Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 00:18:13 Player: KN-OKO Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (159) 795 Value Destroyed (6386) 6386 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (1210) 1210 TOTAL SCORE: 15391 Bonus ------- High Alert Combat Kills 110 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 90/100 System Corruption 12% Temperature Cool (21) Movement Core (750) Ox14 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Machine Analyzer Experimental Optical Array Improved Signal Interpreter > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (20) --- Armored Wheel Diametric Drive Impulse Thruster Array Advanced Energy Well (500) Spectral Analyzer IFF Parser Improved Weapon Shielding EM Shield Transdimensional Reconstructor Gamma Rifle Heavy Disruptor Cannon Coil Gun Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Experimental Optical Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] Improved Targeting Computer Improved Force Field Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Disruptor Cannon Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Armored Wheel Diametric Drive Impulse Thruster Array Advanced Energy Well Spectral Analyzer IFF Parser Improved Weapon Shielding Improved Focal Shield Advanced Thermal Shield EM Shield Transdimensional Reconstructor Gamma Rifle Heavy Disruptor Cannon Coil Gun Fusion Bomb Launcher [Rating: 137] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Improved Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Power Sword Energy Gun Dispersion Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 8 . . 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 1 . . . . . Utility 8 | . . . . . 4 . . 1 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 213 | 7 6 9 6 9 37 6 3 49 12 3 11 9 6 40 Power 30 | 1 . 1 . 3 6 2 1 6 1 1 1 1 . 6 Engine 7 | 1 . 1 . 2 2 . 1 . . . . . . . Core 18 | . . . . 1 4 2 . 6 1 1 . . . 3 Reactor 5 | . . . . . . . . . . . 1 1 . 3 Propulsion 66 | 2 2 1 2 1 10 . 2 19 7 . 3 3 2 12 Treads 21 | 2 2 1 2 1 4 . . 6 . . . . 2 1 Leg 30 | . . . . . 6 . 2 10 1 . 1 3 . 7 Wheel 9 | . . . . . . . . 3 . . 2 . . 4 Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 6 . . . . . Utility 60 | 2 2 2 . 2 11 1 . 12 2 2 5 4 4 11 Device 26 | 1 . . . . 5 1 . 8 1 1 2 2 . 5 Storage 9 | 1 2 . . . 1 . . 1 . . 1 1 . 2 Processor 10 | . . . . . 3 . . 3 1 1 1 . 1 . Hackware 5 | . . . . . 1 . . . . . . . 2 2 Protection 10 | . . 2 . 2 1 . . . . . 1 1 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 57 | 2 2 5 4 3 10 3 . 12 2 . 2 1 . 11 Energy Gun 3 | . . 1 . . . . . . . . . . . 2 Energy Cannon 9 | . . . 1 . 3 . . 3 . . . . . 2 Ballistic Gun 20 | 2 2 2 . . 5 . . 4 1 . 1 . . 3 Ballistic Cannon 12 | . . . 3 2 1 1 . 3 1 . . . . 1 Launcher 4 | . . 2 . . 1 . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . 2 . . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . 2 1 . . 6 . 1 Corrupted Parts 4 | . . . . . . . 3 1 . . . . . . System Corruption 32 | . . . . . . . 27 5 . . . . . . Parts Lost 135 | . . 4 . . 27 . . 42 9 3 2 . 15 33 Power 21 | . . 1 . . 6 . . 6 . . 1 . 2 5 Propulsion 56 | . . 1 . . 8 . . 21 4 3 1 . 6 12 Utility 30 | . . 1 . . 5 . . 10 1 . . . 4 9 Weapon 28 | . . 1 . . 8 . . 5 4 . . . 3 7 Highest Loss Streak 21 | . . 4 . . 11 . . 11 6 3 2 . 5 21 To Critical Strikes 3 | . . . . . 1 . . 1 . . . . . 1 Average Backups 13 | 2 11 14 14 14 13 19 19 17 9 4 4 4 4 15 Power . | . 1 1 . . . 1 . . . . . . . 1 Propulsion 3 | 1 4 4 5 4 1 6 6 3 . . . . . 4 Utility 3 | . 2 3 3 4 4 4 4 3 2 1 1 1 2 6 Weapon 5 | . 3 5 6 6 6 8 9 10 7 3 3 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 38 | . 9 . 3 5 . 3 . 1 7 . . 1 1 8 Power 2 | . 1 . 1 . . . . . . . . . . . Propulsion 11 | . 6 . . 1 . 1 . . . . . . . 3 Utility 7 | . . . . 