Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.14 @ 21:15:37

Player: Minty

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (20)      100
Value Destroyed (500)      500
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1040

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     285/300
Energy                     239/250
System Corruption          5%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -10/Mines

 Parts 
-------
>              --- POWER (1) --------
               Ion Engine
>              --- PROPULSION (2) ---
         Light Treads
         Light Treads
>              --- UTILITY (2) ------
      Improved Heat Sink
         Small Storage Unit
>              --- WEAPON (2) -------
               Particle Gun
     Makeshift Hammer
>              --- INVENTORY (8) ----
         Light Treads
               Heat Sink
  Experimental Sensor Array
               Targeting Computer
               Utility Shielding
               Hammer
               Botcube

 Peak State 
------------
>              --- POWER ------------
               Ion Engine
>              --- PROPULSION -------
         Light Treads
         Light Treads
>              --- UTILITY ----------
      Improved Heat Sink
         Small Storage Unit
>              --- WEAPON -----------
               Particle Gun
     Makeshift Hammer
>              --- INVENTORY --------
         Light Treads
               Heat Sink
  Experimental Sensor Array
               Targeting Computer
               Utility Shielding
               Hammer
               Botcube
[Rating: 15]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Improved Heat Sink
  Storage                  Small Storage Unit
  Protection               Light Armor Plating
Weapon                     Particle Gun
  Energy Gun               Particle Gun
  Ballistic Gun            Light Assault Rifle
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             20   | .   17  3   
  Power                    5    | .   5   .   
    Engine                 4    | .   4   .   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | .   7   .   
    Treads                 7    | .   7   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | .   2   .   
    Device                 1    | .   1   .   
    Storage                .    | .   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | .   3   3   
    Energy Gun             4    | .   3   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          2    | .   .   2   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
  Corrupted Parts          1    | .   1   .   
    System Corruption      5    | .   5   .   
Parts Lost                 4    | .   3   1   
  Power                    2    | .   2   .   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   1   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   2   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   98  100 
  Engine                   12   | .   11  14  
  Core                     1    | .   1   .   
  Treads                   25   | .   25  28  
  Leg                      2    | .   2   .   
  Device                   9    | .   8   14  
  Storage                  14   | .   14  14  
  Protection               3    | .   5   .   
  Energy Gun               19   | .   16  26  
  Ballistic Gun            8    | .   11  .   
Naked Turns                .    | .   .   .   
Heaviest Build             17   | 11  17  17  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | .   8   8   
  Average Capacity         8    | .   8   8   
  Most Carried             8    | .   8   8   
  Average Carried          7    | .   6   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 7   8   7   

