Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.25 @ 08:31:47 Player: alice_fexa Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (179) 895 Value Destroyed (6416) 6416 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 11821 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 145 Friendly Fire -26 Cogmind --------- Core Integrity 0/850 Matter 56/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Fission Core Improved Medium Treads Experimental Signal Interpreter Advanced Force Field Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Weapon Cycler Hacking Suite Improved System Shield > --- WEAPON ----------- Gatling Laser Coil Gun Improved Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Fission Core Improved Medium Treads Improved Medium Treads Spiked Medium Treads Spiked Medium Treads Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Long-range Sensor Array Advanced Targeting Computer Dynamic Insulation System System Backup Module Coil Gun Heavy Machine Gun Heavy Flak Cannon Proton Missile Launcher Improved Grenade Launcher [Rating: 66] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 6 | . . 2 1 1 . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 207 | 6 13 16 50 36 1 16 3 12 33 7 14 Power 16 | 1 2 2 3 5 . . 1 1 1 . . Engine 11 | 1 2 2 2 3 . . . . 1 . . Core 5 | . . . 1 2 . . 1 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 54 | 2 3 3 20 8 . 2 1 2 12 . 1 Treads 28 | 1 2 1 11 3 . 1 1 1 6 . 1 Leg 1 | . . . . 1 . . . . . . . Wheel 25 | 1 1 2 9 4 . 1 . 1 6 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 69 | 1 5 5 15 10 . 7 . 2 12 5 7 Device 35 | . 3 2 3 6 . 4 . 1 6 5 5 Storage 6 | 1 1 1 1 1 . . . . 1 . . Processor 5 | . . . 1 2 . . . . 2 . . Hackware 3 | . . . . 1 . . . . 2 . . Protection 20 | . 1 2 10 . . 3 . 1 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 68 | 2 3 6 12 13 1 7 1 7 8 2 6 Energy Gun 26 | . 1 4 4 7 1 3 . 5 1 . . Energy Cannon 6 | . . 1 3 . . 1 1 . . . . Ballistic Gun 23 | 2 2 1 5 4 . 1 . 1 3 . 4 Ballistic Cannon 3 | . . . . . . . . . 2 1 . Launcher 10 | . . . . 2 . 2 . 1 2 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 2 2 . . . . 3 1 . Parts Lost 52 | . . . 15 6 . 2 . 7 6 . 16 Power 5 | . . . 1 1 . . . 1 1 . 1 Propulsion 15 | . . . 5 1 . 1 . 2 3 . 3 Utility 10 | . . . 5 . . . . 1 1 . 3 Weapon 22 | . . . 4 4 . 1 . 3 1 . 9 Highest Loss Streak 16 | . . . 8 2 . 2 . 4 2 . 16 Average Slot Usage (%) 94 | . 97 99 95 93 92 91 92 91 94 100 92 Engine 4 | . 14 11 7 4 . . . . 3 6 5 Core 3 | . . . 1 2 7 7 7 6 2 . . Treads 7 | . 13 11 8 7 7 6 7 6 6 6 5 Wheel 9 | . 14 11 16 8 7 7 7 7 7 13 11 Device 13 | . 9 10 9 15 15 13 15 12 15 8 10 Storage 16 | . 14 22 17 14 15 15 15 15 14 20 19 Processor 6 | . . . 6 7 7 7 7 7 8 13 12 Hackware 5 | . . . . 7 7 7 7 7 9 6 5 Protection 2 | . 3 10 9 . . . . 1 2 4 . Energy Gun 6 | . 4 10 2 11 7 4 7 8 4 . . Energy Cannon 2 | . . . 6 . . 4 7 4 . . . Ballistic Gun 10 | . 22 11 8 10 15 12 7 7 10 13 12 Naked Turns 8 | . . . . . . . . . . . 8 Heaviest Build 127 | 12 41 79 89 86 85 92 91 97 127 127 127 Greatest Support 40 | 10 20 16 26 28 28 28 28 28 40 26 26 Greatest Overweight (x) 34 | 1 13 7 7 7 3 4 4 3 9 4 34 Average Overweight (x) 3 | . 