Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 16:38:49 Player: Gammalost Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (219) 1095 Value Destroyed (8270) 8270 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (712) 712 TOTAL SCORE: 15717 Bonus ------- High Alert Combat Kills 712 Cogmind --------- Core Integrity 0/1300 Matter 226/800 Energy 100/100 System Corruption 28% Temperature Cool (0) Location -3/Research Parts ------- Power (3) Propulsion (4) Utility (11) Medium Storage Unit High-capacity Storage Unit Experimental Matter Compressor Advanced Signal Interpreter Advanced Core Analyzer Weapon (3) Inventory (16) Improved Heat Sink Advanced Heat Sink Experimental Signal Interpreter Advanced Recalibrator Peak State ------------ Power Micro Fission Core Micro Fission Core Particle Reactor Propulsion Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Utility Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Advanced Core Analyzer Improved Component Analysis Suite Weapon Gamma Rifle Gamma Rifle Enhanced Gauss Cannon Inventory Reinforced Deuterium Engine Micro Fission Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Medium Treads Armored Medium Treads Advanced Heavy Treads Flexi-carbon Leg Myomer Leg Wheel Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Signal Interpreter Advanced Recalibrator Improved Arc Projector Improved Arc Projector Improved Arc Projector Improved Arc Projector Improved Arc Projector Improved Arc Projector Plasma Rifle Plasma Cannon Heavy Flak Cannon Rocket Launcher Improved Remote Datajack [Rating: 129] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Core Analyzer Protection Hardened Heavy Armor Plating Weapon Heavy Flak Cannon Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 Power 2 | . . . . . 1 . . . . 1 Propulsion 2 | . . . 1 . . . . 1 . . Utility 9 | . . 2 . 2 1 . . 1 2 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 302 | 6 8 18 16 70 17 5 . 60 43 59 Power 40 | 1 2 . 2 9 2 . . 7 7 10 Engine 12 | 1 2 . 2 1 2 . . 2 . 2 Core 22 | . . . . 8 . . . 5 4 5 Reactor 6 | . . . . . . . . . 3 3 Propulsion 71 | 2 3 5 4 14 2 . . 15 16 10 Treads 33 | . . 3 . 9 2 . . 14 2 3 Leg 19 | 2 3 . . . . . . . 8 6 Wheel 19 | . . 2 4 5 . . . 1 6 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 92 | 1 1 6 5 22 8 4 . 18 11 16 Device 53 | . 1 . 1 11 5 4 . 9 10 12 Storage 10 | 1 . 1 1 2 1 . . 3 . 1 Processor 8 | . . 3 1 . . . . . 1 3 Hackware . | . . . . . . . . . . . Protection 21 | . . 2 2 9 2 . . 6 . . Artifact . | . . . . . . . . . . . Weapon 99 | 2 2 7 5 25 5 1 . 20 9 23 Energy Gun 44 | 1 1 1 1 8 2 . . 10 4 16 Energy Cannon 7 | . . . . 2 . . . 3 1 1 Ballistic Gun 26 | 1 1 5 3 11 2 . . 1 2 . Ballistic Cannon 9 | . . . . . . . . 5 1 3 Launcher 10 | . . 1 1 3 1 1 . 1 . 2 Special Weapon 3 | . . . . 1 . . . . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 2 . . . . 1 2 Parts Lost 128 | . . 4 1 18 2 . . 29 20 54 Power 18 | . . . . 3 . . . 3 2 10 Propulsion 39 | . . 2 1 4 2 . . 10 7 13 Utility 31 | . . 1 . 6 . . . 7 5 12 Weapon 40 | . . 1 . 5 . . . 9 6 19 Highest Loss Streak 24 | . . 2 1 3 2 . . 7 8 24 Average Slot Usage (%) 91 | . 91 93 98 85 92 93 93 95 90 89 Engine 5 | . 13 11 8 3 9 13 13 5 . . Core 3 | . . . . 3 2 . . 4 5 7 Treads 12 | . . 1 . 10 19 20 20 21 7 . Leg 3 | . 28 10 . . . . . . 7 15 Wheel 3 | . . 8 27 6 . . . . 2 . Device 13 | . 6 2 4 15 14 13 13 13 20 20 Storage 15 | . 14 11 9 11 13 13 13 18 21 20 Processor 2 | . . 18 13 . . . . . . 6 Protection 8 | . . 6 9 9 11 13 13 10 5 . Energy Gun 7 | . 14 3 8 5 10 11 6 6 4 5 Energy Cannon 1 | . . . . 2 2 . . . . . Ballistic Gun 6 | . 14 18 17 12 5 6 6 . 