2 . . . . 2 . . . . 3 Weapon 17 | . 2 . 2 2 . 2 . 1 5 . . 1 1 1 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 92 100 98 90 98 99 90 55 56 69 80 71 89 Engine 5 | . 14 8 14 8 8 . 1 1 . . . . . . Core 3 | . . . . 3 2 11 11 7 2 3 1 . . 4 Treads 13 | . 28 28 28 28 18 . . 8 3 . . . . 3 Leg 6 | . . . . . 6 26 25 14 3 . 3 11 14 4 Wheel 2 | . . . . . . . . 1 . . 5 5 . 14 Device 7 | . 14 2 . . 6 13 13 12 4 7 12 14 4 4 Storage 7 | . 14 14 14 14 6 6 6 5 1 . 1 5 3 3 Processor 12 | . . . . . 9 20 20 17 16 22 23 21 24 22 Hackware 2 | . . . . . 2 . . . . . . . 1 13 Protection 4 | . . 11 14 14 8 . . . . . 2 . 3 . Energy Cannon 1 | . . . . . 2 . . 3 . . 4 5 3 2 Ballistic Gun 4 | . 28 15 . . 8 . . . 4 . . . . . Ballistic Cannon 7 | . . . 26 26 3 4 6 6 . . . . . 2 Slashing Weapon 2 | . . . . . . 12 13 5 5 5 9 10 7 . Peak Build Rating 137 | 7 8 13 14 22 65 63 61 83 56 60 78 115 115 137 Average Rating 52 | 4 7 9 13 20 40 59 59 71 44 50 70 92 86 107 On Entrance 41 | . 7 8 13 14 20 53 61 61 52 48 46 78 115 51 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 152 | 12 27 34 40 48 79 67 71 90 50 19 41 52 52 152 Greatest Support 157 | 40 40 40 42 42 80 71 71 86 57 20 32 115 115 157 Greatest Overweight (x) 8 | . . . . 1 1 . 1 8 . . 2 2 . 3 Average Overweight (x) . | . . . . . . . . 1 . . 1 1 . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 5 5 5 5 25 Average Capacity 16 | 6 14 15 15 15 19 20 20 20 10 5 5 5 5 23 Most Carried 25 | 4 15 15 15 15 20 20 20 20 18 5 5 5 5 25 Average Carried 13 | 3 11 14 14 14 13 19 19 17 9 4 4 4 4 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 5 5 5 5 5 20 Final Carried 20 | 4 15 15 15 15 20 20 20 18 5 5 5 5 5 15 Class Distribution -------------------- 38% | Mutant 17% | Derelict-Mutant 6% | Scavenger-Gladiator 6% | Hacker-Mutant 5% | Gunner 4% | Scavenger-Mutant 4% | Hacker-Skirmisher 3% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gladiator | -5/Factory Scavenger-Sprinter | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Fac Upp Upp Zhi Pro Res Matter Collected 5011 | 245 321 128 162 80 1110 199 . 937 158 277 140 120 158 976 Remotely 220 | . . . . . . . . . . . 10 120 90 . Salvage Created 6410 | 17 472 83 102 . 1408 190 . 1393 45 66 285 370 371 1608 Parts 305 | 3 38 8 3 . 60 12 . 72 4 4 5 1 15 80 Haulers Intercepted 4 | . 1 . . . . . . 1 . . . . . 2 Recyclers Shooed 2 | . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . 4 . . . 7 . . . 4 . . 10 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 118 | . 15 5 1 . 20 7 . 26 3 1 1 . 12 27 Melee 23 | . . . . . 1 1 . 11 . 1 1 . 4 4 Guns 28 | . 15 2 1 . 6 . . . 1 . . . . 3 Cannons 25 | . . . . . 6 . . 7 2 . . . 1 9 AOE 34 | . . 3 . . 3 6 . 6 . . . . 7 9 Classes Destroyed 21 | 1 4 2 2 . 5 1 . 2 . 1 . . 3 . Worker 12 | . . . . . 4 . . 3 . . . . . 5 Builder 8 | . . . . . 4 . . 1 . . . . . 3 Tunneler 3 | 1 2 . . . . . . . . . . . . . Hauler 4 | . 1 . . . . . . 1 . . . . . 2 Recycler 4 | . . . 1 . 3 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 3 | . . . . . 1 . . 1 . . . . . 1 Turret 2 | . . 2 . . . . . . . . . . . . Watcher 3 | . 1 . . . 1 . . . . . . . . 1 Swarmer 41 | . 9 4 . . . 6 . 7 3 1 . . 7 4 Grunt 32 | . 6 . . . 9 . . 7 . . 1 . 2 7 Brawler 1 | . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . . . . 1 1 Sentry 6 | . . . 1 . . . . 3 . . . . 1 1 Hunter 14 | . . . . . 7 . . 2 . . . . . 5 Programmer 19 | . . . . . 4 . . 6 . . . . . 9 Behemoth 1 | . . . . . . . . 1 . . . . . . Subdweller 1 | . . 1 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . 1 1 . . . Packrat 3 | . . . . . . . . . . . 3 . . . Samaritan 1 | . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 19 | 1 7 4 1 . 7 3 . 5 2 1 1 . 7 19 Combat Bots Only 13 | . 6 4 1 . 3 3 . 4 2 1 1 . 7 13 Max Kills in Single Turn 6 | 1 1 3 1 . 2 3 . 2 1 1 1 . 