Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 22:23:22 Player: Cheeriohz Result: Destroyed by 3P-R8Q(z) with Makeshift Axe Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (117) 585 Value Destroyed (3317) 3317 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (930) 930 TOTAL SCORE: 9552 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 431 Entered DSFs 500 Met Imprinter 300 Friendly Fire -359 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (8) ------ High-capacity Storage Unit Graphene Brace Hacking Drone Bay (1/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Fusion Compressor Armored Treads Armored Treads High-capacity Matter Pod (0) Improved Sensor Array Hardened Heavy Armor Plating Improved Shield Generator Force Field Makeshift Hacking Suite Corruption Screen Heavy Riot Gun Heavy Machine Gun Makeshift Hammer Makeshift Axe Makeshift Sword Great Axe Great Axe Power Sword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Light Armor Plating Graphene Brace Hacking Suite > --- WEAPON ----------- Precision Grenade Launcher Precision Grenade Launcher > --- INVENTORY -------- Angular Momentum Engine Fusion Compressor Improved Carbon-fiber Leg High-capacity Matter Pod Improved Sensor Array Hardened Heavy Armor Plating Improved Shield Generator Force Field Makeshift Hacking Suite Corruption Screen Long-range Tractor Beam Hacking Drone Bay Heavy Riot Gun Heavy Machine Gun Precision Grenade Launcher Great Axe Great Axe Power Sword CR-A16's Pointy Stick [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Slots Evolved 8 | . . . 2 . 2 2 . 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 6 | . . . 2 . 1 1 . 2 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 127 | . 16 6 15 7 16 12 6 5 . 8 6 4 26 Power 14 | . 3 . 2 2 . . 2 . . 1 . 1 3 Engine 11 | . 2 . 2 1 . . 2 . . 1 . . 3 Core 3 | . 1 . . 1 . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | . 4 2 1 1 5 6 3 . . 2 1 . 10 Treads 8 | . . 2 1 1 1 1 . . . . . . 2 Leg 23 | . 4 . . . 1 4 3 . . 2 1 . 8 Wheel 4 | . . . . . 3 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 36 | . 4 1 4 2 4 5 . 2 . 5 5 1 3 Device 11 | . . . 1 1 . 1 . 1 . 2 3 . 2 Storage 4 | . 1 . . . 1 1 . . . . . 1 . Processor 9 | . 1 . 1 . 1 2 . 1 . 1 2 . . Hackware 3 | . . . . . 1 1 . . . 1 . . . Protection 9 | . 2 1 2 1 1 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 42 | . 5 3 8 2 7 1 1 3 . . . 2 10 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 21 | . 5 2 7 2 5 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 12 | . . 1 1 . 2 . . 1 . . . 1 6 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 1 2 . . . 1 4 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 1 . . 1 . . . . 1 Parts Lost 43 | . 1 5 2 2 5 . 1 . . 3 . . 24 Power 7 | . 1 1 . 1 . . 1 . . . . . 3 Propulsion 17 | . . 2 . 1 3 . . . . . . . 11 Utility 14 | . . . 2 . 2 . . . . 3 . . 7 Weapon 5 | . . 2 . . . . . . . . . . 3 Highest Loss Streak 10 | . 1 5 1 1 2 . 1 . . 3 . . 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 92 93 95 99 83 97 99 99 100 98 100 100 88 Engine 6 | . 5 9 9 10 9 7 6 6 6 6 6 1 5 Core 1 | . 5 . . . . . . . . . . 4 . Treads 5 | . . 7 22 21 8 1 . . . . . . 1 Leg 19 | . 28 20 . . 2 24 30 26 26 26 26 26 23 Device 7 | . . . 6 10 5 7 7 12 13 8 13 13 12 Storage 9 | . 14 14 11 11 12 9 7 6 6 6 6 6 6 Processor 14 | . 5 . 11 11 11 18 15 20 20 18 26 26 19 Hackware 4 | . . . . . 5 8 15 13 13 16 6 6 3 Protection 3 | . 4 14 12 10 3 . . . . . . . . Ballistic Gun 11 | . 27 23 21 22 17 9 4 . . . . . . Slashing Weapon 5 | . . . . . . 