Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 01:37:44 Player: H3-MLN Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2242) 2242 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (402) 402 TOTAL SCORE: 5644 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 232/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Core (1600) Ox31 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Salvage Targeting Computer > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Makeshift Spear > --- INVENTORY (25) --- Improved Treads Armored Wheel Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Experimental Sensor Array Modified TNC Hardened Light Armor Plating AWS/Thermal Grenade Launcher Rocket Launcher Mini Grenade Launcher Field Lobotomy Kit (5) Heavy Hammer Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Datajack Field Lobotomy Kit Heavy Hammer Makeshift Spear > --- INVENTORY -------- Improved Treads Armored Wheel Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Modified TNC Hardened Light Armor Plating Small Laser AWS/Thermal Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Shock Trap Shock Trap Shock Trap [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 59 | 8 13 3 23 8 4 . Power 6 | 1 2 1 1 1 . . Engine 6 | 1 2 1 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 3 2 . 10 1 . . Treads 11 | 1 1 . 8 1 . . Leg . | . . . . . . . Wheel 3 | 2 1 . . . . . Hover . | . . . . . . . Flight 2 | . . . 2 . . . Utility 9 | 2 4 . 1 1 1 . Device 2 | 1 1 . . . . . Storage 6 | 1 3 . 1 . 1 . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 28 | 2 5 2 11 5 3 . Energy Gun 10 | 2 3 . 2 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | . . 1 9 2 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 1 . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 5 | . . . 4 1 . . Parts Lost 15 | . 2 . 2 6 2 3 Power 2 | . 1 . 1 . . . Propulsion 5 | . 1 . 1 1 . 2 Utility . | . . . . . . . Weapon 8 | . . . . 5 2 1 Highest Loss Streak 5 | . 1 . 2 5 2 5 To Critical Strikes 1 | . . . . . 1 . Average Backups 12 | 3 10 13 19 22 21 19 Power . | . . . . . . . Propulsion 2 | 1 2 2 5 6 6 6 Utility 3 | . 3 4 7 8 7 7 Weapon 5 | 1 4 6 5 6 7 5 Tool/Special . | . . . . . . . Unused Backups 33 | . 3 . 13 . 2 15 Power . | . . . . . . . Propulsion 10 | . 2 . 3 . . 5 Utility 17 | . . . 9 . 2 6 Weapon 6 | . 1 . 1 . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 97 94 92 Engine 13 | . 13 14 10 11 11 11 Treads 14 | . 13 14 19 21 22 22 Wheel 13 | . 14 14 2 . . . Device 3 | . 5 . 10 1 . . Storage 23 | . 22 27 11 11 11 11 Energy Gun 17 | . 19 14 17 18 2 . Ballistic Gun 1 | . . . 26 23 . 18 Special Melee Weapon 9 | . 8 13 . . 10 . Peak Build Rating 34 | 7 11 12 26 26 34 29 Average Rating 10 | 5 9 9 20 22 26 27 On Entrance 14 | . 7 11 11 26 23 24 Avg Prop Armor Cover (%) 17 | 13 17 18 10 . . . Naked Turns . | . . . . . . . Heaviest Build 103 | 12 50 49 103 103 102 96 Greatest Support 46 | 20 20 16 46 46 46 46 Greatest Overweight (x) 16 | 1 16 16 2 2 2 4 Average Overweight (x) 11 | . 13 13 1 2 2 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 14 | 7 13 15 19 25 25 25 Most Carried 25 | 7 11 14 25 25 25 25 Average Carried 12 | 3 10 13 19 24 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 25 | 7 11 14 25 25 25 22 Class Distribution -------------------- 71% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 3003 | 280 717 86 1426 340 154 . Remotely . | . . . . . . . Salvage Created 3542 | 180 599 95 2121 484 . 63 Parts 177 | 13 37 6 91 25 . 5 Haulers Intercepted 7 | . 1 . 6 . . . Recyclers Shooed 3 | 1 . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 62 | . 15 4 31 10 . 2 Guns 52 | . 9 3 30 10 . . AOE 9 | . 6 1 . . . 2 Classes Destroyed 13 | 3 5 . 4 1 . . Worker 5 | 1 1 1 1 1 . . Builder 1 | . . . 1 . . . Tunneler 5 | 2 . 1 . 2 . . Hauler 7 | . 1 . 6 . . . Recycler 7 | 1 1 . 4 1 . . Operator 1 | . 1 . . . . . Watcher 7 | . 2 . 5 . . . Swarmer 11 | . 6 2 3 . . . Grunt 35 | . 9 2 16 6 . 2 Brawler 2 | . . . 1 1 . . Duelist 1 | . . . 1 . . . Sentry 10 | . . . 10 . . . Assembled 3 | . . . . 3 . . Best Kill Streak 7 | 2 3 3 7 3 . 