Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 11:55:45 Player: laeb2 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (314) 1570 Value Destroyed (14968) 14968 Prototype IDs (28) 560 Alien Tech Used (1) 200 Bonus (6348) 6348 TOTAL SCORE: 31346 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3642 Follower Combat Kills 1089 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -983 Cogmind --------- Core Integrity 76/1300 Matter 107/300 Energy 24/100 System Corruption 31% Temperature Cool (0) Movement Rolling (130) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (10) ----- High-capacity Storage Unit Improved Launcher Guidance Computer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Transdimensional Reconstructor Plasma Rifle Heavy Flail Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Target Analyzer Layered Heavy Armor Plating Experimental Shield Generator > --- WEAPON ----------- Zionite Phaser-M Heavy Phase Cannon Matter Neutralizer Nova Cannon Nova Cannon > --- INVENTORY -------- Neutrino Core Biometal Medium Treads Biometal Medium Treads Wheel Centrium Wheel Advanced Heat Sink High-capacity Matter Pod Improved Launcher Guidance Computer Layered Heavy Armor Plating Medium Insulated Plating Transdimensional Reconstructor Heavy Phase Cannon Nova Cannon Mini Assault Cannon Mini Assault Cannon Hardcell Cannon Linear Accelerator Mini Smartbomb Launcher Heavy Flail [Rating: 148] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy Phase Cannon Energy Gun Heavy Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . 4 . 2 . . . . 2 . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . Utility 8 | . . . . 1 . 2 . . . . 1 . . . 1 . . . . 2 1 Weapon 3 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 Parts Attached 194 | 8 6 4 1 19 16 13 5 6 . 4 2 17 . 10 2 6 1 2 . 8 64 Power 18 | 1 1 . . 2 2 2 . . . . . 2 . 1 . 1 . . . 1 5 Engine 11 | 1 1 . . 2 1 2 . . . . . 2 . 1 . 1 . . . . . Core 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 39 | 2 . 2 . 6 2 5 1 1 . 2 . 4 . . . . 1 . . 2 11 Treads 23 | 2 . 2 . . 2 2 1 1 . 1 . 3 . . . . 1 . . 1 7 Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 Wheel 15 | . . . . 6 . 3 . . . 1 . 1 . . . . . . . 1 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 71 | 3 3 1 . 4 2 2 1 2 . 1 1 7 . 7 2 2 . 1 . 4 28 Device 38 | 2 1 1 . 2 1 1 . 1 . 1 . 4 . 4 2 1 . . . 2 15 Storage 4 | 1 2 . . . . . . . . . . . . 1 . . . . . . . Processor 9 | . . . . 1 . . . . . . . . . . . . . . . 1 7 Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . Protection 19 | . . . . 1 1 1 1 1 . . . 3 . 2 . 1 . 1 . 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 2 1 1 7 10 4 3 3 . 1 1 4 . 2 . 3 . 1 . 1 20 Energy Gun 23 | . . . . 2 4 1 1 2 . . . 3 . . . 1 . 1 . . 8 Energy Cannon 13 | . . 1 1 2 1 . . . . . . . . 1 . 2 . . . . 5 Ballistic Gun 17 | 2 2 . . 3 3 1 . 1 . . 1 1 . . . . . . . . 3 Ballistic Cannon 6 | . . . . . . 1 2 . . . . . . . . . . . . . 3 Launcher 7 | . . . . . 2 1 . . . 1 . . . 1 . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 3 5 3 . . . . . . . . 1 . . 1 . 1 5 Parts Lost 107 | . 2 . . 7 2 1 3 4 . 4 . 13 . 2 . 6 1 . 1 2 59 Power 10 | . 1 . . 1 . . . . . . . 2 . 1 . . . . . . 5 Propulsion 28 | . . . . 3 2 1 1 1 . 3 . 5 . . . 1 1 . . 1 9 Utility 40 | . 1 . . 1 . . 2 1 . . . 4 . 1 . 3 . . . 1 26 Weapon 29 | . . . . 2 . . . 2 . 1 . 2 . . . 2 . . 1 . 19 Highest Loss Streak 16 | . 1 . . 6 2 1 3 2 . 3 . 6 . 2 . 6 1 . 1 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 3 15 20 20 18 19 19 19 17 19 19 18 18 20 19 19 15 18 19 19 18 17 Power . | . . . . 1 . 1 1 1 1 1 1 . 1 . . . . 1 1 1 . Propulsion 3 | 1 3 4 4 3 5 6 4 3 4 2 1 1 2 2 2 1 . . . . 3 Utility 4 | . 2 1 3 2 2 1 2 2 3 5 7 7 8 8 8 5 9 10 10 6 5 Weapon 9 | . 8 13 13 11 11 10 11 10 11 10 9 8 9 9 9 8 8 8 7 9 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 4 2 . 9 9 3 . . . . 1 2 . 1 . . 1 1 . 5 9 Power 6 | . . . . 1 1 1 . . . . . . . . . . . . . . 3 Propulsion 5 | . . . . 2 2 1 . . . . . . . . . . . . . . . Utility 14 | . 2 . . . . . . . . . . 2 . 1 . . 1 1 . 4 3 Weapon 21 | . 2 2 . 6 6 1 . . . . 1 . . . . . . . . 1 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 100 100 93 99 91 89 86 92 95 99 89 86 79 76 88 93 73 88 86 85 Engine 7 | . 14 14 14 8 4 7 7 7 7 7 6 5 6 5 5 9 11 11 11 6 . Core 1 | . . . . . 4 . . . . . . . . . . . . . . 3 3 Treads 14 | . 28 28 28 12 15 14 14 11 7 11 13 9 6 6 5 8 11 17 17 11 11 Wheel 6 | . . . . 20 20 7 7 9 15 13 13 6 6 6 5 4 4 . . 1 . Device 20 | . 12 14 14 10 9 22 21 21 23 23 26 23 26 15 23 23 23 23 23 28 24 Storage 7 | . 14 14 14 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 Protection 5 | . . . . 5 9 7 6 4 7 7 6 7 6 9 5 9 11 8 5 6 5 Energy Gun 4 | . . . . 