Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 12:25:02 Player: Sunvar Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (153) 765 Value Destroyed (3505) 3505 Prototype IDs (77) 1540 Alien Tech Used (3) 600 Bonus (16600) 16600 TOTAL SCORE: 33910 Bonus ------- Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Recovered Sigix Corpse 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1572/1600 Matter 290/300 Energy 102/200 System Corruption 1% Temperature Cool (89) Movement Flying (26) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (9) --- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY (13) ----- Advanced Power Amplifier Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Utility Shielding Hacking Suite Improved Hacking Suite Experimental Hacking Suite System Mapper Advanced System Shield Advanced Component Analysis Suite > --- WEAPON (2) ------- Matter Neutralizer Kinetic Spear > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Sigix Containment Pod Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Transmission Jammer Improved Utility Shielding Layered Light Armor Plating Improved Hacking Suite Experimental Hacking Suite System Mapper Advanced System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Matter Neutralizer Kinetic Spear > --- INVENTORY -------- Micro Antimatter Reactor High-powered Transdimensional Reconstructor Sigix Containment Pod Sigix Corpse [Rating: 170] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 Utility 11 | . . . 1 . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 162 | 1 19 1 29 1 . . 34 8 . . . . 7 . 2 1 . 8 1 1 6 1 7 . . 9 . 6 9 4 4 3 Power 16 | . 2 . 4 . . . 2 . . . . . 1 . . . . 1 . . . . . . . 2 . 2 . 1 . 1 Engine 7 | . 2 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . 1 Propulsion 47 | . 10 . 9 . . . 14 . . . . . 2 . . . . 1 . . . . 3 . . 3 . 1 1 1 2 . Treads 28 | . 9 . 8 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 1 . . . 3 . . . . . 2 . . . . 1 . . . . 3 . . 3 . 1 1 1 2 . Utility 64 | 1 3 1 7 . . . 8 6 . . . . 4 . 2 1 . 5 1 . 5 . 3 . . 4 . 3 4 2 2 2 Device 23 | 1 1 . 2 . . . 4 1 . . . . 1 . . 1 . 1 . . 3 . 1 . . 1 . 2 2 2 . . Storage 4 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Processor 7 | . . . . . . . . 2 . . . . . . . . . 2 . . 1 . . . . . . 1 1 . . . Hackware 17 | . . . . . . . 1 2 . . . . 3 . 1 . . 2 1 . . . 2 . . 1 . . 1 . 2 1 Protection 13 | . 1 1 4 . . . 3 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | . 4 . 9 1 . . 10 2 . . . . . . . . . 1 . 1 1 1 1 . . . . . 4 . . . Energy Gun 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 2 . 1 . . . 2 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Ballistic Gun 10 | . 2 . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 4 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 5 . . . 4 1 . . . . . . 1 . . . . . 6 . . . . 5 . 2 6 . 2 . Parts Lost 23 | . . 1 3 . . . 10 . . . . . . . . . . . . 2 . . 3 . . . . 1 . . . 3 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . . . . 5 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Utility 11 | . . 1 3 . . . 3 . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 Weapon 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 8 | . . 1 1 . . . 8 . . . . . . . . . . . . 2 . . 3 . . . . 1 . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 6 9 9 13 15 15 15 14 5 5 5 5 5 4 5 4 4 5 4 5 3 4 5 4 4 5 4 5 4 4 3 3 1 Power 1 | 1 1 1 2 2 2 2 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 . Propulsion 2 | 4 3 3 4 5 4 4 3 . . . . . . 1 . . . . 1 1 1 1 . 1 1 . 1 . 1 . . . Utility 2 | . 3 4 3 2 2 3 5 2 3 3 3 3 2 2 2 2 3 2 2 . . 1 1 1 2 1 1 . . . . . Weapon 2 | 1 1 1 3 5 6 6 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | 6 10 . 10 2 . . 9 5 . . . . 1 . . 1 . 1 . . . . . . . . . 1 2 . 1 1 Power 8 | 1 1 . 3 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | 2 5 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | 1 3 . . . . . 3 2 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . Weapon 16 | 2 1 . 6 1 . . 3 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 97 | . 99 99 99 100 100 100 97 99 100 100 94 100 99 100 98 100 100 98 100 99 99 100 96 90 90 87 95 94 91 91 91 86 Engine 5 | . 13 14 11 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 11 11 11 11 11 9 10 10 9 10 3 . . . . Treads 15 | . 25 28 32 33 33 33 34 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 30 30 30 30 30 26 26 26 31 31 26 27 27 27 27 28 20 20 21 25 27 27 28 25 22 Device 11 | . 13 . 2 11 11 11 10 14 15 15 15 7 11 13 12 12 12 9 11 15 15 16 15 15 15 15 15 17 14 16 16 15 Storage 5 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . . 12 15 15 15 15 6 6 6 6 6 12 16 16 16 16 15 15 15 15 15 13 13 12 12 7 Hackware 9 | . . . . . . . 6 16 15 15 15 15 25 26 25 25 25 22 22 11 11 11 13 15 15 15 15 13 13 12 15 18 Protection 7 | . . 13 19 11 11 11 8 1 . . . 7 6 6 5 6 6 3 . 4 5 5 5 5 5 5 5 4 4 4 4 6 Energy Gun 1 | . . . 5 11 11 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . 11 10 5 . . . 3 . . . . . . . . . . . . . . . . 5 5 . 5 4 3 4 4 3 Ballistic Gun 6 | . 16 17 4 . . . 11 6 7 7 2 7 5 3 6 6 6 5 5 4 5 5 4 . . . . . . . . . Ballistic Cannon 1 | . . . 