2 2 Ballistic Cannon 2 | . . . . . . . . 6 6 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 155 | 10 12 18 39 75 98 98 93 150 155 146 Greatest Support 108 | 20 20 40 30 98 70 70 70 108 100 100 Greatest Overweight (x) 37 | 2 . 1 1 2 3 1 1 5 15 37 Average Overweight (x) . | . . . . . . 1 1 . 2 1 Largest Inventory Capacity 30 | 6 6 6 10 10 14 14 14 30 30 30 Average Capacity 16 | 5 6 6 6 10 10 14 14 20 30 29 Most Carried 30 | 6 6 6 10 10 14 14 14 24 29 30 Average Carried 14 | 3 5 5 6 9 10 12 14 16 24 24 Final Capacity 16 | . . . . . . . . . . 16 Final Carried 4 | . . . . . . . . . . 4 Class Distribution -------------------- 34% | Scavenger-Tank 18% | Hauler-Tank 15% | Scavenger-Gunner 10% | Scavenger-Mutant 8% | Tank 3% | Mutant 3% | Hauler-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Hauler-Tank | -5/Factory Hauler-Tank | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Matter Collected 7260 | 174 134 336 298 2629 265 140 . 1459 930 895 Remotely . | . . . . . . . . . . . Salvage Created 9001 | . 292 517 370 3054 506 350 . 1995 925 992 Parts 501 | . 24 42 33 167 28 17 . 79 46 65 Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed 11 | . 1 3 1 2 . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 160 | . 6 12 8 55 8 9 . 28 20 14 Guns 110 | . 6 12 7 44 6 9 . 13 5 8 Cannons 35 | . . . . 9 . . . 11 11 4 AOE 11 | . . . 1 2 1 . . 3 2 2 Classes Destroyed 15 | . 5 3 1 3 2 . . 1 . . Worker 10 | . . 1 1 7 . . . 1 . . Builder 27 | . 1 5 2 11 . . . 5 2 1 Tunneler 2 | . . . 1 . . . . 1 . . Hauler 1 | . . 1 . . . . . . . . Recycler 10 | . 1 . 1 3 . . . 4 . 1 Operator 1 | . . . . . . . . 1 . . Watcher 8 | . 1 1 2 2 . . . 1 . 1 Swarmer 45 | . 3 8 6 14 . 7 . . 4 3 Grunt 45 | . 3 . . 21 2 . . 10 6 3 Brawler 3 | . . . . 2 . . . 1 . . Duelist 1 | . . . . . 1 . . . . . Sentry 24 | . . 4 2 8 2 1 . 4 1 2 Hunter 12 | . . . . 5 . . . 3 3 1 Programmer 29 | . . . . 5 2 1 . 10 6 5 Behemoth 1 | . . . . . 1 . . . . . Best Kill Streak 9 | . 4 8 6 9 3 4 . 4 6 3 Combat Bots Only 6 | . 3 4 4 6 3 4 . 3 6 3 Max Kills in Single Turn 4 | . 2 2 3 4 1 1 . 3 3 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 1 1 1 . . 1 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Damage Taken 23861 | . 313 685 347 5430 890 235 . 5181 3572 7208 Core 2661 | . 77 88 15 415 28 58 . 334 323 1323 Absorbed by Shields 193 | . . . . . . . . . 193 . Core Remaining (%) 76 | 100 69 78 97 40 . . 89 66 71 . Volleys Fired 629 | 1 25 57 32 191 21 17 . 123 68 94 Largest 3 | 2 2 2 3 3 3 3 . 3 3 3 Hottest 238 | 60 60 79 112 183 235 185 . 238 191 226 Shots Fired 1618 | 2 50 113 91 535 63 49 . 337 175 203 Gun 1272 | 2 50 112 88 489 53 47 . 173 103 155 Cannon 323 | . . . . 39 9 . . 159 72 44 Launcher 22 | . . 1 3 7 1 2 . 5 . 3 Special 1 | . . . . . . . . . . 1 Kinetic 904 | 1 25 104 59 373 15 17 . 159 110 41 Thermal 387 | . 17 8 29 77 47 30 . 75 36 68 Explosive 22 | . . 1 3 7 1 2 . 5 . 3 Electromagnetic 304 | 1 8 . . 78 . . . 98 29 90 Robot Hit Streak 24 | 1 8 13 16 24 17 7 . 13 9 14 Robot Miss Streak 12 | 1 2 6 4 8 2 6 . 12 7 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 1100 | 1 36 70 53 390 40 25 . 236 114 135 Core Hits 582 | . 17 29 22 243 23 12 . 118 53 65 Critical Hits 15 | . . . 1 1 2 . . 4 3 4 Critical Kills 7 | . . . 1 . . . . 3 1 2 Critical Parts Destroyed 7 | . . . . 1 1 . . 1 2 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 22714 | 22 369 837 888 6666 1293 644 . 5844 2882 3269 Guns 13923 | 22 369 824 745 5131 903 644 . 2433 1079 1773 Cannons 6137 | . . . . 692 166 . . 2821 1429 1029 Explosions 2653 | . . 13 143 842 224 . . 590 374 467 Melee . | . . . . . . . . . . . Ramming 1 | . . . . 