3 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . 1 3 . 2 . . . . 3 4 Melee 1 | . . . . . 1 1 . 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1575 | . 63 100 4 . 303 39 . 367 77 11 9 . 166 436 Missed 439 | . 13 43 1 . 63 13 . 94 25 5 . . 63 119 Hits 1136 | . 50 57 3 . 240 26 . 273 52 6 9 . 103 317 Melee 13 | . . . . . . . . . . . . . 10 3 Projectile 1123 | . 50 57 3 . 240 26 . 273 52 6 9 . 93 314 AOE 2 | . . . . . . . . 2 . . . . . . Critical Strikes 40 | . . . . . 10 . . 12 1 . 2 . 4 11 Actively Blocked 2 | . . . . . . . . . . . . . 2 . Part Disruptions 4 | . . . . . . 1 . 1 . . . . . 2 Damage Taken 19603 | . 450 886 41 . 3456 318 . 5485 814 135 227 . 2561 5230 Core 3497 | . 37 128 14 . 389 66 . 594 169 40 76 . 678 1306 Absorbed by Shields 798 | . . . . . . . . . . . . . . 798 Redirected to Shielding 101 | . . . . . . . . . . . 46 . 55 . Ignored by Resistances 681 | . . . . . 257 . . 101 . . . . . 323 Regen/Repaired (Parts) 136 | . . . . . . . . 136 . . . . . . Core Remaining (%) 46 | 100 . . . 28 . . 46 40 . . . . 16 . Volleys Fired 418 | 1 62 21 5 . 91 9 . 100 17 . 1 . 18 93 Largest 3 | 2 2 2 2 . 3 1 . 3 3 . 1 . 2 3 Hottest 255 | 40 40 80 140 . 146 85 . 189 70 . 90 . 120 255 Shots Fired 669 | 2 124 33 10 . 168 10 1 138 25 . 1 . 20 137 Gun 299 | 2 124 24 3 . 83 . . 12 13 . . . 2 36 Cannon 323 | . . . 7 . 70 6 1 120 12 . 1 . 10 96 Launcher 47 | . . 9 . . 15 4 . 6 . . . . 8 5 Special . | . . . . . . . . . . . . . . . Kinetic 429 | 2 124 20 4 . 124 1 1 64 25 . . . 2 62 Thermal 179 | . . 4 6 . 29 5 . 60 . . 1 . 10 64 Explosive 37 | . . 9 . . 5 4 . 6 . . . . 8 5 Electromagnetic 24 | . . . . . 10 . . 8 . . . . . 6 Robot Hit Streak 19 | 1 19 14 4 . 13 5 . 18 2 . . . 5 8 Robot Miss Streak 11 | . 5 6 2 . 5 1 . 11 7 . . . 1 4 Penetration Max 1 | . . . . . 1 . . 1 . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 521 | 1 74 24 6 . 114 12 . 113 9 6 9 10 33 110 Core Hits 301 | 1 30 18 2 . 68 12 . 57 6 2 4 3 37 61 Critical Kills 7 | . . . . . 2 . . 3 . . . . . 2 Critical Parts Destroyed 3 | . 1 . . . 1 . . 1 . . . . . . Critical Strikes 35 | . 1 . . . 3 3 . 14 1 . 2 . 1 10 Meltdown 3 | . . . . . . . . 1 . . . . . 2 Destroy 5 | . 1 . . . 1 . . 3 . . . . . . Blast 6 | . . . . . . . . 2 1 . . . . 3 Smash 2 | . . . . . 2 . . . . . . . . . Sever 14 | . . . . . . 3 . 8 . . 2 . 1 . Impale 5 | . . . . . . . . . . . . . . 5 Melee Attacks 209 | . . . . . 14 9 . 58 13 10 14 11 27 53 Impact 14 | . . . . . 14 . . . . . . . . . Slashing 142 | . . . . . . 9 . 58 13 10 14 11 27 . Piercing 53 | . . . . . . . . . . . . . . 53 Sneak Attacks 15 | . . . . . 3 . . 3 . 2 4 . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . 1 . 4 . . 1 . 2 . Damage Inflicted 20578 | 14 737 575 132 . 3762 727 . 4484 332 337 539 774 2207 5958 Guns 3268 | 14 725 180 42 . 1299 . . 215 143 . . . 23 627 Cannons 5337 | . . . 90 . 1005 121 . 1929 189 . . . 244 1759 Explosions 5092 | . . 395 . . 988 386 . 321 . . . . 1118 1884 Melee 6808 | . . . . . 433 220 . 2019 . 337 539 774 822 1664 Ramming 73 | . 12 . . . 37 . . . . . . . . 24 Kinetic 5859 | 14 725 138 37 . 1986 . . 1205 332 . . . 23 1399 Thermal 2551 | . . 42 95 . 318 121 . 865 . . . . 244 866 Explosive 4500 | . . 395 . . 396 386 . 321 . . . . 1118 1884 Electromagnetic 787 | . . . . . 592 . . 74 . . . . . 121 Impact 433 | . . . . . 433 . . . . . . . . . Slashing 4711 | . . . . . . 220 . 2019 . 337 539 774 822 . Piercing 1664 | . . . . . . . . . . . . . . 1664 Highest Corruption 37 | . . . . . 10 10 37 10 . . . . . 12 Average Corruption 7 | . . . . . 7 10 15 8 . . . . . 3 Corruption Purged 10 | . . . . . . . . 10 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 133 | . . . . . 35 15 4 60 . . . . . 19 Message Errors 32 | . . . . . 4 3 2 16 . . . . . 7 Matter Fused 26 | . . . . . 9 3 1 10 . . . . . 