6 11 11 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 4 7 7 7 7 6 6 6 6 6 2 . . . . . . . . . . . . . . Peak Build Rating 170 | 7 8 9 18 17 18 18 42 50 50 50 50 49 60 60 65 66 66 80 78 81 89 85 103 103 103 115 115 142 150 163 168 170 Average Rating 52 | 6 7 8 15 17 17 18 27 47 50 50 46 49 55 59 61 65 66 76 77 76 81 84 92 102 103 100 115 129 139 156 166 167 On Entrance 68 | 6 7 8 9 17 17 18 18 36 50 50 50 49 49 60 59 65 66 66 77 78 77 84 85 102 103 103 115 115 134 150 163 167 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 13 20 26 45 43 43 43 49 19 14 14 16 16 18 19 19 19 19 25 22 27 27 28 35 35 35 37 35 41 45 39 38 40 Greatest Support 82 | 20 40 40 60 60 60 60 82 20 20 20 20 20 28 22 27 27 27 37 37 28 37 28 38 44 38 38 49 58 46 55 68 68 Greatest Overweight (x) 2 | . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 9 10 13 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 10 10 15 15 15 15 15 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 6 9 9 13 14 14 15 14 4 5 5 5 5 4 5 4 4 5 4 5 3 4 5 4 4 5 4 5 4 4 4 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 10 10 15 15 15 15 7 5 5 5 5 5 5 5 4 5 5 5 5 3 5 5 4 5 5 5 5 4 5 5 5 4 Class Distribution -------------------- 30% | Hacker-Ninja 25% | Scavenger-Mutant 23% | Mutant 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -7/Lower Caves Hacker-Ninja | -7/Lower Caves Hacker-Ninja | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Derelict-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 4322 | 236 536 153 639 71 . . 998 163 52 43 . . 30 224 70 20 . 92 48 30 . 100 26 222 17 . 30 . 261 13 228 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4873 | 126 576 232 1231 38 . . 1747 230 . . . 2 30 66 . . . 92 . 42 . 22 30 . . . . . 168 13 96 132 Parts 307 | 13 42 23 75 4 . . 96 10 . . . . 1 7 . . . 1 . 8 . 6 1 . . . . . 9 2 1 8 Haulers Intercepted 16 | . 2 . 6 . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Recyclers Shooed 4 | . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . . 6 . . . . . 5 . 6 . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 89 | . 10 10 24 3 . . 26 3 . . . 1 . 4 . . . . . 5 . 2 . . . . . . 1 . . . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Guns 36 | . 7 5 8 2 . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 35 | . 3 5 15 . . . 11 . . . . . . . . . . . . 1 . . . . . . . . . . . . AOE 12 | . . . . . . . 1 3 . . . . . 4 . . . . . 4 . . . . . . . . . . . . Classes Destroyed 15 | 2 6 . 4 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Worker 11 | . 1 1 . . . . 5 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . Builder 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 9 | 4 . 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 6 . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Recycler 7 | 1 1 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . 1 . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Drone 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Watcher 9 | . 2 . 3 . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 37 | . 3 9 6 3 . . 3 3 . . . . . 4 . . . . . 5 . . . . . . . . 1 . . . Grunt 34 | . 7 1 10 . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . 6 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 4 3 4 3 . . 7 4 . . . 1 1 4 . . . 1 . 5 . 2 1 . . . . . 2 1 1 1 Combat Bots Only 5 | . 4 3 4 3 . . 5 3 . . . 1 . 4 . . . . . 5 . 2 . . . . . . 1 . . . Max Kills in Single Turn 4 | 1 1 1 2 1 . . 3 4 . . . 1 1 2 . . . 1 . 3 . 1 1 . . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 3 . . . . . 2 . . . . . 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 613 | . 35 64 130 7 . 2 162 21 . 9 . 22 34 3 . . . 5 2 12 5 . 22 10 . . . 4 7 3 20 34 Missed 204 | . 6 14 34 5 . 1 33 14 . 6 . 14 19 2 . . . 1 1 2 5 . 8 7 . . . 2 4 2 10 14 Hits 409 | . 29 50 96 2 . 1 129 7 . 3 . 8 15 1 . . . 4 1 10 . . 14 3 . . . 2 3 1 10 20 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 408 | . 29 50 95 2 . 1 129 7 . 3 . 8 15 1 . . . 4 1 10 . . 14 3 . . . 2 3 1 10 20 AOE 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . 2 3 . . . 11 . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Taken 5985 | . 330 492 1261 13 . 15 1989 83 . 55 . 129 170 31 . . . 78 24 151 . . 273 64 . . . 54 59 22 217 475 Core 887 | . 115 51 183 . . . 248 30 . . . 52 38 19 . . . . . 28 . . 22 25 . . . . 23 . 25 28 Absorbed by Shields 33 | . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Regen/Repaired (Parts) 471 | . . . . . . . 303 . . . . . . . . . . 35 . . 71 . 62 . . . . . . . . . Core Remaining (%) 82 | 100 . 33 . . . 54 54 . . . . 88 . . . . 93 . . . . 97 . . . . 95 . 98 . 98 98 Volleys Fired 409 | 17 51 41 88 4 . . 118 1 . . . 2 5 3 . . . . . 3 . . 12 19 4 . 7 8 12 6 5 3 Largest 2 | 2 2 2 2 2 . . 2 1 . . . 1 1 1 . . . . . 1 . . 1 1 1 . 1 1 1 1 1 1 Hottest 113 | 40 80 80 98 98 . . 113 33 . . . 25 33 33 . . . . . . . . 105 105 105 . 105 105 105 105 105 105 Shots Fired 728 | 34 104 83 175 8 . . 231 2 . . . 2 5 3 . . . . . 3 . . 12 21 4 . 7 8 12 6 5 3 Gun 374 | 34 76 52 70 4 . . 135 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Cannon 340 | . 28 31 105 4 . . 94 . . . . . . . . . . . . . . . 12 21 4 . 7 8 12 6 5 3 Launcher 11 | . . . . . . . 2 1 . . . . 5 3 . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Kinetic 409 | 34 76 52 88 4 . . 152 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Thermal 305 | . 