1 . . . . . . Kinetic 11828 | 9 127 784 537 4376 272 221 . 2848 1687 967 Thermal 7218 | . 141 40 208 1255 797 423 . 1919 849 1586 Explosive 1085 | . . 13 143 575 77 . . 120 . 157 Electromagnetic 2582 | 13 101 . . 459 147 . . 957 346 559 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 34 | . . . 2 13 . . . 34 9 28 Average Corruption 10 | . . . 2 6 . . . 15 3 11 Corruption Purged . | . . . . . . . . . . . Effects 366 | . . . 5 102 . . . 178 21 60 Message Errors 62 | . . . 2 18 . . . 36 3 3 Matter Fused 61 | . . . . 16 . . . 26 3 16 Heat Flow Errors 21 | . . . . 8 . . . 9 1 3 Energy Discharges 28 | . . . 1 6 . . . 13 3 5 Parts Rejected 6 | . . . . 1 . . . 4 . 1 Data Loss (minor) 26 | . . . . 8 . . . 13 2 3 Data Loss (major) 6 | . . . . . . . . 5 1 . Misfires 6 | . . . . 2 . . . 3 . 1 Alerts 2 | . . . . . . . . 2 . . Misdirections 22 | . . . . 5 . . . 17 . . Targeting Errors 112 | . . . 1 34 . . . 45 8 24 Weapon Failures 14 | . . . 1 4 . . . 5 . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 503 | . . . 2 162 8 . . 101 48 182 Projectiles 138 | . . . . 33 . . . 45 12 48 Explosions 365 | . . . 2 129 8 . . 56 36 134 Melee . | . . . . . . . . . . . Knockbacks 67 | . . . . . . . . 31 25 11 Impact . | . . . . . . . . . . . Kinetic 64 | . . . . . . . . 31 22 11 Secondary 3 | . . . . . . . . . 3 . Self-Inflicted Damage 451 | . . . 13 50 12 . . 212 93 71 Shots 11 | . . . 1 1 1 . . 4 2 2 Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 780 | 20 165 36 142 369 465 410 . 780 58 238 Average Temperature 119 | 15 58 12 51 140 154 133 . 147 14 67 Received Heat Transfer 2991 | . 123 153 63 1302 150 18 . 618 117 447 Effects 27 | . . . . 5 4 1 . 17 . . Shutdowns 9 | . . . . 1 3 1 . 4 . . Energy Bleed 5 | . . . . 1 . . . 4 . . Interference 2 | . . . . . . . . 2 . . Matter Decay 2 | . . . . 1 . . . 1 . . Short Circuit 5 | . . . . 1 1 . . 3 . . Damage (minor) 1 | . . . . 1 . . . . . . Damage (major) 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . 1 2 . Parts Fried 14 | . 1 . . . . . . 9 3 1 Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 23 | . 2 . 1 3 5 1 . 8 2 1 Heat Transferred 11580 | . 325 87 444 1898 1394 707 . 3233 920 2572 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . . 1 . . . 3 3 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Peak Influence 1189 | . 212 364 348 1189 621 . . 294 382 174 Average Influence 247 | . 122 206 215 491 464 . . 122 164 52 Maximum Alert Level 4 | . 1 1 1 4 2 . . 1 1 . Low Security (%) 61 | . . . . . . . . . . . Level 1 19 | . . . . . . . . . . . Level 2 10 | . . . . . . . . . . . Level 3 6 | . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 45 | . 1 2 1 21 2 . . 9 6 3 Investigation 5 | . . . . 3 . . . 1 1 . Extermination 14 | . . . . 4 1 . . 5 3 1 Reinforcement 15 | . 1 2 . 4 1 . . 3 2 2 Assault 1 | . . . . 1 . . . . . . Garrison 10 | . . . 1 9 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 10 | . . 1 . 4 . . . 1 2 2 Haulers Reinforced 1 | . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Distress Signals 13 | . 1 . . 6 1 . . 4 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 257 | . 11 19 18 84 9 9 . 54 28 25 Peak Tracking Total 8 | . 3 6 5 7 3 3 . 6 8 5 Tactical Retreats 24 | . 1 2 2 5 . . . 7 4 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Traps Triggered 8 | . . . 1 3 . . . 2 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Disabled 13 | . . . . 2 3 . . 6 1 1 Max in Single Turn 3 | . . . . 2 2 . . 3 1 1 Garrison Access 2 | . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Accessed 30 | . . 2 7 8 3 . . 7 . 3 Terminals 13 | . . 2 3 3 1 . . 3 . 1 Fabricators 3 | . . . . 