . Projectile 256 | . . . . . . . . . 3 . . . . 3 12 . . 18 6 47 46 5 . 10 13 20 26 47 AOE 585 | . 7 11 27 78 . 37 54 63 . . 12 4 . . . 27 . . 162 43 32 19 . 9 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp War Pro Res Res Acc Com Total 19137 | 86 948 217 996 259 274 15 1352 1066 419 372 683 397 1103 312 771 1040 215 460 336 1794 1132 174 702 303 741 776 504 1690 Wait 3478 | . 51 27 116 . 1 2 310 113 61 7 52 3 . 2 229 76 28 64 9 827 334 4 58 15 22 353 29 685 Move 13905 | 69 782 184 691 230 265 9 858 764 318 338 613 371 1089 294 501 815 156 330 307 855 717 166 586 271 672 390 411 853 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 7 14 3 21 1 3 . 17 10 8 3 . 1 6 . 3 4 6 11 4 12 2 . 5 . 3 2 2 6 Fast Attach 73 | 7 3 . 5 . . . 2 4 1 1 . . 1 . 5 2 4 5 2 2 4 . 6 . 7 2 4 6 Attach 52 | . 2 . 7 . 2 . 5 8 1 2 . . . . 3 1 . 2 1 6 1 . 2 . 1 2 2 4 Detach 6 | . . . . . . . . 1 2 1 . . . . 1 . . . . . . . 1 . . . . . Swap 282 | . 12 1 14 9 . . 26 24 2 10 7 10 . 3 7 17 3 6 3 24 19 1 10 5 9 2 17 41 Drop 212 | . 10 . 29 1 3 . 24 12 9 2 . 1 7 1 6 9 11 17 6 13 7 . 11 . 14 4 6 9 Fire 824 | 3 74 2 107 18 . 4 105 91 16 4 11 11 . 12 14 42 7 24 3 54 48 3 7 12 12 21 33 86 Melee 27 | . . . 2 . . . 2 21 . 2 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . . . 4 . . . 3 . 1 2 . . . . 2 3 . 1 1 1 . . . . 1 . . . Escape Stasis 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Rewire 93 | . . . . . . . . 6 . . . . . . . 71 . . . . . . 16 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves (discovered 2 exits: Upp / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 2 exits: *Acc / [Qua]) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 114 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 434 | -10/Materials | Central database locked down 672 | -10/Materials | Discovered new exit (range 15) 974 | -10/Materials | Discovered new exit (range 5) 1066 | -10/Materials | Discovered new exit (range 7) 1408 | -10/Materials | Core integrity fell below 50% 1452 | -10/Materials | Entered Mines 1455 | -10/Mines | Received a Mining Laser from a helpful Derelict 1621 | -10/Mines | Learned 2 Materials zone layouts 1635 | -10/Mines | Identified exit to Materials 1713 | -10/Mines | Found the Drone Emporium 1720 | -10/Mines | Found Prototype Device 1736 | -10/Mines | Entered Materials 1736 | -9/Materials | Evolved 2 slots: Propulsion x2 1765 | -9/Materials | Identified Thief Drone Bay 1937 | -9/Materials | Repaired Hvy. Assault Rifle 2858 | -9/Materials | Build established: Scavenger-Mutant 3084 | -9/Materials | Identified exit to Mines 3084 | -9/Materials | Identified exit to Storage 3133 | -9/Materials | Discovered new exit (range 13) 3464 | -9/Materials | Entered Mines 3498 | -9/Mines | Discovered new exit (range 4) 3565 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3643 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3818 | -9/Mines | Learned Materials interactive machine intel 4065 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4065 | -9/Mines | Discovered new exit (range 5) 4074 | -9/Mines | Entered Exiles 4132 | -9/Exiles | Met 8R-AWN 4175 | -9/Exiles | Met EX-HEX 4242 | -9/Exiles | Met EX-BIN 4271 | -9/Exiles | Aligned with FarCom system 4274 | -9/Exiles | Given EX-Vault access code 4331 | -9/Exiles | Opened EX-Vault 4351 | -9/Exiles | Found Potential Leg 4354 | -9/Exiles | Found Potential Leg 4403 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4478 | -9/Exiles | Met EX-DEC 4685 | -9/Exiles | Discovered new exit (range 14) 4716 | -9/Exiles | Left Exiles lab with Potential Leg 4716 | -9/Exiles | Entered Mines 4729 | -8/Mines | Discovered new exit (range 7) 4748 | -8/Mines | Entered Materials 4748 | -8/Materials | Evolved 2 slots: Utility x2 4749 | -8/Materials | Loaded intel: 19 interactive machine locations 6592 | -8/Materials | Discovered new exit (range 16) 7103 | -8/Materials | Discovered new exit (range 15) 7363 | -8/Materials | Garrison activated, responded to threat 7469 | -8/Materials | Identified exit to Garrison 7471 | -8/Materials | Entered Garrison 7588 | -8/Garrison | Triggered checkpoint 7617 | -8/Garrison | Garrison Relay disabled 7818 | -8/Garrison | Triggered checkpoint 7956 | -8/Garrison | Triggered checkpoint 8112 | -8/Garrison | Discovered new exit (range 12) 8230 | -8/Garrison | Triggered checkpoint 8256 | -8/Garrison | Learned Materials security intel 8275 | -8/Garrison | Garrison Relay disabled 8295 | -8/Garrison | Triggered checkpoint 8606 | -8/Garrison | Triggered checkpoint 8697 | -8/Garrison | Triggered checkpoint 8881 | -8/Garrison | Discovered new exit (range 5) 9016 | -8/Garrison | Triggered checkpoint 9076 | -8/Garrison | Garrison Relay disabled 9256 | -8/Garrison | Triggered checkpoint 9362 | -8/Garrison | Discovered new exit (range 13) 9481 | -8/Garrison | Garrison Relay disabled 9644 | -8/Garrison | Lost 6 parts (4n1u1w) 9751 | -8/Garrison | Entered Materials 9804 | -8/Materials | Core integrity fell below 50% 9907 | -8/Materials | Build established: Mutant 10389 | -8/Materials | Discovered new exit (range 3) 10484 | -8/Materials | Entered Factory 10484 | -7/Factory | Evolved 2 slots: Weapon x2 10790 | -7/Factory | Build established: Skirmisher 10812 | -7/Factory | Fabricated Imp. Deuterium Engine (x2) 10924 | -7/Factory | Garrison activated, responded to threat 11330 | -7/Factory | Discovered new exit (range 5) 11346 | -7/Factory | Identified exit to Lower Caves 11348 | -7/Factory | Entered Lower Caves 11359 | -7/Lower Caves | Met a Warlord Commander 11360 | -7/Lower Caves | Learned location of Warlord (-4) 11378 | -7/Lower Caves | Encountered a Warlord checkpoint 11770 | -7/Lower Caves | Spotted B-75 Beast 12445 | -7/Lower Caves | Discovered new exit (range 3) 12450 | -7/Lower Caves | Identified exit to Lower Caves 12452 | -7/Lower Caves | Entered another Lower Caves area 12453 | -7/Lower Caves | Encountered a Warlord checkpoint 12473 | -7/Lower Caves | Discovered new exit (range 11) 12752 | -7/Lower Caves | Learned Factory stockpile data 12973 | -7/Lower Caves | Discovered new exit (range 7) 13106 | -7/Lower Caves | Identified exit to Zion 13108 | -7/Lower Caves | Entered Zion 13155 | -7/Zion | Discovered new exit (range 15) 13762 | -7/Zion | Learned 4 Factory zone layouts 13849 | -7/Zion | Learned location of Data Miner (-6) 14285 | -7/Zion | Given A8's code to call for help 15330 | -7/Zion | Identified exit to Proximity Caves 15333 | -7/Zion | Entered Proximity Caves 15629 | -6/Proximity Caves | Learned Factory trap positions 16011 | -6/Proximity Caves | Discovered new exit (range 15) 16036 | -6/Proximity Caves | Identified exit to Factory 16051 | -6/Proximity Caves | Entered Factory 16051 | -6/Factory | Evolved 2 slots: Utility x2 16052 | -6/Factory | Identified exit to Extension 16054 | -6/Factory | Loaded intel: 89 trap records 16290 | -6/Factory | Discovered new exit (range 16) 16335 | -6/Factory | Repaired Med. Treads 16381 | -6/Factory | Identified exit to Factory 16460 | -6/Factory | Discovered new exit (range 13) 16461 | -6/Factory | Identified exit to Lower Caves 16840 | -6/Factory | Build established: Mutant 17257 | -6/Factory | Entered