28 31 87 4 . . 77 . . . . . . . . . . . . . . . 12 21 4 . 7 8 12 6 5 3 Explosive 14 | . . . . . . . 2 1 . . . . 5 3 . . . . . 3 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | 6 8 5 22 2 . . 31 . . . . . . . . . . . . 2 . . . . . . . . . . . . Robot Miss Streak 10 | 2 2 4 7 10 . . 10 . . . . 2 . 4 . . . . . 5 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 439 | 20 64 44 125 4 . . 151 6 . . . 1 1 . . . . 1 . 2 . 2 1 . . . . . 6 1 5 5 Core Hits 245 | 6 27 17 68 4 . . 97 6 . . . . 1 5 . . . 1 . 5 . 2 1 . . . . . 3 1 . 1 Critical Kills 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Meltdown 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 223 | . . . . . . . 1 17 . 1 . 8 15 1 2 . 17 16 14 1 . 2 24 2 . . 6 12 36 10 16 22 Impact 57 | . . . . . . . 1 7 . 1 . 8 15 1 2 . 17 5 . . . . . . . . . . . . . . Slashing 73 | . . . . . . . . 10 . . . . . . . . . . . . . . 24 2 . . 6 12 19 . . . Piercing 93 | . . . . . . . . . . . . . . . . . . 11 14 1 . 2 . . . . . . 17 10 16 22 Sneak Attacks 17 | . . . . . . . . 3 . . . 1 1 . . . . 1 . . . 1 1 . . . . . 4 1 2 2 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10443 | 239 928 575 2040 56 . . 3218 708 . . . 118 81 183 . . . 56 . 573 . 142 138 . . . . . 535 117 367 369 Guns 3464 | 239 594 240 690 33 . . 1668 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3461 | . 334 335 1350 23 . . 1419 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1011 | . . . . . . . 130 194 . . . . . 183 . . . . . 504 . . . . . . . . . . . . Melee 2437 | . . . . . . . . 514 . . . 118 81 . . . . 56 . . . 142 138 . . . . . 535 117 367 369 Ramming 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3910 | 239 594 240 941 23 . . 1873 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3015 | . 334 335 1099 33 . . 1214 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1011 | . . . . . . . 130 194 . . . . . 183 . . . . . 504 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 643 | . . . . . . . . 444 . . . 118 81 . . . . . . . . . . . . . . . . . . . Slashing 484 | . . . . . . . . 70 . . . . . . . . . . . 69 . . 138 . . . . . 207 . . . Piercing 1379 | . . . . . . . . . . . . . . . . . . 56 . . . 142 . . . . . . 328 117 367 369 Highest Corruption 4 | . 4 4 . . . . 3 1 1 1 1 1 . . . . . . 1 1 1 . 4 4 4 4 4 . . 1 1 1 Average Corruption 2 | . 3 4 . . . . 2 1 1 1 1 1 . . . . . . 1 1 1 . 3 4 4 4 4 . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . 24 12 . . . . 10 3 1 . . 3 . . . . . . . 1 . . . 17 7 2 11 . . . . . Message Errors 23 | . 7 2 . . . . 2 . . . . . . . . . . . . 1 . . . 4 5 1 1 . . . . . Matter Fused 18 | . 5 2 . . . . 1 . . . . 1 . . . . . . . . . . . 4 1 1 3 . . . . . Heat Flow Errors 11 | . 5 . . . . . 1 1 . . . . . . . . . . . . . . . 2 1 . 1 . . . . . Energy Discharges 11 | . 3 3 . . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 . . . . . Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . 1 1 . . . . 1 1 . . . 1 . . . . . . . . . . . 3 . . 2 . . . . . Data Loss (major) 4 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Misfires 10 | . 2 2 . . . . 3 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 543 | . . 13 5 3 . . . 198 . . . 94 . . . . . . . . . . . . . . . . . . 149 81 Projectiles 21 | . . 13 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 522 | . . . . . . . . 198 . . . 94 . . . . . . . . . . . . . . . . . . 149 81 Knockbacks 21 | . . . 8 2 . . 9 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . 8 1 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 249 400 415 156 . . 400 130 . . . 4 22 . 3 3 3 87 29 38 240 117 240 364 310 . 213 100 78 . 134 300 Average Temperature 97 | . 70 105 142 79 . . 116 70 . . . 3 12 . 2 2 2 30 12 16 107 56 55 125 107 . 63 39 33 . 70 111 Received Heat Transfer 1889 | . 159 156 369 . . . 1067 6 . . . 15 54 . . . . 9 . . . . 9 18 . . . 9 9 . . 9 Effects 19 | . . 4 4 . . . 2 . . . . . . . . . . . . . 1 . . 8 . . . . . . . . Shutdowns 4 | . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 10 | . . 2 . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 12 | . . . . 1 . . . 8 . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 2 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5573 | . 703 703 1948 35 . . 2184 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Low Security (%) 90 | 100 100 100 93 100 . 100 60 100 . . . . 91 . . . . 100 . . . . 100 . . . . 100 100 100 100 100 Level 1 9 | . . . 6 . . . 39 . . . . . 8 . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 373 | 10 101 70 274 159 . . 337 146 . . . . 373 . . . . 50 . . . . 174 . . . . 74 101 144 74 153 Initial 350 | . . . . 104 . . . 140 . . . . 350 . . . . . . . . . 150 . . . . . 27 47 74 42 Average 80 | 2 19 20 87 96 . . 187 114 . . . . 58 . . . . 5 . . . . 106 . . . . 40 51 96 36 44 Influence Increases 4942 | 25 329 285 773 85 . . 965 160 45 30 . 155 575 90 . . . 120 . 110 . 10 282 . . . . 133 256 165 148 201 Destroy 0b10 Robot/C 1720 | . 200 200 480 60 . . 520 60 . . . . . 80 . . . . . 100 . . . . . . . . 20 . . . Destroy 0b10 Robot/NC 335 | 25 35 15 65 . . . 105 30 . . . 5 5 . . . . 5 . . . 10 5 . . . . . 10 5 5 10 Destroy Leader 418 | . 58 40 138 10 . . 136 10 . . . . 2 10 . . . . . 10 . . . . . . . . . . 2 2 Successful Hack 220 | . 