Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.14 @ 21:08:36 Player: IzRey Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1554) 1554 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 5989 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 47/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Energy Well (350) Compact Matter Pod (150) Advanced ECM Suite Cloak of Protection Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Transmission Jammer > --- WEAPON ----------- High-powered Shotgun Power Maul > --- INVENTORY -------- Micro Nuclear Core Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Aluminum Leg Carbon-fiber Leg VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Compact Matter Pod Advanced ECM Suite Cloak of Protection Backup Laser I Shotgun Grenade Launcher Rocket Launcher [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 4 | . . . . . 2 1 1 Utility 4 | . . . . . 2 1 1 Weapon . | . . . . . . . . Parts Attached 77 | 1 1 . 1 3 31 16 24 Power 10 | . . . . 1 3 2 4 Engine 6 | . . . . 1 3 1 1 Core 4 | . . . . . . 1 3 Reactor . | . . . . . . . . Propulsion 31 | . 1 . . 2 10 7 11 Treads 12 | . . . . . . 5 7 Leg 13 | . 1 . . 2 9 1 . Wheel 2 | . . . . . 1 1 . Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Utility 15 | 1 . . 1 . 9 2 2 Device 12 | 1 . . . . 7 2 2 Storage 1 | . . . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 21 | . . . . . 9 5 7 Energy Gun 9 | . . . . . 7 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . . . . . 1 1 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . 1 2 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 5 | . . . . . . 5 . Parts Lost 50 | . . . . . 27 1 22 Power 7 | . . . . . 4 . 3 Propulsion 21 | . . . . . 8 1 12 Utility 11 | . . . . . 8 . 3 Weapon 11 | . . . . . 7 . 4 Highest Loss Streak 14 | . . . . . 11 1 14 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 84 | . 100 100 100 100 76 69 78 Engine 7 | . 14 14 14 14 6 . 5 Treads 10 | . . . . . . 16 28 Leg 16 | . 28 28 28 28 25 8 . Wheel 2 | . . . . . 2 2 5 Device 15 | . 14 14 14 14 14 17 18 Storage 9 | . 14 14 14 14 9 7 5 Energy Gun 13 | . 28 28 28 28 15 2 . Ballistic Gun 2 | . . . . . . 5 5 Impact Weapon 2 | . . . . . . 5 3 Naked Turns 32 | . . . . . . . 32 Heaviest Build 59 | 12 12 12 47 53 59 55 55 Greatest Support 140 | 20 20 20 20 35 52 140 140 Greatest Overweight (x) 3 | . . . 2 2 3 3 3 Average Overweight (x) 1 | . . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 Average Capacity 17 | 8 8 8 11 20 20 20 18 Most Carried 20 | 6 7 7 9 16 16 16 20 Average Carried 11 | 6 6 7 7 13 12 9 15 Final Capacity 20 | 8 8 8 20 20 20 20 5 Final Carried 16 | 6 7 7 9 16 7 16 5 Class Distribution -------------------- 38% | Scavenger-Mutant 26% | Mutant 25% | Skirmisher 8% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Matter Collected 832 | 210 10 . 10 40 186 170 206 Remotely . | . . . . . . . . Salvage Created 1698 | 100 32 . . 14 863 179 510 Parts 88 | 5 1 . . 7 31 8 36 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . . . 2 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 28 | . 1 . . . 14 3 10 Guns 19 | . 1 . . . 11 3 4 AOE 6 | . . . . . . . 6 Classes Destroyed 11 | 2 1 . . 1 3 1 3 Worker 6 | . . . . . 1 . 5 Builder 3 | . . . . 1 . 1 1 Tunneler 1 | 1 . . . . . . . Recycler 5 | 1 . . . . 2 1 1 Mechanic 1 | . . . . . . . 1 Saboteur 1 | . . . . . . . 1 Grunt 13 | . 1 . . . 10 . 2 Sentry 4 | . . . . . 3 . 1 Specialist 2 | . . . . . . . 2 Hunter 3 | . . . . . 1 . 2 Programmer 5 | . . . . . . 3 2 Best Kill Streak 12 | 2 1 . . 1 5 2 12 Combat Bots Only 5 | . 1 . . . 5 1 5 Max Kills in Single Turn 4 | 1 1 . . 1 2 2 4 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Damage Taken 6556 | . 133 . . 22 2613 426 3362 Core 1339 | . . . . . 366 122 851 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 . . . 100 33 82 . Volleys Fired 128 | 7 7 . . 1 71 25 17 Largest 2 | 2 2 . . 2 2 2 2 Hottest 121 | 90 90 . . 90 121 55 58 Shots Fired 225 | 14 14 . . 2 124 37 34 Gun 220 | 14 14 . . 2 124 37 29 Cannon . | . . . . . . . . Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic 56 | . . . . . 2 25 29 Thermal 164 | 14 14 . . 2 122 12 . Explosive 5 | . . . . . . . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 2 3 . . 1 20 5 9 Robot Miss Streak 5 | 2 2 . . . 3 5 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . . 5 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 172 | 8 8 . . 1 103 24 28 Core Hits 115 | 3 3 . . 