3 Heat Flow Errors 17 | . . . . . 4 2 . 7 . . . . . 4 Energy Discharges 13 | . . . . . 2 3 . 8 . . . . . . Parts Rejected 3 | . . . . . 3 . . . . . . . . . Data Loss (minor) 13 | . . . . . 4 1 . 6 . . . . . 2 Data Loss (major) 8 | . . . . . 2 1 . 2 . . . . . 3 Misfires 4 | . . . . . . 1 1 2 . . . . . . Alerts 3 | . . . . . . 1 . 2 . . . . . . Misdirections 2 | . . . . . 1 . . 1 . . . . . . Weapon Failures 12 | . . . . . 6 . . 6 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1285 | . . . . . 88 52 . 113 23 121 134 202 117 435 Projectiles 250 | . . . . . 12 3 . 50 23 . . . 11 151 Explosions 200 | . . . . . 11 . . . . . . . 34 155 Melee 835 | . . . . . 65 49 . 63 . 121 134 202 72 129 Knockbacks 27 | . . . 1 . 13 . . 5 2 . . . . 6 Impact 2 | . . . . . 2 . . . . . . . . . Kinetic 24 | . . . 1 . 10 . . 5 2 . . . . 6 Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 423 | . . 47 . . 13 . . . . . . . . 363 Shots 8 | . . 2 . . 2 . . . . . . . . 4 Rammed 3 | . 1 . . . 1 . . . . . . . . 1 Targets Rammed 5 | . 2 . . . 2 . . . . . . . . 1 Kicked 1 | . . . . . 1 . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . Highest Temperature 460 | . 12 . 234 . 269 409 9 460 . . 22 . 48 334 Average Temperature 89 | . 6 . 119 . 78 124 8 114 . . 16 . 16 88 Received Heat Transfer 2932 | . 96 315 18 . 486 106 . 786 9 . 63 . 412 641 Effects 14 | . . . . . . . . 11 . . . . . 3 Shutdowns 2 | . . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Interference 6 | . . . . . . . . 3 . . . . . 3 Damage (minor) 1 | . . . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 6 . . 1 . . . . . 1 Combat Hostiles 6 | . . . . . 4 . . 1 . . . . . 1 Parts Fried 14 | . . . . . 11 . . 2 . . . . . 1 Impact Corruptions 4 | . . . . . 4 . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . . . . 2 Combat Hostiles 2 | . . . . . . . . 1 . . . . . 1 Parts Melted 11 | . . . . . . . . 5 . . . . . 6 Heat Transferred 2963 | . . 50 124 . 370 148 . 1124 . . . . 259 888 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . . . . 1 . . 1 . . . . . 2 Low Security (%) 93 | 100 100 . 100 . 99 . . 99 100 . . . . 71 Level 1 4 | . . . . . . . . . . . . . . 17 Level 2 2 | . . . . . . . . . . . . . . 11 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 447 | 5 195 . 124 . 201 . . 214 51 . . . . 447 Initial 151 | . . . 103 . . . . . 51 . . . . 151 Average 81 | . 69 . 27 . 48 . . 93 21 . . . . 146 Influence Increases 4332 | 5 414 285 45 . 708 140 . 927 166 25 20 15 555 1027 Destroy 0b10 Robot/C 2360 | . 300 120 20 . 400 120 . 520 60 20 20 . 240 540 Destroy 0b10 Robot/NC 210 | 5 20 . 5 . 65 . . 35 . 5 . 15 . 60 Destroy Leader 434 | . 64 . . . 112 20 . 112 10 . . . . 116 Successful Hack 112 | . . . 19 . 11 . . 26 19 . . . . 37 Disable Machine 135 | . . . . . 45 . . 60 . . . . . 30 Destroy Structure 331 | . . . 1 . 30 . . 114 32 . . . . 154 Partial Spotted 15 | . . . . . . . . . 15 . . . . . Lose Combat Pursuer 735 | . 30 165 . . 45 . . 60 30 . . . 315 90 Influence Decreases 3983 | 5 414 70 260 . 545 275 28 820 273 25 20 15 330 903 Entered New Map 309 | . . . 112 . . 61 6 . 56 . . . . 74 Time Decay 2487 | 5 414 60 148 . 275 214 22 416 146 25 20 15 228 499 Lost Part 1167 | . . 10 . . 270 . . 384 71 . . . 102 330 Lost Ally 20 | . . . . . . . . 20 . . . . . . Squads Dispatched 35 | . 4 . . . 12 . . 7 4 . . . 1 7 Investigation 14 | . 2 . . . 6 . . 3 2 . . . . 1 Extermination 9 | . . . . . 3 . . 2 1 . . . . 3 Reinforcement 10 | . 2 . . . 3 . . 2 1 . . . . 2 Assault 2 | . . . . . . . . . . . . . 1 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Fac Upp Upp Zhi Pro Res Distress Signals 12 | . 2 . . . 4 . . 2 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 230 | . 29 11 1 . 32 8 . 40 14 3 1 . 38 53 Peak Tracking Total 14 | . 4 5 1 . 5 3 . 5 6 2 1 . 14 13 Tactical Retreats 23 | . 