20 . 23 . . . 44 1 . . . . 50 . . . . 16 . . . . 11 . . . . . . 46 . 9 Disable Machine 330 | . . . . 15 . . 15 15 . . . . 15 . . . . 30 . . . . 45 . . . . 15 135 15 30 . Destroy Structure 344 | . 1 . 7 . . . 40 14 . . . . 23 . . . . 24 . . . . 56 . . . . 28 46 24 36 45 Advance Influence 450 | . . . . . . . . . . . . . 300 . . . . . . . . . 150 . . . . . . . . . Partial Spotted 360 | . . . . . . . . . . . . . 45 . . . . 30 . . . . 15 . . . . 90 45 60 60 15 Lose Combat Pursuer 765 | . 15 30 60 . . . 105 30 45 30 . 150 135 . . . . 15 . . . . . . . . . . . 15 15 120 Influence Decreases 4819 | 25 329 285 505 314 39 . 655 360 131 24 30 75 623 42 66 14 . 70 50 70 40 10 252 30 . . . 84 220 118 209 149 Entered New Map 741 | . . . . 164 39 . . 170 41 6 30 . 30 13 16 14 . . 19 . 40 . . 12 . . . . 22 38 58 29 Time Decay 3398 | 25 329 275 475 150 . . 555 190 90 18 . 75 167 29 50 . . 70 31 70 . 10 222 18 . . . 74 198 80 107 90 Lost Part 210 | . . 10 30 . . . 100 . . . . . . . . . . . . . . . 30 . . . . 10 . . . 30 Purge Threat 470 | . . . . . . . . . . . . . 426 . . . . . . . . . . . . . . . . . 44 . Squads Dispatched 28 | . 3 . 1 1 . . 2 2 . . . . 2 . . . . 3 . . . . 3 . . . . . 2 2 4 3 Investigation 7 | . 1 . . 1 . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . Extermination 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 1 Reinforcement 13 | . 2 . 1 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . 1 2 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 13 | . 1 . 1 . . . 6 . . . . . . . . . . . . . 1 . . . . . . . . 3 1 . Communications Jammed 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 6 19 Distress Signals 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 6 19 Times Spotted 256 | . 20 13 36 3 . 1 47 7 3 2 . 15 10 4 . . . 11 3 5 8 1 7 5 . . . 2 10 7 14 22 Peak Tracking Total 12 | . 5 3 4 3 . 1 11 4 3 3 . 6 5 3 . . . 10 2 5 7 1 5 3 . . . 1 3 6 9 12 Tactical Retreats 32 | . 1 2 3 . . . 5 2 1 1 . 4 3 . . . . 2 1 . . . 1 1 . . . 1 . 1 1 2 ECM-based Alert Blocks 16 | . . . . . . . . . . . . . . . . . . 7 1 . . . 5 2 . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 16 | . 8 . . . . . 2 1 . . . . 3 . . . . . . . . . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 22 | . . . . 1 . . 1 1 . . . . 1 . . . . 2 . . . . 3 . . . . 1 9 1 2 . Max in Single Turn 1 | . . . . 1 . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 95 | . 5 . 7 1 2 . 12 4 1 . 4 . 8 . 1 . . 7 . . 7 . 7 . . 4 . . 9 5 8 3 Terminals 51 | . 5 . 6 . . . 9 2 1 . . . 5 . . . . 2 . . . . 3 . . . . . 5 4 6 3 Fabricators 8 | . . . . . . . . 1 . . . . 3 . . . . 3 . . . . 1 . . . . . . . . . Repair Stations 6 | . . . . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . Total Hacks 266 | . 15 . 21 1 12 . 30 13 1 . 27 . 31 . 1 . . 18 . . 7 . 20 . . 17 . . 14 15 19 4 Successful 184 | . 7 . 13 1 12 . 19 8 1 . 27 . 23 . 1 . . 12 . . 7 . 8 . . 17 . . 5 6 14 3 Failed 81 | . 8 . 7 . . . 11 5 . . . . 8 . . . . 6 . . . . 12 . . . . . 9 9 5 1 Catastrophic 8 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 1 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 13 . 16 . 1 . 12 4 . . . . 10 . . . . 7 . . 1 . 8 . . . . . 5 5 3 3 Terminals 144 | . 15 . 19 . . . 23 7 1 . . . 22 . . . . 4 . . . . 12 . . . . . 9 14 14 4 Fabricators 23 | . . . . . . . . 3 . . . . 9 . . . . 10 . . . . 1 . . . . . . . . . Repair Stations 16 | . . . . . . . 6 . . . . . . . . . . 2 . . . . 6 . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . 2 . 5 . Garrison Access 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 1 . . Terminal Hacks 111 | . 1 . 4 1 12 . 6 1 1 . 27 . 12 . 1 . . . . . 7 . 2 . . 17 . . 1 5 11 2 Record 37 | . . . . . 11 . . . 1 . 11 . . . . . . . . . 5 . . . . 5 . . . . 4 . Part Schematic 12 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 2 . Locate Traps 7 | . . . 2 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler Manifests 5 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Registered Prototypes 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 1 . . . . 6 . . . . 6 . . . . . . . . . . . . . . Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . . 6 . . . . . . . . . . 2 . . . . 4 . . . . . . . . . Scan Component 6 | . . . . . . . 3 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Repair 6 | . . . . . . . 3 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 . 3 . Retrieve Study 9 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 . 3 . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Unauthorized Hacks 36 | . 6 . 8 . . . 6 4 . . . . 5 . . . . 3 . . . . 2 . . . . . 1 . . 1 Terminals 30 | . 6 . 8 . . . 6 2 . . . . 3 . . . . 1 . . . . 2 . . . . . 1 . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 8 | . 1 . 3 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Skim 19 | . 5 . 5 . . . 6 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 5 . 6 . . . 9 3 1 . . . 8 . . . . 5 . . . . 7 . . . . . 7 4 4 3 Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . 4 . . . . 1 . Parts Built 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Time 228 | . . . . . . . . . . . . . 114 . . . . 114 . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . 10 . . . . 10 . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 . 