Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 15:34:41 Player: Barbarossa Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (4479) 4479 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 9124 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 80/100 System Corruption 13% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Signal Interpreter Melee Analysis Suite Advanced Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (25) --- Advanced Cooling System Coolant Injector High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Weapon Cycler Advanced ECM Suite Cloaking Device Force Field Hacking Suite Hacking Suite System Shield System Shield Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Wheel Armored Huge Wheel Linear Gravjet > --- UTILITY ---------- Huge Storage Unit Improved Trap Scanner Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Medium Insulated Plating > --- WEAPON ----------- Power Sword Spear Spear > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Improved Medium Treads Advanced Cooling System Coolant Injector High-capacity Matter Pod High-capacity Matter Pod Improved Weapon Cycler Advanced ECM Suite Cloaking Device Improved Light Armor Plating Layered Medium Armor Plating Force Field Hacking Suite Hacking Suite System Shield System Shield System Restoration Module Improved Field Recycling Unit Heavy Laser Guided EMP Blaster Improved Datajack Improved Plasma Cutter [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Guided EMP Blaster Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 4 | . . 2 1 1 . . Utility 5 | . . . 1 1 1 2 Weapon 1 | . . . . . 1 . Parts Attached 163 | . . 9 11 60 47 36 Power 13 | . . . 2 4 4 3 Engine 11 | . . . 2 4 2 3 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 81 | . . 6 5 36 22 12 Treads 31 | . . 3 1 15 8 4 Leg . | . . . . . . . Wheel 49 | . . 3 4 21 14 7 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 36 | . . 2 1 9 10 14 Device 9 | . . . . 4 1 4 Storage 2 | . . 1 . . . 1 Processor 8 | . . . 1 . 5 2 Hackware 1 | . . 1 . . . . Protection 16 | . . . . 5 4 7 Artifact . | . . . . . . . Weapon 33 | . . 1 3 11 11 7 Energy Gun 10 | . . 1 3 3 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 11 | . . . . 6 4 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 1 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 3 . Piercing Weapon 3 | . . . . . 2 1 Special Melee Weapon 3 | . . . . 2 . 1 Unidentified Prototypes 4 | . . . 1 . 2 1 Parts Lost 88 | . . 2 6 32 24 24 Power 9 | . . . 1 4 1 3 Propulsion 46 | . . 2 4 18 14 8 Utility 14 | . . . . 5 3 6 Weapon 19 | . . . 1 5 6 7 Highest Loss Streak 14 | . . 1 2 9 14 10 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 88 | . 85 91 87 92 86 77 Engine 6 | . 14 11 8 6 3 4 Treads 15 | . . 18 16 18 13 8 Leg 1 | . 28 6 . . . . Wheel 18 | . . 14 21 22 18 11 Device 4 | . . . . 7 3 4 Storage 7 | . 14 11 9 7 6 5 Processor 10 | . . . 5 7 17 20 Hackware 1 | . . 7 9 . . . Protection 3 | . . . . 4 3 3 Energy Gun 5 | . 14 11 10 5 3 . Ballistic Gun 5 | . 14 11 6 8 . . Slashing Weapon 1 | . . . . . 5 4 Piercing Weapon 2 | . . . . . 4 9 Naked Turns . | . . . . . . . Heaviest Build 112 | 12 12 87 89 102 108 112 Greatest Support 76 | 20 20 26 48 76 50 48 Greatest Overweight (x) 33 | . . 8 5 10 10 33 Average Overweight (x) 2 | . . 2 2 3 2 2 Largest Inventory Capacity 25 | . 8 25 25 25 25 25 Average Capacity 24 | . 8 19 25 25 25 25 Most Carried 25 | . 7 20 25 25 25 25 Average Carried 21 | . 6 13 22 22 22 23 Final Capacity 25 | 8 8 25 25 25 25 25 Final Carried 25 | 6 7 20 24 19 25 13 Class Distribution -------------------- 63% | Scavenger-Mutant 17% | Mutant 16% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Gladiator | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3381 | 200 . 172 155 1566 866 422 Remotely . | . . . . . . . Salvage Created 6097 | . . 