 Class Distribution 
--------------------
 60% | Scavenger-Mutant
 39% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           679  | 200 438 41  
  Remotely                 .    | .   .   .   
Salvage Created            777  | .   569 208 
  Parts                    42   | .   31  11  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   .   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  15   | .   12  3   
  Guns                     14   | .   12  2   
Classes Destroyed          6    | .   5   1   
  Tunneler                 1    | .   .   1   
  Hauler                   1    | .   1   .   
  Recycler                 2    | .   1   1   
  Watcher                  1    | .   1   .   
  Swarmer                  4    | .   3   1   
  Grunt                    11   | .   9   2   
Best Kill Streak           3    | .   3   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        104  | .   80  24  
  Missed                   30   | .   22  8   
Damage Taken               1088 | .   858 230 
  Core                     257  | .   161 96  
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              56   | .   48  8   
  Largest                  2    | .   2   2   
  Hottest                  130  | .   130 130 
Shots Fired                112  | .   95  17  
  Gun                      112  | .   95  17  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  62   | .   62  .   
  Thermal                  50   | .   33  17  
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         5    | .   5   4   
  Robot Miss Streak        8    | .   8   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        4    | .   3   1   
    Max Gunslinging Chain  1    | .   1   1   
Shots Hit Robots           62   | .   52  10  
  Core Hits                34   | .   28  6   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed 1    | .   .   1   
  Critical Strikes         4    | .   3   1   
    Burn                   3    | .   3   .   
    Smash                  1    | .   .   1   
Melee Attacks              2    | .   .   2   
  Impact                   2    | .   .   2   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           788  | .   614 174 
  Guns                     752  | .   603 149 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    18   | .   .   18  
  Ramming                  18   | .   11  7   
  Kinetic                  353  | .   353 .   
  Thermal                  399  | .   250 149 
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   18   | .   .   18  
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         5    | .   5   5   
  Average Corruption       5    | .   5   5   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  20   | .   13  7   
    Message Errors         5    | .   3   2   
    Matter Fused           7    | .   4   3   
    Heat Flow Errors       1    | .   .   1   
    Energy Discharges      2    | .   2   .   
    Data Loss (minor)      2    | .   2   .   
    Misfires               1    | .   .   1   
    Alerts                 1    | .   1   .   
    Weapon Failures        1    | .   1   .   
Overload Shots             .    | .   .   .   
Overflow Damage            18   | .   .   18  
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    18   | .   .   18  
Knockbacks                 1    | .   .   1   
  Impact                   1    | .   .   1   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   4    | .   2   2   
Targets Rammed             4    | .   2   2   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        193  | .   126 193 
  Average Temperature      40   | .   28  83  
  Received Heat Transfer   459  | .   369 90  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              1    | .   .   1   
  Impact Corruptions       1    | .   .   1   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   1   .   
  Heat Transferred         1184 | .   851 333 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             274  | .   274 184 
  Initial                  64   | .   .   64  
  Average                  143  | .   156 108 
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         88   | .   83  100 
  Level 1                  11   | .   16  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              25   | .   16  9   
  Peak Tracking Total      4    | .   3   4   
  Tactical Retreats        3    | .   2   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          3    | .   3   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                7    | .   7   .   
  Successful               4    | .   4   .   
  Failed                   3    | .   3   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   3    | .   3   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Prototype ID Bank        1    | .   1   .   
  Level Access Points      1    | .   1   .   
  Branch Access Points     1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Sabotage               1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               946  | .   680 266 
Spaces Moved               467  | 1   324 142 
  Core                     .    | .   .   .   
  Treads                   418  | .   276 142 
  Legs                     49   | 1   48  .   
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            120  | 120 120 160 
  Average Speed            155  | 120 154 160 
  Slowest Speed            160  | 120 160 160 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       28   | 2   48  34  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      583  | .   422 161 
  Wait                     .    | .   .   .   
  Move                     465  | .   323 142 
  Hop                      .    | .   .   .   
  Pick Up                  15   | .   13  2   
  Fast Attach              4    | .   4   .   
  Attach                   5    | .   4   1   
  Detach                   2    | .   2   .   
  Swap                     11   | .   9   2   
  Drop                     19   | .   17  2   
  Fire                     56   | .   48  8   
  Melee                    2    | .   .   2   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    4    | .   2   2   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 1 exit: *Mat)

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
   18 | -10/Materials | Identified exit to Materials
  281 | -10/Materials | Core integrity fell below 50%
  327 | -10/Materials | Build established: Mutant
  407 | -10/Materials | Identified exit to Mines
  679 | -10/Materials | Build established: Scavenger-Mutant
  681 | -10/Materials | Entered Mines
  718 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  757 | -10/Mines     | Discovered exit to Materials (range 7)
  820 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
  856 | -10/Mines     | Found Prototype Device
  915 | -10/Mines     | Assembled infested the area
  918 | -10/Mines     | Core integrity fell below 20%
  947 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00848_ X<:/GCZXUCSNQ<2TO0&AKMUO/XVT1IRQXH 
00855_ Dropped Lrg. Matter Pod.
00856_ Acquired Prototype Device.
00869_ Slammed into R-06 Scavenger.
00915_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
00920_ S-10 Pest suffers critical hit (Smash).
00920_ Destroyed Lgt. Assault Rifle.
00920_ S-10 Pest system corrupted by crushing effect.
00920_ S-10 Pest knocked back.
00921_ S-10 Pest system terminally corrupted.
00921_ Lgt. Ion Engine fried.
00939_ Acquired 15 matter.
00941_ Critical hit (Burn: +80).
00943_ System corrupted: Matter fused (-5).
00944_ Particle Gun destroyed.
00947_ as-66182 destroyed.
00947_ as-64812 destroyed.
00947_ as-78022 destroyed.
00947_ as-63885 destroyed.

 Map 
-----
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| ??????????????????????????????#  #    #??????????? |
| ??????????????????????????????#  ##  ##??????????? |
| ??????????????????????????????#  ## ##???????????? |
| ??????????????????????????????#  #  ##?#########?? |
| ??????????????????????????#####      ###       ##? |
| ??????????????????????????#       %      %      ## |
| ??????????????????????????#             %%*        |
| ????????????????????            ###       ###      |
| ????????????????????           ##?##     ##?#  ### |
| ????????????????????######## ##????#    ##??#  #?? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DecoyHeartMagmablaster
  Manual?         0
Play Time         00:06:49
  Cumulative      594.8 hours
  Start           2024.01.14 @ 21:10:18
  End             2024.01.14 @ 21:15:37
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          527
  Rogue           254
  Adventurer      123
  Explorer        150
Win Type          -
  Total           25
  Types           19/0/4/1/0/0/0/1/0
Lore%             78
Gallery%          90
Achievement%      75
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/X11Bold
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3dca4788-405f-4e2e-9f0e-5300206c93e3