2 Combat Bots Only 6 | . 3 2 6 3 . 2 Max Kills in Single Turn 2 | 1 1 1 2 2 . 2 Gunslinging 1 | . . . 1 1 . . Exploded 2 | . 1 1 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 289 | . 68 22 115 44 25 15 Missed 82 | . 18 12 28 11 8 5 Hits 207 | . 50 10 87 33 17 10 Melee 11 | . . . 4 3 4 . Projectile 196 | . 50 10 83 30 13 10 AOE 33 | . . . . 27 . 6 Critical Strikes 5 | . . . 4 . 1 . Damage Taken 3682 | . 638 119 1170 1092 303 360 Core 589 | . 146 42 74 170 77 80 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 170 | . 45 . 125 . . . Core Remaining (%) 62 | 100 . 24 . . . . Volleys Fired 214 | 10 60 24 85 26 7 2 Largest 4 | 2 2 2 4 4 1 1 Hottest 175 | 90 115 115 175 151 33 33 Shots Fired 601 | 20 107 44 322 99 7 2 Gun 581 | 20 99 41 322 99 . . Cannon . | . . . . . . . Launcher 20 | . 8 3 . . 7 2 Special . | . . . . . . . Kinetic 300 | . . . 234 66 . . Thermal 279 | 20 97 41 88 33 . . Explosive 20 | . 8 3 . . 7 2 Electromagnetic 2 | . 2 . . . . . Robot Hit Streak 13 | 5 8 8 13 10 . 3 Robot Miss Streak 5 | 2 5 5 3 5 . 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . 6 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 396 | 13 91 39 192 56 4 1 Core Hits 142 | 5 30 9 69 23 . 6 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 11 | . 1 1 9 . . . Burn 8 | . 1 1 6 . . . Destroy 3 | . . . 3 . . . Melee Attacks 49 | . 30 15 . . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 49 | . 30 15 . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6016 | 167 1222 568 2961 836 . 262 Guns 5049 | 167 765 320 2961 836 . . Cannons . | . . . . . . . Explosions 967 | . 457 248 . . . 262 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2688 | . . . 2126 562 . . Thermal 2349 | 167 753 320 835 274 . . Explosive 967 | . 457 248 . . . 262 Electromagnetic 12 | . 12 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 Average Corruption 2 | . . . 2 3 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 96 | . . . 38 41 16 1 Message Errors 20 | . . . 5 10 5 . Matter Fused 28 | . . . 10 12 5 1 Heat Flow Errors 11 | . . . 5 4 2 . Energy Discharges 10 | . . . 3 5 2 . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 13 | . . . 6 7 . . Data Loss (major) 3 | . . . 3 . . . Misfires 6 | . . . 3 3 . . Alerts 3 | . . . 1 . 2 . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 21 | . 21 . . . . . Projectiles . | . . . . . . . Explosions 21 | . 21 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 102 | . 102 . . . . . Shots 5 | . 5 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 401 | 160 401 120 256 278 153 3 Average Temperature 74 | 65 109 37 50 89 80 3 Received Heat Transfer 921 | . 261 54 468 60 60 18 Effects 4 | . 4 . . . . . Shutdowns 1 | . 1 . . . . . Interference 3 | . 3 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 13 | . 2 . 11 . . . Heat Transferred 6315 | 434 1969 925 2356 631 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 3 | . 1 . 3 1 . . Low Security (%) 58 | 100 40 100 49 84 . 100 Level 1 40 | . 59 . 36 15 . . Level 2 . | . . . 4 . . . Level 3 . | . . . 9 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 721 | 5 239 93 721 382 . 67 Initial 277 | . 3 93 . 277 . . Average 104 | 1 143 . 233 76 . 12 Influence Increases 2018 | 20 531 123 1069 208 . 67 Destroy 0b10 Robot/C 1200 | . 300 80 640 140 . 40 Destroy 0b10 Robot/NC 165 | 20 30 10 85 20 . . Destroy Leader 308 | . 66 10 202 20 . 10 Allied During Kill 27 | . . . 27 . . . Successful Hack 81 | . 44 . 24 13 . . Disable Machine 75 | . . . 75 . . . Destroy Structure 102 | . 46 23 16 . . 17 Lose Combat Pursuer 60 | . 45 . . 15 . . Influence Decreases 1991 | 15 297 362 358 919 . 40 Entered New Map 582 | . 2 146 . 434 . . Time Decay 1289 | 15 285 216 329 434 . 10 Lost Part 91 | . 10 . . 51 . 30 Lost Ally 29 | . . . 29 . . . Squads Dispatched 7 | . 3 . 4 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . 3 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 24 5 43 9 7 3 Peak Tracking Total 9 | . 3 3 5 3 9 4 Tactical Retreats 3 | . 2 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 4 | . 