4 11 7 6 12 7 4 . 3 6 6 5 4 5 1 5 4 1 Energy Cannon 7 | . . 4 24 12 7 . . . . . . . . 5 5 14 17 3 12 10 15 Ballistic Gun 7 | . 27 23 3 8 6 12 10 8 7 6 12 11 6 . . . . . . . 2 Ballistic Cannon 2 | . . . . . . . 4 1 7 9 13 10 13 7 5 1 . . 3 5 1 Peak Build Rating 148 | 9 12 16 16 27 31 50 49 51 52 52 55 75 75 80 86 87 93 94 94 114 148 Average Rating 63 | 6 9 12 16 24 29 46 46 47 51 46 53 57 75 77 84 84 88 72 91 109 132 On Entrance 54 | . 7 12 16 16 27 29 48 43 51 52 47 55 75 75 80 84 87 93 94 91 114 Avg Prop Armor Cover (%) 10 | . . . . 11 10 11 12 12 8 12 13 11 12 7 8 11 13 . . 11 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 14 52 51 52 63 67 69 66 69 67 69 72 76 75 102 100 114 114 123 123 124 156 Greatest Support 140 | 40 40 40 40 30 42 28 28 38 38 38 20 70 28 28 28 70 130 130 130 140 140 Greatest Overweight (x) 11 | . 1 1 1 3 3 3 2 2 1 6 3 7 2 3 3 11 11 . . 7 5 Average Overweight (x) 2 | . . 1 1 2 2 2 2 1 1 2 3 3 2 2 3 8 9 . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 15 19 20 18 19 19 19 17 19 19 18 18 20 19 19 15 18 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 20 20 20 20 20 20 18 18 20 20 20 20 20 20 20 16 20 20 19 20 7 Class Distribution -------------------- 47% | Scavenger-Tank 24% | Tank 19% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Tank | -6/DSF Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Matter Collected 8306 | 280 387 160 30 371 649 447 151 498 . 310 . 1257 . 479 . 315 28 47 82 220 2595 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14313 | 124 491 448 90 1218 1793 477 70 434 . 281 . 953 . 679 . 382 165 106 180 472 5950 Parts 613 | 11 37 18 5 64 99 26 2 15 . 11 . 28 . 23 . 17 7 1 4 15 230 Haulers Intercepted 8 | . 1 . . 4 1 . . . . . . . . . . . . . . 1 1 Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . 2 12 . 18 . . . . . 30 9 . 5 . . Prevented 4 | . . . . . . . . . . 3 . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 266 | . 9 5 1 19 37 11 4 12 . 10 . 20 . 12 . 19 3 . 4 6 94 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guns 77 | . 9 3 1 6 10 11 3 8 . 2 . 6 . . . 2 . . . 1 15 Cannons 109 | . . 2 . 7 9 . 1 1 . 4 . 13 . 5 . 3 3 . 3 4 54 AOE 66 | . . . . 5 18 . . 3 . 3 . . . 7 . 14 . . . . 16 Classes Destroyed 24 | 2 4 . 2 2 5 1 1 . . 1 . 1 . 2 . . 1 . . . 2 Worker 10 | . . . . 4 2 . . . . . . . . . . . . . . . 4 Builder 5 | . . . . . 2 . . . . . . . . . . . . . . . 3 Tunneler 4 | 2 . 1 . 1 . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . . 4 1 . . . . . . . . . . . . . . 1 1 Recycler 9 | 1 1 2 . . 2 . . . . . . . . . . . . . . . 3 Mechanic 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Watcher 5 | . 1 . . 2 1 . . . . . . . . . . . . . . . 1 Swarmer 39 | . 2 . . 3 . 5 3 2 . 3 . 5 . . . 9 . . 3 . 4 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . 6 Grunt 130 | . 7 5 . 14 26 3 . 6 . 3 . 8 . 6 . 7 . . . . 45 Brawler 9 | . . . . . 2 . . 1 . . . . . 1 . 1 . . . . 4 Duelist 8 | . . . . . 2 . . 2 . 2 . . . . . 1 . . . . 1 Protector 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Sentry 22 | . . . . 2 5 3 . 1 . 1 . 4 . . . 1 . . . 2 3 Specialist 3 | . . . . . . . . . . . . . . 3 . . . . . . . Hunter 11 | . . . . . . . . . . . . . . . . . 1 . . 2 8 Programmer 27 | . . . . . . . . . . 1 . 1 . 1 . . 1 . . 2 21 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 17 | 2 2 2 1 9 17 4 3 4 . 4 . 6 . 6 . 13 1 . 3 2 13 Combat Bots Only 13 | . 2 2 1 9 13 4 3 4 . 4 . 6 . 6 . 13 1 . 3 2 12 Max Kills in Single Turn 9 | 1 1 1 1 2 9 2 1 3 . 3 . 1 . 3 . 3 1 . 1 1 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . Exploded 8 | . . . . 2 8 . . 3 . 3 . . . 3 . 3 . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1714 | . 44 10 1 110 85 135 47 39 . 30 . 148 . 51 . 80 19 . 22 37 856 Missed 521 | . 14 3 . 35 26 57 13 9 . 10 . 61 . 15 . 21 6 . 2 20 229 Hits 1193 | . 30 7 1 75 59 78 34 30 . 20 . 87 . 36 . 59 13 . 20 17 627 Melee 25 | . . . . . 1 . . 3 . . . . . . . . . . . . 21 Projectile 1168 | . 30 7 1 75 58 78 34 27 . 20 . 87 . 36 . 59 13 . 20 17 606 AOE 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Critical Strikes 62 | . 1 . . 2 1 . 1 2 . 2 . 1 . 4 . 3 . . . 1 44 Damage Taken 21881 | . 383 112 43 1165 940 869 794 613 . 376 . 1412 . 888 . 1101 223 . 537 501 11924 Core 2380 | . 72 16 20 205 46 105 179 135 . 20 . 147 . 97 . 114 . . . . 1224 Absorbed by Shields 1421 | . . . . . . . . . . . . . . 133 . . . . . . 1288 Reduced by Siege Mode 542 | . . . . . . . . . . . . . . . . . . . 17 . 525 Redirected to Shielding 141 | . . . . . . . . . . . . . . . . . . . . . 141 Ignored by Resistances 1347 | . . . . 64 10 . . . . . . 73 . 36 . 39 4 . . 10 1111 Regen/Repaired (Parts) 65 | . . . . . . 65 . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . 56 . 54 . . . . 37 . . . 71 . . . . 88 100 . Volleys Fired 717 | 12 34 10 2 60 81 34 18 25 1 21 . 116 . 53 . 17 7 5 9 23 189 Largest 5 | 2 2 2 2 3 3 3 3 3 1 3 . 4 . 4 . 4 4 1 4 4 5 Hottest 534 | 40 46 79 112 167 186 114 169 170 81 149 . 283 . 270 . 366 366 65 366 301 534 Shots Fired 1985 | 24 67 21 5 147 194 102 54 75 1 58 . 255 . 92 . 40 25 5 31 92 697 Gun 942 | 24 67 15 1 77 127 102 12 67 1 33 . 177 . 11 . 8 7 5 6 23 179 Cannon 982 | . . 6 4 70 51 . 42 5 . 24 . 78 . 78 . 21 18 . 25 69 491 Launcher 61 | . . . . . 16 . . 3 . 1 . . . 3 . 11 . . . . 27 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 956 | 24 67 15 1 62 61 68 46 38 . 44 . 217 . 49 . 5 . . 5 23 231 Thermal 802 | . . . . 6 100 34 8 32 1 13 . 38 . 40 . 24 25 . 26 69 386 Explosive 61 | . . . . . 16 . . 3 . 1 . . . 3 . 11 . . . . 27 Electromagnetic 140 | . . 6 4 79 17 . . 2 . . . . . . . . . 5 . . 27 Phasic 26 | . . . . . . . . . . . . . . . . . . . . . 26 Robot Hit Streak 26 | 4 9 7 10 12 23 22 9 22 . 11 . 20 . 7 . 3 5 6 11 12 26 Robot Miss Streak 18 | 4 3 3 . 3 4 3 4 4 . 7 . 18 . 4 . 2 3 . 1 4 5 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . . . . . 2 Secondary Targets 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 1230 | 13 47 13 3 89 108 71 32 58 . 43 . 192 . 45 . 15 13 5 23 55 405 Core Hits 721 | 4 22 9 3 53 106 25 9 39 . 29 . 93 . 27 . 41 6 2 5 17 231 Critical Kills 16 | . . . . . . . . . . . . 1 . . . . . . . 1 14 Critical Parts Destroyed 17 | . . . . . 1 1 . . . . . 2 . . . . . . . . 13 Critical Strikes 81 | . . . . 1 3 4 . . . 3 . 14 . 3 . 1 . . . 2 50 Burn 19 | . . . . . 2 3 . . . 1 . 9 . 2 . 1 . . . 1 . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . 1 5 Destroy 28 | . . . . . 1 1 . . . . . 3 . . . . . . . . 23 Blast 19 | . . . . . . . . . . 2 . 2 . 1 . . . . . . 14 Corrupt 6 | . . . . 1 . . . . . . . . . . . . . . . . 5 Intensify 3 | . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45988 | 150 554 248 61 2473 4576 1343 892 1509 . 1193 . 3556 . 2121 . 2643 474 78 734 1879 21504 Guns 12233 | 150 554 125 15 819 1430 1343 176 1025 . 479 . 2374 . 142 . 119 76 78 115 399 2814 Cannons 19677 | . . 114 46 1121 535 . 716 124 . 545 . 1182 . 1170 . 288 398 . 619 1480 11339 Explosions 14017 | . . . . 509 2599 . . 360 . 169 . . . 809 . 2236 . . . . 7335 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 61 | . . 9 . 24 12 . . . . . . . . . . . . . . . 16 Kinetic 13458 | 150 554 125 15 620 622 866 773 631 . 869 . 3010 . 874 . . . . 61 261 4027 Thermal 16017 | . . . . 568 1108 477 119 494 . 155 . 546 . 438 . 407 474 . 673 1618 8940 Explosive 13482 | . . . . . 2599 . . 334 . 169 . . . 809 . 2236 . . . . 7335 Electromagnetic 2248 | . . 114 46 1261 235 . . 50 . . . . . . . . . 78 . . 464 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Phasic 722 | . . . . . . . . . . . . . . . . . . . . . 722 Highest Corruption 31 | . 2 2 2 2 2 . . . . . . 1 1 1 4 4 4 4 4 . 31 Average Corruption 4 | . 1 2 2 2 2 . . . . . . 1 1 1 4 4 4 4 4 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 206 | . 7 13 11 . 17 . . . . . . 6 . 4 2 14 18 5 9 . 100 Message Errors 47 | . 2 4 1 . 3 . . . . . . 1 . 2 . 6 6 1 1 . 20 Matter Fused 36 | . 1 1 2 . 5 . . . . . . 2 . . . 2 3 1 2 . 17 Heat Flow Errors 28 | . 1 1 2 . 5 . . . . . . 1 . 1 1 . 4 1 2 . 9 Energy Discharges 25 | . 1 2 4 . 1 . . . . . . 2 . . . 3 . 1 1 . 10 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 5 Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . 1 4 . . 1 . . . . . . . . . . . 3 1 1 . 9 Data Loss (major) 11 | . . . 1 . . . . . . . . . . . 1 1 . . 2 . 6 Misfires 9 | . . 1 1 . . . . . . . . . . 1 . 1 2 . . . 3 Alerts 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 20 | . 1 . . . 1 . . . . . . . . . . . . . . . 18 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1081 | . . . . 15 78 . . . . 44 . 7 . 47 . 84 3 . 9 53 741 Projectiles 528 | . . . . 1 . . . . . 8 . 7 . 40 . 11 3 . 9 53 396 Explosions 553 | . . . . 14 78 . . . . 36 . . . 7 . 73 . . . . 345 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 41 | . . . . . . . . . . 8 . 8 . . . . . . . 2 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . . . . 7 . 8 . . . . . . . 2 20 Secondary 4 | . . . . . . . . . . 1 . . . . . . . . . . 3 Self-Inflicted Damage 703 | . . . . 52 25 . . 29 . . . . . . . 83 . . . . 514 Shots 12 | . . . . 1 2 . . 1 . . . . . . . 2 . . . . 6 Rammed 6 | . . 1 . 2 2 . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . 1 . 2 2 . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | . 207 215 158 322 303 . 282 360 . . . 350 . 342 178 381 381 204 314 68 353 Average Temperature 96 | . 46 101 83 105 63 . 102 153 . . . 116 . 