2 3 . . 2 . . 3 2 . . . 7 4 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Fac Upp Upp Zhi Pro Res Traps Triggered 3 | . 2 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Fac Upp Upp Zhi Pro Res Machines Disabled 13 | . . 3 . . 3 1 . 4 . . . . . 2 Max in Single Turn 2 | . . 2 . . 1 1 . 1 . . . . . 1 Garrison Access 3 | . . . . . 1 . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Fac Upp Upp Zhi Pro Res Machines Accessed 50 | . 2 . 6 1 9 . . 12 6 . 1 4 . 9 Terminals 16 | . 1 . 5 . 1 . . 2 3 . . . . 4 Fabricators 6 | . . . . . 2 . . 2 . . . . . 2 Repair Stations 1 | . . . . . . . . 1 . . . . . . Recycling Units 14 | . 1 . 1 . 4 . . 4 3 . . . . 1 Scanalyzers 3 | . . . . . . . . 1 . . . . . 2 Garrison Access 4 | . . . . . 2 . . 2 . . . . . . Total Hacks 122 | . 3 . 21 1 19 . . 24 12 . 1 17 . 24 Successful 74 | . 2 . 12 1 13 . . 9 4 . 1 17 . 15 Failed 48 | . 1 . 9 . 6 . . 15 8 . . . . 9 Catastrophic 11 | . . . . . 2 . . 4 3 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 50 | . 2 . 12 . 11 . . 7 8 . . . . 10 Terminals 43 | . 2 . 15 . 3 . . 3 7 . . . . 13 Fabricators 14 | . . . . . 5 . . 4 . . . . . 5 Repair Stations 5 | . . . . . . . . 5 . . . . . . Recycling Units 30 | . 1 . 6 . 8 . . 7 5 . . . . 3 Scanalyzers 5 | . . . . . . . . 2 . . . . . 3 Garrison Access 6 | . . . . . 3 . . 3 . . . . . . Terminal Hacks 28 | . . . 3 1 . . . . 1 . 1 17 . 5 Record 6 | . . . . 1 . . . . . . . 5 . . Part Schematic 5 | . . . 1 . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . . . . . . . . . . 4 . 1 Open Door 1 | . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . 1 Alert Level 2 | . . . 1 . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . 2 . . 2 . . . . . 2 Network Status 6 | . . . . . 2 . . 2 . . . . . 2 Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks 7 | . 1 . 1 . 3 . . . . . . . . 2 Report Inventory 5 | . 1 . 1 . 2 . . . . . . . . 1 Retrieve Components 2 | . . . . . 1 . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . 1 . . . . . 1 Insert Component 2 | . . . . . . . . 1 . . . . . 1 Garrison Access Hacks 3 | . . . . . 1 . . 2 . . . . . . Seal Access 3 | . . . . . 1 . . 2 . . . . . . Unauthorized Hacks 26 | . 1 . 8 . 7 . . 2 3 . . . . 5 Terminals 15 | . 1 . 8 . 2 . . . 1 . . . . 3 Track 1 | . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 Botnet 7 | . . . 3 . 1 . . . 1 . . . . 2 Skim 6 | . . . 5 . 1 . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . 1 Fabnet 2 | . . . . . 1 . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 4 . . 2 2 . . . . 1 Fedlink 9 | . . . . . 4 . . 2 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . 5 . 4 . . 8 4 . . . . 8 Full Trace Events 3 | . . . 1 . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 16 | . . . . . . . . 16 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 2 . . . . . . . . 9 Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 1 1 1 1 . . Autooverrided 1 | . . . . . . . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Fac Upp Upp Zhi Pro Res Total Allies 2 | . . . . . . . . 1 . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . . . . . . . . 26 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 8444 | 24 1161 32 . . 1558 455 83 1522 319 160 629 251 617 1633 Optics 6125 | . . . . . 1558 455 83 835 82 160 629 251 617 1455 Sensors 578 | . . . . . 330 248 . . . . . . . . IFF 1195 | . . . . . . . . 446 . . . . . 749 Seismic 3202 | 24 1161 32 . . 901 385 83 616 . . . . . . Decoding 2996 | . . . . . . . . . . . 506 251 617 1622 Machine Analysis 4103 | . . . . . . . . 672 319 160 629 251 617 1455 Cloaking 831 | . . . . . . 275 83 473 . . . . . . Jamming 1203 | . . . . . . . . 100 17 33 433 251 369 . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . . . 3 . 1 . . . 