1 44 9 55 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 2 . . . 2 . . Burn 4 | . 2 . . . 2 . . Melee Attacks 19 | . . . . . . 6 13 Impact 19 | . . . . . . 6 13 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4185 | 93 88 . . 13 1351 461 2179 Guns 2493 | 93 88 . . 13 1351 461 487 Cannons . | . . . . . . . . Explosions 1689 | . . . . . . . 1689 Melee . | . . . . . . . . Ramming 3 | . . . . . . . 3 Kinetic 924 | . . . . . 32 405 487 Thermal 1891 | 93 88 . . 13 1319 56 322 Explosive 1367 | . . . . . . . 1367 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 8 7 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . . . . . 11 17 Message Errors 7 | . . . . . . 3 4 Matter Fused 4 | . . . . . . 3 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 3 | . . . . . . 2 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 1 5 Data Loss (major) 2 | . . . . . . . 2 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 86 | . . . . . . . 86 Projectiles . | . . . . . . . . Explosions 86 | . . . . . . . 86 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . 38 Shots 3 | . . . . . . . 3 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 360 | 172 279 . . 36 360 . 201 Average Temperature 123 | 95 140 . . 18 131 . 109 Received Heat Transfer 1905 | . 75 . . . 1404 . 426 Effects 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 3 . . Combat Hostiles 3 | . . . . . 3 . . Parts Melted 12 | . 1 . . . 11 . . Heat Transferred 4932 | 248 396 . . 37 3866 185 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Peak Influence 403 | 10 62 56 . 5 155 78 403 Initial 36 | . 6 24 . . . 22 36 Average 29 | 6 42 40 . . 68 19 49 Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 99 | 100 100 100 . 100 100 100 96 Level 1 . | . . . . . . . 3 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 2 . . . 6 7 9 Investigation 9 | . 1 . . . 2 3 3 Extermination 5 | . . . . . . 3 2 Reinforcement 7 | . 1 . . . 1 1 4 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 13 . . . 21 7 35 Peak Tracking Total 13 | . 5 . . . 5 3 13 Tactical Retreats 7 | . . . . . 1 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Traps Triggered 8 | . . . . . 1 5 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Machines Disabled 3 | . . . . . 1 . 2 Max in Single Turn 2 | . . . . . 1 . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Machines Accessed 18 | . 3 . 1 1 2 5 6 Terminals 14 | . 3 . . . 2 4 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 43 | . 9 . 1 1 7 12 13 Successful 10 | . 2 . 1 1 1 3 2 Failed 33 | . 7 . . . 6 9 11 Catastrophic 9 | . . . . . 1 3 5 Database Lockouts . | . . . . . . . . Manual 34 | . 8 . 1 . 7 11 7 Terminals 39 | . 9 . . . 7 11 12 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 5 | . 1 . 1 1 . 1 1 Open Door 1 | . . . . 1 . . . Terminal Index 2 | . . . . . . 1 1 Registered Components 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 4 | . 1 . . . 1 2 . Terminals 3 | . 1 . . . 1 1 . Botnet 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Tunnel 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 . . . 2 4 5 Full Trace Events 5 | . . . . . 1 1 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . 3 . . . . . Total Damage 21 | . . 21 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Turns Passed 5956 | 47 199 114 740 1367 633 1438 1418 Spaces Moved 3162 | 21 129 89 512 647 233 626 905 Core 62 | . . . . . . . 62 Treads 175 | . . . . . . 35 140 Legs 1886 | 21 129 89 512 647 156 332 . Wheels 785 | . . . . . 77 259 449 Hover . | . . . . . . . . Flight 254 | . . . . . . . 254 Fastest Speed 28 | 120 120 120 120 190 122 130 28 Average Speed 151 | 120 120 120 144 208 153 170 109 Slowest Speed 260 | 120 120 120 260 260 200 260 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 26 26 92 99 19 20 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 41 | . . . . . . 6 35 Terrain Destroyed 55 | . . . . . . 6 49 Melee 18 | . . . . . . 6 12 Projectile . | . . . . . . . . AOE 37 | . . . . . . . 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Total 4058 | 28 160 96 516 665 379 940 1274 Wait 616 | . 16 8 . 7 39 257 289 Move 3153 | 20 128 88 511 646 232 625 903 Hop 1 | . . . . . . . 1 Pick Up 33 | . 4 . 2 6 5 7 9 Fast Attach 24 | 1 . . . . 10 10 3 Attach 35 | . . . . . 17 2 16 Detach 11 | . . . . . 1 4 6 Swap 18 | . 1 . 1 3 4 4 5 Drop 17 | . 4 . 1 2 . . 10 Fire 128 | 7 7 . . 1 71 25 17 Melee 19 | . . . . . . 