5 10 12 13 13 13 12 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 68 | 11 32 29 38 45 53 37 42 51 48 68 60 59 65 Greatest Support 78 | 20 26 40 40 40 40 72 72 72 72 72 66 66 78 Greatest Overweight (x) 7 | . 1 7 . 1 4 3 . . . 1 . . 2 Average Overweight (x) . | . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | . 11 15 15 15 15 14 15 15 15 15 15 19 20 Most Carried 20 | . 15 15 15 15 15 15 15 15 15 15 15 18 20 Average Carried 14 | . 9 14 12 14 14 14 14 14 15 14 14 17 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 20 | 6 15 12 15 15 15 15 15 15 15 15 15 18 20 Class Distribution -------------------- 41% | Mutant 19% | Scavenger-Mutant 16% | Gladiator 14% | Hacker-Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Waste Hacker-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Matter Collected 3022 | 188 541 128 387 199 580 30 135 90 . 70 60 43 571 Remotely 442 | . . . 222 199 . . . . . . . . 21 Salvage Created 3562 | . 368 84 417 257 992 . 181 150 . 396 68 51 598 Parts 235 | . 33 11 36 18 43 . 11 3 . 24 4 7 45 Haulers Intercepted 5 | . 1 . 1 . 1 . 1 1 . . . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 3 5 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Combat Hostiles Destroyed 79 | . 10 7 9 8 20 . 2 1 . 7 1 7 7 Melee 11 | . . . . . . . 2 1 . 7 1 . . Guns 41 | . 10 2 7 8 14 . . . . . . . . AOE 27 | . . 5 2 . 6 . . . . . . 7 7 Classes Destroyed 17 | . 5 4 2 . 1 . 1 . . 1 . . 3 Worker 2 | . . 1 1 . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 5 | . 1 . 1 . 1 . 1 1 . . . . . Recycler 4 | . . . 1 . 3 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 6 | . 2 . 2 . 1 . . . . 1 . . . Swarmer 26 | . 5 3 4 4 3 . . . . . . 7 . Grunt 29 | . 5 1 2 2 14 . . 1 . 4 . . . Sentry 9 | . . . 3 2 3 . . . . . 1 . . Demolisher 1 | . . 1 . . . . . . . . . . . Specialist 4 | . . . . . . . 2 . . 2 . . . Heavy 1 | . . . . . . . . . . 1 . . . Zionite 25 | . . . . . . . . . . . . . 25 Assembled 2 | . . 2 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 Mutant 6 | . . . . . . . . . . . . . 6 Best Kill Streak 11 | . 3 5 4 4 9 . 2 2 . 4 1 4 11 Combat Bots Only 7 | . 2 4 4 4 7 . 2 1 . 4 1 4 4 Max Kills in Single Turn 2 | . 2 2 2 2 2 . 1 1 . 1 1 2 2 Gunslinging 1 | . 1 . . 1 . . . . . . . . . Exploded 2 | . . 2 1 . 2 . . . . . . 2 1 Melee 1 | . . . . . . . 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Hostile Shots Fired 585 | . 65 32 29 52 118 . 18 1 . 49 18 4 199 Missed 166 | . 17 7 8 7 28 . 6 . . 12 8 2 71 Damage Taken 7360 | . 454 762 269 660 1248 . 329 9 . 750 61 27 2791 Core 1572 | . 25 221 46 76 246 . 78 . . 187 9 . 684 Absorbed by Shields 115 | . . . . . . . . 10 . 87 18 . . Redirected to Shielding 50 | . . 42 8 . . . . . . . . . . Regen/Repaired (Parts) 291 | . . . . . . 291 . . . . . . . Core Remaining (%) 62 | 100 . 1 . 69 55 . 88 . . . . . . Volleys Fired 213 | . 54 13 18 24 66 . . . . . . 7 31 Largest 2 | . 2 2 2 2 2 . . . . . . 1 2 Hottest 72 | . 40 40 46 46 46 . . . . . . 36 72 Shots Fired 376 | . 108 16 34 48 121 . . . . . . 7 42 Gun 309 | . 108 9 32 48 112 . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 67 | . . 7 2 . 9 . . . . . . 7 42 Special . | . . . . . . . . . . . . . . Kinetic 309 | . 108 9 32 48 112 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 67 | . . 7 2 . 9 . . . . . . 7 42 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | . 6 7 10 19 15 . . . . . . . 11 Robot Miss Streak 4 | . 4 4 1 1 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 10 | . 1 1 1 2 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . Shots Hit Robots 283 | . 