Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.20 @ 22:37:24 Player: jumpy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (105) 525 Value Destroyed (4321) 4321 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 11169 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 114 Friendly Fire -158 Cogmind --------- Core Integrity 0/1300 Matter 37/300 Energy 100/100 System Corruption 51% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter Experimental Targeting Computer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Deuterium Engine Compact HERF Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Neutrino Core > --- PROPULSION ------- Titanium Leg Armored Leg Armored Leg Armored Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Improved Medium Armor Plating Advanced Shield Generator Stealth Drone Bay > --- WEAPON ----------- Ion Burst Cannon Mass Driver Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Antimatter Reactor Armored Huge Wheel Improved Trap Scanner Advanced Terrain Scan Processor Improved Weapon Cycler Improved Medium Armor Plating Force Field Compact HERF Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Hypervelocity Mass Driver Missile Launcher Advanced Datajack Powered Hammer Enhanced Force Lance Heavy Explosive Trap [Rating: 115] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Leg Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 1 1 . . . . . 1 . . Utility 8 | . . . 1 1 1 . . . . 1 1 1 2 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 105 | 7 5 2 9 8 13 1 2 . 4 26 8 3 17 Power 17 | 1 . . 3 1 . 1 . . . 7 2 1 1 Engine 7 | 1 . . 2 . . . . . . 3 1 . . Core 8 | . . . 1 1 . 1 . . . 4 1 . . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 34 | 2 2 2 5 4 5 . . . 1 7 . 1 5 Treads . | . . . . . . . . . . . . . . Leg 24 | 2 2 2 5 4 . . . . . 6 . . 3 Wheel 3 | . . . . . . . . . 1 1 . 1 . Hover 6 | . . . . . 4 . . . . . . . 2 Flight 1 | . . . . . 1 . . . . . . . . Utility 30 | 2 1 . 1 2 2 . 2 . 2 6 3 1 8 Device 14 | 1 . . 1 . 1 . 1 . . 4 1 1 4 Storage 3 | 1 1 . . . . . . . . 1 . . . Processor 8 | . . . . 2 . . 1 . 1 . 1 . 3 Hackware 1 | . . . . . . . . . . . . . 1 Protection 4 | . . . . . 1 . . . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | 2 2 . . 1 6 . . . 1 6 3 . 3 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 11 | . 2 . . . 5 . . . 1 2 1 . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . 1 . . . . . 3 2 . 2 Launcher 1 | . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 3 . . . . . 1 1 3 Parts Lost 43 | . . . . 5 2 1 . . 5 6 . 1 23 Power 6 | . . . . 1 . 1 . . . 2 . . 2 Propulsion 20 | . . . . 4 1 . . . 3 2 . 1 9 Utility 13 | . . . . . 1 . . . 1 2 . . 9 Weapon 4 | . . . . . . . . . 1 . . . 3 Highest Loss Streak 7 | . . . . 5 2 1 . . 4 3 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | 3 8 13 11 11 10 11 11 13 7 12 12 15 16 Power 2 | . 1 1 1 2 2 1 1 2 2 2 2 3 3 Propulsion 1 | 1 2 7 4 2 1 1 1 1 . 1 1 . . Utility 3 | . 2 2 2 3 5 6 6 5 2 2 3 3 3 Weapon 4 | . 2 3 3 2 . 2 2 4 2 5 6 7 8 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 29 | . . 1 2 1 1 . 1 . 1 6 . 1 15 Power 6 | . . . 1 . . . . . . 1 . . 4 Propulsion 3 | . . 1 1 . . . . . . 1 . . . Utility 9 | . . . . . 1 . 1 . 1 1 . 1 4 Weapon 9 | . . . . 1 . . . . . 2 . . 6 Tool/Special 2 | . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 86 | . 100 100 91 97 86 80 80 84 79 91 91 91 73 Engine 2 | . 14 14 1 6 . . . . . 1 5 4 . Core 5 | . . . 9 2 7 6 7 7 7 9 5 5 2 Reactor 1 | . . . . . . . . . . . . . 5 Leg 19 | . 