Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.29 @ 22:06:45 Player: Malakyel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (930) 930 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (518) 518 TOTAL SCORE: 3328 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 338 Met Imprinter 300 Was Imprinted 300 Friendly Fire -428 Cogmind --------- Core Integrity 0/400 Matter 23/300 Energy 160/160 System Corruption 16% Temperature Cool (38) Movement Treading (250) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (2) --- Armored Treads Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Targeting Computer Makeshift Armor Plating > --- WEAPON (2) ------- Gauss Rifle KE Penetrator > --- INVENTORY (10) --- Fusion Compressor Cargo Storage Unit Small Battery (100) Large Matter Pod (150) Matter Compressor (0) Experimental Sensor Array Hacking Drone Bay Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Targeting Computer Makeshift Armor Plating > --- WEAPON ----------- Gauss Rifle KE Penetrator > --- INVENTORY -------- Fusion Compressor Cargo Storage Unit Small Battery Large Matter Pod Matter Compressor Experimental Sensor Array Hacking Drone Bay Bomb Factory No. 2 [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Makeshift Flight Unit Utility Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Maul Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 66 | 6 13 . 8 3 14 22 Power 7 | 1 . . 1 1 . 4 Engine 5 | 1 . . 1 1 . 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 14 | 2 2 . 3 . 2 5 Treads 5 | . . . 3 . 1 1 Leg 5 | 2 1 . . . . 2 Wheel . | . . . . . . . Hover 1 | . 1 . . . . . Flight 3 | . . . . . 1 2 Utility 16 | 1 5 . 3 . 5 2 Device 5 | . 1 . 2 . 2 . Storage 5 | 1 3 . . . . 1 Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 4 | . . . 1 . 2 1 Artifact . | . . . . . . . Weapon 29 | 2 6 . 1 2 7 11 Energy Gun 2 | 1 . . . . 1 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 6 | 1 2 . . . . 3 Ballistic Cannon . | . . . . . . . Launcher 10 | . 3 . . 2 . 5 Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 6 | . . . . . 4 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 16 | . . . . . . 16 Parts Lost 13 | . 6 . . . . 7 Power 1 | . . . . . . 1 Propulsion 6 | . 3 . . . . 3 Utility . | . . . . . . . Weapon 6 | . 3 . . . . 3 Highest Loss Streak 6 | . 3 . . . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 86 71 98 100 100 90 Engine 11 | . 14 14 11 11 11 7 Treads 14 | . . . 18 22 22 12 Leg 4 | . 14 14 1 . . 6 Hover 1 | . 8 . . . . . Device 8 | . 5 . 11 11 11 11 Storage 11 | . 14 14 11 11 11 11 Processor 10 | . 6 14 11 11 11 11 Protection 8 | . . . 11 11 11 10 Energy Cannon 1 | . . . 11 1 . . Ballistic Gun 1 | . 4 . . . . 5 Launcher 13 | . 14 14 11 20 14 6 Piercing Weapon 3 | . . . . . 7 2 Naked Turns . | . . . . . . . Heaviest Build 30 | 14 21 18 23 23 26 30 Greatest Support 46 | 20 20 10 46 46 46 46 Greatest Overweight (x) 2 | 1 2 1 2 . . 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 4 8 9 10 10 10 10 Average Carried 8 | 1 6 8 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 2 8 9 10 10 10 10 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1841 | 230 415 21 298 80 173 624 Remotely . | . . . . . . . Salvage Created 720 | . 402 . 47 11 . 260 Parts 39 | . 19 . 9 1 . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 22 | . . . . . 10 12 Prevented 6 | . . . . . . 6 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 17 | . 8 . 4 . . 5 Melee 3 | . . . . . . 3 Guns 6 | . 4 . . . . 2 Cannons 1 | . . . 1 . . . AOE 7 | . 4 . 3 . . . Classes Destroyed 11 | . 5 . 1 . . 5 Worker 4 | . 2 . . 2 . . Builder 1 | . 1 . . . . . Recycler 2 | . 2 . . . . . Watcher 2 | . 2 . . . . . Swarmer 4 | . . . 4 . . . Grunt 10 | . 8 . 1 . . 1 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Behemoth 1 | . . . . . . 1 Mutant 1 | . . . . . . 1 Best Kill Streak 4 | . 3 . 4 1 . 2 Combat Bots Only 4 | . 2 . 4 . . 2 Max Kills in Single Turn 4 | . 2 . 4 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 3 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2181 | . 747 . 97 2 . 1335 Core 533 | . 117 . 10 . . 406 Absorbed by Shields . | . . . . . . . Redirected to Shielding 10 | . . . 10 . . . Core Remaining (%) 76 | 100 . 53 . . . . Volleys Fired 106 | . 52 9 14 7 . 24 Largest 2 | . 2 1 2 2 . 2 Hottest 90 | . 80 30 90 90 . 63 Shots Fired 158 | . 81 9 28 11 . 29 Gun 66 | . 50 . . . . 16 Cannon 16 | . . . 14 2 . . Launcher 75 | . 30 9 14 9 . 13 Special 1 | . 1 . . . . . Kinetic 44 | . 28 . . . . 16 Thermal 39 | . 23 . 14 2 . . Explosive 75 | . 30 9 14 9 . 13 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 10 4 5 . . 9 Robot Miss Streak 4 | . 4 . 1 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 73 | . 40 1 2 . . 30 Core Hits 52 | . 27 . 8 2 . 