3 . Parts Repaired 6 | . . . . . . . 3 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Time 261 | . . . . . . . 96 . . . . . . . . . . 60 . . . . 105 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Largest Group 2 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 42 | . . . . . 42 42 . . . . . . . . . . . . . . . . . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . 21 21 . . . . . . . . . . . . . . . . . . . . . . 26 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 73 | . . . . . . 73 . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Active Infowar (turns) 9812 | 9 1818 11 27 316 356 96 202 377 199 234 26 189 455 292 106 287 488 379 169 157 238 67 475 849 308 78 371 198 417 168 258 192 Optics 4088 | . . . . . . . . . . . . . . . . . . 143 169 157 238 67 475 849 308 78 371 198 417 168 258 192 Sensors 6934 | . . . . . . . . 344 199 234 26 189 455 292 106 287 488 379 169 157 238 67 475 839 308 78 371 198 417 168 258 192 Seismic 2833 | 9 1818 11 27 316 356 96 200 . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 3043 | . . . . . . . . . . . . . . . . . . 378 169 157 238 67 475 63 . 54 371 198 417 168 258 30 T.N.C. 1012 | . . . . . . . . 327 199 234 26 189 37 . . . . . . . . . . . . . . . . . . . Jamming 3000 | . . . . . . . 2 4 . . . . 51 . . . . 122 . 1 3 . . 840 308 69 371 197 414 168 258 192 ECM 2424 | . . . . . . . . . . . . . . . . . . 12 169 157 238 67 475 849 308 58 . 89 . 2 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . 1 . 1 . . 1 . 2 . 2 1 . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 130 | . . . . . . . . . . . . . . . . . . 26 . . . . 33 . . . . 16 22 13 17 3 Items 130 | . . . . . . . . . . . . . . . . . . 26 . . . . 33 . . . . 16 22 13 17 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 13969 | 122 1825 752 1621 316 356 96 1894 387 199 234 26 189 455 292 106 287 488 379 169 157 238 67 475 849 308 78 371 198 417 168 258 192 Spaces Moved 14706 | 35 797 393 742 187 213 52 800 721 336 297 80 362 899 372 332 890 315 779 335 281 727 245 528 410 297 166 417 395 777 410 641 475 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3107 | . 721 393 742 187 213 52 799 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 111 | 35 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11488 | . . . . . . . 1 721 336 297 80 362 899 372 332 890 315 779 335 281 727 245 528 410 297 166 417 395 777 410 641 475 Fastest Speed 5 | 120 120 160 160 160 160 160 98 28 28 28 28 28 20 26 24 24 24 14 14 24 14 24 20 21 28 24 11 5 20 17 6 6 Average Speed 53 | 120 156 160 160 160 160 160 160 28 28 28 28 28 27 26 25 24 24 23 23 24 23 24 23 27 28 26 23 19 20 18 20 21 Slowest Speed 240 | 120 160 160 240 160 160 160 200 28 28 28 28 28 28 26 26 24 24 24 24 24 24 24 104 28 28 28 24 20 20 21 22 26 Overloaded Moves 94 | . . . . . . . . . . . . . 10 . . . . 16 7 . 8 . 4 5 . . 4 3 . . 14 23 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . . . . 3 . . . 1 3 . . . . 9 2 . 3 . 2 1 1 . . . 12 3 20 7 Potential Cave-ins 19 | . . . . . . . . . . . . . 6 . . . . . . . . . 2 4 . . . . 2 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 96 50 59 53 61 18 73 22 58 57 69 64 22 52 54 80 50 25 61 51 83 61 17 60 54 61 62 12 72 18 64 22 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 12 | . . 1 . . 1 . 3 . . . 1 . . . 1 . . . 1 . . . . . 1 3 . . . . . . Known Exits Taken 27 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . . . 2 . . . . 2 2 . 1 . 5 3 3 2 . 1 3 . 3 . 3 1 . 2 . . . . . Spaces Dug 191 | . . . . . . . 9 10 . 1 . 2 12 15 2 . 17 12 10 1 . . 23 9 3 . 8 11 16 7 10 13 Terrain Destroyed 432 | . . . 2 . . . 41 14 . 1 . 2 74 41 2 . 17 12 10 57 . . 32 23 4 . 13 19 27 13 13 15 Melee 153 | . . . . . . . 1 10 . 1 . 2 12 1 2 . 17 12 10 1 . . 21 2 . . 6 11 15 7 9 13 Projectile 100 | . . . 2 . . . 22 . . . . . . . . . . . . 1 . . 11 21 4 . 7 8 12 6 4 2 AOE 179 | . . . . . . . 18 4 . . . . 62 40 . . . . . 55 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 19631 | 80 1282 442 1012 198 228 65 1194 876 440 445 82 432 1072 560 347 963 696 930 393 363 789 248 823 1120 516 200 671 488 960 479 716 521 Wait 3785 | 28 372 6 79 . 2 14 166 108 105 148 . 62 119 182 6 65 365 122 46 75 41 . 227 690 217 . 241 53 120 47 54 25 Move 14544 | 34 796 392 741 186 212 51 799 714 335 296 79 359 892 371 331 889 314 760 330 280 721 244 523 407 294 165 416 394 753 404 602 460 Hop 62 | . . . . . . . . 3 . . . 1 3 . . . . 9 2 . 2 . 2 1 1 . . . 11 2 18 7 Pick Up 107 | . 19 1 22 3 1 . 18 6 . . . . 6 . . 4 . 4 . . 3 . 4 1 . 4 . 5 1 1 4 . Fast Attach 108 | 1 7 . 14 . . . 19 5 . . 1 . 1 . 2 . . 4 . . 9 1 6 . . 12 1 2 13 2 6 2 Attach 45 | . 4 1 6 . . . 10 3 . . . . 4 . 1 1 . 3 . 2 1 . 4 . . . . 3 . 1 . 1 Detach 28 | . 1 . 5 . . . 5 2 . . . . 1 . . . . 2 . . 3 . 2 . . 1 . . 3 1 1 1 Swap 108 | . 13 1 18 1 1 . 21 6 . . 1 . 6 3 3 1 . 6 1 2 . . 13 . . 3 . 4 . 2 2 . Drop 183 | . 19 . 39 4 1 . 36 11 . . 1 . 3 . 2 3 . 4 . . 9 1 6 . . 15 . 7 11 3 8 . Fire 409 | 17 51 41 88 4 . . 118 1 . . . 2 5 3 . . . . . 3 . . 12 19 4 . 7 8 12 6 5 3 Melee 223 | . . . . . . . 1 17 . 1 . 8 15 1 2 . 17 16 14 1 . 2 24 2 . . 