Extension 17552 | -6/Extension | Build established: Tank 17733 | -6/Extension | Rescued a captive Derelict 17790 | -6/Extension | Rescued a captive Derelict 18032 | -6/Extension | Disrupted transfer network 18035 | -6/Extension | Rescued a captive Derelict 18036 | -6/Extension | Rescued a captive Derelict 18066 | -6/Extension | Rescued a captive Derelict 18067 | -6/Extension | Rescued a captive Derelict 18121 | -6/Extension | Rescued A7 18305 | -6/Extension | Spotted B-75 Beast 18318 | -6/Extension | Destroyed B-75 Beast 18322 | -6/Extension | Spotted B-75 Beast 18336 | -6/Extension | Allies destroyed B-75 Beast 18487 | -6/Extension | Rescued a captive Derelict 18720 | -6/Extension | Build established: Commander-Skirmisher 18784 | -6/Extension | Rescued a captive Derelict 18785 | -6/Extension | Rescued a captive Derelict 18803 | -6/Extension | Rescued a captive Derelict 18845 | -6/Extension | Discovered exit to Factory (range 10) 18847 | -6/Extension | Discovered new exit (range 6) 18866 | -6/Extension | Identified exit to Cetus 18889 | -6/Extension | Entered Cetus 18889 | -6/Cetus | Accompanied by 20 allies (A7) 18894 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 18909 | -6/Cetus | Spotted Cetus Guard 18909 | -6/Cetus | Spotted Cetus Guard 18910 | -6/Cetus | Spotted Cetus Guard 18910 | -6/Cetus | Spotted Cetus Guard 18924 | -6/Cetus | Allies destroyed Cetus Guard 18925 | -6/Cetus | Allies destroyed Cetus Guard 18927 | -6/Cetus | Allies destroyed Cetus Guard 18929 | -6/Cetus | Allies destroyed Cetus Guard 18953 | -6/Cetus | System corruption reached 10% 19012 | -6/Cetus | Started Cetus Manufacturing Module 19037 | -6/Cetus | Manufactured an Enhanced Grunt 19049 | -6/Cetus | Escorted A7 to Cetus Mainframe 19062 | -6/Cetus | Manufactured an Enhanced Grunt 19068 | -6/Cetus | Discovered new exit (range 15) 19080 | -6/Cetus | Spotted Cetus Guard 19081 | -6/Cetus | Destroyed Cetus Guard 19082 | -6/Cetus | Spotted Cetus Guard 19082 | -6/Cetus | Spotted Cetus Guard 19082 | -6/Cetus | Spotted Cetus Guard 19087 | -6/Cetus | Manufactured an Enhanced Grunt 19091 | -6/Cetus | Allies destroyed Cetus Guard 19105 | -6/Cetus | Allies destroyed Cetus Guard 19112 | -6/Cetus | Manufactured an Enhanced Grunt 19112 | -6/Cetus | Allies destroyed Cetus Guard 19128 | -6/Cetus | Discovered exit to Factory (range 15) 19136 | -6/Cetus | Met Revision 17 19137 | -6/Cetus | Manufactured an Enhanced Grunt 19189 | -6/Cetus | Identified exit to Archives 19208 | -6/Cetus | Entered Archives 19208 | -6/Archives | Accompanied by 9 allies (A7) 19213 | -6/Archives | Received a hacking code to weaken MAIN.C 19254 | -6/Archives | Discovered exit to Factory (range 15) 19328 | -6/Archives | Discovered new exit (range 14) 19351 | -6/Archives | Discovered new exit (range 15) 19553 | -6/Archives | Build established: Scavenger-Skirmisher 19899 | -6/Archives | Identified exit to Hub_04(d) 19910 | -6/Archives | Entered Hub_04(d) 19910 | -6/Hub_04(d) | Accompanied by 7 allies 20163 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 20343 | -6/Hub_04(d) | Network Hub disabled 20420 | -6/Hub_04(d) | Network Hub disabled 20434 | -6/Hub_04(d) | Entered Factory 20434 | -5/Factory | Accompanied by 3 allies 20434 | -5/Factory | Evolved 2 slots: Utility x2 20955 | -5/Factory | Build established: Scavenger-Mutant 22076 | -5/Factory | Discovered new exit (range 6) 22084 | -5/Factory | Identified exit to Factory 22257 | -5/Factory | Fabricated Adv. KE Penetrator? 