Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.25 @ 22:35:04 Player: Snowflake Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (188) 940 Value Destroyed (5155) 5155 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 10294 Bonus ------- High Alert Combat Kills 370 Follower Combat Kills 35 Friendly Fire -26 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 170/170 System Corruption 0% Temperature Cool (290) Location -6/Factory Parts ------- Power (1) Micro Fission Core Propulsion (5) Light Treads Light Treads Medium Treads Improved Titanium Leg Improved Titanium Leg Utility (6) Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Hacking Suite Weapon (3) Heavy Plasma Cannon Heavy Machine Gun Assault Cannon Inventory (24) Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Heavy Deuterium Engine Light Angular Momentum Engine Light Fission Core Aluminum Leg Large Storage Unit Terrain Scan Processor Transport Network Coupler Target Analyzer Matter Filter Medium Armor Plating Relay Coupler [NC] (28) Relay Coupler [Swarmer] (39) Relay Coupler [Sentry] (22) Relay Coupler [Demolisher] (22) Flak Gun Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Remote Datajack Peak State ------------ Power Micro Fission Core Propulsion Light Treads Light Treads Medium Treads Improved Titanium Leg Improved Titanium Leg Utility Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Hacking Suite Weapon Heavy Plasma Cannon Heavy Machine Gun Assault Cannon Inventory Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Heavy Deuterium Engine Light Angular Momentum Engine Light Fission Core Aluminum Leg Large Storage Unit Terrain Scan Processor Transport Network Coupler Target Analyzer Matter Filter Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Demolisher] Flak Gun Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Remote Datajack [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . Utility 4 | . . . 1 . 1 1 . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 231 | 5 12 . 67 5 19 73 18 32 Power 14 | 1 1 . 3 . 3 5 . 1 Engine 11 | 1 1 . 3 . 3 3 . . Core 3 | . . . . . . 2 . 1 Reactor . | . . . . . . . . . Propulsion 76 | 2 3 . 11 . 6 33 9 12 Treads 29 | . . . . . . 13 9 7 Leg 41 | 2 3 . 11 . 6 14 . 5 Wheel 6 | . . . . . . 6 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | . 6 . 10 1 2 7 2 7 Device 5 | . 1 . 2 . 1 . . 1 Storage 9 | . 4 . 1 . . 1 2 1 Processor 8 | . . . 2 . 1 3 . 2 Hackware 2 | . . . 1 . . . . 1 Protection 11 | . 1 . 4 1 . 3 . 2 Artifact . | . . . . . . . . . Weapon 106 | 2 2 . 43 4 8 28 7 12 Energy Gun 24 | 2 . . 8 . . 7 3 4 Energy Cannon 19 | . . . 8 2 3 5 . 1 Ballistic Gun 27 | . 2 . 12 . 4 7 1 1 Ballistic Cannon 8 | . . . . . . 4 . 4 Launcher 21 | . . . 10 2 1 3 3 2 Special Weapon 2 | . . . 1 . . 1 . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . . 3 . . 1 . . Unidentified Prototypes 3 | . . . 1 . . 2 . . Parts Lost 32 | . 1 . 4 1 . 11 5 10 Power 2 | . . . 1 . . 1 . . Propulsion 17 | . . . 1 . . 7 3 6 Utility 4 | . . . 1 1 . . 1 1 Weapon 9 | . 1 . 1 . . 3 1 3 Highest Loss Streak 5 | . 1 . 2 1 . 5 3 3 Average Slot Usage (%) 97 | . 88 100 99 100 99 97 99 99 Engine 7 | . 13 14 10 11 9 6 . . Core 1 | . . . . . . . 7 6 Treads 11 | . . . . . . 11 37 32 Leg 19 | . 28 28 32 33 36 16 . . Wheel 2 | . . . . . . 6 . . Storage 18 | . 