945 479 1736 1725 1212 Parts 308 | . . 52 25 104 66 61 Haulers Intercepted 4 | . . . . 1 2 1 Recyclers Shooed 6 | . . 2 2 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 91 | . . 13 10 22 23 23 Melee 33 | . . . . 1 16 16 Guns 57 | . . 13 10 20 7 7 Classes Destroyed 13 | . . 7 2 4 . . Worker 20 | . . . 1 14 3 2 Builder 4 | . . . . 4 . . Hauler 4 | . . . . 1 2 1 Recycler 7 | . . 4 . 2 1 . Operator 3 | . . 1 1 . 1 . Watcher 4 | . . 3 . . 1 . Swarmer 16 | . . . 3 . 3 10 Grunt 33 | . . 8 2 8 9 6 Brawler 3 | . . 1 1 1 . . Duelist 5 | . . 2 . . 3 . Sentry 17 | . . 2 4 5 4 2 Hunter 6 | . . . . 3 1 2 Programmer 11 | . . . . 5 3 3 Best Kill Streak 8 | . . 7 3 4 6 8 Combat Bots Only 8 | . . 6 3 4 3 8 Max Kills in Single Turn 1 | . . 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1372 | . . 68 63 619 294 328 Missed 452 | . . 18 21 221 87 105 Damage Taken 13118 | . . 901 589 4030 3546 4052 Core 2365 | . . 281 119 498 453 1014 Absorbed by Shields . | . . . . . . . Ignored by Resistances 68 | . . . . . . 68 Core Remaining (%) 63 | 100 100 29 78 28 46 . Volleys Fired 422 | . 4 100 60 169 45 44 Largest 3 | . 2 2 2 2 3 1 Hottest 155 | . 60 60 103 132 155 69 Shots Fired 762 | . 8 194 114 314 88 44 Gun 756 | . 8 194 114 314 87 39 Cannon . | . . . . . . . Launcher 3 | . . . . . 1 2 Special 3 | . . . . . . 3 Kinetic 443 | . 4 100 56 229 30 24 Thermal 316 | . 4 94 58 85 57 18 Explosive . | . . . . . . . Electromagnetic 3 | . . . . . 1 2 Robot Hit Streak 21 | . 1 14 21 19 20 7 Robot Miss Streak 5 | . 1 5 3 5 5 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 3 3 . 2 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 642 | . 4 132 85 214 132 75 Core Hits 247 | . . 47 29 77 58 36 Critical Kills 3 | . . . . 2 . 1 Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 18 | . . 1 . 6 3 8 Burn 7 | . . . . 4 2 1 Destroy 4 | . . 1 . 2 . 1 Sever 4 | . . . . . . 4 Impale 3 | . . . . . 1 2 Melee Attacks 148 | . . . . . 91 57 Impact . | . . . . . . . Slashing 107 | . . . . . 71 36 Piercing 40 | . . . . . 20 20 Sneak Attacks 7 | . . . . . 4 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 22 | . . . . . 12 10 Damage Inflicted 12292 | . 31 1271 844 3575 4014 2557 Guns 7375 | . 31 1271 844 3400 1246 583 Cannons . | . . . . . . . Explosions 420 | . . . . 152 237 31 Melee 4426 | . . . . . 2531 1895 Ramming 23 | . . . . 23 . . Kinetic 4136 | . 31 580 309 2408 431 377 Thermal 3572 | . . 691 535 1144 948 254 Explosive . | . . . . . . . Electromagnetic 135 | . . . . . 104 31 Impact . | . . . . . . . Slashing 3560 | . . . . . 2060 1500 Piercing 866 | . . . . . 471 395 Highest Corruption 15 | . . . . 15 7 13 Average Corruption 6 | . . . . 8 2 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 107 | . . . . 89 13 5 Message Errors 30 | . . . . 26 3 1 Matter Fused 23 | . . . . 20 3 . Heat Flow Errors 9 | . . . . 6 2 1 Energy Discharges 10 | . . . . 7 2 1 Parts Rejected 2 | . . . . 2 . . Data Loss (minor) 12 | . . . . 10 1 1 Data Loss (major) 7 | . . . . 6 1 . Misfires 6 | . . . . 6 . . Alerts 2 | . . . . 1 . 1 Weapon Failures 6 | . . . . 5 1 . Overload Shots . | . . . . . . . Overflow Damage 335 | . . . . 57 278 . Projectiles . | . . . . . . . Explosions 61 | . . . . 57 4 . Melee 274 | . . . . . 274 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 264 | . . . . 158 78 28 Shots 6 | . . . . 2 2 2 Rammed 6 | . . . . 6 . . Targets Rammed 6 | . . . . 6 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 264 | . 20 64 96 243 192 264 Average Temperature 40 | . 15 18 16 51 78 66 Received Heat Transfer 3000 | . . 228 252 936 828 756 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 1 . Combat Hostiles 1 | . . . . 1 . . Parts Melted 13 | . . 1 1 2 7 2 Heat Transferred 7752 | . . 1575 1198 2424 1963 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 1 3 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 343 | . . 