57 6 27 42 91 . 3 3 . 17 1 . 36 Core Hits 207 | . 23 15 19 12 56 . 3 2 . 8 1 10 58 Critical Kills 2 | . . . 1 . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 7 | . . . 2 . 1 . . 1 . . . . 3 Destroy 3 | . . . 2 . 1 . . . . . . . . Sever 4 | . . . . . . . . 1 . . . . 3 Melee Attacks 94 | . . . . . . 11 3 5 . 29 2 10 34 Impact . | . . . . . . . . . . . . . . Slashing 94 | . . . . . . 11 3 5 . 29 2 10 34 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 2 . . 2 Damage Inflicted 10769 | . 735 528 520 645 2402 . 175 166 . 725 43 556 4274 Guns 3174 | . 735 50 371 645 1373 . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 5257 | . . 478 149 . 1029 . . . . . . 556 3045 Melee 2328 | . . . . . . . 175 166 . 725 43 . 1219 Ramming 10 | . . . . . . . . . . . . . 10 Kinetic 3174 | . 735 50 371 645 1373 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 5257 | . . 478 149 . 1029 . . . . . . 556 3045 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2328 | . . . . . . . 175 166 . 725 43 . 1219 Piercing . | . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . . . . . . . 37 Average Corruption 23 | . . . . . . . . . . . . . 23 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . . . 26 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 9 | . . . . . . . . . . . . . 9 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . . . . . . 5 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 283 | . . 1 . . 12 . . . . 37 . 28 205 Projectiles . | . . . . . . . . . . . . . . Explosions 132 | . . 1 . . 12 . . . . . . 28 91 Melee 151 | . . . . . . . . . . 37 . . 114 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 270 | . . . . . . . . . . . . . 270 Shots 8 | . . . . . . . . . . . . . 8 Rammed . | . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . 4 Kicked 4 | . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . Highest Temperature 180 | . 20 . 5 35 22 . . . . 1 . . 180 Average Temperature 17 | . 4 . 2 12 6 . . . . 1 . . 78 Received Heat Transfer 1355 | . 126 18 87 261 585 . . 4 . 212 17 . 45 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Peak Influence 504 | . 200 139 362 147 504 208 86 72 90 315 . . . Initial 182 | . . . 53 82 52 182 11 44 25 63 . . . Average 108 | . 57 10 191 102 271 120 39 62 70 117 . . . Maximum Alert Level 2 | . 1 . 1 . 2 1 . . . 1 . . . Low Security (%) 80 | . 97 100 64 100 28 49 100 100 100 85 . . . Level 1 16 | . 2 . 35 . 44 50 . . . 14 . . . Level 2 2 | . . . . . 27 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 . 4 1 1 . . 5 . . . Investigation 3 | . . . 1 . 1 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 9 | . 1 . . . 2 . 1 . . 5 . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Distress Signals 5 | . 2 . . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 165 | . 22 17 11 8 28 . 3 1 5 12 1 6 51 Peak Tracking Total 12 | . 4 8 4 4 8 . 2 1 4 6 1 3 12 Tactical Retreats 11 | . 1 . 1 . 1 . 1 . . . . . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Traps Triggered 4 | . 2 . . . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Machines Disabled 7 | . . 1 1 1 . . . . . 4 . . . Max in Single Turn 1 | . . 1 1 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Machines Accessed 21 | . 4 . 4 2 2 5 . . . 4 . . . Terminals 15 | . 4 . 4 1 1 2 . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . 1 . . . Total Hacks 56 | . 12 . 11 2 4 12 . . . 15 . . . Successful 33 | . 6 . 7 1 2 6 . . . 11 . . . Failed 21 | . 5 . 4 1 2 6 . . . 3 . . . Catastrophic 2 | . 1 . . 1 . . . . . . . . . Database Lockouts 2 | . 