16 28 22 22 18 15 16 20 Processor 8 | . . . 1 . 8 14 13 12 Protection 5 | . 3 . 5 1 9 7 7 2 Energy Gun 3 | . 3 . 2 . . 3 10 6 Energy Cannon 3 | . . . 4 20 11 1 . 2 Ballistic Gun 8 | . 19 28 13 . 6 6 3 1 Ballistic Cannon 1 | . . . . . . 2 . 8 Naked Turns . | . . . . . . . . . Heaviest Build 96 | 7 38 38 59 64 69 73 83 96 Greatest Support 116 | 20 20 20 30 30 40 116 116 116 Greatest Overweight (x) 22 | . 1 1 4 2 1 22 . 1 Average Overweight (x) . | . . 1 1 1 1 . . . Largest Inventory Capacity 24 | 4 16 16 18 18 18 18 24 24 Average Capacity 17 | 4 8 16 16 18 18 18 19 24 Most Carried 24 | 2 16 16 17 18 18 18 24 24 Average Carried 16 | . 7 15 15 17 17 17 18 21 Final Capacity 24 | . . . . . . . . 24 Final Carried 22 | . . . . . . . . 22 Class Distribution -------------------- 54% | Mutant 31% | Scavenger-Mutant 7% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Hauler-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Matter Collected 4467 | 250 257 16 948 125 402 1439 537 493 Remotely . | . . . . . . . . . Salvage Created 6479 | 47 416 32 1097 147 604 1802 1477 857 Parts 355 | 1 22 2 94 5 27 76 81 47 Haulers Intercepted 5 | . 1 . 2 . . . 1 1 Recyclers Shooed 5 | . . . 1 . 1 1 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Combat Hostiles Destroyed 120 | 1 8 . 24 15 12 21 24 15 Guns 57 | 1 8 . 12 . 3 9 18 6 Cannons 21 | . . . 8 . 1 6 . 6 AOE 38 | . . . 4 15 6 5 5 3 Classes Destroyed 15 | 1 5 1 4 1 1 2 . . Worker 24 | . 1 1 5 2 1 9 . 5 Builder 7 | . . . 2 . . . 4 1 Tunneler 1 | . . 1 . . . . . . Hauler 5 | . 1 . 2 . . . 1 1 Recycler 16 | . 2 . 1 . 2 9 2 . Operator 5 | . . . 2 . . 2 . 1 Watcher 10 | . 1 . 5 . 1 . 1 2 Swarmer 24 | . 4 . 8 . . 4 4 4 Grunt 45 | 1 4 . 11 2 7 7 10 3 Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . . . 1 . . 1 Sentry 20 | . . . 4 . 4 4 7 1 Hunter 7 | . . . . . . 2 1 4 Programmer 8 | . . . . . . 4 2 2 Assembled 13 | . . . . 13 . . . . Best Kill Streak 13 | 1 5 1 10 13 8 6 6 11 Combat Bots Only 13 | 1 4 . 7 13 7 4 6 8 Max Kills in Single Turn 5 | 1 1 1 3 5 2 1 3 3 Gunslinging . | . . . . . . . . . Exploded 5 | . . . 1 5 2 1 2 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Damage Taken 8478 | 26 236 . 1246 297 481 2014 1756 2422 Core 1589 | . 74 . 140 55 35 222 201 862 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 . 70 . 51 93 . 39 . Volleys Fired 403 | 3 51 4 79 10 36 102 79 39 Largest 3 | 2 2 2 2 2 2 2 2 3 Hottest 218 | 90 90 40 120 112 112 125 90 218 Shots Fired 736 | 6 79 8 142 11 64 181 137 108 Gun 477 | 6 79 8 95 . 31 98 120 40 Cannon 196 | . . . 33 3 25 70 . 65 Launcher 58 | . . . 10 8 8 12 17 3 Special 5 | . . . 4 . . 1 . . Kinetic 336 | . 49 8 87 . 31 81 25 55 Thermal 97 | 3 23 . 22 . . 12 . 37 Explosive 58 | . . . 10 8 8 12 17 3 Electromagnetic 244 | 3 7 . 23 3 25 75 95 13 Robot Hit Streak 33 | 5 20 4 18 15 20 27 33 33 Robot Miss Streak 3 | . 2 1 3 1 2 2 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 544 | 5 60 4 108 8 54 135 97 73 Core Hits 361 | 2 22 3 58 27 30 72 102 45 Critical Hits 1 | . . . . . . 1 . . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 10 | . . . 10 . . . . . Impact 5 | . . . 5 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15966 | 63 807 29 2532 1193 1691 3201 3807 2643 Guns 5980 | 63 773 29 863 . 438 1302 1922 590 Cannons 3378 | . . . 640 42 417 1104 . 