28 28 33 34 10 . . . . 27 29 20 14 Wheel 1 | . . . . . . . . . 6 1 . 4 1 Hover 4 | . . . . . 19 30 30 30 11 . . . 1 Device 14 | . 14 14 14 18 14 15 15 15 7 11 15 19 14 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 5 5 3 Processor 10 | . . . . 8 7 7 11 15 14 13 14 10 13 Protection 3 | . . . . . 6 4 . . 6 5 . 5 2 Energy Cannon 9 | . 26 28 22 12 9 . . . 14 8 4 5 2 Ballistic Cannon 3 | . . . . 5 . . . . . 4 5 10 7 Peak Build Rating 115 | 7 8 8 13 21 43 43 47 47 47 64 77 94 115 Average Rating 51 | 5 7 8 11 17 32 42 44 47 35 56 70 88 92 On Entrance 35 | . 7 8 8 13 21 43 42 47 47 34 61 77 94 Avg Prop Armor Cover (%) 9 | . . . . . 14 . . . 5 6 . 4 16 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 120 | 14 32 32 36 38 40 37 35 34 51 83 99 113 120 Greatest Support 93 | 20 20 20 30 45 45 36 36 36 36 81 81 81 93 Greatest Overweight (x) 6 | . 1 1 1 1 4 1 . . 5 5 1 1 6 Average Overweight (x) . | . . 1 . . . . . . 4 . . 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 15 15 20 20 18 Most Carried 20 | 6 12 15 15 15 15 15 15 15 15 15 19 19 20 Average Carried 14 | 4 8 14 14 14 13 14 14 15 9 14 14 16 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 19 | 6 12 15 15 14 15 14 15 15 10 11 19 18 4 Class Distribution -------------------- 55% | Mutant 12% | Tank 11% | Scientist-Mutant 10% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scientist-Mutant | -6/Factory Mutant | -5/Factory Tank | -4/Factory Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Matter Collected 2330 | 340 53 20 80 270 146 10 20 . 35 641 105 118 492 Remotely . | . . . . . . . . . . . . . . Salvage Created 4955 | 156 239 48 241 614 383 117 24 25 210 1923 119 173 683 Parts 190 | 13 13 4 18 22 20 8 . 1 9 45 6 3 28 Haulers Intercepted 9 | . 1 . 2 1 2 . . . . 3 . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 10 2 . 12 . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 78 | . 4 1 4 11 6 3 . . 6 24 2 3 14 Melee 6 | . . . . . . 3 . . 1 . . . 2 Cannons 62 | . 4 1 4 10 6 . . . 4 17 2 3 11 AOE 5 | . . . . . . . . . . 4 . . 1 Classes Destroyed 14 | 2 2 . 2 2 1 1 . 1 . 2 . . 1 Worker 2 | . . . . . 1 . . . . 1 . . . Builder 1 | . . . . . . . . . . . . . 1 Tunneler 6 | 5 . . . . 1 . . . . . . . . Hauler 9 | . 1 . 2 1 2 . . . . 3 . . . Recycler 7 | 1 . . . 1 . . . . . 4 . 1 . Operator 2 | . . . 1 1 . . . . . . . . . Swarmer 13 | . . . 1 . 3 3 . . 4 2 . . . Grunt 32 | . 4 1 3 5 3 . . . 2 14 . . . Duelist 3 | . . . . 1 . . . . . 2 . . . Sentry 15 | . . . . 5 . . . . . 2 2 3 3 Hunter 3 | . . . . . . . . . . 1 . . 2 Programmer 12 | . . . . . . . . . . 3 . . 9 Decomposer 1 | . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 2 2 2 8 3 2 . . 4 8 1 3 4 Combat Bots Only 8 | . 2 1 2 8 3 2 . . 4 5 1 2 4 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . 1 Melee 1 | . . . . . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Hostile Shots Fired 943 | . 17 10 20 62 34 22 3 . 57 221 12 20 465 Missed 284 | . 7 . 3 16 10 9 2 . 15 68 2 9 143 Hits 659 | . 10 10 17 46 24 13 1 . 42 153 10 11 322 Melee 12 | . . . . 7 . . . . . 5 . . . Projectile 647 | . 10 10 17 39 24 13 1 . 42 148 10 11 322 Critical Strikes 30 | . 1 1 . 4 . . . . 1 3 . 1 19 Part Disruptions 4 | . . . . . . . . . . . . . 4 Damage Taken 11870 | . 137 137 201 809 379 215 13 . 698 2441 147 128 6565 Core 1841 | . 14 37 34 49 68 33 . . 137 129 10 12 1318 Absorbed by Shields 760 | . . . . . . . . . . . 80 133 547 Regen/Repaired (Parts) 298 | . . . . . . . . . . . . 298 . Core Remaining (%) 88 | 100 . 79 91 91 . . . . 