149 96 131 122 116 133 31 78 Received Heat Transfer 4780 | . 219 57 6 675 441 186 96 171 . 117 . 297 . 78 . 231 9 . 36 12 2149 Effects 6 | . . . . . . . . 3 . . . . . 1 . . . . 1 . 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Energy Bleed 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . 2 . 15 Total Turns 390 | . . . . . . . . . . . . . . . . . . . 55 . 335 Longest Duration 60 | . . . . . . . . . . . . . . . . . . . 42 . 60 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Fried 8 | . . . 1 3 . . . . . . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . . 1 . 1 . . . . . . 1 1 7 Combat Hostiles 11 | . . . . . . . . . . 1 . 1 . . . . . . 1 1 7 Parts Melted 45 | . . . . . 6 1 . . . . . 3 . 1 . . 2 . 1 6 25 Heat Transferred 21051 | . . . . 761 2294 1258 274 943 . 296 . 2350 . 833 . 609 483 . 777 1856 8317 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 5 . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 5 | . . . . 1 3 2 . . . . . 2 1 2 1 . . . . . 5 Low Security (%) 47 | 100 100 100 . 60 15 16 . . . . 100 32 . . . . . . . 100 28 Level 1 19 | . . . . 39 8 83 . . . . . 15 100 22 100 . . . . . 13 Level 2 19 | . . . . . 73 . . . . . . 51 . 77 . . . . . . 9 Level 3 7 | . . . . . 2 . . . . . . . . . . . . . . . 26 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 2 High Security 2 | . . . . . . . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Peak Influence 2023 | 10 57 86 . 356 803 402 . . . . 88 641 336 564 296 . . . . 132 2023 Initial 363 | . . 1 . . 132 363 . . . . 88 19 336 238 296 . . . . 8 31 Average 332 | 1 16 14 . 168 437 261 . . . . 63 346 336 418 269 . . . . 45 681 Influence Increases 9303 | 15 305 150 . 649 1185 519 100 350 . 457 10 772 5 346 . 689 68 5 144 340 3194 Destroy 0b10 Robot/C 5820 | . 180 100 . 380 720 280 80 240 . 300 . 460 . 240 . 580 40 . 120 160 1940 Destroy 0b10 Robot/NC 320 | 15 15 15 . 55 80 20 . . . . . 15 . 15 . . . 5 . 10 75 Destroy Leader 906 | . 34 20 . 72 154 70 20 20 . 50 . 30 . 40 . 30 20 . 10 54 282 Allied During Kill 293 | . . . . . 21 12 . . . 107 . 15 . . . 64 8 . 14 22 30 Successful Hack 179 | . 31 . . . 33 52 . . . . 10 . 5 . . . . . . . 48 Disable Machine 375 | . . . . 45 105 30 . . . . . 15 . 15 . . . . . 30 135 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . . . . . . . . . Destroy Structure 915 | . . . . 22 72 40 . . . . . 57 . 36 . . . . . 64 624 Partial Spotted 30 | . . . . 15 . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 315 | . 45 15 . 60 . 15 . 90 . . . 30 . . . 15 . . . . 45 Influence Decreases 7400 | 15 299 116 40 334 701 928 381 339 120 316 123 159 305 123 328 474 439 85 130 293 1352 Entered New Map 1960 | . . 5 21 . 183 436 145 21 120 . 53 9 305 103 268 88 87 80 . 6 30 Time Decay 4150 | 15 299 111 19 264 478 452 206 278 . 216 50 . . . 60 326 342 5 130 247 652 Lost Part 1040 | . . . . 70 20 10 30 40 . 40 . 130 . 20 . 60 10 . . 20 590 Lost Ally 250 | . . . . . 20 30 . . . 60 20 20 . . . . . . . 20 80 Squads Dispatched 51 | . 1 1 . 2 7 4 . 1 . . . . . 2 . . . . . 4 29 Investigation 8 | . . 1 . 1 2 2 . . . . . . . . . . . . . . 2 Extermination 10 | . . . . . . 2 . . . . . . . . . . . . . 2 6 Reinforcement 10 | . 1 . . 1 1 . . . . . . . . 2 . . . . . 1 4 Assault 19 | . . . . . 4 . . 1 . . . . . . . . . . . . 14 Garrison 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Distress Signals 11 | . 1 . . . 1 1 . . . . 1 . . . . . . . . 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 381 | . 15 6 1 27 50 15 4 13 . 14 . 22 . 12 . 25 3 . 6 10 158 Peak Tracking Total 25 | . 3 3 1 6 11 3 2 9 . 7 . 4 . 5 . 11 1 . 4 2 25 Tactical Retreats 14 | . 3 1 . 3 . 1 . 1 . . . 2 . . . 1 . . . . 2 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Traps Triggered 16 | . 2 . . 1 1 3 . . . . . 5 . 3 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Machines Disabled 29 | . . . . 3 7 2 . . . . . 2 . 1 . 2 1 . . 2 9 Max in Single Turn 2 | . . . . 2 2 . . . . . . 1 . 1 . 2 1 . . 2 2 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Machines Accessed 37 | . 4 1 . 1 11 8 . . . . 1 1 1 . 1 . 1 4 . . 3 Terminals 19 | . 4 . . . 10 3 . . . . . 1 1 . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . 1 2 . . . . 1 . . . 1 . . . . . . Total Hacks 90 | . 14 1 . 3 24 18 . . . . 2 1 2 . 1 . 1 17 . . 6 Successful 55 | . 11 1 . 1 10 9 . . . . 1 1 1 . . . 1 17 . . 2 Failed 33 | . 3 . . 1 14 8 . . . . 1 . 1 . 1 . . . . . 4 Catastrophic 4 | . . . . . 2 1 . . . . . . . . 1 . . . . . . Database Lockouts 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Manual 38 | . 7 . . . 2 2 . . . . 6 6 . . 4 . . . . . 11 Terminals 47 | . 14 . . . 22 8 . . . . . 1 2 . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . . . . . . . . . . . 4 Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . 3 . 3 . . . . . . . . . . . . . . 2 Garrison Access 8 | . . . . . 2 3 . . . . 2 . . . 1 . . . . . . Terminal Hacks 36 | . 6 1 . . 8 1 . . . . . 1 1 . . . 1 17 . . . Record 5 | . . . . . . . . . . . . . . . . . . 5 . . . Part Schematic 5 | . . . . . . 1 . . . . . . . . . . . 4 . . . Robot Schematic 2 | . . . . . 2 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . Open Door 4 | . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 3 . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . 1 . 2 . . . . . . . . . . . . . . 2 Retrieve Study 5 | . . . . 1 . 2 . . . . . . . . . . . . . . 2 Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 5 . . . 1 1 . . . . . . . . . . . . . . . Terminals 7 | . 5 . . . 1 1 . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . . . 9 6 . . . . 1 1 1 . 1 . . . . . 3 Full Trace Events 5 | . . . . . 3 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 2 . . . 4 . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 1 . . 14 . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . 1 . 2 . . . . . . . . . . . . . . 2 Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 5 . . . . . . . . . Machine Destruction 5 | . . . . . . . . . . . . 5 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Total Allies 19 | . . . . . 3 1 . . 6 . . 3 . . 1 . . . . . 5 Largest Group 6 | . . . . . 2 2 . . 6 6 2 2 . . 1 1 1 1 1 1 3 Highest-Rated Group 229 | . . . . . 62 44 . . 229 229 71 97 . . 180 180 180 180 180 180 206 Highest-Rated Ally 180 | . . . . . 31 34 . . 51 51 39 85 . . 180 180 180 180 180 180 103 Zionite Dispatches 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 3 | . . . . . . . . . . . . 3 . . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . ROAM 2 | . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 171 | . . . . . 27 4 . . . 35 3 14 . . . 24 5 . 18 24 17 Total Damage 5761 | . . . . . 421 361 . . . 735 12 286 . . . 942 193 . 845 662 1304 Kills 35 | . . . . . 1 6 . . . 5 . 4 . . . 10 . . 2 3 4 Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 1103 | 84 710 . . . . . . . . . . . . . . . . . . . 309 Optics 309 | . . . . . . . . . . . . . . . . . . . . . 309 Terrain 83 | 83 . . . . . . . . . . . . . . . . . . . . . Seismic 711 | 1 710 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 10 | . . 1 . . . . 2 1 2 1 . . . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . 1 1 . . . . . . . . 2 Main Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Turns Passed 16925 | 150 1117 894 777 755 1237 1137 439 608 1273 521 118 1277 17 384 125 728 777 228 687 837 2839 Spaces Moved 8718 | 70 430 342 282 434 711 726 306 463 1255 369 92 605 14 171 85 324 332 127 374 385 821 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . Treads 2791 | 57 430 342 282 . 91 . . . . . . 22 . . . 5 44 127 374 299 718 Legs 2 | . . . . . . . . . . . . . . . . . . . . . 2 Wheels 5912 | . . . . 434 620 726 306 463 1255 369 92 583 14 171 85 319 288 . . 86 101 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 245 85 85 115 120 95 95 95 115 115 120 120 135 135 160 160 160 160 115 Average Speed 151 | 139 223 240 245 105 123 125 120 110 95 115 115 137 120 134 135 204 225 160 160 179 203 Slowest Speed 260 | 160 240 245 245 115 232 130 120 120 95 160 115 240 120 135 135 240 240 160 160 230 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . . . . . 10 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 46 | 4 64 78 19 31 94 28 63 62 87 59 4 63 1 89 3 54 52 60 67 10 23 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 7 | . . 1 . . . . 1 . 2 . . . . . . . . 3 . . . Known Exits Taken 4 | . . . . . 1 . . . . . 1 . 1 . 1 . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 1 1 . . . . . 1 1 1 1 1 . Scrap Searched 9 | . . 1 . . . . 1 1 2 2 . . . . . 1 1 . . . . Spaces Dug 48 | . . . . . . . . . . . . . . 6 . . . . . . 42 Terrain Destroyed 776 | . . . . 19 86 . 8 25 . 9 . . . 52 . 131 7 . 4 28 407 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 217 | . . . . . . . 8 . . . . . . 22 . 9 7 . 4 10 157 AOE 559 | . . . . 19 86 . . 25 . 9 . . . 30 . 122 . . . 18 250 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Res Total 11157 | 100 529 395 365 609 912 906 342 519 1335 430 104 899 14 257 96 364 350 149 446 485 1551 Wait 1063 | . 26 29 81 54 65 98 9 15 76 27 4 100 . 4 2 8 4 . 63 44 354 Move 8698 | 69 429 341 281 433 710 725 305 462 1254 368 92 604 14 170 84 323 331 126 373 384 820 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 213 | 11 24 4 . 25 14 13 1 6 3 5 3 18 . 4 4 5 6 1 . 11 55 Fast Attach 39 | 1 2 . . . 4 6 . . . 1 . 2 . 3 . . . 7 . 3 10 Attach 136 | 6 2 . . 11 2 5 3 6 . 4 2 11 . 2 2 9 1 1 1 5 63 Detach 7 | . . . . . . . . . . . . . . . . . . 