Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 04:49:37 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (1048) 1048 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2998 Bonus ------- None Cogmind --------- Core Integrity 353/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Large Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Large Storage Unit Beam Rifle Particle Gun [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 22 | 7 3 . 5 7 Power 4 | 1 . . 1 2 Engine 3 | 1 . . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 3 . . 1 3 Treads 3 | 2 . . 1 . Leg 3 | . . . . 3 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device . | . . . . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 . 2 2 Energy Gun 4 | 2 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 2 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 1 9 Power 2 | . . . . 2 Propulsion 4 | . . . 1 3 Utility . | . . . . . Weapon 4 | . . . . 4 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Backups 4 | 1 2 5 5 4 Power . | . 1 1 1 1 Propulsion 1 | . . 2 1 1 Utility . | . . . . 1 Weapon 1 | . . 2 2 1 Tool/Special . | . . . . . Unused Backups 5 | 1 . . 1 3 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | 1 . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 69 | . 85 85 72 52 Engine 10 | . 14 14 11 5 Treads 17 | . 28 28 21 1 Leg 2 | . . . . 9 Storage 11 | . 14 14 11 9 Processor 5 | . . . 6 9 Energy Gun 13 | . 17 28 14 6 Ballistic Gun 5 | . . . 7 9 Launcher 1 | . 10 . . . Peak Build Rating 12 | 6 7 7 10 12 Average Rating 8 | 4 6 7 8 9 On Entrance 5 | . 6 7 7 8 Naked Turns . | . . . . . Heaviest Build 33 | 13 29 29 31 33 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 9 | . . . 1 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 8 | 5 5 5 7 8 Average Carried 4 | . 2 5 5 4 Final Capacity 15 | 8 15 15 15 15 Final Carried 5 | 1 5 5 5 4 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 693 | 162 . 113 149 269 Remotely . | . . . . . Salvage Created 1150 | . 22 74 530 524 Parts 63 | . 2 3 33 25 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 2 2 13 10 Guns 23 | . . 2 12 9 AOE 3 | . 2 . 1 . Classes Destroyed 5 | . 1 1 3 . Watcher 3 | . . . 2 1 Swarmer 5 | . 2 . 3 . Grunt 14 | . . 2 5 7 Brawler 1 | . . . 1 . Sentry 7 | . . . 4 3 Best Kill Streak 5 | . 2 2 5 3 Combat Bots Only 5 | . 2 2 5 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 183 | . 7 6 74 96 Missed 53 | . 4 3 18 28 Hits 130 | . 3 3 56 68 Projectile 130 | . 3 3 56 68 Critical Strikes 4 | . . . 1 3 Damage Taken 1701 | . 23 47 599 1032 Core 288 | . . . 91 197 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 100 77 . Volleys Fired 120 | . 1 5 54 60 Largest 2 | . 2 2 2 2 Hottest 121 | . 70 96 96 121 Shots Fired 196 | . 2 10 99 85 Gun 191 | . 1 10 95 85 Cannon . | . . . . . Launcher 5 | . 1 . 4 . Special . | . . . . . Kinetic 100 | . . . 46 54 Thermal 91 | . 1 10 49 31 Explosive 5 | . 1 . 4 . Electromagnetic . | . . . . . Robot Hit Streak 18 | . . 4 7 18 Robot Miss Streak 6 | . 1 1 6 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 137 | . . 8 62 67 Core Hits 55 | . 2 4 26 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2087 | . 63 103 970 951 Guns 1832 | . . 103 780 949 Cannons . | . . . . . Explosions 253 | . 63 . 190 . Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 1040 | . . . 427 613 Thermal 792 | . . 103 353 336 Explosive 253 | . 63 . 190 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 350 | . 9 207 280 350 Average Temperature 73 | . 6 105 56 91 Received Heat Transfer 687 | . . 27 183 477 Effects 2 | . . . . 2 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . . 1 2 Heat Transferred 1917 | . . 248 855 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 181 | . 65 50 181 102 Initial 72 | . . . . 72 Average 40 | . 19 17 42 63 Influence Increases 801 | . 72 50 392 287 Destroy 0b10 Robot/C 540 | . 40 40 260 200 Destroy 0b10 Robot/NC 15 | . . . 10 5 Destroy Leader 156 | . 10 10 84 52 Successful Hack 7 | . 7 . . . Disable Machine 15 | . 15 . . . Destroy Structure 23 | . . . 23 . Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 30 | . . . 15 15 Influence Decreases 730 | . 72 50 219 389 Entered New Map 101 | . . . . 101 Time Decay 529 | . 72 50 209 198 Lost Part 100 | . . . 10 90 Squads Dispatched 7 | . . . 2 5 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 1 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 3 1 21 14 Peak Tracking Total 5 | . 4 1 5 4 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 . 1 2 Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 1 . 3 5 Successful 5 | . 1 . 3 1 Failed 4 | . . . . 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Record 3 | . . . 3 . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 680 | . . . 379 301 Optics 680 | . . . 379 301 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1511 | 86 236 147 628 414 Spaces Moved 621 | 46 139 83 262 91 Core 25 | 19 . . . 6 Treads 530 | 27 139 83 262 19 Legs 66 | . . . . 66 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 190 Average Speed 170 | 114 160 160 161 251 Slowest Speed 500 | 160 160 160 240 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 23 25 36 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . . 23 . Melee . | . . . . . Projectile . | . . . . . AOE 23 | . . . 23 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 880 | 80 150 87 372 191 Wait 81 | 17 . . 40 24 Move 617 | 45 138 82 261 91 Hop . | . . . . . Pick Up 28 | 9 6 . 6 7 Fast Attach . | . . . . . Attach 15 | 6 . . 1 8 Detach . | . . . . . Swap 9 | 1 3 . 5 . Drop 9 | 2 2 . 5 . Fire 120 | . 1 5 54 60 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered Mines 454 | -10/Mines | Discovered new exit (range 8) 470 | -10/Mines | Entered Materials 470 | -9/Materials | Evolved 2 slots: Utility x2 1036 | -9/Materials | Discovered new exit (range 18) 1098 | -9/Materials | Entered another Materials area 1098 | -8/Materials | Evolved 2 slots: Utility x2 1161 | -8/Materials | Garrison activated, responded to threat 1208 | -8/Materials | Lost 3 parts (1p1n1w) 1350 | -8/Materials | Lost 3 parts (1p1n1w) 1512 | -8/Materials | Self-destructed Last Messages --------------- 01437_ W-25 Informer destroyed. 01456_ Atomic Centrifuge disabled. 01469_ Y-45 Defender critical meltdown. 01477_ Acquired Imp. Ion Engine. 01483_ Beam Rifle destroyed. 01484_ Kicked R-06 Scavenger. 01489_ Acquired 3 matter. 01507_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Imp. Heat Sink (82%) Imp. Heat Sink (75%) Lgt. Nuclear Core (60%) Aluminum Leg (65%) Beam Rifle (92%) Hvy. Assault Rifle (65%) Aluminum Leg (83%) Aluminum Leg (72%) 01512_ Recycling Unit unresponsive. 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