2 . . . 1 . . Repair Stations 3 | . . . 2 1 . . . . . . Recycling Units 5 | . . . . 1 1 . . 2 . 1 Scanalyzers 3 | . . . 1 . . . . 1 . 1 Garrison Access 3 | . . . 1 1 1 . . . . . Total Hacks 69 | . . 10 18 17 5 . . 13 . 6 Successful 34 | . . 6 12 3 2 . . 7 . 4 Failed 35 | . . 4 6 14 3 . . 6 . 2 Catastrophic 11 | . . 1 1 5 2 . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . . 2 3 4 . . . 2 . . Terminals 38 | . . 10 11 7 2 . . 6 . 2 Fabricators 7 | . . . . 5 . . . 2 . . Repair Stations 5 | . . . 4 1 . . . . . . Recycling Units 8 | . . . . 2 2 . . 2 . 2 Scanalyzers 7 | . . . 2 . . . . 3 . 2 Garrison Access 4 | . . . 1 2 1 . . . . . Terminal Hacks 15 | . . 6 5 2 . . . 1 . 1 Record 6 | . . 2 4 . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . . 1 . . . 1 . . Surveillance Status 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . 1 Fabricator Hacks 2 | . . . . 1 . . . 1 . . Build 2 | . . . . 1 . . . 1 . . Repair Station Hacks 4 | . . . 4 . . . . . . . Scan Component 2 | . . . 2 . . . . . . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 . . 2 . 1 Retrieve Components 4 | . . . . . 1 . . 2 . 1 Scanalyzer 7 | . . . 2 . . . . 3 . 2 Insert Component 3 | . . . 1 . . . . 1 . 1 Analyze 4 | . . . 1 . . . . 2 . 1 Garrison Access Hacks 2 | . . . 1 . 1 . . . . . Seal Access 2 | . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . . 1 5 7 2 . . 4 . 2 Full Trace Events 3 | . . . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 1 . 1 Parts Built 4 | . . . . 2 . . . 2 . . Matter 424 | . . . . 212 . . . 212 . . Time 141 | . . . . 106 . . . 35 . . Total Part Build Rating 24 | . . . . 12 . . . 12 . . Parts Repaired 2 | . . . 2 . . . . . . . Time 77 | . . . 77 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 2 . 2 Parts Scanalyzed 3 | . . . 1 . . . . 1 . 1 Part Schematics Acquired 3 | . . . 1 . . . . 1 . 1 Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . Programmers 4 | . . . . 4 . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 3 | . . . . . . . . 3 . . ROAM 1 | . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches 8 | . . . . . 2 4 . 2 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Turns Passed 13164 | 82 374 735 680 2731 1232 966 67 3698 1355 1244 Spaces Moved 5655 | 56 176 399 446 1090 575 456 38 1428 516 475 Core 20 | 17 . . . . . . . . . 3 Treads 3647 | . . 13 . 767 575 456 38 1428 346 24 Legs 909 | 39 176 150 . . . . . . 96 448 Wheels 1079 | . . 236 446 323 . . . . 74 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 80 80 90 155 180 180 152 130 150 Average Speed 153 | 116 120 97 82 143 177 180 180 171 187 161 Slowest Speed 1900 | 150 120 160 90 180 220 180 180 260 240 1900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 4 23 25 30 22 11 81 9 25 6 6 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 3 2 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 270 | . . 17 26 57 3 12 . 90 40 25 Melee . | . . . . . . . . . . . Projectile 51 | . . . . 1 . 1 . 22 18 9 AOE 219 | . . 17 26 56 3 11 . 68 22 16 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Total 8878 | 68 299 638 688 1866 746 568 37 2412 769 787 Wait 2021 | . 75 148 176 444 104 82 . 755 105 132 Move 5645 | 55 175 398 445 1089 574 455 37 1427 515 475 Hop . | . . . . . . . . . . . Pick Up 106 | 6 4 5 9 19 11 2 . 28 12 10 Fast Attach 113 | 6 2 9 3 26 10 1 . 20 24 12 Attach 106 | . . 2 3 18 2 3 . 28 16 34 Detach 44 | . 1 1 1 6 3 3 . 10 17 2 Swap 83 | . 6 7 10 26 5 1 . 12 3 13 Drop 130 | . 11 11 9 46 16 4 . 9 9 15 Fire 629 | 1 25 57 32 191 21 17 . 