2 5 3 3 2 2 3 3 4 4 4 Largest Inventory Capacity 28 | 6 12 20 20 20 20 20 20 20 28 28 28 Average Capacity 20 | 5 11 19 19 19 20 20 20 20 21 28 27 Most Carried 28 | 4 8 20 20 20 20 20 20 20 26 28 28 Average Carried 19 | 2 6 15 18 19 20 19 19 19 20 27 27 Final Capacity 28 | 6 12 20 20 20 20 20 20 20 28 28 4 Final Carried 28 | 4 7 20 20 20 20 19 20 17 26 28 4 Class Distribution -------------------- 29% | Hauler-Mutant 28% | Hauler-Skirmisher 15% | Scavenger-Mutant 11% | Scavenger-Skirmisher 5% | Hacker-Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 5033 | 231 297 281 864 832 169 352 47 231 935 535 259 Remotely . | . . . . . . . . . . . . Salvage Created 7554 | . 249 770 1729 1272 136 417 . 725 1061 563 632 Parts 369 | . 17 53 96 61 4 17 . 35 45 18 23 Haulers Intercepted 12 | . . 4 4 . . . . . 3 1 . Recyclers Shooed 6 | . 2 1 . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . 5 15 2 35 . 8 18 Prevented 15 | . . . . . . 2 . 2 . 11 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 130 | . 6 16 25 24 1 11 . 14 11 7 15 Guns 90 | . 6 16 9 20 1 6 . 10 9 3 10 Cannons 21 | . . . 16 . . 1 . . 2 . 2 AOE 16 | . . . . 4 . 4 . 2 . 3 3 Classes Destroyed 16 | . 4 4 2 4 . . . 1 . . 1 Worker 12 | . 1 . 6 2 . . . . 3 . . Builder 2 | . . . . 1 . . . . 1 . . Tunneler 3 | . . 1 2 . . . . . . . . Hauler 12 | . . 4 4 . . . . . 3 1 . Recycler 5 | . . . . 4 . . . . 1 . . Mechanic 1 | . . . . 1 . . . . . . . Operator 3 | . 1 . 2 . . . . . . . . Watcher 10 | . . 1 3 3 . . . . 3 . . Swarmer 25 | . 1 7 . 4 . 5 . 3 . . 5 Grunt 57 | . 5 4 14 11 . 3 . 6 3 7 4 Brawler 1 | . . . . . . . . . . . 1 Duelist 6 | . . . 1 1 . 1 . . . . 3 Sentry 18 | . . 5 6 1 . 1 . 1 2 . 2 Hunter 13 | . . . 4 2 1 1 . 3 2 . . Programmer 9 | . . . . 5 . . . . 4 . . Behemoth 1 | . . . . . . . . 1 . . . Packrat 1 | . . . . . 1 . . . . . . Best Kill Streak 8 | . 2 5 4 4 1 5 . 5 3 5 8 Combat Bots Only 8 | . 1 5 2 4 1 5 . 5 3 5 8 Max Kills in Single Turn 3 | . 1 1 1 2 1 3 . 2 1 3 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 . 2 . 2 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Damage Taken 10811 | . 384 374 2330 1258 103 775 . 1496 994 56 3041 Core 1648 | . 78 74 270 143 . 87 . 132 148 . 716 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 69 | 100 68 81 50 . . . . 48 . . . Volleys Fired 505 | . 42 48 139 82 8 35 . 38 55 15 43 Largest 3 | . 2 2 2 3 3 3 . 3 3 3 3 Hottest 235 | . 40 79 91 163 133 180 . 235 163 113 113 Shots Fired 1154 | . 84 96 278 220 24 67 . 102 157 33 93 Gun 943 | . 84 96 175 214 24 42 . 95 117 26 70 Cannon 182 | . . . 103 . . 16 . 2 39 3 19 Launcher 29 | . . . . 6 . 9 . 5 1 4 4 Special . | . . . . . . . . . . . . Kinetic 757 | . 84 48 139 132 17 33 . 41 145 29 89 Thermal 366 | . . 48 139 82 7 25 . 54 11 . . Explosive 11 | . . . . 6 . 1 . . 1 . 3 Electromagnetic 20 | . . . . . . 8 . 7 . 4 1 Robot Hit Streak 23 | . 5 12 22 19 13 12 . 22 23 15 16 Robot Miss Streak 8 | . 4 5 3 4 2 3 . 8 5 2 5 Penetration Max 1 | . . . . . . . . . 1 1 1 Secondary Targets 9 | . . 1 . 1 . 1 . 4 . . 2 Max Gunslinging Chain 1 | . . 1 . 1 . 1 . 1 . . 1 Shots Hit Robots 810 | . 49 61 198 153 20 44 . 79 116 24 66 Core Hits 399 | . 15 33 75 97 5 22 . 45 52 15 40 Critical Hits 21 | . 1 . 15 . . . . 1 3 . 1 Critical Kills 5 | . . . 4 . . . . . 1 . . Critical Parts Destroyed 16 | . 1 . 11 . . . . 1 2 . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16290 | . 542 861 3456 2974 208 1140 . 1492 2898 853 1866 Guns 11551 | . 542 861 1709 2406 208 539 . 1264 2263 524 1235 Cannons 3095 | . . . 1747 . . 306 . 36 635 23 348 Explosions 1644 | . . . . 568 . 295 . 192 . 306 283 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 8674 | . 