6 12 36 10 16 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 3) 123 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 13) 735 | -10/Materials | Discovered new exit (range 16) 1114 | -10/Materials | Discovered new exit (range 12) 1396 | -10/Materials | Discovered new exit (range 10) 1703 | -10/Materials | Loaded intel: 1 repair station location 1758 | -10/Materials | Learned 4 Recycling zone layouts 1802 | -10/Materials | Loaded intel: 5 trap records 1948 | -10/Materials | Entered Mines 1976 | -10/Mines | Core integrity fell below 50% 2021 | -10/Mines | Learned location of Zion (-6) 2037 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2063 | -10/Mines | Discovered new exit (range 6) 2235 | -10/Mines | Discovered new exit (range 13) 2700 | -10/Mines | Entered Materials 2700 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2739 | -9/Materials | Central database locked down 3207 | -9/Materials | Build established: Scavenger-Mutant 3248 | -9/Materials | Discovered new exit (range 12) 3686 | -9/Materials | Identified exit to Materials 3686 | -9/Materials | Identified exit to Mines 3790 | -9/Materials | Learned Storage garrison access intel 3829 | -9/Materials | Learned Storage emergency access door positions 3860 | -9/Materials | Loaded intel: 14 trap records 3950 | -9/Materials | Learned Storage terminal intel 4223 | -9/Materials | Build established: Mutant 4321 | -9/Materials | Entered Mines 4358 | -9/Mines | Learned Materials interactive machine intel 4419 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4490 | -9/Mines | Discovered exit to Materials (range 9) 4552 | -9/Mines | Met a Derelict shopkeep closing up shop 4600 | -9/Mines | Build established: Scavenger-Mutant 4631 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4631 | -9/Mines | Discovered new exit (range 5) 4637 | -9/Mines | Entered Exiles 4637 | -9/Exiles | Found Exiles lab destroyed 4797 | -9/Exiles | Opened EX-Vault 4806 | -9/Exiles | Found Modified TNC 4978 | -9/Exiles | Discovered new exit (range 10) 4993 | -9/Exiles | Entered Mines 4993 | -8/Mines | Accompanied by 2 allies 5069 | -8/Mines | Discovered exit to Materials (range 5) 5089 | -8/Mines | Entered Materials 5089 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5090 | -8/Materials | Identified exit to Storage 5091 | -8/Materials | Loaded intel: 19 interactive machine locations 5348 | -8/Materials | Lost 8 parts (4n3u1w) 5863 | -8/Materials | Repaired Lgt. Treads+ 5902 | -8/Materials | Repaired Imp. Heat Sink 6009 | -8/Materials | Discovered new exit (range 16) 6365 | -8/Materials | Identified exit to Factory 6399 | -8/Materials | Learned Storage trap positions 6424 | -8/Materials | Learned Factory fabricator intel 6444 | -8/Materials | Learned location of Storage (-8) 6450 | -8/Materials | Learned 2 Storage zone layouts 6459 | -8/Materials | Repaired Hrd. Light Armor Plating 6983 | -8/Materials | Entered Factory 6983 | -7/Factory | Evolved 2 slots: Utility x2 6984 | -7/Factory | Loaded intel: 6 fabricator locations 7019 | -7/Factory | Discovered new exit (range 10) 7042 | -7/Factory | Identified exit to Lower Caves 7335 | -7/Factory | Build established: Hacker-Ninja 7370 | -7/Factory | Entered Lower Caves 7560 | -7/Lower Caves | Discovered new exit (range 7) 7569 | -7/Lower Caves | Identified exit to Lower Caves 7569 | -7/Lower Caves | Entered another Lower Caves area 7728 | -7/Lower Caves | Spotted B-75 Beast 7793 | -7/Lower Caves | Discovered new exit (range 8) 7795 | -7/Lower Caves | Identified exit to Data Miner 7803 | -7/Lower Caves | Entered Data Miner 7803 | -7/Data Miner | Discovered new exit (range 6) 7805 | -7/Data Miner | Identified exit to Proximity Caves 7810 | -7/Data Miner | Met Data Miner 7815 | -7/Data Miner | Learned location of Section 7 (-2) 7815 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7819 | -7/Data Miner | Received God Mode back door access code from Data Miner 7829 | -7/Data Miner | Entered Proximity Caves 7832 | -6/Proximity Caves | Spotter reported a threat 7869 | -6/Proximity Caves | Learned 4 Factory zone layouts 7871 | -6/Proximity Caves | Spotted B-75 Beast 7968 | -6/Proximity Caves | Spotter reported a threat 8008 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8017 | -6/Proximity Caves | Discovered new exit (range 5) 8018 | -6/Proximity Caves | Identified exit to Factory 8018 | -6/Proximity Caves | Entered Factory 8018 | -6/Factory | Evolved 2 slots: Utility x2 8019 | -6/Factory | Identified exit to Lower Caves 8048 | -6/Factory | Identified exit to Factory 8282 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 8321 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 8361 | -6/Factory | Build established: Hacker-Sprinter 8473 | -6/Factory | Entered Lower Caves 8756 | -6/Lower Caves | Discovered new exit (range 10) 8758 | -6/Lower Caves | Identified exit to Lower Caves 8765 | -6/Lower Caves | Entered another Lower Caves area 8774 | -6/Lower Caves | Discovered exit to Factory (range 7) 8849 | -6/Lower Caves | Found Alien Artifact 8849 | -6/Lower Caves | Identified Core Expander 8849 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 8859 | -6/Lower Caves | Discovered new exit (range 15) 8862 | -6/Lower Caves | Identified exit to Zion 8871 | -6/Lower Caves | Entered Zion 8878 | -6/Zion | Discovered new exit (range 15) 8897 | -6/Zion | Found Prototype Special Weapon 8955 | -6/Zion | Identified