1 . 1 5 Swap 100 | 1 2 4 1 10 16 7 6 5 . 3 1 8 . 6 1 2 . . . 2 25 Drop 137 | . 10 6 . 14 18 18 . . 1 1 2 10 . 6 3 . 1 8 . 12 27 Fire 717 | 12 34 10 2 60 81 34 18 25 1 21 . 116 . 53 . 17 7 5 9 23 189 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 5 | . . . . 2 2 . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . 16 . 9 . . . . . . 2 Rewire 14 | . . . . . . . . . . . . 14 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 892 | -10/Materials | Discovered new exit (range 4) 1194 | -10/Materials | Discovered new exit (range 18) 1268 | -10/Materials | Entered Mines 1273 | -10/Mines | Discovered new exit (range 16) 1340 | -10/Mines | Discovered new exit (range 15) 1429 | -10/Mines | Learned location of 1 exit from Materials 1649 | -10/Mines | Learned location of Storage (-8) 1853 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2018 | -10/Mines | Met a Derelict shopkeep closing up shop 2162 | -10/Mines | Entered Subcaves 2163 | -10/Subcaves | Approached by a straggling Scientist 2369 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2893 | -10/Subcaves | Discovered new exit (range 16) 2939 | -10/Subcaves | Entered Materials 2939 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2940 | -8/Materials | Identified exit to Factory 2952 | -8/Materials | Discovered new exit (range 13) 3227 | -8/Materials | Lost 6 parts (3n1u2w) 3236 | -8/Materials | Destroyed 9 combat bots 3243 | -8/Materials | Discovered exit to Factory (range 8) 3283 | -8/Materials | Central database locked down 3619 | -8/Materials | Build established: Tank 3694 | -8/Materials | Entered Storage 3780 | -8/Storage | Identified exit to Recycling 3920 | -8/Storage | Met a pair of Derelict thieves 4032 | -8/Storage | Destroyed 13 combat bots 4471 | -8/Storage | Discovered exit to Factory (range 8) 4894 | -8/Storage | First assault squad dispatched 4926 | -8/Storage | Destroyed 12 combat bots 4931 | -8/Storage | Entered Factory 4931 | -7/Factory | Accompanied by 1 ally 4931 | -7/Factory | Evolved 2 slots: Utility x2 5296 | -7/Factory | Repaired Imp. Grenade Launcher 5384 | -7/Factory | Fabricated D-53 Grenadier? 5489 | -7/Factory | Found Prototype Launcher 5489 | -7/Factory | Identified Rocket Array 5628 | -7/Factory | Central database locked down 6052 | -7/Factory | Discovered new exit (range 13) 6068 | -7/Factory | Entered Lower Caves 6069 | -7/Lower Caves | Encountered a Warlord checkpoint 6259 | -7/Lower Caves | Learned location of Extension (-4) 6332 | -7/Lower Caves | Learned Factory emergency access door positions 6339 | -7/Lower Caves | Spotted B-75 Beast 6402 | -7/Lower Caves | Destroyed B-75 Beast 6422 | -7/Lower Caves | Lost 3 parts (1n2u) 6500 | -7/Lower Caves | Discovered new exit (range 7) 6507 | -7/Lower Caves | Entered another Lower Caves area 6565 | -7/Lower Caves | Learned Factory stockpile data 6571 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6599 | -7/Lower Caves | Core integrity fell below 50% 6690 | -7/Lower Caves | Encountered a Warlord checkpoint 7067 | -7/Lower Caves | Discovered new exit (range 9) 7115 | -7/Lower Caves | Entered Zion 7122 | -7/Zion | Given A8's code to call for help 7208 | -7/Zion | Build established: Scavenger-Tank 7285 | -7/Zion | Received a hallucinogenic algorithm 7311 | -7/Zion | Learned 4 Factory zone layouts 7400 | -7/Zion | Learned location of Armory (-3) 7403 | -7/Zion | Learned location of Quarantine (-3) 7669 | -7/Zion | Met Imprinter 7889 | -7/Zion | Gained Derelict followers 8101 | -7/Zion | Imprinted 8103 | -7/Zion | Declared Zion's savior 8248 | -7/Zion | Discovered new exit (range 16) 8274 | -7/Zion | Found Relay Coupler [Programmer] 8388 | -7/Zion | Entered Proximity Caves 8388 | -6/Proximity Caves | Accompanied by 6 allies 8721 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8776 | -6/Proximity Caves | Lost 3 parts (2n1w) 8835 | -6/Proximity Caves | Learned 4 Factory zone layouts 8873 | -6/Proximity Caves | Discovered new exit (range 9) 8909 | -6/Proximity Caves | Entered Factory 8909 | -6/Factory | Accompanied by 2 allies 8909 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8956 | -6/Factory | Retrieved Zion intel report: Main Access 8956 | -6/Factory | Identified exit to Factory 9023 | -6/Factory | Identified exit to Garrison 9027 | -6/Factory | Entered Garrison 9027 | -6/Garrison | Accompanied by 1 ally 9067 | -6/Garrison | Triggered checkpoint 9099 | -6/Garrison | Build established: Scavenger-Gunner 9173 | -6/Garrison | Attempted to install RIF, but system incompatible 9219 | -6/Garrison | Lost 3 parts (1p1n1u) 9457 | -6/Garrison | Triggered checkpoint 9512 | -6/Garrison | P-60 Hacker assimilated allied LF-J8B(h) 9544 | -6/Garrison | Triggered