3 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 47 | . . . . . . . . . . . . . . 47 Traps 7 | . . . . . . . . . . . . . . 7 Items 26 | . . . . . . . . . . . . . . 26 Machines 3 | . . . . . . . . . . . . . . 3 Patrols 6 | . . . . . . . . . . . . . . 6 Guards 4 | . . . . . . . . . . . . . . 4 Exits 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Fac Upp Upp Zhi Pro Res Turns Passed 11576 | 109 1161 185 699 1830 1589 455 83 1856 319 160 629 251 617 1633 Spaces Moved 6901 | 56 556 72 348 886 729 313 58 855 508 385 490 161 547 937 Core 259 | 4 . . . . . . . . . . . . 240 15 Treads 2602 | 52 556 72 348 886 543 . . 134 11 . . . . . Legs 1498 | . . . . . 186 313 58 426 40 . . 59 307 109 Wheels 1644 | . . . . . . . . 295 . . 434 102 . 813 Hover . | . . . . . . . . . . . . . . . Flight 898 | . . . . . . . . . 457 385 56 . . . Fastest Speed 25 | 50 160 160 152 152 120 120 120 110 25 28 40 120 50 50 Average Speed 129 | 152 160 160 153 203 154 120 128 148 37 30 114 126 89 118 Slowest Speed 250 | 160 160 160 160 250 240 120 190 240 165 40 130 130 120 185 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 6 99 4 84 65 25 41 13 23 16 65 64 61 81 24 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 7 | . . . 1 . 1 . . . . 1 1 3 . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 15 | . . . . 8 . 1 . . . 2 2 . 2 . Spaces Dug 74 | . . . . . 20 . . 17 11 1 2 . 5 18 Terrain Destroyed 297 | . . 18 1 . 31 26 1 69 17 1 2 . 32 99 Melee 25 | . . . . . 6 . . 2 11 1 1 . 4 . Projectile 125 | . . . 1 . 16 2 1 48 6 . 1 . 3 47 AOE 147 | . . 18 . . 9 24 . 19 . . . . 25 52 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Fac Upp Upp Zhi Pro Res Total 8595 | 75 725 109 507 923 1003 372 69 1220 592 412 537 192 616 1243 Wait 530 | 8 61 2 138 1 79 13 . 107 33 10 9 . 9 60 Move 6883 | 55 555 71 347 885 728 312 57 854 503 384 489 160 546 937 Hop 2 | . . . . . . . . . 2 . . . . . Pick Up 143 | 4 22 2 4 10 27 8 4 22 3 1 3 2 3 28 Fast Attach 118 | 7 . 2 . 1 18 4 . 21 13 2 10 11 5 24 Attach 90 | . . 3 . . 26 . 4 26 1 1 3 1 4 21 Detach 26 | . . 1 . . 7 . . 7 . 1 3 . 2 5 Swap 78 | . 6 6 6 9 8 7 . 22 1 . 2 . 1 10 Drop 107 | . 17 1 7 17 3 12 4 10 8 2 4 8 3 11 Fire 418 | 1 62 21 5 . 91 9 . 100 17 . 1 . 18 93 Melee 194 | . . . . . 14 7 . 51 11 10 13 10 25 53 Ram 1 | . . . . . . . . . . . . . . 1 Kick 1 | . . . . . 1 . . . . . . . . . Crush 3 | . 2 . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / Qua x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 14) 605 | -10/Materials | Discovered new exit (range 14) 811 | -10/Materials | Discovered new exit (range 4) 1071 | -10/Materials | Discovered new exit (range 6) 1264 | -10/Materials | Discovered new exit (range 4) 1271 | -10/Materials | Entered Subcaves 1292 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1359 | -10/Subcaves | Core integrity fell below 50% 1372 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1396 | -10/Subcaves | Discovered new exit (range 15) 1456 | -10/Subcaves | Entered Recycling 1704 | -8/Recycling | Scanned before Scraplab entrance 1837 | -8/Recycling | Discovered new exit (range 15) 1842 | -8/Recycling | Learned location of 3 exits from Factory 1908 | -8/Recycling | Learned Factory security intel 1962 | -8/Recycling | Learned Storage emergency access door positions 2004 | -8/Recycling | Entered Scraplab 2007 | -8/Recycling | Learned location of 1 exit from Lower Caves 2016 | -8/Recycling | Discovered new exit (range 3) 2042 | -8/Recycling | Learned Factory emergency access door positions 2065 | -8/Recycling | Learned location of 1 exit from Storage 2155 | -8/Recycling | Entered Scraptown 2392 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2399 | -8/Scraptown | Learned Factory stockpile data 2400 | -8/Scraptown | Learned Research stockpile data 2402 | -8/Scraptown | Learned 12 Factory zone