1175 Explosions 6502 | . 34 . 933 1151 836 785 1885 878 Melee . | . . . . . . . . . Ramming 10 | . . . . . . 10 . . Kinetic 4107 | . 458 29 766 . 438 1032 686 698 Thermal 2898 | 25 258 . 507 . . 344 880 884 Explosive 5360 | . . . 823 1151 836 667 1005 878 Electromagnetic 3591 | 38 91 . 436 42 417 1148 1236 183 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . 6 6 . 4 9 . Average Corruption 4 | . . . 4 6 . 3 4 . Corruption Purged . | . . . . . . . . . Effects 138 | . . . 38 10 . 60 30 . Message Errors 28 | . . . 7 2 . 15 4 . Matter Fused 31 | . . . 6 2 . 18 5 . Heat Flow Errors 11 | . . . 3 1 . 5 2 . Energy Discharges 16 | . . . 5 3 . 5 3 . Parts Rejected 2 | . . . . . . . 2 . Data Loss (minor) 17 | . . . 4 . . 8 5 . Data Loss (major) 5 | . . . 3 2 . . . . Misfires 1 | . . . 1 . . . . . Targeting Errors 19 | . . . 7 . . 4 8 . Weapon Failures 8 | . . . 2 . . 5 1 . Overload Shots . | . . . . . . . . . Overflow Damage 383 | . . . 8 21 24 90 171 69 Projectiles 93 | . . . . 8 . 26 . 59 Explosions 290 | . . . 8 13 24 64 171 10 Melee . | . . . . . . . . . Knockbacks 18 | . . . . . . 10 . 8 Impact . | . . . . . . . . . Kinetic 18 | . . . . . . 10 . 8 Secondary . | . . . . . . . . . Self-Inflicted Damage 699 | . . . 101 . . 318 269 11 Shots 26 | . . . 4 . . 8 13 1 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 750 | 108 258 . 351 215 222 428 260 750 Average Temperature 91 | 60 96 . 74 70 54 88 59 179 Received Heat Transfer 2010 | 18 111 . 354 12 297 480 489 249 Effects 33 | . . . 1 . 1 5 2 24 Shutdowns 6 | . . . . . . 1 . 5 Energy Bleed 4 | . . . 1 . 1 . . 2 Interference 8 | . . . . . . . 2 6 Damage (minor) 4 | . . . . . . . . 4 Damage (major) 6 | . . . . . . 4 . 2 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . 2 2 1 . Combat Hostiles 4 | . . . . . 2 1 1 . Parts Fried 22 | 1 . . 2 . 5 8 6 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | 1 1 . 1 . . . 2 . Heat Transferred 4783 | 74 766 . 942 . . 594 1050 1357 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 13 | . 1 . 1 . . 3 8 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Peak Influence 759 | 20 198 14 292 94 303 434 639 759 Average Influence 161 | 3 44 10 102 70 114 109 345 467 Maximum Alert Level 3 | . . . 1 . 1 2 2 3 Low Security (%) 72 | . . . . . . . . . Level 1 14 | . . . . . . . . . Level 2 12 | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . . 2 1 . 8 3 2 Investigation 2 | . . . . . . 2 . . Extermination 7 | . . . . . . 4 2 1 Reinforcement 7 | . . . 2 1 . 2 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Distress Signals 8 | . 4 . 3 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 190 | 1 15 . 35 20 24 31 32 32 Peak Tracking Total 17 | 1 3 . 5 17 6 4 4 8 Tactical Retreats 11 | . 4 . . 1 1 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Traps Triggered 14 | . . . 2 . . 7 3 2 Indirectly . | . . . . . . . . . Trap Hack Attempts 11 | . . . . . . 11 . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 4 . . . . 1 1 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Machines Disabled 22 | . . . 3 . 1 9 5 4 Max in Single Turn 5 | . . . 1 . 1 5 2 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Machines Accessed 47 | . 8 . 9 . 3 15 5 7 Terminals 21 | . 5 . 7 . 1 4 2 2 Fabricators 4 | . . . . . . 2 . 2 Repair Stations 10 | . 1 . 1 . 