checkpoint 9573 | -6/Garrison | Build established: Scavenger-Tank 9769 | -6/Garrison | Spotted B-75 Beast 9846 | -6/Garrison | Destroyed B-75 Beast 9876 | -6/Garrison | Lost 6 parts (1p2n2u1w) 9895 | -6/Garrison | Triggered checkpoint 10008 | -6/Garrison | Rewired B-75 Beast 10057 | -6/Garrison | Garrison Relay disabled 10083 | -6/Garrison | Discovered new exit (range 11) 10133 | -6/Garrison | Triggered checkpoint 10200 | -6/Garrison | Retrieved Zion intel report: Emergency Access 10287 | -6/Garrison | Discovered new exit (range 14) 10304 | -6/Garrison | Entered Factory 10321 | -6/Factory | Identified exit to DSF 10321 | -6/Factory | Entered DSF 10369 | -6/DSF | Additional patrols routed to DSF 10480 | -6/DSF | Discovered exit to Factory (range 15) 10593 | -6/DSF | Sterilization system engaged 10613 | -6/DSF | Ambient heat levels rising (+10) 10628 | -6/DSF | Ambient heat levels rising (+10) 10640 | -6/DSF | Build established: Tank 10643 | -6/DSF | Ambient heat levels rising (+10) 10658 | -6/DSF | Ambient heat levels rising (+10) 10673 | -6/DSF | Ambient heat levels rising (+10) 10688 | -6/DSF | Ambient heat levels rising (+10) 10703 | -6/DSF | Ambient heat levels rising (+10) 10705 | -6/DSF | Entered Factory 10705 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10706 | -5/Factory | Identified exit to Upper Caves 10761 | -5/Factory | Zion hero teleported in (7V-RTL) 10830 | -5/Factory | Entered Upper Caves 10830 | -5/Upper Caves | Accompanied by 1 ally (7V-RTL) 10880 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10922 | -5/Upper Caves | Destroyed 13 combat bots 11046 | -5/Upper Caves | Lost 6 parts (1n3u2w) 11172 | -5/Upper Caves | Learned Factory emergency access door positions 11430 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11437 | -5/Upper Caves | Build established: Scavenger-Tank 11481 | -5/Upper Caves | Encountered a Warlord checkpoint 11535 | -5/Upper Caves | Discovered new exit (range 11) 11558 | -5/Upper Caves | Entered another Upper Caves area 11558 | -5/Upper Caves | Accompanied by 1 ally (7V-RTL) 12127 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12320 | -5/Upper Caves | Discovered new exit (range 10) 12335 | -5/Upper Caves | Entered Zhirov 12335 | -5/Zhirov | Accompanied by 1 ally (7V-RTL) 12335 | -5/Zhirov | Discovered new exit (range 3) 12366 | -5/Zhirov | Met Zhirov 12398 | -5/Zhirov | Learned location of Testing (-2) 12398 | -5/Zhirov | Learned location of Command (-1) 12413 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12437 | -5/Zhirov | Found Alien Artifact 12437 | -5/Zhirov | Identified Integrated Dissipator 12437 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12496 | -5/Zhirov | Found Alien Artifact 12563 | -5/Zhirov | Entered Proximity Caves 12563 | -4/Proximity Caves | Accompanied by 1 ally (7V-RTL) 12610 | -4/Proximity Caves | Learned location of 1 exit from Research 12727 | -4/Proximity Caves | Spotted B-86 Titan 12746 | -4/Proximity Caves | Destroyed B-86 Titan 13009 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13140 | -4/Proximity Caves | Learned Research security intel 13236 | -4/Proximity Caves | Discovered new exit (range 6) 13250 | -4/Proximity Caves | Entered Factory 13250 | -4/Factory | Accompanied by 1 ally (7V-RTL) 13250 | -4/Factory | Evolved 2 slots: Utility x2 13617 | -4/Factory | Found Prototype Launcher 13617 | -4/Factory | Identified Mni. Smartbomb Launcher 13668 | -4/Factory | Discovered new exit (range 16) 14063 | -4/Factory | Garrison activated, responded to threat 14087 | -4/Factory | Entered Research 14087 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14088 | -3/Research | Identified exit to Quarantine 14312 | -3/Research | Found Prototype Processor 14312 | -3/Research | Identified Spectral Analyzer 14524 | -3/Research | Retrieved Zion intel report: Active Terminals 14550 | -3/Research | Retrieved Zion intel report: Trap Installations 14551 | -3/Research | Zion Heavy squad teleported in 15133 | -3/Research | Zion Fire squad teleported in 15150 | -3/Research | Found Prototype Device 15150 | -3/Research | Identified Exp. Shield Generator 15212 | -3/Research | Lost 3 allies 15247 | -3/Research | Garrison activated, responded to threat 15332 | -3/Research | Terminal network hard line cut 15337 | -3/Research | First assault squad dispatched 15445 | -3/Research | Found Prototype Launcher 15576 | -3/Research | Destroyed 11 combat bots 15578 | -3/Research | Lost 4 parts (2n2u) 15675 | -3/Research | Identified Hellfire Missile Launcher 15839 | -3/Research | System corruption reached 10% 16161 | -3/Research | Crushed by falling debris 16175 | -3/Research | Spotted B-90 Cyclops 16185 | -3/Research | Crushed