1 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts 4 | . 4 . . . . . Triggered . | . . . . . . . Disarmed 2 | . 2 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 10 | . . . 5 . 5 . Max in Single Turn 2 | . . . 1 . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 18 | . 7 . 8 1 2 . Terminals 11 | . 4 . 6 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 57 | . 29 . 19 4 5 . Successful 30 | . 15 . 7 3 5 . Failed 25 | . 13 . 11 1 . . Catastrophic 4 | . . . 3 1 . . Database Lockouts 2 | . 1 . 1 . . . Manual 32 | . 18 . 9 4 1 . Terminals 30 | . 14 . 12 4 . . Fabricators . | . . . . . . . Repair Stations 7 | . 3 . 4 . . . Recycling Units 12 | . 12 . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 3 . 1 3 5 . Record 4 | . . . . . 4 . Part Schematic 1 | . 1 . . . . . Robot Schematic 1 | . . . . 1 . . Robot Analysis 2 | . . . . 2 . . Branch Access Points 1 | . . . 1 . . . Locate Traps 2 | . 2 . . . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . Scan Component 3 | . 1 . 2 . . . Repair 3 | . 1 . 2 . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 8 . 1 . . . Terminals 5 | . 4 . 1 . . . Track 3 | . 3 . . . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Reject 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Mask 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 6 . 7 1 . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired 3 | . 1 . 2 . . . Time 90 | . 26 . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 5 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 19 | . 11 4 . . 4 . Non-combat 18 | . 11 4 . . 3 . Combat 1 | . . . . . 1 . Robot Hacks Applied 39 | . 20 15 . . 4 . parse_system 8 | . 1 3 . . 4 . no_distress 30 | . 18 12 . . . . find_recycling 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 4 | . . . 4 . . . STAY 2 | . . . 2 . . . FOLLOW 2 | . . . 2 . . . Ally Attacks 20 | . . . 20 . . . Total Damage 218 | . . . 218 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 948 | 24 924 . . . . . Seismic 948 | 24 924 . . . . . Robot Analysis Total 2 | . . . . 2 . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 107525 | 107 69190 30798 4015 2199 1196 20 Spaces Moved 12324 | 65 6169 4111 966 647 362 4 Core 8771 | 3 5240 3528 . . . . Treads 2169 | . 233 . 923 647 362 4 Legs . | . . . . . . . Wheels 1384 | 62 696 583 43 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 115 115 320 320 320 Average Speed 659 | 86 725 745 264 320 320 360 Slowest Speed 850 | 95 850 850 320 320 320 480 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 5 82 95 84 96 70 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 43 | . 43 . . . . . Terrain Destroyed 175 | . 56 28 9 . 55 27 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 175 | . 56 28 9 . 55 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 38128 | 92 30486 4195 2237 713 394 11 Wait 25329 | 2 24179 36 1085 26 1 . Move 12318 | 64 6168 4110 965 646 361 4 Hop . | . . . . . . . Pick Up 61 | 8 9 2 31 5 6 . Fast Attach 25 | 6 2 . 13 3 1 . Attach 14 | 1 2 . 2 3 3 3 Detach 1 | . . . . . . 1 Swap 52 | 1 22 8 16 2 3 . Drop 61 | . 10 . 40 2 8 1 Fire 214 | 10 60 24 85 26 7 2 Melee 49 | . 30 15 . . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . 4 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 108 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 1050 | -10/Materials | Discovered new exit (range 15) 1436 | -10/Materials | Discovered new exit (range 15) 1453 | -10/Materials | Build established: Scavenger-Mutant 25523 | -10/Materials | Discovered new exit (range 14) 25551 | -10/Materials | Discovered new exit (range 12) 25696 | -10/Materials | Core integrity fell below 50% 25728 | -10/Materials | Central database locked down 25988 | -10/Materials | Build established: Mutant 26019 | -10/Materials | Repaired Lgt. Treads 69298 | -10/Materials | Entered Mines 69484 | -10/Mines | Discovered new exit (range 16) 69732 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 69788 | -10/Mines | Learned location of Zion (-7) 69803 | -10/Mines | Discovered new exit (range 8) 69836 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 