542 315 1234 1094 82 410 . 239 2628 547 1583 Thermal 6016 | . . 546 2222 1312 126 435 . 1105 270 . . Explosive 1000 | . . . . 568 . 200 . . . . 232 Electromagnetic 600 | . . . . . . 95 . 148 . 306 51 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . 6 6 6 6 . 2 2 2 Average Corruption 3 | . . . . 3 6 6 6 . 2 2 1 Corruption Purged 1 | . . . . . . . . . . . 1 Effects 106 | . . . . 40 15 33 4 . 6 2 6 Message Errors 26 | . . . . 8 6 9 . . 1 . 2 Matter Fused 15 | . . . . 9 . 6 . . . . . Heat Flow Errors 13 | . . . . 3 3 4 2 . 1 . . Energy Discharges 17 | . . . . 5 2 7 1 . 1 1 . Data Loss (minor) 16 | . . . . 9 1 1 1 . 2 1 1 Data Loss (major) 2 | . . . . . . 2 . . . . . Misfires 3 | . . . . 2 1 . . . . . . Targeting Errors 12 | . . . . 4 1 4 . . 1 . 2 Weapon Failures 2 | . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 108 | . . . 10 26 . 21 . 7 7 . 37 Projectiles 38 | . . . 10 . . 21 . . 7 . . Explosions 70 | . . . . 26 . . . 7 . . 37 Melee . | . . . . . . . . . . . . Knockbacks 28 | . . . . . . . . . 14 1 13 Impact . | . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . 14 1 10 Secondary 3 | . . . . . . . . . . . 3 Self-Inflicted Damage 99 | . . . . . . 18 . 3 . . 78 Shots 5 | . . . . . . 2 . 1 . . 2 Rammed 1 | . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 351 | . 12 28 180 194 264 351 166 196 168 . 306 Average Temperature 69 | . 6 9 40 49 55 130 89 126 31 . 121 Received Heat Transfer 3126 | . 201 120 822 324 . 207 . 372 144 27 909 Effects 2 | . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Melted 13 | . . 1 3 4 . . . 4 1 . . Heat Transferred 10954 | . . 1406 4218 1986 249 847 . 1623 625 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Peak Influence 412 | . 190 320 412 257 . . . . 182 . . Average Influence 125 | . 84 147 231 83 . . . . 96 . . Maximum Alert Level 2 | . . 1 2 1 . . . . . . . Low Security (%) 79 | 100 100 85 34 84 . . . . 100 . . Level 1 20 | . . 14 63 15 . . . . . . . Level 2 . | . . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 3 1 4 12 . . . . 5 . 1 Investigation 3 | . 1 1 1 . . . . . . . . Extermination 8 | . . . . 5 . . . . 3 . . Reinforcement 11 | . 2 . 3 4 . . . . 2 . . Assault 1 | . . . . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 8 | . . 1 3 2 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 216 | . 14 24 48 40 1 12 . 25 20 7 25 Peak Tracking Total 10 | . 3 5 5 4 1 5 . 7 5 5 10 Tactical Retreats 15 | . 3 . 7 . . . . 1 3 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 13 | . 3 1 1 5 1 . . . . 2 . Indirectly 2 | . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 10 | . . . 3 2 . . . . 5 . . Max in Single Turn 1 | . . . 1 1 . . . . 1 . . Garrison Access 3 | . . . 1 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 34 | . 2 5 7 13 . 2 . . 5 . . Terminals 21 | . 1 4 5 7 . . . . 4 . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 5 | . 1 1 1 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 4 | . . . 1 2 . . . . 1 . . Total Hacks 92 | . 5 10 21 32 . 10 . . 14 . . Successful 50 | . 2 6 10 16 . 10 . . 6 . . Failed 42 | . 3 4 11 16 . . . . 8 . . Catastrophic 7 | . . 3 1 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 40 | . 3 8 11 9 . . . . 9 . . Terminals 60 | . 3 8 16 21 . . . . 12 . . Fabricators 2 | . . . . 2 . . . . . . . Repair Stations 13 | . 2 2 4 5 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 5 | . . . 1 2 . . . . 