66 84 99 98 . Volleys Fired 273 | 19 10 3 18 39 34 . . . 12 82 8 12 36 Largest 3 | 2 2 2 2 2 2 . . . 2 2 2 3 3 Hottest 201 | 40 120 120 120 120 120 . . . 130 170 137 194 201 Shots Fired 524 | 38 20 6 36 78 43 . . . 24 152 13 36 78 Gun 38 | 38 . . . . . . . . . . . . . Cannon 475 | . 20 6 36 78 43 . . . 24 146 13 36 73 Launcher 11 | . . . . . . . . . . 6 . . 5 Special . | . . . . . . . . . . . . . . Kinetic 198 | 38 . . . 31 . . . . . 48 5 24 52 Thermal 315 | . 20 6 36 47 43 . . . 24 98 8 12 21 Explosive 11 | . . . . . . . . . . 6 . . 5 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 42 | 3 4 2 3 16 7 . . . 5 32 42 6 14 Robot Miss Streak 6 | 5 3 1 6 2 3 . . . 3 3 . 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 390 | 18 11 3 17 61 26 5 1 1 15 126 10 30 66 Core Hits 209 | 9 6 1 7 25 14 2 1 1 7 79 5 11 41 Critical Kills 7 | . . . . . . . . . 1 3 . . 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 15 | . . . . 1 . . . . 1 4 . . 9 Meltdown 4 | . . . . . . . . . 1 3 . . . Destroy 3 | . . . . . . . . . . . . . 3 Blast 3 | . . . . 1 . . . . . 1 . . 1 Sever 5 | . . . . . . . . . . . . . 5 Melee Attacks 35 | . . . . . . 5 1 1 3 . . . 25 Impact . | . . . . . . . . . . . . . . Slashing 35 | . . . . . . 5 1 1 3 . . . 25 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 2 1 1 1 . . . . Combat Hostiles 2 | . . . . . . 1 . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12474 | 200 195 53 334 1280 516 377 128 102 522 4698 340 1006 2723 Guns 200 | 200 . . . . . . . . . . . . . Cannons 9609 | . 195 53 334 1265 516 . . . 351 3699 340 1006 1850 Explosions 1463 | . . . . . . . . . . 977 . . 486 Melee 1109 | . . . . . . 377 128 102 171 . . . 331 Ramming 93 | . . . . 15 . . . . . 22 . . 56 Kinetic 3548 | 200 . . . 618 . . . . . 1089 181 572 888 Thermal 6261 | . 195 53 334 647 516 . . . 351 2610 159 434 962 Explosive 1123 | . . . . . . . . . . 637 . . 486 Electromagnetic 340 | . . . . . . . . . . 340 . . . Impact . | . . . . . . . . . . . . . . Slashing 1109 | . . . . . . 377 128 102 171 . . . 331 Piercing . | . . . . . . . . . . . . . . Highest Corruption 51 | . . . 1 2 . . . . . 4 . . 51 Average Corruption 11 | . . . 1 2 . . . . . 2 . . 20 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 73 | . . . . 1 . . . . . 11 . . 61 Message Errors 18 | . . . . . . . . . . 2 . . 16 Matter Fused 15 | . . . . 1 . . . . . 1 . . 13 Heat Flow Errors 8 | . . . . . . . . . . . . . 8 Energy Discharges 8 | . . . . . . . . . . 1 . . 7 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . 2 . . 6 Data Loss (major) 5 | . . . . . . . . . . 3 . . 2 Misfires 2 | . . . . . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . 5 Weapon Failures 2 | . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 374 | . . . . . 5 56 . . 109 127 . . 77 Projectiles 188 | . . . . . 5 . . . 22 116 . . 45 Explosions 24 | . . . . . . . . . . 11 . . 13 Melee 162 | . . . . . . 56 . . 87 . . . 19 Knockbacks 29 | . . . . 9 . . . . . 10 . . 10 Impact 1 | . . . . 1 . . . . . . . . . Kinetic 22 | . . . . 4 . . . . . 10 . . 8 Secondary 6 | . . . . 4 . . . . . . . . 2 Self-Inflicted Damage 50 | . . . . . . . . . . 30 . . 20 Shots 2 | . . . . . . . . . . 2 . . . Rammed 10 | . . . . . . . . . . . . . 10 Targets Rammed 22 | . 1 . . 1 . . . . . 3 . . 17 Kicked 12 | . 1 . . 1 . . . . . 3 . . 7 Crushed . | . . . . . . . . . . . . . . Highest Temperature 360 | . 360 203 330 42 255 . . . 75 335 49 143 263 Average Temperature 84 | . 153 103 92 15 76 . . . 30 101 16 69 63 Received Heat Transfer 2123 | . 96 99 69 297 81 18 9 . 