RU-N14's Throwing Claymores 8964 | -6/Zion | Found RU-N14's Throwing Claymores 8969 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9157 | -6/Zion | Identified exit to Proximity Caves 9158 | -6/Zion | Entered Proximity Caves 9176 | -5/Proximity Caves | Spotted B-75 Beast 9251 | -5/Proximity Caves | Learned Factory stockpile data 9646 | -5/Proximity Caves | Entered Factory 9646 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9757 | -5/Factory | Repaired Imp. VTOL Module 9866 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 9886 | -5/Factory | Discovered new exit (range 22) 9896 | -5/Factory | Identified exit to Upper Caves 9969 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 10025 | -5/Factory | Entered Upper Caves 10071 | -5/Upper Caves | Learned location of 1 exit from Factory 10155 | -5/Upper Caves | Spotted B-75 Beast 10157 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10167 | -5/Upper Caves | Build established: Hacker-Ninja 10192 | -5/Upper Caves | Discovered new exit (range 10) 10194 | -5/Upper Caves | Identified exit to Upper Caves 10194 | -5/Upper Caves | Entered another Upper Caves area 10341 | -5/Upper Caves | Discovered new exit (range 14) 10345 | -5/Upper Caves | Identified exit to Warlord 10351 | -5/Upper Caves | Entered Warlord 10360 | -5/Warlord | System corruption cleaned by Quarantine Array 10369 | -5/Warlord | Found Prototype Device 10369 | -5/Warlord | Identified Minesniffer Drone Bay 10408 | -5/Warlord | Visited the Vortex Lab 10409 | -5/Warlord | Found Prototype Energy Cannon 10414 | -5/Warlord | Found Prototype Energy Cannon 10414 | -5/Warlord | Identified Vortex Driver (x2) 10430 | -5/Warlord | Warlord's base attacked by MAIN.C 10441 | -5/Warlord | Opened Warlord's prototype stash 10442 | -5/Warlord | Found Prototype Device 10442 | -5/Warlord | Identified Exp. Focal Shield 10447 | -5/Warlord | Found Prototype Processor 10447 | -5/Warlord | Identified Spectral Analyzer 10450 | -5/Warlord | Found Prototype Device 10450 | -5/Warlord | Identified Exp. Phase Shifter 10510 | -5/Warlord | Met Warlord 10539 | -5/Warlord | Opened side exit 10588 | -5/Warlord | Discovered new exit (range 14) 10589 | -5/Warlord | Identified exit to Proximity Caves 10589 | -5/Warlord | Entered Proximity Caves 10592 | -4/Proximity Caves | Spotter reported a threat 10629 | -4/Proximity Caves | Identified exit to Factory 10643 | -4/Proximity Caves | Learned 12 Research zone layouts 10656 | -4/Proximity Caves | Entered Factory 10656 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10657 | -4/Factory | Identified exit to Upper Caves 10812 | -4/Factory | Repaired Cld. Cesium-ion Thruster 11073 | -4/Factory | Repaired Lgt. Fission Core 11131 | -4/Factory | Entered Upper Caves 11140 | -4/Upper Caves | Lost 3 parts (2n1w) 11976 | -4/Upper Caves | Discovered new exit (range 5) 11979 | -4/Upper Caves | Identified exit to Upper Caves 11980 | -4/Upper Caves | Entered another Upper Caves area 12064 | -4/Upper Caves | Encountered a Warlord checkpoint 12139 | -4/Upper Caves | Discovered new exit (range 8) 12288 | -4/Upper Caves | Identified exit to Zhirov 12288 | -4/Upper Caves | Entered Zhirov 12288 | -4/Zhirov | Discovered new exit (range 3) 12289 | -4/Zhirov | Identified exit to Proximity Caves 12294 | -4/Zhirov | Met Zhirov 12300 | -4/Zhirov | Learned location of Quarantine (-2) 12300 | -4/Zhirov | Learned location of Testing (-3) 12300 | -4/Zhirov | Learned location of Command (-1) 12302 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12306 | -4/Zhirov | Found Alien Artifact 12306 | -4/Zhirov | Identified Integrated Dissipator 12306 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12313 | -4/Zhirov | Found Alien Artifact 12366 | -4/Zhirov | Entered Proximity Caves 12566 | -3/Proximity Caves | Spotted B-86 Titan 12619 | -3/Proximity Caves | Discovered new exit (range 13) 12737 | -3/Proximity Caves | Identified exit to Research 12737 | -3/Proximity Caves | Entered Research 12737 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12784 | -3/Research | Discovered new exit (range 7) 12789 | -3/Research | Identified exit to Research 12894 | -3/Research | Discovered new exit (range 18) 12929 | -3/Research | Identified exit to Testing 12935 | -3/Research | Entered Testing 12994 | -3/Testing | Found Prototype Ballistic Cannon 12994 | -3/Testing | Identified Perforator 13011 | -3/Testing | Found Prototype Launcher 13011 | -3/Testing | Identified Tactical Quantum Warhead 13137 | -3/Testing | Discovered exit to Research (range 17) 13149 | -3/Testing | Found Prototype Device 13149 | -3/Testing | Identified Exp. Hardlight Generator 13235 | -3/Testing | Found Prototype Processor 13235 | -3/Testing | Identified Exp. Targeting Computer 13266 | -3/Testing | Found Prototype Hackware 13266 | -3/Testing | Identified System Mapper 13352 | -3/Testing | Entered Research 13352 | -2/Research | Warlord forces began assault on 0b10 13352 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13356 | -2/Research | Identified exit to Quarantine 13356 | -2/Research | Spotted B-90 Cyclops 13444 | -2/Research | Spotted B-90 Cyclops 13462 | -2/Research | Research machine network offline 13499 | -2/Research | Discovered new exit (range 8) 13500 | -2/Research | Identified exit to Access 13520 | -2/Research | Entered Quarantine 13526 | -2/Quarantine | Found Prototype Hackware 13526 | -2/Quarantine | Identified Exp. Hacking Suite 13614 | -2/Quarantine | Discovered exit to Access (range 19) 13671 | -2/Quarantine | Garrison activated, responded to threat 13684 | -2/Quarantine | Spotted Alpha 7 13704 | -2/Quarantine | Found Alien Artifact 13704 | -2/Quarantine | Identified Core Reset Matrix 13704 | -2/Quarantine | Identified Transdimensional Reconstructor 13704 | -2/Quarantine | Used Core Reset Matrix 13708 | -2/Quarantine | Detected hypermatrix surge 13708 | -2/Quarantine | Sensed 11 artifacts in vicinity 13709 | -2/Quarantine | Met incapacitated Sigix Warrior 13709 | -2/Quarantine | Lockdown squad dispatched 13710 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 13710 | -2/Quarantine | Unlocked Sigix quarantine chamber 13712 | -2/Quarantine | Found Sigix Containment Pod 13723 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13739 | -2/Quarantine | Found Sigix Corpse 13749 | -2/Quarantine | Spotted Lightning 13749 | -2/Quarantine | Spotted Lightning 13749 | -2/Quarantine | Spotted Lightning 13775 | -2/Quarantine | Discovered exit to Access (range 8) 13778 | -2/Quarantine | Entered Access 13778 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13867 | -1/Access | Build established: Wizard-Ninja 13868 | -1/Access | Spotted B-99 Colossus 13917 | -1/Access | Identified exit to Command 13939 | -1/Access | Spotted B-99 Colossus 13967 | -1/Access | Discovered new exit (range 7) 13968 | -1/Access | Identified exit to Surface 13970 | *** | Destroyed 0b10! Last Messages --------------- 13951_ W-44 Eye distress signal jammed. 13953_ Connecting with Terminal... >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 13953_ W-44 Eye distress signal jammed. 13962_ U-05 Engineer destroyed. 13963_ Penetrated by Slug. 13963_ Slug penetrates Wall. 13964_ Cld. Cesium-ion Thruster destroyed. 13966_ Mic. Antimatter Reactor+ destroyed. 13966_ Lyr. Light Armor Plating destroyed. 13966_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13967_ Terminal disabled. 13967_ The Access Shell folds into the floor. 13967_ EXIT=FOUND 13968_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##????????????????????????????????????? !?????? | | # ################################ !?????? | | # "T p k A #????????? | | # "" pu #????????? | | # ####### ####### g""##????????????????? | | ???????????# #?????# ""#?????????????????? | | ???????????# #?????# ""#?????????????????? | | ???????????# #?????# T#?????????????????? | | ???????????# #?????# "#?????????????????? | | ???????????#t #?????# ""#?????????????????? | | ???????????# #????## ""##????????????????? | | ???????????#* #????# #????????????????? | | ???????????#%!#????## ##????????????????? | | ???????????#= #?????# #?????????????????? | | ???????????+ #?????# #?????????????????? | | ???????????# #?????# #?????????????????? | | ???????????# #?????# @" #?????????????????? | | ???????????# #?????# "" #?????????????????? | | ???????????# #?????# #?????????????????? | | ???????????# #?????# #?????????????????? | | ??########## #?????# #?????????????????? | | ??# #?????#""""""""""#?????????????????? | | ??# #??????????????????????????????????? | | ??# ###????????????????????????????????? | | ### """"" ""#????????????????????????????????? | | # """"" ""#????????????????????????????????? | | # """"" ""#?????BB????BB???????????????????? | | ### """"" T#?????BB????BB?#?????????????????? | | ### """"" ""#????????????? #?????????????????? | | + """"" ""#???????????? #?????????????????? | | ### ""#??????????? ??????????????????? | | ??# ###?????????? ???????????????????? | | ??# #??????????? #????????????????????? | | ??# *** #?????????? #????????????????????? | | ### *** ########## #????????????????????? | | % *** +????????????????????? | | % %= #????????????????????? | | % = / #????????????????????? | | ]]% !! #????????????????????? | | ]] [=! ####+##########????????????????????? | | ]] [!! # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 50 Energy Generation 44 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 450 Utility Shielding 66 Evasion (%) 75 Recoil Reduction 4 Offensive Hacking 58 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory Repaired ---------- Lgt. Treads | 13% | -8/Materials Imp. Heat Sink | 15% | -8/Materials Hrd. Light Armor Plating | 17% | -8/Materials Imp. VTOL Module | 30% | -5/Factory Cld. Cesium-ion Thruster | 77% | -4/Factory Lgt. Fission Core | 13% | -4/Factory Studied --------- Nuclear Pulse Array | -2/Quarantine | Hacked Mic. Antimatter Reactor | -2/Quarantine | Hacked Matter Neutralizer | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Achievements -------------- Bending The Rules Bumper Bots Express Service Infodabbler Look Less Dangerous Next Time Luggage Code Official Business Throw Away The Key Challenges ------------ None Game ------ Seed ThiefRegenerativeSuite Manual? 0 Play Time 03:11:26 Cumulative 225.3 hours Start 2026.01.17 @ 01:06:15 End 2026.01.17 @ 12:25:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type 3 Total 19 Types 9/0/3/7/0/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6f4c592-f8fb-47b2-bbe4-cced877abc54