123 68 94 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Discovered new exit (range 12) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Utility x2 555 | -9/Materials | Build established: Scavenger-Mutant 1080 | -9/Materials | Discovered new exit (range 5) 1167 | -9/Materials | Discovered new exit (range 13) 1178 | -9/Materials | Discovered new exit (range 16) 1192 | -9/Materials | Entered another Materials area 1192 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1226 | -8/Materials | Repaired Ion Engine 1392 | -8/Materials | Garrison activated, responded to threat 1496 | -8/Materials | Build established: Scavenger-Gunner 1614 | -8/Materials | Repaired Imp. Medium Laser 1696 | -8/Materials | Discovered new exit (range 8) 1872 | -8/Materials | Entered Factory 1872 | -7/Factory | Evolved 2 slots: Utility x2 2346 | -7/Factory | Build established: Scavenger-Tank 2531 | -7/Factory | Fabricated Hvy. Treads (x2) 2864 | -7/Factory | Build established: Tank 2911 | -7/Factory | Garrison activated, responded to threat 3092 | -7/Factory | Lost 3 parts (2u1w) 3264 | -7/Factory | Garrison activated, responded to threat 3310 | -7/Factory | Build established: Scavenger-Tank 3372 | -7/Factory | Garrison activated, responded to threat 3472 | -7/Factory | First assault squad dispatched 3490 | -7/Factory | Garrison activated, responded to threat 3610 | -7/Factory | System corruption reached 10% 3640 | -7/Factory | Lost 3 parts (1n1u1w) 3783 | -7/Factory | Lost 3 parts (1p1u1w) 3842 | -7/Factory | Garrison activated, responded to threat 4117 | -7/Factory | Build established: Scavenger-Gunner 4225 | -7/Factory | Core integrity fell below 50% 4400 | -7/Factory | Discovered new exit (range 12) 4603 | -7/Factory | Entered another Factory area 4603 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4772 | -6/Factory | Build established: Scavenger-Tank 5026 | -6/Factory | Spotted B-75 Beast 5072 | -6/Factory | Destroyed B-75 Beast 5443 | -6/Factory | Discovered new exit (range 15) 5835 | -6/Factory | Entered Lower Caves 5837 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6652 | -6/Lower Caves | Discovered new exit (range 17) 6801 | -6/Lower Caves | Entered another Lower Caves area 6801 | -6/Lower Caves | Accompanied by 1 ally 6817 | -6/Lower Caves | Encountered a Warlord checkpoint 6830 | -6/Lower Caves | Learned Factory terminal intel 6841 | -6/Lower Caves | Discovered new exit (range 16) 6868 | -6/Lower Caves | Entered Factory 6868 | -5/Factory | Accompanied by 1 ally 6868 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6869 | -5/Factory | Loaded intel: 21 terminal locations 8084 | -5/Factory | Lost 7 parts (3n2u2w) 8340 | -5/Factory | Build established: Tank 8615 | -5/Factory | System corruption reached 10% 8832 | -5/Factory | Build established: Hauler-Tank 8889 | -5/Factory | Fabricated Wave Gun (x2) 9435 | -5/Factory | Discovered new exit (range 34) 9956 | -5/Factory | Lost 3 parts (1u2w) 10313 | -5/Factory | Lost 7 parts (1p3n1u2w) 10505 | -5/Factory | System corruption reached 30% 10566 | -5/Factory | Entered another Factory area 10566 | -4/Factory | Evolved 2 slots: Utility x2 10736 | -4/Factory | Discovered new exit (range 2) 11107 | -4/Factory | Found Prototype Processor 11107 | -4/Factory | Identified Exp. Signal Interpreter 11113 | -4/Factory | Found Exp. Signal Interpreter 11545 | -4/Factory | Lost 8 parts (1p2n5w) 11921 | -4/Factory | Entered Research 11921 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12073 | -3/Research | Build established: Scavenger-Gunner 12729 | -3/Research | Lost 4 parts (1p1n2w) 12859 | -3/Research | System corruption reached 10% 12968 | -3/Research | Lost 14 parts (1p5n5u3w) 13000 | -3/Research | Core integrity fell below 50% 13086 | -3/Research | Core integrity fell below 20% 13126 | -3/Research | Lost 24 parts (6p4n5u9w) 13165 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13129_ Critical hit. 13129_ Adv. Heavy Treads destroyed. 