343 208 217 291 300 Initial 100 | . . . 100 20 86 91 Average 132 | . . 200 85 109 157 143 Maximum Alert Level 1 | . . 1 1 1 1 1 Low Security (%) 83 | . 100 43 96 95 80 77 Level 1 16 | . . 56 3 4 19 22 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . . 1 1 9 7 8 Investigation 4 | . . . . 2 . 2 Extermination 9 | . . . . 4 3 2 Reinforcement 9 | . . 1 1 2 4 1 Assault . | . . . . . . . Garrison 4 | . . . . 1 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 8 | . . 3 3 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 143 | . 1 24 18 34 37 29 Peak Tracking Total 6 | . 1 5 6 5 5 6 Tactical Retreats 8 | . . 1 2 1 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . . . 3 1 . Indirectly . | . . . . . . . Trap Hack Attempts 44 | . . . . 44 . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed 3 | . . . . 3 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 3 | . . . . 2 . 1 Max in Single Turn 2 | . . . . 2 . 1 Garrison Access 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 24 | . . 4 5 8 3 4 Terminals 15 | . . 4 4 3 2 2 Fabricators 2 | . . . . 2 . . Repair Stations 2 | . . . . 1 . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . . 1 . 1 . Garrison Access 2 | . . . . 2 . . Total Hacks 69 | . . 10 21 17 8 13 Successful 34 | . . 3 16 9 4 2 Failed 35 | . . 7 5 8 4 11 Catastrophic 4 | . . 1 2 1 . . Database Lockouts . | . . . . . . . Manual 34 | . . 10 11 5 4 4 Terminals 37 | . . 10 11 5 5 6 Fabricators 4 | . . . . 4 . . Repair Stations 8 | . . . . 5 . 3 Recycling Units 4 | . . . . . . 4 Scanalyzers 13 | . . . 10 . 3 . Garrison Access 3 | . . . . 3 . . Terminal Hacks 4 | . . . 2 1 1 . Unreport Threat 3 | . . . 2 1 . . Locate Traps 1 | . . . . . 1 . Fabricator Hacks 3 | . . . . 3 . . Load Schematic 1 | . . . . 1 . . Build 2 | . . . . 2 . . Repair Station Hacks 3 | . . . . 2 . 1 Scan Component 3 | . . . . 2 . 1 Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer 12 | . . . 10 . 2 . Insert Component 6 | . . . 5 . 1 . Analyze 6 | . . . 5 . 1 . Garrison Access Hacks 2 | . . . . 2 . . Seal Access 2 | . . . . 2 . . Unauthorized Hacks 9 | . . 3 4 1 1 . Terminals 9 | . . 3 4 1 1 . Botnet 9 | . . 3 4 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 21 | . . 4 5 5 3 4 Full Trace Events 4 | . . . . 2 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 5 . 1 . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 120 | . . . . 120 . . Total Part Build Rating 10 | . . . . 10 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . 5 . 1 . Part Schematics Acquired 6 | . . . 5 . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 6666 | . 86 761 582 2768 1476 993 Spaces Moved 3351 | 1 62 285 270 1434 813 486 Core 9 | . . . . . . 9 Treads 37 | . . . . 34 1 2 Legs 135 | 1 62 72 . . . . Wheels 3170 | . . 213 270 1400 812 475 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 120 120 80 115 95 105 116 Average Speed 134 | 120 120 133 132 137 123 149 Slowest Speed 1700 | 120 120 200 175 560 400 1700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 2 19 23 29 29 15 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 59 | . . . . 45 5 9 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 56 | . . . . 45 5 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4643 | . 66 491 392 1962 1086 646 Wait 339 | . . 74 34 172 45 14 Move 3345 | . 61 284 269 1433 812 486 Hop . | . . . . . . . Pick Up 117 | . 1 20 13 39 36 8 Fast Attach 40 | . . 1 4 11 12 12 Attach 75 | . . 5 6 28 23 13 Detach 1 | . . . . . 1 . Swap 49 | . . 3 1 21 13 11 Drop 81 | . . 4 5 31 22 19 Fire 422 | . 4 100 60 169 45 44 Melee 116 | . . . . . 77 39 Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . . . 6 . . Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap 44 | . . . . 