Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 02:32:43 Player: Fangrelle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (124) 620 Value Destroyed (3625) 3625 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (369) 369 TOTAL SCORE: 6334 Bonus ------- High Alert Combat Kills 369 Cogmind --------- Core Integrity 0/550 Matter 28/300 Energy 146/150 System Corruption 0% Temperature Cool (36) Movement Core (950) Ox18 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit System Shield System Shield System Shield > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Medium Treads Armored Huge Wheel Airjet Airjet Airjet Airjet System Shield System Shield System Shield Datajack Mining Laser Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating Remote Shield System Shield System Shield System Shield > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Medium Treads Armored Huge Wheel Armored Huge Wheel Airjet Airjet Airjet Airjet System Shield System Shield System Shield System Shield System Shield High-powered Tractor Beam Advanced Assault Cannon Advanced Assault Cannon Mining Laser [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility System Shield Device High-powered Tractor Beam Storage High-capacity Storage Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 95 | . 10 38 47 Power 10 | . 1 5 4 Engine 9 | . 1 5 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 20 | . 4 8 8 Treads 15 | . 4 5 6 Leg 3 | . . 3 . Wheel 1 | . . . 1 Hover . | . . . . Flight 1 | . . . 1 Utility 36 | . 1 14 21 Device 9 | . . 2 7 Storage 3 | . 1 2 . Processor . | . . . . Hackware 6 | . . 1 5 Protection 18 | . . 9 9 Artifact . | . . . . Weapon 29 | . 4 11 14 Energy Gun 8 | . . 4 4 Energy Cannon 2 | . . . 2 Ballistic Gun 7 | . 3 4 . Ballistic Cannon 6 | . . . 6 Launcher 6 | . 1 3 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . 1 . 3 Parts Lost 44 | . 4 19 21 Power 5 | . . 4 1 Propulsion 10 | . 1 5 4 Utility 14 | . . 5 9 Weapon 15 | . 3 5 7 Highest Loss Streak 5 | . 2 5 5 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 89 | . 84 85 93 Engine 9 | . 14 8 8 Treads 16 | . 24 10 16 Leg 3 | . 3 9 . Device 2 | . . 3 3 Storage 10 | . 14 11 9 Hackware 15 | . . 4 26 Protection 11 | . . 16 12 Energy Gun 4 | . 4 8 3 Energy Cannon 3 | . . . 5 Ballistic Gun 7 | . 22 11 . Ballistic Cannon 3 | . . . 6 Peak Build Rating 41 | . 12 26 41 Average Rating 25 | . 10 13 36 On Entrance 12 | 6 6 11 26 Naked Turns . | . . . . Heaviest Build 66 | 14 54 60 66 Greatest Support 56 | 20 40 40 56 Greatest Overweight (x) 17 | . 1 17 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 19 | . 16 20 20 Most Carried 20 | . 11 19 20 Average Carried 14 | . 8 8 18 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 6 9 19 15 Class Distribution -------------------- 55% | Hacker-Mutant 27% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2516 | 138 295 790 1293 Remotely 535 | . . . 535 Salvage Created 3813 | . 616 1008 2189 Parts 232 | . 36 71 125 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 88 | . 12 26 50 Guns 32 | . 8 19 5 Cannons 30 | . . . 30 AOE 25 | . 4 7 14 Classes Destroyed 16 | . 6 3 7 Worker 3 | . . 1 2 Builder 5 | . . 1 4 Tunneler 1 | . 1 . . Hauler 3 | . . . 3 Recycler 5 | . 2 1 2 Mechanic 3 | . . . 3 Operator 5 | . 1 1 3 Watcher 11 | . 3 3 5 Swarmer 23 | . 3 10 10 Grunt 41 | . 9 9 23 Brawler 2 | . . . 2 Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 15 | . . 7 8 Hunter 3 | . . . 3 Heavy 1 | . . . 1 Best Kill Streak 14 | . 7 14 8 Combat Bots Only 7 | . 5 7 4 Max Kills in Single Turn 5 | . 