Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.09 @ 12:17:13 Player: CrossedViper Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (105) 105 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 590 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 134/140 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (10) --- Light Ion Engine Advanced Treads Actuator Array Improved ECM Suite Improved ECM Suite EM Pulse Gun Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Beamcaster High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Advanced Treads Actuator Array Improved ECM Suite Improved ECM Suite Mining Laser [Rating: 18] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | . 2 7 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 2 | . . 2 Treads 2 | . . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device . | . . . Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 1 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 98 | . 96 99 Engine 14 | . 14 14 Treads 17 | . . 24 Leg 10 | . 28 3 Storage 18 | . 24 15 Processor 8 | . . 12 Ballistic Gun 26 | . 28 26 Naked Turns . | . . . Heaviest Build 29 | 12 28 29 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | . 12 12 Average Capacity 10 | . 10 10 Most Carried 9 | . 6 9 Average Carried 5 | . 5 5 Final Capacity 12 | 6 12 10 Final Carried 8 | 6 5 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 377 | 200 42 135 Remotely . | . . . Salvage Created 239 | . 172 67 Parts 27 | . 16 11 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 4 2 Guns 6 | . 4 2 Classes Destroyed 5 | . 4 1 Builder 1 | . 1 . Tunneler 2 | . . 2 Hauler 1 | . 1 . Swarmer 5 | . 3 2 Grunt 1 | . 1 . Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1052 | . 508 544 Core 270 | . 115 155 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 34 | . 15 19 Largest 2 | . 2 2 Hottest 100 | . 40 100 Shots Fired 63 | . 30 33 Gun 63 | . 30 33 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 57 | . 30 27 Thermal 6 | . . 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 5 7 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 40 | . 18 22 Core Hits 16 | . 10 6 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 441 | . 180 261 Guns 439 | . 180 259 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 357 | . 180 177 Thermal 82 | . . 82 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 210 | . 12 210 Average Temperature 57 | . 8 63 Received Heat Transfer 126 | . 36 90 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 117 | . 117 88 Initial 41 | . . 41 Average 34 | . 36 34 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 12 11 Peak Tracking Total 8 | . 8 4 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful 1 | . . 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 5 | . . 5 Total Damage 83 | . . 83 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 817 | . 229 588 Spaces Moved 447 | 1 132 314 Core . | . . . Treads 284 | . . 284 Legs 163 | 1 132 30 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 150 Average Speed 153 | 120 139 159 Slowest Speed 180 | 120 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 1 40 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 521 | . 149 372 Wait 15 | . 1 14 Move 445 | . 131 314 Hop . | . . . Pick Up 12 | . . 12 Fast Attach 1 | . 1 . Attach 6 | . 1 5 Detach . | . . . Swap 2 | . . 2 Drop 5 | . . 5 Fire 34 | . 15 19 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Discovered new exit (range 6) 141 | -10/Materials | Discovered new exit (range 4) 151 | -10/Materials | Discovered new exit (range 16) 230 | -10/Materials | Entered Mines 273 | -10/Mines | Met a Derelict shopkeep closing up shop 287 | -10/Mines | Core integrity fell below 50% 303 | -10/Mines | Build established: Mutant 445 | -10/Mines | Received a Mining Laser from a helpful Derelict 764 | -10/Mines | Assembled infested the area 817 | -10/Mines | Core integrity fell below 20% 818 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00750_ SY-OWY(g) slips back into the shadows. 00764_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00764_ Acquired Beamcaster. 00767_ S-10 Pest destroyed. 00769_ Lgt. Assault Rifle destroyed. 00782_ C-30 ARC bursts open, deploying its payload. 00782_ D-53 Grenadier unfolds itself. 00785_ S-10 Pest destroyed. 00788_ Overheating: Energy bleed (-22). 00788_ Acquired 34 matter. 00800_ Acquired Lgt. Assault Rifle. 00802_ Acquired EM Pulse Gun. 00807_ Acquired Lgt. Assault Rifle. 00810_ R-06 Scavenger destroyed. 00812_ Hpw. Shotgun destroyed. 00812_ as-80018 destroyed. 00814_ Beamcaster destroyed. 00814_ as-85232 destroyed. 00815_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # #??## #?????????????????????????? | | ### #### #?????????????????????????? | | ??# ## ##### #?????????????????????????? | | ### ##??## ##????????????????????????? | | ##??## #????????????????????????? | | ##???# #????????????????????????? | | ##???# ##???????????????????????? | | ## ##??## ##??????????????????????? | | #### #???## ##?????????????????????? | | ##??# #????# #?????????????????????? | | ##???# #????# #?????????????????????? | | ##????## #????# #?????????????????????? | | ##??????## % #????# ##?????????????????????? | | #????????## ###### ####??????????????????????? | | #?????????## = #?????????????????????????? | | ##??????????# ####=####?????????????????????????? | | #???????????# ##??# #????????????????????????????? | | #??????????#######!#????????????##??????????????? | | #???????????#= #????????###% #??????????????? | | #????########%#####???##### # #???? ?????????? | | #????# !*######### # #?? #??????? | | ##????# ###### ## % # #???????? | | ##?????# #????# ##### #????????? | | #?????## ####?# #???# ! #??????????? | | ?????## ### ###?## # #????????????? | | ?????# ## ### @ d ##????????????? | | ?????# r d ##?????????????? | | ?????## ## ###??????????????? | | ??????##### ##### ## %##????????????????? | | ?########?# #???###### ## #?????????????????? | | ?# #?# #????????##! #? ????????????????? | | ?# ### #?????????## #?## #???????????????? | | ?# #??????????## #??? #???????????????? | | ?# #???????????####????#???????????????? | | ?# ## ###???????????????????????????????????? | | ?# ## #?????????????????????????????????????? | | ?######### #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ????###??# #?????????????????????????????????????? | | ???## #### ######????????????????????????????????? | | ???# #????????????????????????????????? | | ??## ######## #????????????????????????????????? | | ### ##?????# #????????????????????????????????? | | ##????# #????????????????????????????????? | | #????# #????????????????????????????????? | | #????# #????????????????????????????????? | | ##????# ###??????????????????????????????? | | ##???## ##???#####?????????????????????? | | ##?## #### ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerChargeAnalyzer Manual? 0 Play Time 00:07:15 Cumulative 127.3 hours Start 2020.12.09 @ 12:12:52 End 2020.12.09 @ 12:17:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 126 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5da5906d-d6c9-4fb2-b492-8e65e3a58a4e