1 4 2 1 Recycling Units 7 | . 2 . . . . 3 1 1 Scanalyzers 4 | . . . 1 . 1 2 . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 157 | . 33 . 31 . 16 45 15 17 Successful 114 | . 28 . 24 . 15 29 10 8 Failed 43 | . 5 . 7 . 1 16 5 9 Catastrophic 5 | . . . 1 . . 4 . . Database Lockouts . | . . . . . . . . . Manual 9 | . 1 . 2 . . . 6 . Terminals 76 | . 21 . 24 . 6 12 7 6 Fabricators 11 | . . . . . . 5 . 6 Repair Stations 42 | . 9 . 2 . 8 16 6 1 Recycling Units 15 | . 3 . . . . 8 2 2 Scanalyzers 11 | . . . 5 . 2 4 . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 53 | . 16 . 18 . 5 6 5 3 Record 14 | . 6 . 4 . 3 . . 1 Part Schematic 1 | . . . . . . 1 . . Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 4 | . 1 . 2 . . . . 1 Open Door 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Machine Index 1 | . . . 1 . . . . . Alert Level 4 | . 1 . 3 . . . . . Unreport Threat 2 | . . . 1 . 1 . . . Locate Traps 5 | . 1 . 1 . . 1 1 1 Reprogram Traps 2 | . 1 . . . . . 1 . Dispatch Records 1 | . . . . . . 1 . . Maintenance Status 1 | . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . Reinforcement Status 2 | . . . 1 . 1 . . . Assault Status 1 | . 1 . . . . . . . Recall Extermination 1 | . . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . Recall Assault 1 | . 1 . . . . . . . Hauler Manifests 3 | . 2 . . . . 1 . . Zone Layout 3 | . 1 . 1 . . . 1 . Fabricator Hacks 7 | . . . . . . 3 . 4 Network Status 2 | . . . . . . 1 . 1 Load Schematic 4 | . . . . . . 2 . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 34 | . 9 . 1 . 8 13 3 . Scan Component 19 | . 5 . 1 . 4 7 2 . Repair 15 | . 4 . . . 4 6 1 . Recycling Unit Hacks 11 | . 3 . . . . 5 2 1 Process 1 | . . . . . . . 1 . Report Inventory 5 | . 2 . . . . 2 1 . Retrieve Matter 4 | . . . . . . 3 . 1 Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 9 | . . . 5 . 2 2 . . Insert Component 5 | . . . 2 . 1 2 . . Analyze 4 | . . . 3 . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 44 | . 8 . 9 . 3 14 3 7 Full Trace Events 3 | . . . 1 . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . 1 1 . . Parts Built 1 | . . . . . . . . 1 Matter 146 | . . . . . . . . 146 Time 24 | . . . . . . . . 24 Total Part Build Rating 3 | . . . . . . . . 3 Parts Repaired 15 | . 4 . . . 4 6 1 . Time 420 | . 104 . . . 140 163 13 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed 4 | . . . 2 . 1 1 . . Part Schematics Acquired 3 | . . . 2 . 1 . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . Non-combat 1 | . . . 1 . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . parse_system 1 | . . . 1 . . . . . no_distress 1 | . . . 1 . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . 11 . . . . . Total Damage 122 | . . . 122 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Turns Passed 10005 | 84 1195 309 1857 357 786 3199 1042 1176 Spaces Moved 4956 | 63 733 185 840 209 358 1552 421 595 Core 16 | 14 . . . . . 2 . . Treads 1761 | . . . . . . 745 421 595 Legs 3160 | 49 733 185 840 209 358 786 . . Wheels 19 | . . . . . . 19 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 124 148 160 Average Speed 150 | 104 123 150 150 154 150 160 150 160 Slowest Speed 1150 | 120 150 150 240 180 150 1150 160 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 3 | . . . 2 . . . 