layouts 2557 | -8/Scraptown | Visited Fellowship of the Rings 2581 | -8/Scraptown | Visited Shadow of the Wyrm 2601 | -8/Scraptown | Visited Bundlers 2735 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2753 | -8/Scraptown | Visited Cave Peace 2774 | -8/Scraptown | Visited Cyclists 2867 | -8/Scraptown | Visited SPCMW 2897 | -8/Scraptown | Visited Symbiants 2946 | -8/Scraptown | Visited UFD Registry 2946 | -8/Scraptown | Registered with UFD as "Arcdriver" 3004 | -8/Scraptown | Entered Cyclist Reading Room 3101 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3110 | -8/Scraptown | Found DCF Scrap (29 items) 3231 | -8/Scraptown | Visited Science Testing Area 3266 | -8/Scraptown | Visited Curators Association 3351 | -8/Scraptown | Visited Botcube Research 3388 | -8/Scraptown | Visited Research Penetration Think Tank 3441 | -8/Scraptown | Visited Junk Repository 3532 | -8/Scraptown | Visited Chapter 10 3602 | -8/Scraptown | Visited Supply Room 3650 | -8/Scraptown | Visited Cartography Club 3893 | -8/Scraptown | Met Optimus 3893 | -8/Scraptown | Accepted into 0bPrime 3982 | -8/Scraptown | Discovered new exit (range 3) 3985 | -8/Scraptown | Entered Factory 3985 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3986 | -6/Factory | Identified exit to Factory 3986 | -6/Factory | Identified exit to Lower Caves 4192 | -6/Factory | Build established: Derelict-Mutant 4425 | -6/Factory | Loaded intel: 8 recycling unit locations 4506 | -6/Factory | Spotted B-75 Beast 4765 | -6/Factory | Learned location of Protoforge (-2) 4974 | -6/Factory | Lost 11 parts (2p2n2u5w) 5167 | -6/Factory | Discovered exit to Lower Caves (range 20) 5172 | -6/Factory | Lost 5 parts (2p1n2u) 5205 | -6/Factory | System corruption reached 10% 5389 | -6/Factory | Discovered exit to Factory (range 13) 5468 | -6/Factory | Lost 10 parts (2p4n1u3w) 5492 | -6/Factory | Build established: Scavenger-Skirmisher 5574 | -6/Factory | Entered Lower Caves 5575 | -6/Lower Caves | Identified exit to Lower Caves 5589 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5667 | -6/Lower Caves | Core integrity fell below 50% 5751 | -6/Lower Caves | Learned location of 1 exit from Factory 5995 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6029 | -6/Lower Caves | Entered another Lower Caves area 6051 | -6/Lower Caves | Encountered a Warlord checkpoint 6053 | -6/Lower Caves | Discovered exit to Factory (range 19) 6096 | -6/Lower Caves | System corruption reached 30% 6112 | -6/Lower Caves | Entered Factory 6112 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6113 | -5/Factory | Identified exit to Factory 6134 | -5/Factory | Build established: Scavenger-Mutant 6440 | -5/Factory | Lost 3 parts (1n1u1w) 6452 | -5/Factory | Build established: Scavenger-Gladiator 6502 | -5/Factory | Discovered new exit (range 18) 6657 | -5/Factory | Lost 3 parts (1p1n1u) 6661 | -5/Factory | Loaded intel: 8 recycling unit locations 6737 | -5/Factory | Lost 3 parts (1n1u1w) 6864 | -5/Factory | Spotted B-75 Beast 6945 | -5/Factory | System corruption reached 10% 7007 | -5/Factory | Lost 11 parts (7n4u) 7064 | -5/Factory | Destroyed B-75 Beast 7088 | -5/Factory | Lost 3 parts (2p1n) 7466 | -5/Factory | Repaired Imp. Treads 7810 | -5/Factory | Build established: Gunner 7826 | -5/Factory | Core integrity fell below 50% 7853 | -5/Factory | Lost 5 parts (2n2u1w) 7968 | -5/Factory | Entered another Factory area 7968 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7993 | -4/Factory | Lost 10 parts (3p4n1u2w) 8111 | -4/Factory | Lost 6 parts (2n1u3w) 8224 | -4/Factory | Discovered new exit (range 5) 8225 | -4/Factory | Identified exit to Upper Caves 8261 | -4/Factory | Loaded intel: 8 recycling unit locations 8264 | -4/Factory | Spotted B-86 Titan 8287 | -4/Factory | Entered Upper Caves 