2 . . Terminal Hacks 24 | . . 1 4 6 . 10 . . 3 . . Record 9 | . . . . . . 9 . . . . . Part Schematic 1 | . . 1 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . Alert Level 3 | . . . . 2 . . . . 1 . . Unreport Threat 5 | . . . 4 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . 2 . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 11 | . 2 2 4 3 . . . . . . . Scan Component 6 | . 1 1 2 2 . . . . . . . Repair 5 | . 1 1 2 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . 1 . . Seal Access 3 | . . . 1 1 . . . . 1 . . Unauthorized Hacks 26 | . 3 6 4 6 . . . . 7 . . Terminals 9 | . . 3 1 3 . . . . 2 . . Botnet 9 | . . 3 1 3 . . . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 2 4 6 11 . . . . 5 . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . Matter 102 | . . . . 102 . . . . . . . Time 25 | . . . . 25 . . . . . . . Total Part Build Rating 1 | . . . . 1 . . . . . . . Parts Repaired 5 | . 1 1 2 1 . . . . . . . Time 142 | . 26 38 52 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Total Allies 10 | . . . . 3 . . 7 . . . . Largest Group 7 | . . . . 3 . . 7 7 . . . Highest-Rated Group 194 | . . . . 93 . . 194 194 . . . Highest-Rated Ally 31 | . . . . 31 . . 31 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 44 | . . . . 19 . . . 25 . . . Total Damage 535 | . . . . 216 . . . 319 . . . Kills 6 | . . . . 1 . . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 1 2 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 12334 | 42 535 995 1676 2919 682 876 804 1031 1811 380 583 Spaces Moved 6985 | 35 240 494 712 1785 529 573 580 504 1069 233 231 Core 5 | 3 1 . . . . . . . . . 1 Treads 351 | . 56 . 42 69 . 2 13 138 31 . . Legs 1 | . . . . 1 . . . . . . . Wheels 6628 | 32 183 494 670 1715 529 571 567 366 1038 233 230 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 140 110 110 120 120 130 130 120 130 130 Average Speed 133 | 82 137 145 131 129 122 127 132 154 136 130 137 Slowest Speed 1750 | 90 700 150 240 330 130 240 250 220 250 130 1750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 3 58 38 55 50 86 66 79 62 22 50 28 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . 3 . 1 . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 14 | . . . . . 3 4 5 1 . 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 100 | . . . . 24 . 11 . 7 13 2 43 Melee . | . . . . . . . . . . . . Projectile 11 | . . . . . . 1 . 1 4 2 3 AOE 89 | . . . . 24 . 10 . 6 9 . 40 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Total 9088 | 44 366 681 1199 2249 544 662 621 686 1325 278 433 Wait 1109 | . 65 86 203 295 6 32 18 120 124 16 144 Move 6974 | 34 239 493 711 1784 528 572 579 503 1068 232 231 Hop . | . . . . . . . . . . . . Pick Up 140 | 4 3 20 43 24 . 3 10 7 22 4 . Fast Attach 64 | 6 8 4 17 12 . 2 . 1 12 2 . Attach 47 | . 1 2 12 8 . 3 . 6 8 . 7 Detach 4 | . . . . 1 . . . . 2 . 1 Swap 97 | . 4 10 21 17 1 11 3 5 13 5 7 Drop 147 | . 4 18 53 26 1 4 11 5 21 4 . Fire 505 | . 42 48 139 82 8 35 . 