15 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . 2 . . . . 1 Burn 2 | . 2 . . . . . Destroy 1 | . . . . . . 1 Melee Attacks 14 | . . . . . 6 8 Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing 13 | . . . . . 5 8 Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2494 | . 1041 57 283 66 . 1047 Guns 652 | . 375 . . . . 277 Cannons 35 | . . . 35 . . . Explosions 1528 | . 662 57 248 59 . 502 Melee 268 | . . . . . . 268 Ramming 8 | . 1 . . 7 . . Kinetic 454 | . 177 . . . . 277 Thermal 258 | . 201 . 57 . . . Explosive 1506 | . 662 57 226 59 . 502 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 268 | . . . . . . 268 Highest Corruption 16 | . . . . . . 16 Average Corruption 12 | . . . . . . 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . . . 26 Message Errors 8 | . . . . . . 8 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 55 | . 55 . . . . . Projectiles . | . . . . . . . Explosions 55 | . 55 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 414 | . 333 . 30 2 . 49 Shots 17 | . 14 . 1 1 . 1 Rammed 4 | . . . . 4 . . Targets Rammed 7 | . 2 . . 5 . . Kicked 2 | . 2 . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 261 | . 214 . 42 42 . 261 Average Temperature 59 | . 77 . 18 24 . 61 Received Heat Transfer 423 | . 231 . 27 . . 165 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 889 | . 765 . 124 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 680 | . 463 242 680 296 . . Initial 206 | . . 170 14 206 . . Average 193 | . 281 117 229 157 . . Maximum Alert Level 2 | . 2 1 2 1 . . Low Security (%) 51 | 100 25 65 55 58 . . Level 1 33 | . 40 34 16 41 . . Level 2 15 | . 33 . 27 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 15 . 8 . . 10 Peak Tracking Total 4 | . 4 . 1 . . 4 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . . . 2 2 . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 25 | . 9 1 14 1 . . Max in Single Turn 4 | . 4 1 4 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 8 | . 3 . 4 1 . . Terminals 8 | . 3 . 4 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 7 . 9 1 . . Successful 10 | . 2 . 7 1 . . Failed 7 | . 5 . 2 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 7 | . . . . . 7 . Terminals 17 | . 7 . 9 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 2 . 7 1 . . Record 1 | . . . . 1 . . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Disarm Traps 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 3 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 9 | . . 5 . . 4 . Largest Group 5 | . . 5 5 2 5 3 Highest-Rated Group 170 | . . 87 87 47 170 96 Highest-Rated Ally 41 | . . 31 31 31 41 41 Total Orders . | . . . . . . . Ally Attacks 45 | . . . 27 . . 18 Total Damage 1030 | . . . 347 . . 683 Kills 13 | . . . 6 . . 7 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 6 | . . 2 . 1 1 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 7514 | 80 1002 914 847 971 2638 1062 Spaces Moved 4153 | 59 466 472 460 581 1541 574 Core 12 | 12 . . . . . . Treads 2905 | . . . 405 581 1541 378 Legs 1152 | 47 384 472 55 . . 194 Wheels . | . . . . . . . Hover 82 | . 82 . . . . . Flight 2 | . . . . . . 2 Fastest Speed 50 | 50 120 190 160 160 160 65 Average Speed 164 | 111 174 190 164 160 160 160 Slowest Speed 260 | 190 260 190 260 160 160 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 60 96 36 79 93 47 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . . . . 2 3 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 2 1 Spaces Dug 10 | . . . . 10 . . Terrain Destroyed 430 | . 160 47 122 70 . 31 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 428 | . 160 47 122 70 . 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 4633 | 73 574 481 525 610 1702 668 Wait 188 | 1 20 . 25 6 120 16 Move 4147 | 58 465 471 459 580 1540 574 Hop . | . . . . . . . Pick Up 65 | 8 15 1 11 4 11 15 Fast Attach 3 | . 2 . . . . 1 Attach 23 | 6 3 . 4 . 1 9 Detach . | . . . . . . . Swap 40 | . 8 . 4 3 13 12 Drop 40 | . 7 . 8 5 11 9 Fire 106 | . 52 9 14 7 . 24 Melee 14 | . . . . . 6 8 Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush 5 | . . . . 5 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Lost 3 parts (1n2w) 325 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 11) 805 | -10/Materials | Discovered new exit (range 16) 1083 | -10/Materials | Entered Mines 1150 | -10/Mines | Learned 2 Materials zone layouts 1272 | -10/Mines | Discovered new exit (range 15) 1289 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1312 | -10/Mines | Learned 8 Materials zone layouts 1595 | -10/Mines | Discovered new exit (range 11) 1997 | -10/Mines | Entered Materials 1997 | -9/Materials | Accompanied by 5 allies 1997 | -9/Materials | Evolved 2 slots: Utility x2 1998 | -9/Materials | Identified exit to Materials 2002 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2441 | -9/Materials | Discovered new exit (range 5) 2844 | -9/Materials | Entered Mines 2844 | -9/Mines | Accompanied by 2 allies 2862 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2901 | -9/Mines | Found Prototype Device 2939 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3012 | -9/Mines | Discovered exit to Materials (range 9) 3052 | -9/Mines | Found a hidden stash of uninstalled traps 3158 | -9/Mines | Learned location of Storage (-8) 3299 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3378 | -9/Mines | Discovered exit to Materials (range 5) 3650 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3652 | -9/Mines | Discovered new exit (range 5) 3815 | -9/Mines | Entered Zion 3815 | -7/Zion | Accompanied by 2 allies 3865 | -7/Zion | Led the pair of lost Derelicts to a safe place 3898 | -7/Zion | Found Prototype Device 4049 | -7/Zion | Learned Factory emergency access door positions 4071 | -7/Zion | Learned Factory emergency access door positions 4262 | -7/Zion | Learned location of Quarantine (-2) 4414 | -7/Zion | Received a visual enhancement algorithm 4735 | -7/Zion | Found CR-A16's Pointy Stick 5102 | -7/Zion | Discovered new exit (range 13) 5532 | -7/Zion | Imprinted 5534 | -7/Zion | Declared Zion's savior 5987 | -7/Zion | Given the Hacking Drone Bay 5989 | -7/Zion | Found Prototype Device 6140 | -7/Zion | Learned location of Armory (-4) 6453 | -7/Zion | Entered Proximity Caves 6453 | -6/Proximity Caves | Accompanied by 3 allies 6629 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6836 | -6/Proximity Caves | Learned Factory terminal intel 6884 | -6/Proximity Caves | Spotted B-75 Beast 6939 | -6/Proximity Caves | Core integrity fell below 50% 6966 | -6/Proximity Caves | Lost 6 parts (1p2n3w) 7027 | -6/Proximity Caves | System corruption reached 10% 7079 | -6/Proximity Caves | Core integrity fell below 20% 7084 | -6/Proximity Caves | Destroyed B-75 Beast 7515 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07446_ Penetrated by Slug. 07450_ WKR BUS70Y:WFTGG BAS IYC|0,,TYQW 07460_ Slug penetrates Wall. 07462_ Penetrated by Slug. 07469_ System corrupted: Component data lost. 07469_ Slug penetrates Wall. 07469_ H-66 Slayer suffers critical hit (Destroy). 07469_ Destroyed Gauss Rifle. 07471_ Slug penetrates Wall. 07472_ Penetrated by Slug. 07475_ Slug penetrates H-66 Slayer. 07479_ H-66 Slayer destroyed. 07483_ Flexi-carbon Leg fries itself beyond repair. 07485_ Acquired 62 matter. 07486_ Dropped Imp. Deuterium Engine. 07489_ Acquired Lgt. Fission Core. 07493_ Acquired Gauss Rifle. 07495_ Hvy. Assault Rifle fries itself beyond repair. 07497_ System corrupted: Energy discharge (-47). 07511_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????# #?# ###### ##??????????? | | ?????# = ### #"""# #???????????? | | ????## / / # # ##??????????? | | ##### ## #+# # ### ####???????? | | ## + ##?## #???????? | | ###= " %# ##??## #???????? | | ##?# """""%/# # ##?## ##??????? | | #??# ######## ## ### #??????? | | #??#### ????? ## ## ##??????? | | ##?????#####??##### ## ####???????? | | ##?????????????# ##?????????? | | ##??????????????# #?????????? | | #??????????????## ### ## #?????????? | | ##?????????????## #?## ### #?????????? | | ##??????????????# ##?# #?# #?????????? | | ##?????????####### ### #?# #####?????????? | | ?????# #?###?????????????? | | ??????# #### #?????????????????? | | ??????# ???????## ######## #?????????????????? | | ??????????????????# ## #####?????????????????? | | ?????????????#???## #; ##??#????????????????? | | ?????# ##### ## * ## #????????????????? | | ????? #####????????????? | | ????? # ????????? | | ####?? ####### ????????? | | #??????????# #### @ #???????????? | | ##?????????## #???## #???????????? | | #??????????###?????## #???????????? | | #???????????????????## ?????????? | | # #????????????????????? ?????????? | | ## ##???????????????????? ??????????? | | ## #???????????????????? ## ??????????? | | # #???????????????????? gg ##???#??????????? | | # ##???????????????????? ##???????????????? | | #####?????????????????????? #????????????????? | | ???????????????????????????# ????????????????? | | ????????????????????????????###m ???????????????? | | ??????????????????????????????? ##??????????????? | | ???????????????????????????????? #???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 100 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Lance | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Gravmag System | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Coil Gun | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed RiotArcMallet Manual? 0 Play Time 01:22:54 Cumulative 21.0 hours Start 2022.06.29 @ 20:42:05 End 2022.06.29 @ 22:06:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 863879c7-2e03-4e34-abaa-5f4000b6d53d