100096 | -10/Mines | Entered Materials 100096 | -9/Materials | Accompanied by 3 allies 100096 | -9/Materials | Evolved 2 slots: Weapon x2 100403 | -9/Materials | Build established: Scavenger-Gunner 101407 | -9/Materials | Repaired Assault Rifle 101451 | -9/Materials | Repaired Imp. Heat Sink 101611 | -9/Materials | Discovered new exit (range 5) 101979 | -9/Materials | Central database locked down 102112 | -9/Materials | Discovered new exit (range 12) 102865 | -9/Materials | Discovered new exit (range 5) 103117 | -9/Materials | Discovered new exit (range 5) 103361 | -9/Materials | Build established: Gunner 103755 | -9/Materials | Identified exit to Mines 103784 | -9/Materials | Discovered new exit (range 9) 104096 | -9/Materials | First assault squad dispatched 104111 | -9/Materials | Entered Mines 104336 | -9/Mines | Found a hidden stash of uninstalled traps 104412 | -9/Mines | Core integrity fell below 50% 104442 | -9/Mines | Lost 5 parts (1n4w) 104584 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 104590 | -9/Mines | Found Prototype Device 104809 | -9/Mines | Excavation squad dispatched 104809 | -9/Mines | A large section of the Mines collapsed 105284 | -9/Mines | Discovered new exit (range 5) 105552 | -9/Mines | Discovered new exit (range 5) 105575 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 105683 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 105683 | -9/Mines | Discovered new exit (range 5) 105946 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 106310 | -9/Mines | Entered Exiles 106405 | -9/Exiles | Met 8R-AWN 106458 | -9/Exiles | Met EX-HEX 106577 | -9/Exiles | Met EX-DEC 106618 | -9/Exiles | Build established: Mutant 106736 | -9/Exiles | Met EX-BIN 106776 | -9/Exiles | Aligned with FarCom system 106779 | -9/Exiles | Given EX-Vault access code 106859 | -9/Exiles | Opened EX-Vault 106878 | -9/Exiles | Found Field Lobotomy Kit 106888 | -9/Exiles | Found Modified TNC 106900 | -9/Exiles | Found AWS/Thermal 106965 | -9/Exiles | Warned to stay clear of 0b10 Research branches 107260 | -9/Exiles | Discovered new exit (range 14) 107450 | -9/Exiles | Attacked by the Exiles 107506 | -9/Exiles | Core integrity fell below 20% 107506 | -9/Exiles | Stole three prototypes: Modified TNC, AWS/Thermal, Field Lobotomy Kit 107506 | -9/Exiles | Entered Mines 107526 | -8/Mines | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 07378_ System corrupted: Energy discharge (-112). 07382_ Extracted 64 matter. 07400_ The unstable cave ceiling collapses. 07433_ Machine disabled. 07451_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 07457_ The unstable cave ceiling collapses. 07496_ Datajack destroyed. 07504_ Critical hit (Destroy). 07504_ Sml. Laser destroyed. A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 07511_ System corrupted: Matter fused (-8). 07520_ Dropped Shock Trap. 07523_ G-47 Trooper destroyed. 07523_ G-50 Soldier destroyed. 07525_ G-47 Trooper destroyed. 07525_ Rocket Launcher destroyed. 07525_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ???????????????????## ##??######???????????????? | | ???????????????????# ### # ##??????????????? | | ???????????????????# ###????????????? | | ???????????????????# ##???????????? | | ???????????????????# @ * ????????? | | ???????????????????# [ = ???????? | | ???????????????????## [ ???????? | | ????????????????????## ?????????? | | ????????????????????# # #?????????? | | ????????????????????## ## ####????????????? | | ?????????????????????## # ##??#???????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Mines | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 67% | -10/Materials Assault Rifle | 13% | -9/Materials Imp. Heat Sink | 5% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedPulseDeck Manual? 0 Play Time 01:18:40 Cumulative 1172.8 hours Start 2025.12.17 @ 00:01:49 End 2025.12.17 @ 01:37:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 403 Adventurer 4 Explorer 1 Win Type - Total 25 Types 13/5/1/2/0/1/0/0/2/1 Lore% 97 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 427ad877-8298-4a41-b023-4518ca5274f8