141 939 21 28 325 Effects 1 | . 1 . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . . . . 1 . . . . 1 3 . . . Combat Hostiles 5 | . . . . 1 . . . . 1 3 . . . Parts Melted 25 | . 1 . 1 2 2 . . . 2 14 . . 3 Heat Transferred 9875 | . 407 111 703 1369 999 . . . 481 4055 250 525 975 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Maximum Alert Level 2 | . . . . . . . . . . 2 1 . . Low Security (%) 90 | 100 100 100 100 100 100 . . . . 82 . 100 100 Level 1 7 | . . . . . . . . . . 5 100 . . Level 2 2 | . . . . . . . . . . 11 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 575 | 10 42 30 171 147 93 . . . . 575 280 142 105 Initial 277 | . . 10 . 34 42 . . . . . 277 99 . Average 67 | . 12 3 112 56 30 . . . . 115 245 59 26 Influence Increases 3149 | 30 99 20 334 340 200 175 45 . 140 973 97 107 589 Destroy 0b10 Robot/C 1680 | . 80 20 200 220 120 60 . . 120 480 40 60 280 Destroy 0b10 Robot/NC 145 | 30 5 . 25 15 20 . . . . 40 . 5 5 Destroy Leader 420 | . 12 . 46 72 14 10 . . 20 126 20 30 70 Allied During Kill 33 | . . . 33 . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 Successful Hack 41 | . . . . . . . . . . 25 16 . . Disable Machine 255 | . . . 15 30 15 . . . . 135 15 . 45 Destroy Structure 130 | . 2 . . 3 1 . . . . 32 6 12 74 Lose Combat Pursuer 435 | . . . 15 . 30 105 45 . . 135 . . 105 Influence Decreases 3053 | 30 70 49 252 328 267 172 40 35 140 406 460 311 493 Entered New Map 566 | . . 19 . 48 52 11 6 35 . . 290 105 . Time Decay 2118 | 30 70 30 192 230 215 151 34 . 100 356 170 196 344 Lost Part 309 | . . . . 50 . 10 . . 40 50 . 10 149 Lost Ally 60 | . . . 60 . . . . . . . . . . Squads Dispatched 23 | . 1 . 2 . 2 . . . . 10 . . 8 Investigation 2 | . . . . . . . . . . 1 . . 1 Extermination 8 | . . . . . 1 . . . . 3 . . 4 Reinforcement 9 | . 1 . 2 . 1 . . . . 2 . . 3 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Distress Signals 6 | . 1 . 2 . . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 157 | . 6 3 14 17 9 14 4 . 6 40 4 3 37 Peak Tracking Total 18 | . 3 3 7 9 3 9 4 . 3 8 1 2 18 Tactical Retreats 16 | . . . 1 . 2 4 1 . . 4 . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Traps Triggered 3 | . . . 1 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . . . . . . 1 . 1 . . . 1 Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . . . 1 . 1 . . . 1 Triggered 3 | . . . . . . . 1 . 1 . . . 1 Most Traps Carried 3 | . . 3 3 3 3 3 3 2 2 1 1 1 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Disabled 17 | . . . 1 2 1 . . . . 9 1 . 3 Max in Single Turn 2 | . . . 1 1 1 . . . . 2 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Accessed 15 | . . . . 1 2 . 1 . . 4 3 1 3 Terminals 5 | . . . . 1 1 . . . . 1 2 . . Fabricators 2 | . . . . . . . . . . 1 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . 1 . . 2 Total Hacks 32 | . . . . 2 4 . 1 . . 11 5 3 6 Successful 16 | . . . . 1 3 . 1 . . 7 2 2 . Failed 15 | . . . . 1 1 . . . . 3 3 1 6 Catastrophic 1 | . . . . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . 1 . . . Manual 1 | . . . . . . . . . . . 1 . . Terminals 8 | . . . . 2 1 . . . . 2 3 . . Fabricators 3 | . . . . . . . . . . 1 2 . . Repair Stations 3 | . . . . . . . . . . . . 3 . Recycling Units 2 | . . . . . . . . . . . . . 2 Scanalyzers 9 | . . . . . 3 . . . . 6 . . . Garrison Access 6 | . . . . . . . . . . 2 . . 4 Terminal Hacks 4 | . . . . 1 1 . 1 . . 1 . . . Open Door 1 | . . . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . 1 1 . . Build 2 | . . . . . . . . . . 1 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . 5 . . . Retrieve Study 7 | . . . . . 2 . . . . 5 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . . . . 1 1 . . . . 3 3 1 3 Full Trace Events 2 | . . . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 223 | . . . . . . . . . . 117 106 . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . Part Studies Acquired 7 | . . . . . 2 . . . . 5 . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . Time 50 | . . . . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Total Allies 4 | . . 3 . . . . . . . . 1 . . Largest Group 3 | . . 3 3 . . . . . . . 1 1 1 Highest-Rated Group 79 | . . 79 79 . . . . . . . 26 26 26 Highest-Rated Ally 31 | . . 31 31 . . . . . . . 26 26 26 Total Orders 2 | . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . 2 Ally Attacks 29 | . . . 29 . . . . . . . . . . Total Damage 401 | . . . 401 . . . . . . . . . . Kills 8 | . . . 8 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Active Infowar (turns) 5642 | 37 330 349 438 483 524 351 133 27 17 1036 281 455 1181 Sensors 1917 | . . . . . . . . . . . 281 455 1181 Terrain 124 | . . . . . . . 80 27 17 . . . . Seismic 3603 | 37 330 349 438 483 524 351 55 . . 1036 . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Turns Passed 7342 | 239 330 349 438 483 524 351 133 27 518 1435 357 455 1703 Spaces Moved 4856 | 144 166 174 202 276 641 571 265 60 303 862 213 193 786 Core 124 | 4 . . . . . . . . . . . . 120 Treads . | . . . . . . . . . . . . . . Legs 2628 | 140 166 174 202 276 107 . . . . 704 213 193 453 Wheels 581 | . . . . . . . . . 301 158 . . 122 Hover 1523 | . . . . . 534 571 265 60 2 . . . 91 Flight . | . . . . . . . . . . . . . . Fastest Speed 38 | 50 120 190 120 120 38 38 38 38 38 105 107 177 50 Average Speed 118 | 118 170 190 180 120 62 58 38 38 153 116 144 177 163 Slowest Speed 430 | 120 190 190 190 190 320 98 38 38 155 190 177 177 430 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 7 29 42 25 32 20 69 50 8 49 25 6 7 23 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 2 2 . 2 . . . . Spaces Dug 6 | . . . . 1 1 . . . . 2 2 . . Terrain Destroyed 90 | . . . . 2 1 . . . 5 36 3 9 34 Melee . | . . . . . . . . . . . . . . Projectile 50 | . . . . 2 1 . . . 5 12 3 9 18 AOE 40 | . . . . . . . . . . 24 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Total 5881 | 175 192 187 244 345 720 577 295 61 328 1136 248 273 1100 Wait 429 | . 6 2 3 13 13 . 21 1 . 125 9 55 181 Move 4843 | 143 165 173 201 275 640 570 264 59 302 861 212 192 786 Hop . | . . . . . . . . . . . . . . Pick Up 70 | 6 4 4 3 4 6 . 3 . 2 14 8 5 11 Fast Attach 48 | 7 . . 1 6 8 . 2 . . 8 2 2 12 Attach 27 | . . . 1 4 3 1 . . 5 5 1 2 5 Detach 1 | . . . . . 1 . . . . . . . . Swap 55 | . 5 2 8 2 4 . . . . 19 5 2 8 Drop 75 | . 1 3 9 1 11 1 3 . 3 19 3 3 18 Fire 273 | 19 10 3 18 39 34 . . . 12 82 8 12 36 Melee 35 | . . . . . . 5 1 1 3 . . . 25 Ram 10 | . . . . . . . . . . . . . 10 Kick 12 | . 1 . . 1 . . . . . 3 . . 7 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 3 | . . . . . . . 1 . 1 . . . 