1 . Exploration Rate (%) 45 | 5 88 45 62 69 32 40 48 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . . . Spaces Dug 60 | . . . 49 . . . . 11 Terrain Destroyed 477 | . 4 . 82 34 37 120 155 45 Melee 5 | . . . 5 . . . . . Projectile 11 | . . . . . . 2 . 9 AOE 461 | . 4 . 77 34 37 118 155 36 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Total 6751 | 72 944 210 1264 231 544 2071 685 730 Wait 906 | . 119 18 207 7 112 256 145 42 Move 4947 | 62 732 184 838 208 357 1551 420 595 Hop . | . . . . . . . . . Pick Up 119 | 2 21 2 27 1 8 29 17 12 Fast Attach 62 | 5 4 . 9 . 4 30 3 7 Attach 45 | . 1 . 8 1 4 9 7 15 Detach 7 | . . . . . 2 2 . 3 Swap 124 | . 7 . 50 4 11 34 8 10 Drop 115 | . 9 2 35 . 10 46 6 7 Fire 403 | 3 51 4 79 10 36 102 79 39 Melee 10 | . . . 10 . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . 1 . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . 1 . . . . . Rewire . | . . . . . . . . . Trap 11 | . . . . . . 11 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / [*Low x2]) -7/Storage (discovered 2 exits: *Fac / [Rec]) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 14) 599 | -10/Materials | Discovered new exit (range 15) 838 | -10/Materials | Repaired Lgt. Ion Engine 839 | -10/Materials | Repaired Lgt. Ion Engine 839 | -10/Materials | Repaired EM Pulse Gun 865 | -10/Materials | Repaired Lgt. Armor Plating 908 | -10/Materials | Discovered new exit (range 14) 972 | -10/Materials | Discovered new exit (range 16) 1280 | -10/Materials | Entered Mines 1285 | -10/Mines | Discovered new exit (range 6) 1302 | -10/Mines | Met a Derelict bent on vengeance 1458 | -10/Mines | Received a Mining Laser from a helpful Derelict 1553 | -10/Mines | Discovered new exit (range 12) 1569 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1589 | -10/Mines | Entered Materials 1589 | -9/Materials | Accompanied by 1 ally 1589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -9/Materials | Crushed by falling debris 2466 | -9/Materials | Destroyed 7 combat bots 2479 | -9/Materials | Build established: Scavenger-Mutant 2536 | -9/Materials | Crushed by falling debris 2762 | -9/Materials | Discovered new exit (range 15) 2935 | -9/Materials | Build established: Mutant 3317 | -9/Materials | Discovered new exit (range 12) 3446 | -9/Materials | Entered Mines 3447 | -9/Mines | Learned location of Storage (-7) 3733 | -9/Mines | Assembled infested the area 3768 | -9/Mines | Destroyed 13 combat bots 3785 | -9/Mines | Discovered new exit (range 6) 3803 | -9/Mines | Entered Materials 3803 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4128 | -8/Materials | Repaired Lgt. EM Pulse Cannon 4141 | -8/Materials | Discovered new exit (range 3) 4249 | -8/Materials | Repaired Imp. Ion Engine 4281 | -8/Materials | Repaired Aluminum Leg 4433 | -8/Materials | Destroyed 7 combat bots 4571 | -8/Materials | Repaired Lgt. Angular Momentum Engine 4589 | -8/Materials | Entered Factory 4589 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4613 | -7/Factory | Build established: Scavenger-Mutant 5139 | -7/Factory | Discovered new exit (range 13) 5313 | -7/Factory | Repaired Grenade Launcher 5364 | -7/Factory | Repaired Lgt. Angular Momentum Engine 5398 | -7/Factory | Repaired Hvy. Assault Rifle 5431 | -7/Factory | Repaired Hvy. Assault Rifle 5987 | -7/Factory | Repaired Imp. Aluminum Leg 6071 | -7/Factory | Repaired