13131_ System corrupted: Plasma Rifle targeting data glitched. 13134_ Wheel destroyed. 13134_ Penetrated by Slug. 13136_ System corrupted: Matter fused (-5). 13139_ Penetrated by Slug. 13139_ Plasma Rifle destroyed. 13141_ Jacked H-77 Assassin... 13150_ Penetrated by Slug. 13153_ FOL8H3QM|NYS4CT9|C >FWHSA 13154_ Imp. Ion Engine destroyed. 13155_ Penetrated by Slug. 13155_ Slug penetrates Wall. 13155_ Penetrated by Slug. 13155_ Adv. Heat Sink destroyed. 13157_ Imp. Remote Datajack destroyed. 13160_ Penetrated by Slug. 13160_ Hcp. Storage Unit destroyed. 13165_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???? # # "??????????????? | | ???? ########+######+########### "??????????????? | | ????##?# # ## ??????????????? | | ???????# # ## ??????????????? | | ???????# """" # ## ??????????????? | | ???????# ""R"" # #####??????????????? | | ???????# "" "" # #??????????????????? | | ???????# # #??????????????????? | | ????#??# # #??????????????????? | | ????#??#########/##############??????????????????? | | ????#####?????# #????????????????????????? | | ???? #?????# #????????????????????????? | | ???? #?????# """ #????????????????????????? | | ???? #?????# "T"" #????????????????????????? | | ???? #?????# "" #????????????????????????? | | ???? #?????# #????????????????????????? | | ???? #?????# #????????????????????????? | | ????#####?????# ##???????????????????????? | | ############+########?????????????????????? | | % = #?????????????????????? | | [% =!*=% #?????????????????????? | | * =%*= #?????????????????????? | | " " " !!!=! #?????????????????????? | | ? """ ##########hg ##????????????????????? | | " ^""" # [ # ##????????????????????? | | # [ [# @ ##########????????????? | | + [ # # """ #????????????? | | # [ []# # "Y" #????????????? | | " """ # ! [ # # / #????????????? | | " """ #### ##### R ! #????????????? | | " """ ########## #! #????????????? | | #? # # #????????????? | | #?? # # #????????????? | | #??"""" # # #????????????? | | " """ #? """" # # #????????????? | | " """ # """" # ##########????????????? | | " """ # """" + # """ #????????????? | | ## " # # """ #????????????? | | ## # # """ #????????????? | | ## # # ##???????????? | | ########### # #???????????? | | ########## #?????????#^ # ##???????????? | | ??# # #?????????#^ ^# #????????????? | | ??# # ########### + ! #????????????? | | ??# + ## # # #????????????? | | ??# # ## # ##########????????????? | | ??#! # ## """ # # #????????????? | | ??# # ## """ # # #????????????? | | ??######## ## """ # " """ #????????????? | | ?????????# ## """ " " """ #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 49 Energy Capacity 515 Matter Stores 450 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 6 Corruption Prevention 12 Armor Coverage 1200 Resistance: TH 15 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Imp. Arc Projector | -5/Factory | Scanalyzed Flexi-carbon Leg | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x2 | -7/Factory | Preloaded Wave Gun | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Hey, That's Mine! I Spy Just What I Needed Leap Before You Look Packrat Significant Disruption Tank Challenges ------------ None Game ------ Seed ArmageddonParticleScrap Manual? 0 Play Time 02:33:16 Cumulative 16.2 hours Start 2019.10.27 @ 14:00:00 End 2019.10.27 @ 16:38:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d51e9348-9b72-4034-bd4a-09fb1abf9aee