44 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 6) 87 | -10/Materials | Entered another Materials area 87 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 613 | -9/Materials | Core integrity fell below 50% 750 | -9/Materials | Discovered new exit (range 16) 848 | -9/Materials | Entered another Materials area 848 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 940 | -8/Materials | Build established: Scavenger-Mutant 1064 | -8/Materials | Discovered new exit (range 3) 1067 | -8/Materials | Discovered new exit (range 15) 1122 | -8/Materials | Identified exit to Storage 1404 | -8/Materials | Discovered new exit (range 13) 1429 | -8/Materials | Identified exit to Factory 1430 | -8/Materials | Entered Factory 1430 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1528 | -7/Factory | Lost 7 parts (1p4n2w) 1781 | -7/Factory | Lost 5 parts (1p2n1u1w) 2165 | -7/Factory | Fabricated Power Sword (x2) 2792 | -7/Factory | System corruption reached 10% 3229 | -7/Factory | Discovered new exit (range 15) 3298 | -7/Factory | Core integrity fell below 50% 3509 | -7/Factory | Identified exit to Lower Caves 4049 | -7/Factory | Garrison activated, responded to threat 4117 | -7/Factory | Lost 9 parts (1p6n2u) 4188 | -7/Factory | Discovered new exit (range 4) 4192 | -7/Factory | Identified exit to Factory 4198 | -7/Factory | Entered another Factory area 4198 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4838 | -6/Factory | Lost 14 parts (10n4w) 5230 | -6/Factory | Core integrity fell below 50% 5260 | -6/Factory | Lost 3 parts (1p1n1u) 5524 | -6/Factory | Cargo convoy interrupted 5658 | -6/Factory | Build established: Gladiator 5658 | -6/Factory | Discovered new exit (range 14) 5673 | -6/Factory | Identified exit to Factory 5674 | -6/Factory | Entered another Factory area 5674 | -5/Factory | Evolved 2 slots: Utility x2 6305 | -5/Factory | Garrison activated, responded to threat 6334 | -5/Factory | Lost 3 parts (2n1u) 6433 | -5/Factory | Destroyed 8 combat bots 6454 | -5/Factory | Lost 10 parts (1p6n2u1w) 6582 | -5/Factory | Lost 3 parts (1u2w) 6592 | -5/Factory | Core integrity fell below 50% 6613 | -5/Factory | System corruption reached 10% 6642 | -5/Factory | Core integrity fell below 20% 6667 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06639_ Spear destroyed. 06642_ Acquired 10 matter. 06643_ System corrupted: Heat flow error (+298). 06643_ G-50 Soldier misfires. 06645_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 06647_ Critical hit (Burn: +37). 06652_ Acquired 10 matter. 06652_ Imp. Plasma Cutter destroyed. 06653_ Acquired 10 matter. 06653_ Critical hit (Burn: +37). 06654_ Acquired 10 matter. 06654_ Jacked G-50 Soldier... >>parse_system Reading system data... 06655_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 06660_ System corrupted: Component data lost. 06662_ Critical hit (Burn: +37). 06664_ System Restoration Module destroyed. Map ----- +----------------------------------------------------+ | ????????????????# #""" = #??# ! 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[^=== ; ???????????????? | | ?????????? ########## ; ?????????????? | | ??????????????????????## ## #???????????? | | ???????????????????????#%=g#?#+#######???????????? | | ???????????????????????#[ ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ! ????????????????????? | | ???????????????????????# %= ????????????????????? | | ???????????????????????# = ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? """ ??????????????????? | | ???????????????????????? ?"? ??????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 19 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideChromaticRedirector Manual? 0 Play Time 01:03:07 Cumulative 175.0 hours Start 2024.05.15 @ 14:34:50 End 2024.05.15 @ 15:34:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 327 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f69cef7-e71d-45b1-a17a-f776fe31b4dd