8288 | -4/Upper Caves | Encountered a Warlord checkpoint 8360 | -4/Upper Caves | Learned Research emergency access door positions 8361 | -4/Upper Caves | Learned Research garrison access intel 8404 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8427 | -4/Upper Caves | Lost 3 parts (3n) 8436 | -4/Upper Caves | Learned location of Quarantine (-3) 8443 | -4/Upper Caves | Discovered new exit (range 2) 8443 | -4/Upper Caves | Identified exit to Upper Caves 8447 | -4/Upper Caves | Entered another Upper Caves area 8452 | -4/Upper Caves | Discovered new exit (range 19) 8933 | -4/Upper Caves | Spotted B-86 Titan 9051 | -4/Upper Caves | Build established: Derelict-Mutant 9074 | -4/Upper Caves | Discovered new exit (range 2) 9075 | -4/Upper Caves | Identified exit to Zhirov 9076 | -4/Upper Caves | Entered Zhirov 9076 | -4/Zhirov | Discovered new exit (range 3) 9100 | -4/Zhirov | Met Zhirov 9128 | -4/Zhirov | Learned location of Testing (-2) 9128 | -4/Zhirov | Learned location of Command (-1) 9136 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9159 | -4/Zhirov | Found Alien Artifact 9159 | -4/Zhirov | Identified Integrated Dissipator 9159 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9185 | -4/Zhirov | Found Alien Artifact 9326 | -4/Zhirov | Identified exit to Proximity Caves 9327 | -4/Zhirov | Entered Proximity Caves 9359 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9385 | -3/Proximity Caves | Destroyed 7 combat bots 9399 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 9578 | -3/Proximity Caves | Spotted B-86 Titan 9680 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9753 | -3/Proximity Caves | Lost 4 parts (1p2n1w) 9753 | -3/Proximity Caves | Core integrity fell below 50% 9885 | -3/Proximity Caves | Lost 5 parts (2n2u1w) 9891 | -3/Proximity Caves | Core integrity fell below 20% 9941 | -3/Proximity Caves | Discovered new exit (range 7) 9943 | -3/Proximity Caves | Identified exit to Research 9944 | -3/Proximity Caves | Entered Research 9944 | -3/Research | Evolved 2 slots: Utility x2 9947 | -3/Research | Loaded intel: 4 garrison access locations 10079 | -3/Research | Found Prototype Device 10103 | -3/Research | Identified Exp. Thermal Shield 10121 | -3/Research | Spotted B-86 Titan 10588 | -3/Research | Found Fusion Bomb Launcher 10676 | -3/Research | Loaded intel: 5 recycling unit locations 10682 | -3/Research | Found Prototype Processor 11024 | -3/Research | Identified exit to Armory 11024 | -3/Research | Identified exit to Quarantine 11153 | -3/Research | Lost 5 parts (1p1u3w) 11175 | -3/Research | Destroyed 13 combat bots 11284 | -3/Research | Lost 6 parts (5n1w) 11405 | -3/Research | Build established: Hacker-Mutant 11444 | -3/Research | First assault squad dispatched 11548 | -3/Research | Identified exit to Research 11559 | -3/Research | Core integrity fell below 50% 11560 | -3/Research | System corruption reached 10% 11572 | -3/Research | Core integrity fell below 20% 11577 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11557_ Biometal Leg destroyed. 11559_ Mic. Antimatter Reactor destroyed. 11561_ Adv. Thermal Shield destroyed. 11561_ Critical hit (Burn: +50). 11562_ Imp. Targeting Computer destroyed. 11566_ 0b10 Decoder Chip [Generic] destroyed. 11567_ K-01 Serf collects debris. 11568_ Terrain Scanner tumbles out of recycling unit. 11570_ R-10 Processor collects Gamma Rifle. 11571_ K-01 Serf collects debris. 11571_ Imp. System Shield destroyed. 11573_ System corrupted: Matter fused (-10). 11573_ Acquired 10 matter. 11573_ R-10 Processor collects Imp. Antigrav System. 11574_ R-10 Processor collects Sml. Battery. 11574_ Imp. Hacking Suite destroyed. 11575_ K-01 Serf collects debris. 11577_ R-10 Processor collects Sml. Battery. 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