2 2 5 Gunslinging . | . . . . Exploded 4 | . 2 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 637 | . 99 254 284 Missed 173 | . 18 75 80 Damage Taken 7017 | . 1036 2219 3762 Core 1079 | . 128 386 565 Absorbed by Shields 45 | . . . 45 Redirected to Shielding 217 | . . . 217 Regen/Repaired (Parts) 80 | . . . 80 Core Remaining (%) 50 | 100 48 3 . Volleys Fired 332 | . 61 112 159 Largest 2 | . 2 2 2 Hottest 126 | . 80 101 126 Shots Fired 575 | . 118 185 272 Gun 336 | . 115 178 43 Cannon 223 | . . . 223 Launcher 16 | . 3 7 6 Special . | . . . . Kinetic 391 | . 97 135 159 Thermal 37 | . . 37 . Explosive 16 | . 3 7 6 Electromagnetic 131 | . 18 6 107 Robot Hit Streak 12 | . 7 12 8 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 338 | . 68 103 167 Core Hits 191 | . 31 50 110 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 2 1 . Critical Strikes 12 | . 2 5 5 Burn 2 | . . 2 . Destroy 4 | . 2 2 . Blast 4 | . . . 4 Corrupt 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 10118 | . 1237 2112 6769 Guns 3065 | . 1003 1470 592 Cannons 4241 | . . . 4241 Explosions 2807 | . 234 642 1931 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 5139 | . 846 1133 3160 Thermal 1252 | . 20 485 747 Explosive 1831 | . 214 433 1184 Electromagnetic 1891 | . 157 61 1673 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 169 | . 8 57 104 Projectiles 58 | . . . 58 Explosions 111 | . 8 57 46 Melee . | . . . . Knockbacks 23 | . . . 23 Impact . | . . . . Kinetic 22 | . . . 22 Secondary 1 | . . . 1 Self-Inflicted Damage 442 | . 82 120 240 Shots 10 | . 2 3 5 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 449 | . 82 364 449 Average Temperature 88 | . 25 112 88 Received Heat Transfer 2590 | . 462 612 1516 Effects 6 | . . 1 5 Interference 5 | . . 1 4 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles . | . . . . Parts Fried 18 | . 1 . 17 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1913 | . 50 1101 762 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 12 | . 1 1 10 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 822 | . 197 579 822 Initial 174 | . . 44 174 Average 330 | . 68 323 429 Maximum Alert Level 3 | . . 2 3 Low Security (%) 34 | . 100 37 9 Level 1 24 | . . 4 43 Level 2 37 | . . 57 41 Level 3 3 | . . . 5 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 2 1 9 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault 3 | . . . 3 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . . 6 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 147 | . 24 42 81 Peak Tracking Total 9 | . 6 9 6 Tactical Retreats 10 | . 3 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 12 | . 2 3 7 Max in Single Turn 2 | . 1 2 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 25 | . 9 5 11 Terminals 18 | . 7 4 7 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . 2 . 1 Scanalyzers 2 | . . 1 1 Garrison Access 1 | . . . 1 Total Hacks 114 | . 22 17 75 Successful 61 | . 15 6 40 Failed 52 | . 7 11 34 Catastrophic 7 | . . 1 6 Database Lockouts 1 | . . . 1 Manual 98 | . 20 15 63 Terminals 96 | . 18 15 63 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 7 | . 4 . 3 Scanalyzers 7 | . . 2 5 Garrison Access 1 | . . . 1 Terminal Hacks 9 | . . . 9 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Alert Level 2 | . . . 2 Unreport Threat 2 | . . . 2 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer 6 | . . 1 5 Insert Component 3 | . . 1 2 Analyze 3 | . . . 3 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 39 | . 13 5 21 Terminals 36 | . 