1 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 240 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Entered Mines 589 | -10/Mines | Escorted by a lone wolf Derelict 609 | -10/Mines | Learned location of Storage (-9) 656 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 739 | -10/Mines | Found a hidden stash of uninstalled traps 907 | -10/Mines | Discovered new exit (range 5) 919 | -10/Mines | Entered Materials 919 | -9/Materials | Accompanied by 3 allies 919 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 924 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1206 | -9/Materials | Build established: Scavenger-Mutant 1327 | -9/Materials | Discovered new exit (range 10) 1357 | -9/Materials | Entered another Materials area 1357 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1608 | -8/Materials | Build established: Mutant 1735 | -8/Materials | Destroyed 8 combat bots 1735 | -8/Materials | Lost 5 parts (1p4n) 1802 | -8/Materials | Discovered new exit (range 16) 1840 | -8/Materials | Entered Factory 1840 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1959 | -7/Factory | Build established: Scavenger-Mutant 2318 | -7/Factory | Build established: Mutant 2348 | -7/Factory | Discovered new exit (range 7) 2364 | -7/Factory | Entered Lower Caves 2434 | -7/Lower Caves | Learned Factory terminal intel 2582 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2586 | -7/Lower Caves | Encountered a Warlord checkpoint 2637 | -7/Lower Caves | Learned Factory stockpile data 2712 | -7/Lower Caves | Discovered new exit (range 8) 2715 | -7/Lower Caves | Entered another Lower Caves area 2831 | -7/Lower Caves | Discovered new exit (range 13) 2848 | -7/Lower Caves | Entered Zion 2855 | -7/Zion | Learned location of Warlord (-4) 2858 | -7/Zion | Attacked by Zionites 2871 | -7/Zion | Discovered new exit (range 10) 2875 | -7/Zion | Entered Proximity Caves 2923 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 3318 | -6/Proximity Caves | Discovered new exit (range 11) 3393 | -6/Proximity Caves | Entered Factory 3393 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3395 | -6/Factory | Loaded intel: 26 terminal locations 3813 | -6/Factory | Central database locked down 4358 | -6/Factory | Build established: Scientist-Mutant 4385 | -6/Factory | Garrison activated, responded to threat 4431 | -6/Factory | Fabricated Imp. Remote Force Field? 4579 | -6/Factory | Garrison activated, responded to threat 4744 | -6/Factory | Lost 3 parts (2p1n) 4816 | -6/Factory | Discovered new exit (range 11) 4828 | -6/Factory | Entered another Factory area 4828 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5145 | -5/Factory | Discovered new exit (range 14) 5185 | -5/Factory | Entered another Factory area 5185 | -4/Factory | Accompanied by 1 ally 5185 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5361 | -4/Factory | Repaired Arm. Leg+ 5553 | -4/Factory | Build established: Tank 5628 | -4/Factory | Discovered new exit (range 5) 5640 | -4/Factory | Entered Research 5640 | -3/Research | Accompanied by 1 ally 5640 | -3/Research | Evolved 2 slots: Utility x2 6245 | -3/Research | System corruption reached 10% 6294 | -3/Research | Lost 3 parts (2n1u) 6475 | -3/Research | Found Prototype Processor 6475 | -3/Research | Identified Exp. Signal Interpreter 6542 | -3/Research | Build established: Gunner 6650 | -3/Research | Found Prototype Processor 6650 | -3/Research | Identified Exp. Targeting Computer 6655 | -3/Research | Found Exp. Targeting Computer 6858 | -3/Research | Lost 4 parts (2n2u) 6884 | -3/Research | System corruption reached 30% 6932 | -3/Research | Lost 7 parts (2n3u2w) 7153 | -3/Research | Build established: Mutant 7206 | -3/Research | Lost 6 parts (2p3n1w) 7234 | -3/Research | Core integrity fell below 50% 7331 | -3/Research | Core integrity fell below 20% 7343 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07333_ Dropped Heavy Explosive Trap. 07333_ Installed Heavy Explosive Trap. 07334_ Slammed into S-43 Plague. 07336_ Hvy. Armored Exoskeleton broken. 