Transport Network Coupler 6310 | -7/Factory | Discovered new exit (range 20) 6488 | -7/Factory | Lost 5 parts (1p2n2w) 6853 | -7/Factory | Discovered new exit (range 7) 7346 | -7/Factory | Build established: Mutant 7449 | -7/Factory | Discovered new exit (range 14) 7788 | -7/Factory | Entered Storage 7885 | -7/Storage | Repaired Lrg. Storage Unit 8169 | -7/Storage | Discovered new exit (range 5) 8344 | -7/Storage | Lost 3 parts (2n1w) 8391 | -7/Storage | Core integrity fell below 50% 8412 | -7/Storage | Discovered new exit (range 22) 8643 | -7/Storage | Crushed by falling debris 8830 | -7/Storage | Entered Factory 8830 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9149 | -6/Factory | Fabricated Hacking Suite (x1) 9295 | -6/Factory | Build established: Hauler-Gunner 9328 | -6/Factory | Local fabrication network quarantined 9635 | -6/Factory | Core integrity fell below 50% 9643 | -6/Factory | Core integrity fell below 20% 9650 | -6/Factory | Destroyed 8 combat bots 9654 | -6/Factory | Lost 3 parts (1n2w) 10006 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Penetrated by Slug. Emergency Access malfunctions. K-01 Serf collects debris. R-10 Processor collects Wheel. K-01 Serf cleans the Fusion Modulator. Penetrated by Slug. S-27 Virus suffers critical hit. K-01 Serf destroyed. H-66 Slayer knocked back. K-01 Serf collects debris. Penetrated by Slug. R-10 Processor destroyed. K-01 Serf collects debris. Slug penetrates K-01 Serf. Slug penetrates Door. R-10 Processor collects Com. Wheel. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. Penetrated by Slug. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????# ?????????? ?????????????????????????? | | ??????????# ????????? ?????????????????????????? | | ??????????# ???????? ?????????????????????????? | | ??????????# ???????? ?????????????????????????? | | ??????????# s???????#+?????????????????????????? | | ??????????# ^ ??????# ?????????????????????????? | | ??????????#^ ^^ ?????# ?????????????????????????? | | ??????????# % ????# ?????????????????????????? | | ??????????# ##### ########################## | | ??????????# | | ??????????# | | ??????????# | | ??????????# | | ??????????# u | | ??????????# | | ??????????# % | | ??????????##############k###;####+######## | | ??????????????# =R%@!s# * # | | ??????????????# = k%*% suu + | | ??????????????# R k ; ######### | | ??????????????# """ """R""" h h # #??# | | ??????????????# """ """ """ # # !#??# | | ??????????????# """ """ """ # # #??# | | ??????????????# k # = # #### | | ??????????????# """ """ """ # # + | | ??????????????# """ """ """ # # #### | | ??????????????? ?"" """ """ # # #??? | | ????????????????? # # #??? | | ?????????????????##??###???## # #??? | | ????????????????????????????###################??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Kinecellerator | -7/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Hehehe I Survived The Infestation Part-time Mechanic Quick And Dirty Tourist root@ Challenges ------------ None Game ------ Seed DecoderImpactRegenerator Manual? 0 Play Time 03:09:36 Cumulative 15.7 hours Start 2019.10.25 @ 16:42:41 End 2019.10.25 @ 22:35:04 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue -3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 029c5bdd-120c-4327-b40a-40af8a4ad3d0