38 55 15 43 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Repaired Lgt. Assault Rifle 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Utility x2 796 | -9/Materials | Discovered new exit (range 11) 853 | -9/Materials | Build established: Hauler-Mutant 1200 | -9/Materials | Build established: Scavenger-Mutant 1383 | -9/Materials | Repaired Imp. Heat Sink 1553 | -9/Materials | Discovered new exit (range 11) 1573 | -9/Materials | Entered another Materials area 1573 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2646 | -8/Materials | Lost 4 parts (2n1u1w) 2796 | -8/Materials | Lost 8 parts (1p2n2u3w) 3077 | -8/Materials | Discovered new exit (range 13) 3133 | -8/Materials | Identified exit to Factory 3166 | -8/Materials | Repaired Lgt. Treads 3194 | -8/Materials | Repaired Hcp. Storage Unit 3249 | -8/Materials | Entered Factory 3249 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3798 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3933 | -7/Factory | Build established: Scavenger-Skirmisher 3950 | -7/Factory | Repaired Hcp. Storage Unit 4261 | -7/Factory | Allied Derelicts emerged from ambush trap array 4468 | -7/Factory | Discovered new exit (range 9) 4486 | -7/Factory | Identified exit to Factory 4539 | -7/Factory | Build established: Hauler-Skirmisher 4861 | -7/Factory | Build established: Scavenger-Skirmisher 5299 | -7/Factory | Build established: Hauler-Skirmisher 5323 | -7/Factory | Identified exit to Lower Caves 5537 | -7/Factory | Garrison activated, responded to threat 6168 | -7/Factory | Entered Lower Caves 6245 | -7/Lower Caves | Encountered a Warlord checkpoint 6367 | -7/Lower Caves | Build established: Hauler-Mutant 6634 | -7/Lower Caves | Learned Factory security intel 6761 | -7/Lower Caves | Build established: Hauler-Skirmisher 6827 | -7/Lower Caves | Discovered new exit (range 16) 6849 | -7/Lower Caves | Identified exit to Lower Caves 6850 | -7/Lower Caves | Entered another Lower Caves area 7065 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7393 | -7/Lower Caves | Build established: Hauler-Mutant 7530 | -7/Lower Caves | Learned location of Zion (-7) 7649 | -7/Lower Caves | Discovered new exit (range 11) 7681 | -7/Lower Caves | Learned location of Extension (-4) 7681 | -7/Lower Caves | Learned 8 Research zone layouts 7681 | -7/Lower Caves | Learned Extension trap positions 7681 | -7/Lower Caves | Learned Research terminal intel 7725 | -7/Lower Caves | Identified exit to Zion 7726 | -7/Lower Caves | Entered Zion 7812 | -7/Zion | System corruption cleaned by Quarantine Array 7859 | -7/Zion | Learned Factory stockpile data 8110 | -7/Zion | Gained Derelict followers 8184 | -7/Zion | Given A8's code to call for help 8492 | -7/Zion | Discovered new exit (range 16) 8510 | -7/Zion | Identified exit to Proximity Caves 8530 | -7/Zion | Entered Proximity Caves 8530 | -6/Proximity Caves | Accompanied by 7 allies 8563 | -6/Proximity Caves | Spotted B-75 Beast 8578 | -6/Proximity Caves | Destroyed B-75 Beast 8879 | -6/Proximity Caves | Build established: Hauler-Skirmisher 9421 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9494 | -6/Proximity Caves | Core integrity fell below 50% 9515 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 9522 | -6/Proximity Caves | Learned location of 1 exit from Factory 9543 | -6/Proximity Caves | Discovered exit to Factory (range 11) 9559 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9561 | -6/Proximity Caves | Entered Factory 9561 | -6/Factory | Evolved 2 slots: Utility x2 9562 | -6/Factory | Identified exit to Lower Caves 10020 | -6/Factory | Build established: Hacker-Skirmisher 10729 | -6/Factory | Found Prototype Launcher 10729 | -6/Factory | Identified Scatter Rocket Array 10788 | -6/Factory | Found Prototype Processor 10788 | -6/Factory | Identified Exp. Signal Interpreter 10797 | -6/Factory | Found