07336_ Destabilizing: Short circuit. 07337_ Slammed into S-43 Plague. 07338_ Dropped Broken Hvy. Armored Exoskeleton. 07339_ S-43 Plague triggered Heavy Explosive Trap. 07339_ An explosion rips through the floor. 07339_ S-43 Plague destroyed. 07339_ Slammed into S-43 Plague. 07339_ P-80 Master resets S-43 Plague, system corruption cleaned. 07339_ U-05 Engineer lays Concrete. 07340_ Slammed into S-43 Plague. 07341_ N PQ50DCF#SL46K:C2UYS 07341_ Slammed into S-43 Plague. 07341_ U-05 Engineer lays Concrete. 07342_ Slammed into S-43 Plague. 07342_ U-05 Engineer lays Concrete. 07342_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | # # """#????????????????????? | | # # """#????????????????????? | | # """ """ / """#????????????????????? | | # """G""" # """#????????????????????? | | # ############### """#????????????????????? | | # ###########???# #????????????????????? | | # # ! #???# #????????????????????? | | # + #???#"" #????????????????????? | | # # #???#"" ! #????????????????????? | | # # "" "" #???#"" #????????????????????? | | # #? ""T"" #???#"Y #????????????????????? | | # #? """? ?????#"" #????????????????????? | | # #?? ???????#"" p #????????????????????? | | # #?? ??????#"" /! #????????????????????? | | # #???####??????# % #????????????????????? | | # #?????????????# s #????????????????????? | | # #?????????????#### #????????????????????? | | # #????????????????? s #????????????????????? | | # #?????????????????? s #????????????????????? | | # #?????????????????? #????????????????????? | | # #??????????????????# #?????????????????????? | | # #??????????????????#=#??????????????????????? | | # #??????????????????# #??????????????????????? | | # #??????????????????# #??????????????????????? | | # #??????????????????# #??????????????????????? | | # #??????????????????#@#??????????????????????? | | # #??????????????????#s#??????????????????????? | | # #########?????????? ??????????????????????? | | ??????? ??????????????????????? | | T #########????????? +?????????????????????? | | # #?????????????????# #?????????????????????? | | # #??????###????????# #?????????????????????? | | # #???? #???????? ?????????????????????? | | # #?? #???????? "" ?????????????????????? | | # # #???????? T" ?????????????????????? | | + + #???????? ?????????????????????? | | # # #???????# #????????????????????? | | # #?? #???????##??###????????????????????? | | # #???? #??????????????????????????????????? | | # #?????? #??????????????????????????????????? | | # #????????#??????????????????????????????????? | | # %#???????????????????????????????????????????? | | *#???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # ##########+######???????????????????????????? | | + ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 35 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 28 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Force Field | x2 | -6/Factory | Preloaded Repaired ---------- Arm. Leg | 9% | -4/Factory Studied --------- Nuclear Core | -7/Factory | Hacked Datajack | -7/Factory | Hacked Arm. Leg | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Titanium Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreDecoderAccelerator Manual? 0 Play Time 00:47:20 Cumulative 226.1 hours Start 2025.10.20 @ 21:44:36 End 2025.10.20 @ 22:37:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 527 Rogue 527 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 68 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 2b429bee-7387-4a0a-aeb4-ab2564642fd0