1 . . . . . . . . 1 . . . Manual 38 | . 13 . 11 1 2 1 . . . 10 . . . Terminals 45 | . 12 . 11 1 2 5 . . . 14 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 5 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 2 . . . 1 . . . Terminal Hacks 14 | . 2 . 3 1 . 1 . . . 7 . . . Robot Analysis 4 | . 1 . 2 . . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . . . . 3 . . . Locate Traps 1 | . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . 1 . . . Seal Access 3 | . . . . . 1 1 . . . 1 . . . Unauthorized Hacks 12 | . 4 . 4 . 1 . . . . 3 . . . Terminals 12 | . 4 . 4 . 1 . . . . 3 . . . Track 1 | . . . . . . . . . . 1 . . . Botnet 11 | . 4 . 4 . 1 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 4 . 4 1 1 3 . . . 2 . . . Full Trace Events 2 | . . . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 15 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . Time 43 | . . . . . . 43 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Total Allies 22 | . . 3 . . . . . . 19 . . . . Largest Group 19 | . . 3 . . . . . . 19 9 . . . Highest-Rated Group 702 | . . 40 . . . . . . 702 330 . . . Highest-Rated Ally 50 | . . 16 . . . . . . 50 50 . . . Total Orders 2 | . . . . . 2 . . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . . Ally Attacks 143 | . . 11 . . . . . . 84 48 . . . Total Damage 5909 | . . 120 . . . . . . 3392 2397 . . . Kills 25 | . . 2 . . . . . . 8 15 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Robot Analysis Total 4 | . 1 . 2 . . . . . . 1 . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . 1 2 Drone Launches 2 | . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Turns Passed 7044 | . 1227 388 510 691 477 691 119 247 223 569 209 410 1283 Spaces Moved 4372 | 1 733 180 247 361 170 389 83 167 184 430 171 348 908 Core 3 | . . 3 . . . . . . . . . . . Treads 742 | . . 45 247 361 53 . . . . . . . 36 Legs 3401 | 1 733 132 . . . 280 83 167 184 430 171 348 872 Wheels 226 | . . . . . 117 109 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 95 | 120 120 120 160 160 95 120 120 120 120 105 105 105 105 Average Speed 129 | 120 136 185 160 162 152 121 120 120 120 109 107 105 117 Slowest Speed 400 | 120 190 400 160 240 240 190 120 120 120 185 110 110 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 84 51 29 76 42 16 57 4 86 16 40 57 87 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 5 | . . . . 2 . . . . . . . . 3 Known Exits Taken 7 | . 1 . 1 . 1 1 . . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . . . . 1 4 4 Spaces Dug 32 | . . . . . . 11 . 1 . 9 . 11 . Terrain Destroyed 226 | . . 34 12 . 39 11 . 1 . 9 . 54 66 Melee 29 | . . . . . . 11 . 1 . 9 . 8 . Projectile . | . . . . . . . . . . . . . . AOE 197 | . . 34 12 . 39 . . . . . . 46 66 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Zio Total 5248 | . 857 219 330 421 264 590 99 209 186 487 194 369 1023 Wait 304 | . 26 16 31 18 5 148 1 20 3 19 9 . 8 Move 4360 | . 732 179 246 360 169 388 82 167 183 429 170 347 908 Hop . | . . . . . . . . . . . . . . Pick Up 74 | . 15 2 9 4 4 18 2 5 . 1 4 2 8 Fast Attach 48 | . 2 1 5 4 8 8 . 3 . 5 . . 12 Attach 25 | . 3 4 3 . 4 2 1 1 . 1 2 . 4 Detach 12 | . 1 1 2 . 1 2 . 1 . 2 . . 2 Swap 54 | . 11 1 7 3 4 2 5 1 . 2 4 4 10 Drop 71 | . 13 2 9 8 3 11 5 7 . 3 4 1 5 Fire 213 | . 54 13 18 24 66 . . . . . . 7 31 Melee 81 | . . . . . . 11 3 4 . 25 1 8 29 Ram 2 | . . . . . . . . . . . . . 2 Kick 4 | . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -6/Waste -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 18) 489 | -10/Materials | Central database locked down 893 | -10/Materials | Identified exit to Mines 1228 | -10/Materials | Entered Mines 1235 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1444 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1470 | -10/Mines | Assembled infested the area 1504 | -10/Mines | Core integrity fell below 50% 1512 | -10/Mines | Core integrity fell below 20% 1522 | -10/Mines | Lost 3 allies 1546 | -10/Mines | Lost 5 parts (1p2n2w) 1594 | -10/Mines | Discovered new exit (range 13) 1616 | -10/Mines | Entered Materials 1616 | -9/Materials | Evolved 2 slots: Utility x2 1939 | -9/Materials | Discovered new exit (range 16) 2055 | -9/Materials | Identified exit to Mines 2126 | -9/Materials | Entered Mines 2133 | -9/Mines | Met a Derelict bent on vengeance 2598 | -9/Mines | Learned location of Storage (-8) 2766 | -9/Mines | Discovered new exit (range 7) 2783 | -9/Mines | Found the Drone Emporium 2801 | -9/Mines | Found Prototype Device 2801 | -9/Mines | Identified Decoy Drone Bay 2817 | -9/Mines | Entered Materials 2817 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2928 | -8/Materials | Discovered new exit (range 15) 3002 | -8/Materials | Destroyed 7 combat bots 3140 | -8/Materials | Garrison activated, responded to threat 3269 | -8/Materials | Discovered new exit (range 11) 3293 | -8/Materials | Identified exit to Factory 3294 | -8/Materials | Entered Factory 3294 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3361 | -7/Factory | Repaired Lrg. Storage Unit 3507 | -7/Factory | Build established: Scavenger-Mutant 3622 | -7/Factory | Repaired Enh. Autogun 3647 | -7/Factory | Discovered new exit (range 10) 3657 | -7/Factory | Identified exit to Factory 3985 | -7/Factory | Identified exit to DSF 3985 | -7/Factory | Entered DSF 4019 | -7/DSF | Discovered exit to Factory (range 14) 4033 | -7/DSF | Additional patrols routed to DSF 4104 | -7/DSF | Entered Factory 4104 | -6/Factory | Evolved 2 slots: Utility x2 4329 | -6/Factory | Build established: Hacker-Gladiator 4351 | -6/Factory | Sucked down chute 4351 | -6/Factory | Entered Waste 4361 | -6/Waste | Spotted C-40 Crusher 4399 | -6/Waste | Spotted C-40 Crusher 4409 | -6/Waste | Spotted C-40 Crusher 4413 | -6/Waste | Warlord forces began an assault 4417 | -6/Waste | Allies destroyed C-40 Crusher 4421 | -6/Waste | Allies destroyed C-40 Crusher 4424 | -6/Waste | Allies destroyed C-40 Crusher 4428 | -6/Waste | Spotted C-40 Crusher 4428 | -6/Waste | Allies destroyed C-40 Crusher 4457 | -6/Waste | Spotted C-40 Crusher 4463 | -6/Waste | Allies destroyed C-40 Crusher 4502 | -6/Waste | Discovered new exit (range 16) 4573 | -6/Waste | Identified exit to Factory 4574 | -6/Waste | Entered Factory 4574 | -6/Factory | Accompanied by 9 allies 4819 | -6/Factory | Identified exit to Lower Caves 4819 | -6/Factory | Central database locked down 4881 | -6/Factory | Discovered new exit (range 12) 5024 | -6/Factory | Lost 4 allies 5079 | -6/Factory | Lost 3 parts (3u) 5143 | -6/Factory | Entered Lower Caves 5289 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5344 | -6/Lower Caves | Discovered new exit (range 7) 5351 | -6/Lower Caves | Identified exit to Lower Caves 5352 | -6/Lower Caves | Entered another Lower Caves area 5353 | -6/Lower Caves | Encountered a Warlord checkpoint 5611 | -6/Lower Caves | Spotted B-75 Beast 5744 | -6/Lower Caves | Discovered new exit (range 18) 5761 | -6/Lower Caves | Identified exit to Zion 5762 | -6/Lower Caves | Entered Zion 5791 | -6/Zion | Learned 4 Factory zone layouts 5804 | -6/Zion | Discovered new exit (range 14) 5848 | -6/Zion | Given the Hacking Drone Bay 5861 | -6/Zion | Found Prototype Device 5957 | -6/Zion | Build established: Gladiator 6010 | -6/Zion | Learned location of Quarantine (-3) 6139 | -6/Zion | Learned location of Warlord (-5) 6241 | -6/Zion | Found CR-A16's Pointy Stick 6554 | -6/Zion | Attacked by Zionites 6595 | -6/Zion | System corruption reached 10% 6614 | -6/Zion | Core integrity fell below 50% 6633 | -6/Zion | Identified Hacking Drone Bay 6642 | -6/Zion | Lost 10 parts (1p4n5u) 6717 | -6/Zion | Lost 5 parts (1p3n1u) 6976 | -6/Zion | 99-TNT came to Zion's defense 6996 | -6/Zion | Core integrity fell below 20% 7000 | -6/Zion | System corruption reached 30% 7045 | -6/Zion | Destroyed by 3P-R8Q(z) with Makeshift Axe Last Messages --------------- 07022_ Mak. Leg destroyed. 07023_ EG-4PP(z) heat damages core (-3). 07024_ EG-4PP(z) heat short circuits Mak. Laser. 07027_ EG-4PP(z) heat damages Focal Shield. SB-O2Z(z) bursts out of the Twisted Machinery. 07032_ System corrupted: Energy discharge (-33). 07033_ EG-4PP(z) heat damages Mak. Power Source, Mak. Leg, Broken Mak. Laser, Mak. Leg. 07033_ SB-O2Z(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 07035_ EG-4PP(z) heat damages Focal Shield. 07036_ EG-4PP(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 9D-ZSC(z) bursts out of the Twisted Machinery. 07042_ EG-4PP(z) heat spikes uncontrollably. 07043_ EG-4PP(z) heat damages core (-3). 07043_ Kicked YY-MKX(z). 07044_ Mak. Leg destroyed. 07044_ Enh. Optical Array destroyed. 07044_ System corrupted by crushing effect (+4). 07044_ System corrupted by crushing effect (+2). [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######?????????????????????????? | | ??????????????????#! #?????????????????????????? | | ??????????????????#% #?????????????????????????? | | ??????????????????#[ #?????????????????????????? | | ??????????????????## #?????????????????????????? | | ??????????????????## #???###??###?????????????## | | ?????????????????##" #####"####"#?????????????#" | | ?????#???????????#""" #"""#"#""####????????###" | | #####"#??????????#"""" " #????#####"#" | | """"""????????####"" " ##?###""###"" | | """""##????####"""" c "###"#"""##"" | | " ""?????#"#""""" " "##""""""""" | | ""??????##""" """ """""" """" | | "####??##""" """"" <<< "#" """" | | ""#"#??#"" """"z" <$< " """ """"" | | """##?#""" ""@z <<< " """ "#""" | | """###"""" "zzz " """ "#""" | | """#""#"" """"z """ """"" | | """"""" """"z """#" """" | | "" """"" """""""""z """""" | | "" """ """"""""""""" """" "" """ | | """ "" """" "" """" | | "" """ | | " "" | | | | "" | | """ | | """ ! """#"#""" | | "" """""" % """""""" "" | | " " """""#""" """""""""""" " | | "" "" ""#####"" """##""##""""" | | """"" """""#???#"" ""#"#######"" | | "" "" """#???##"" """""#??????#"" | | " "" ###????"#"""""""###??????#"" | | """ [ * "##?????####"""""##????????##" | | """ ! ## ##????????#######?????????#"" | | # ###????????????????????????#" | | # ##????????????????????????##" | | ##???????????????????????#"" | | " """ #???????????????????????#"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Hvy. Phase Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive M-28 Smith | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Overachiever Challenges ------------ None Game ------ Seed CloakingTacticalKatana Manual? 0 Play Time 01:07:13 Cumulative 106.5 hours Start 2024.04.10 @ 20:57:45 End 2024.04.10 @ 22:23:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9742f54-da3e-4228-9f5f-37a6e5cd9790