Exp. Signal Interpreter 10999 | -6/Factory | Build established: Hauler-Skirmisher 11372 | -6/Factory | Entered Lower Caves 11518 | -6/Lower Caves | Encountered a Warlord checkpoint 11737 | -6/Lower Caves | Build established: Hauler-Mutant 11741 | -6/Lower Caves | Discovered new exit (range 9) 11750 | -6/Lower Caves | Identified exit to Lower Caves 11752 | -6/Lower Caves | Entered another Lower Caves area 11935 | -6/Lower Caves | Discovered new exit (range 7) 11941 | -6/Lower Caves | Identified exit to Factory 11968 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12239 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12300 | -6/Lower Caves | Core integrity fell below 50% 12308 | -6/Lower Caves | Destroyed 8 combat bots 12327 | -6/Lower Caves | Released all parts (5) 12329 | -6/Lower Caves | Core integrity fell below 20% 12335 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 12305_ Y-64 Sentinel heat short circuits Broken Adv. Heat Sink. 12307_ Y-64 Sentinel heat damages Wave Gun, KE Penetrator, Imp. Treads, Mic. Fission Core. 12308_ Hvy. Machine Gun destroyed. 12309_ Y-64 Sentinel heat short circuits Broken Imp. Treads. 12310_ Penetrated by Slug. 12312_ The unstable cave ceiling collapses. 12313_ Slug penetrates Earth. 12314_ Y-64 Sentinel heat damages core (-17). 12315_ Y-64 Sentinel heat damages Wave Gun. 12315_ Penetrated by Slug. 12316_ Y-64 Sentinel heat short circuits Broken Imp. Treads. 12316_ Y-64 Sentinel destroyed. 12318_ Imp. Heavy Machine Gun destroyed. 12326_ Knocked back. 12327_ Released Hcp. Storage Unit. 12327_ Released Exp. Signal Interpreter. 12327_ Released Hacking Suite. 12327_ Released Hcp. Storage Unit. 12331_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????# ??#????## | | ?????????????????????????????????????? ## ??## | | ?????????????????????????????????????? ?? | | ???????????????????????????????????????# ?? | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# | | ?????????????????????????????????????????? | | ??????????????????????????????? ?????????????????# | | ?????????????????????????????? ?????????????????# | | ??????????????????????????????# #######??????????? | | ????????????????????????? #??## ???? ???? | | ???????????????????????? ### #???? ???? | | ???????????????????????? ###?? ????? | | ????????????????????????? ### ?????? | | ?????????????????????????? #?????? | | ??????????????????????????? #?????? | | ????????????????????????????# #?????? | | ?????????????????????????????# % ##????? | | ?????????????????????????##### ##???? | | ???????????????????????###*# # #???? | | ??????????????????????##=*=*= #???? | | ?????????????????????##===!ggm% % #???? | | ?????????????????????# !!@b!! % #???### | | ?????????????????# #l!%! ### ### ###### | | ???????????? % %!=!# #?# #?## ### | | ??????????? ###?# ##??# | | ???????????? # ##???###???# ## | | ?????????????##??# # #??????????## ### | | ?????????????????# # ##???????????####?## #### | | ?????????????????## #####???????????????????###??? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionMatterDoublenader Manual? 0 Play Time 01:18:00 Cumulative 593.4 hours Start 2019.12.25 @ 01:16:51 End 2019.12.25 @ 08:31:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 527 Rogue 487 Adventurer 40 Explorer 0 Win Type - Total 38 Types 24/0/12/2/0/0/0 Lore% 84 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4429fff4-b2a4-4cf4-a1cb-876ea0a0ad00