by falling debris 16216 | -3/Research | Lost 3 parts (3u) 16264 | -3/Research | Lost 3 parts (1p1u1w) 16413 | -3/Research | Destroyed 7 combat bots 16526 | -3/Research | Destroyed 9 combat bots 16665 | -3/Research | High security lockdown imminent 16745 | -3/Research | High security lockdown engaged 16781 | -3/Research | Core integrity fell below 50% 16793 | -3/Research | Lost 12 parts (1p2n4u5w) 16830 | -3/Research | Destroyed 12 combat bots 16857 | -3/Research | Lost 5 parts (1n3u1w) 16897 | -3/Research | Scanned by Researcher 16901 | -3/Research | Spotted Investigator 16905 | -3/Research | Spotted Striker 16905 | -3/Research | Spotted Executioner 16910 | -3/Research | System corruption reached 30% 16923 | -3/Research | Core integrity fell below 20% 16926 | -3/Research | Self-destructed Last Messages --------------- 16919_ Wheel+ destroyed. 16920_ The unstable cave ceiling collapses. 16920_ Mni. Assault Cannon severed. 16920_ Adv. Target Analyzer destroyed. 16921_ Penetrated by Slug. 16921_ Slug penetrates Wall. 16922_ Held in stasis. 16922_ Investigator is analyzing... 16922_ Stasis bubble strength at 190. 16922_ Adv. Target Analyzer destroyed. 16922_ Wheel+ destroyed. 16922_ Adv. Heat Sink destroyed. 16922_ Critical hit (Burn: +17). 16922_ Knocked back. 16923_ The unstable cave ceiling collapses. 16925_ Imp. Arc Projector destroyed. 16925_ Held in stasis. 16925_ Investigator is analyzing... 16925_ Com. Wheel destroyed. 16926_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##?#!* """""""" ???????????????????????????? | | ##?# ???????????????????????????? | | ##?# #??????????????????????????? | | #### #???####???????????????????? | | ## # % #############"#?? #???????????????????? | | ## #????##??# #?? #???????????????????? | | %%## ###"########? #?????^^????????????? | | " "" % #? ! #?????^^????????????? | | " "" " #* #???????????????????? | | " #% !! #? ?????????????????? | | " # % %+ %!! # #???????????????? | | # %#%! # "# ????????????? | | ! # # # %# ??????????? | | #### #? % ??????????? | | # * # ??????????? | | !# h % ???????????? | | ! " ? gi m ????????????? | | % ###+# ###???????????? | | ######## % # # g ] ""???????????? | | ?#### % # ""???????????? | | ##"######### # % i g bg ] """"" ???????? | | ## c h ??????? | | ## g/ =pg ! ??????? | | %! ## g gl[ ??????? | | *%= ## = [ llE # ??????? | | #### ## * @lb## #???????????????? | | #### ##[[ = #!### ; K #???????????????? | | #%% ######/##"##### #???????????????? | | # ##=![#!%%%==! #???????????????? | | !# %#!#=##[#######;;;##### #???????????????? | | %%# ! =##!=##+####### # #???? #???????????????? | | + ==#=[!%%%%[%! ; #????? #???????????????? | | #[! #!!|==[%==[ ;###??????? #???????????????? | | % # [=#%!*=|!%* # #????? #???????????????? | | #### !# ===%[! # ####??????#???????????????? | | %[ =[# =%!! #?????????????????????????? | | % " #????????????????????????? | | % =+ % #??????????????????????? | | # %!######??????????????????????? | | ### # ! # #?????????????????????????? | | ^### # = " ######????????????????????? | | ### # %* #""""""?????????????????????? | | #?# # "#????????????????????????? | | #?# ## ######%### #""""?????????????????????? | | #?# # ##### ##### ### ??????????????????? | | #?# #####?######## #???" ?????????????????? | | #?# #????????????# #???? >?????????????????? | | #?# #????????????# #??????? ????????????????? | | ### #????????##??###?????????????????????????? | | ########????????# #?# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 37 Energy Capacity 800 Matter Stores 500 Matter Capacity 500 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 135 Base Temperature (-) 100 Armor Coverage 1650 Resistance: TH 20 Resistance: EM 20 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Launcher Accuracy 30 Target Analysis 12 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Weapon Cycler | -7/Factory | Hacked Adv. Sensor Array | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -8/Storage | Hacked D-53 Grenadier | -8/Storage | Hacked M-28 Smith | -7/Zion | Archive S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ D-53 Grenadier | x1 | -7/Factory Repaired ---------- Imp. Grenade Launcher | 13% | -7/Factory Studied --------- Wheel | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Hyb. Deuterium Engine | -7/Factory | Hacked Nova Cannon | -3/Research | Hacked Matter Neutralizer | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Heroic Deeds My Bad Challenges ------------ None Game ------ Seed VortexInterceptCharge Manual? 0 Play Time 02:15:07 Cumulative 129.7 hours Start 2025.12.08 @ 12:45:05 End 2025.12.09 @ 11:55:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f2f929a-18f7-4b74-817e-f034aacb0aad