22607 | -5/Factory | Build established: Scavenger-Tank 22637 | -5/Factory | Fabricated Adv. KE Penetrator (x1) 22839 | -5/Factory | Entered another Factory area 22839 | -4/Factory | Evolved 2 slots: Propulsion x2 23806 | -4/Factory | Identified exit to Upper Caves 23806 | -4/Factory | Identified exit to Armory 24202 | -4/Factory | Build established: Mutant 24488 | -4/Factory | Entered Upper Caves 24683 | -4/Upper Caves | Identified exit to Upper Caves 24762 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 24763 | -4/Upper Caves | Identified exit to Warlord 24768 | -4/Upper Caves | Entered Warlord 24822 | -4/Warlord | Build established: Skirmisher 25177 | -4/Warlord | Build established: Mutant 25257 | -4/Warlord | Met Warlord 25282 | -4/Warlord | Warlord's base attacked by MAIN.C 25290 | -4/Warlord | Found Prototype Device 25290 | -4/Warlord | Identified Exp. Focal Shield 25293 | -4/Warlord | Found Prototype Processor 25293 | -4/Warlord | Identified Spectral Analyzer 25317 | -4/Warlord | Found Prototype Hackware 25336 | -4/Warlord | Found Prototype Reactor 25341 | -4/Warlord | Found Prototype Processor 25570 | -4/Warlord | Build established: Skirmisher 25632 | -4/Warlord | Warlord forces counterattacked 25764 | -4/Warlord | Opened side exit 25794 | -4/Warlord | Discovered new exit (range 11) 25805 | -4/Warlord | Identified exit to Proximity Caves 25831 | -4/Warlord | Spotted Striker 25831 | -4/Warlord | Entered Proximity Caves 25831 | -3/Proximity Caves | Accompanied by 1 ally 26133 | -3/Proximity Caves | Build established: Mutant 26279 | -3/Proximity Caves | Discovered new exit (range 14) 26298 | -3/Proximity Caves | Identified exit to Research 26314 | -3/Proximity Caves | Entered Research 26314 | -3/Research | Accompanied by 1 ally 26314 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26514 | -3/Research | Revision forces began assault on 0b10 26526 | -3/Research | Met up with Revision 17++ 26548 | -3/Research | Local machine network offline 26958 | -3/Research | Discovered new exit (range 5) 26963 | -3/Research | Identified exit to Testing 27014 | -3/Research | Research terminal network offline 27289 | -3/Research | Found Prototype Protection 27289 | -3/Research | Identified Centrium Heavy Armor Plating 27487 | -3/Research | Discovered new exit (range 17) 27517 | -3/Research | Identified exit to Research 27519 | -3/Research | Entered another Research area 27519 | -2/Research | Accompanied by 1 ally 27519 | -2/Research | Warlord forces began assault on 0b10 27519 | -2/Research | Evolved 2 slots: Utility x2 27544 | -2/Research | Distinguished unit "Viscera Detail" dispatched to help 27629 | -2/Research | Research machine network offline 27643 | -2/Research | Met up with Warlord 28059 | -2/Research | Borebot progress halted 28259 | -2/Research | Discovered new exit (range 15) 28322 | -2/Research | Identified exit to Access 28352 | -2/Research | Discovered new exit (range 17) 28361 | -2/Research | Borebot progress halted 28512 | -2/Research | Borebot progress halted 28622 | -2/Research | Build established: Skirmisher 28626 | -2/Research | Entered Access 28626 | -1/Access | Accompanied by 1 ally 28626 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29439 | -1/Access | Identified System Mapper 29463 | -1/Access | Discovered new exit (range 7) 29471 | -1/Access | Identified exit to Command 29473 | -1/Access | Entered Command 29749 | -1/Command | Build established: Hacker-Mutant 29844 | -1/Command | Identified Exp. Targeting Computer 30088 | -1/Command | Disengaged cave seal 30088 | -1/Command | Derelicts emerged from the dark tunnel 30088 | -1/Command | Welcomed Warlord to Command 