11 5 20 Assimilate 10 | . 4 1 5 Botnet 18 | . 7 4 7 Operators 4 | . . . 4 Skim 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Tunnel 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 22 | . 8 5 9 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 51 | . . . 51 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 18 | . 9 . 9 Parts Scanalyzed 3 | . . 1 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders 1 | . . . 1 STAY 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 7001 | . 1420 1694 3887 Spaces Moved 2502 | 1 625 469 1407 Core 10 | . . 10 . Treads 2010 | . 478 265 1267 Legs 390 | 1 147 194 48 Wheels 92 | . . . 92 Hover . | . . . . Flight . | . . . . Fastest Speed 115 | 120 120 240 115 Average Speed 228 | 120 193 273 228 Slowest Speed 900 | 120 240 900 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 1 96 49 83 Regions Visited 3 Branch Regions . Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . . 13 . Terrain Destroyed 270 | . 18 75 177 Melee . | . . . . Projectile 53 | . . . 53 AOE 217 | . 18 75 124 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3206 | . 720 698 1788 Wait 165 | . 1 43 121 Move 2499 | . 624 468 1407 Hop . | . . . . Pick Up 59 | . 13 24 22 Fast Attach 43 | . 4 21 18 Attach 35 | . 5 12 18 Detach 7 | . . 2 5 Swap 17 | . 1 5 11 Drop 48 | . 11 11 26 Fire 332 | . 61 112 159 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 11) 217 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 823 | -10/Materials | Discovered new exit (range 5) 1261 | -10/Materials | Core integrity fell below 50% 1284 | -10/Materials | Discovered new exit (range 12) 1421 | -10/Materials | Entered another Materials area 1421 | -9/Materials | Evolved 2 slots: Utility x2 1576 | -9/Materials | Lost 3 parts (1p2n) 1903 | -9/Materials | Build established: Scavenger-Mutant 2112 | -9/Materials | Lost 5 parts (1p2n1u1w) 2113 | -9/Materials | Destroyed 7 combat bots 2124 | -9/Materials | Core integrity fell below 50% 2148 | -9/Materials | Core integrity fell below 20% 2174 | -9/Materials | Lost 4 parts (1p1u2w) 2726 | -9/Materials | Lost 3 parts (2u1w) 2971 | -9/Materials | Discovered new exit (range 13) 3115 | -9/Materials | Entered another Materials area 3115 | -8/Materials | Evolved 2 slots: Utility x2 3452 | -8/Materials | Build established: Hacker-Mutant 3732 | -8/Materials | Garrison activated, responded to threat 4203 | -8/Materials | Repaired Cld. Ion Engine 5141 | -8/Materials | Discovered new exit (range 16) 5308 | -8/Materials | Central database locked down 5515 | -8/Materials | First assault squad dispatched 6020 | -8/Materials | Lost 4 parts (1n1u2w) 6328 | -8/Materials | Discovered new exit (range 15) 6709 | -8/Materials | Core integrity fell below 50% 6759 | -8/Materials | Lost 5 parts (1n3u1w) 6839 | -8/Materials | Lost 4 parts (1p1n1u1w) 6880 | -8/Materials | Core integrity fell below 20% 7002 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Treads Lgt. Angular Momentum Engine Lgt. Treads Aluminum Leg Wheel Imp. Heat Sink Lgt. Treads >>Force(Tunnel) DISCOVERED[-6/Hub_04(d)] 06953_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. 06957_ Acquired Lgt. Nuclear Core. 06959_ Acquired Imp. Heat Sink. 06964_ Acquired 2 matter. 06967_ Acquired 17 matter. 06978_ G-47 Trooper knocked back. 06993_ G-47 Trooper destroyed. 06994_ Adv. Assault Cannon destroyed. 06996_ G-47 Trooper knocked back. 07002_ Arm. Huge Wheel destroyed. 07002_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????#???????" 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