30093 | -1/Command | Spotted B-99 Colossus 30499 | -1/Command | Disengaged cave seal 30499 | -1/Command | Derelicts emerged from the dark tunnel 30666 | -1/Command | Warlord commented on Warlord statues 30675 | -1/Command | Spotted M Guard 30676 | -1/Command | Spotted M Guard 30676 | -1/Command | Spotted Combat Programmer 30678 | -1/Command | Spotted Combat Programmer 30697 | -1/Command | Combat Programmer assimilated allied CL-JVM(B) 30697 | -1/Command | Combat Programmer assimilated allied VM-878(g) 30698 | -1/Command | Spotted CL-JVM(B) 30707 | -1/Command | Destroyed Combat Programmer 30710 | -1/Command | Destroyed M Guard 30710 | -1/Command | All MAIN.C guards destroyed 30947 | -1/Command | Build established: Hacker-Tank 31339 | -1/Command | Build established: Scavenger-Tank 31860 | -1/Command | Met MAIN.C 31862 | -1/Command | Hacked MAIN.C using A7's code 31876 | -1/Command | 0b10 Conduit disabled 31893 | -1/Command | Destroyed MAIN.C Shell 31896 | -1/Command | MAIN.C activated Command garrisons 31924 | *** | Establishing Free Derelict Territories! Last Messages --------------- 31911_ Blast Slug penetrates MAIN.C. 31914_ Slug penetrates MAIN.C. 31914_ MAIN.C suffers critical hit (Destroy). 31914_ Slug penetrates MAIN.C. 31914_ MAIN.C knocked back. 31915_ Blast Slug penetrates MAIN.C. 31916_ MAIN.C reaction time slowed by virus. 31917_ Slug penetrates MAIN.C. 31918_ Blast Slug penetrates MAIN.C. 31919_ System corrupted: Energy discharge (-306). 31920_ MAIN.C reaction time slowed by virus. 31921_ Slug penetrates MAIN.C. 31921_ Blast Slug penetrates MAIN.C. 31921_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 31921_ MAIN.C destroyed. 31921_ Blast Slug penetrates 0b10 Conduit. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#############??????????????????????? | | ??????????????"""" #??????????????????????? | | ??????????????"" #??????????????????????? | | ??????????????"" #######################? | | ??????????????"" + #? | | ?????????????""" + g g #? | | ?????????????"" + ggg #? | | ???????????"" W@################### #? | | ?????????????"" #?????????????????# #? | | ?????????????"" #?????????????????# ## | | ???????????? ""#?????????????????# T# | | ???????????"" """#?????????????????#+ ## | | ???????????? """""#?????????????????# | | ???????????? """""""#?????????????????# | | ???????????? " ? " #?????????????????# | | ????????????? " " ???????????????????????# | | ?????????????" ?"??????????????????????????# | | ?????????????? ?????????????????????????????# # | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Armor Coverage 2850 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Point Defense Rating 320 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 56 Authchip Count 1 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Extracted Lrn. Tractor Beam | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Slug Cannon | -7/Zion | Free Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Hvy. Phase Cannon | -6/Factory | Scanalyzed Adv. KE Penetrator | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Deuterium Engine | x2 | -7/Factory | Preloaded Adv. KE Penetrator | x1 | -5/Factory | Authchip Adv. KE Penetrator | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed FrostAlphaWarhead Manual? 0 Play Time 03:33:46 Cumulative 222.1 hours Start 2023.08.28 @ 18:27:01 End 2023.08.31 @ 18:27:57 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type 7 Total 7 Types 3/1/0/1/0/0/1/1/0 Lore% 72 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d7deff3-d58a-4f1c-bf52-40310d557397