6 13 Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 3) 48 | -11/Junkyard | Entered Materials 143 | -10/Materials | Met 8R-AWN 191 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Discovered new exit (range 8) 247 | -10/Materials | Entered Mines 249 | -10/Mines | Followed 8R-AWN into the Mines 250 | -10/Mines | Received a Mining Laser from a helpful Derelict 283 | -10/Mines | Discovered new exit (range 4) 302 | -10/Mines | Build established: Mutant 356 | -10/Mines | Discovered new exit (range 5) 361 | -10/Mines | Entered Exiles 361 | -10/Exiles | Accompanied by 1 ally 393 | -10/Exiles | Welcomed by 8R-AWN 408 | -10/Exiles | Met EX-HEX 444 | -10/Exiles | Met EX-BIN 465 | -10/Exiles | Aligned with FarCom system 466 | -10/Exiles | Given EX-Vault access code 513 | -10/Exiles | Opened EX-Vault 523 | -10/Exiles | Found Cloak of Protection 548 | -10/Exiles | Warned to stay clear of 0b10 Research branches 588 | -10/Exiles | Met EX-DEC 673 | -10/Exiles | Visited The Gauntlet 1075 | -10/Exiles | Discovered new exit (range 10) 1101 | -10/Exiles | Left Exiles lab with Cloak of Protection 1101 | -10/Exiles | Entered Mines 1184 | -9/Mines | Learned location of Storage (-9) 1387 | -9/Mines | Build established: Skirmisher 1429 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1596 | -9/Mines | Discovered new exit (range 7) 1627 | -9/Mines | Discovered new exit (range 8) 1634 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1787 | -9/Mines | Found a hidden stash of uninstalled traps 2468 | -9/Mines | Entered Materials 2468 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2603 | -8/Materials | Garrison activated, responded to threat 2778 | -8/Materials | Lost 11 parts (2p2n4u3w) 2826 | -8/Materials | Discovered new exit (range 13) 2887 | -8/Materials | Core integrity fell below 50% 2976 | -8/Materials | Build established: Scavenger-Mutant 2989 | -8/Materials | Lost 8 parts (2p4n1u1w) 3048 | -8/Materials | Lost 4 parts (2u2w) 3101 | -8/Materials | Entered Factory 3101 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3121 | -7/Factory | Lost 3 parts (2n1u) 4101 | -7/Factory | Discovered new exit (range 9) 4325 | -7/Factory | Build established: Infiltrator-Mutant 4374 | -7/Factory | Discovered new exit (range 9) 4539 | -7/Factory | Entered another Factory area 4539 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4845 | -6/Factory | Build established: Scavenger-Mutant 5771 | -6/Factory | Cargo convoy interrupted 5810 | -6/Factory | Core integrity fell below 50% 5839 | -6/Factory | Lost 14 parts (2p7n2u3w) 5921 | -6/Factory | Core integrity fell below 20% 5946 | -6/Factory | Found Prototype Launcher 5946 | -6/Factory | Identified Scatter Rocket Array 5957 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Investigation squad. 05870_ K-01 Serf cleans the Terminal. 05879_ System corrupted: Substantial component data lost. 05896_ Dropped Imp. Deuterium Engine. 05906_ 5JN# DORE 05952_ X-72 Disruptor destroyed. 05952_ K-01 Serf destroyed. 05952_ Destroyed Lgt. Deuterium Engine. 05952_ Destroyed Wheel. 05952_ Destroyed Targeting Computer. 05953_ Critical hit (Destroy). 05953_ Scatter Rocket Array destroyed. 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Y """ /#?????????? | | ?????????????????????# #?????????? | | ?????????????????????# @ #?????????? | | ?????????????????????## h # #?????????? | | ??????????????????????#####pg + "Y" #?????????? | | ??????????????????????????#g # """ #?????????? | | ?????????????????????????##g ##########?????????? | | ?????????????????????????#g Y ###???????????????? | | ???????????????????# ##### # #???????????????? | | ???????????????????+ gg g #???????????????? | | ????#########??????# ##### Y # #???????????????? | | ????# #????????????# ###???????????????? | | ????# * #????????????### ###?????????????????? | | ????# #??????????????# #???????????????????? | | ????# #??????????????# #???????????????????? | | ????# #??????????????# #???????????????????? | | ????# #??????????????# #???????????????????? | | ????# #??????????????# ##??????????????????? | | ????# #???####+??????# T#??????????????????? | | ????# #?? ?????# #??????????????????? | | ????# #? ????# ##??????????????????? | | ????# ##! ] ] #???# #???????????????????? | | ########+##### #???# #?##############????? | | ### """ """ #???# #?# #????? | | + """ """ #???# #?# """ """ #????? | | ### """ """ ????# #?# "R """ #????? | | ######## #???? ????### ### """ """ #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunCombatNanosword Manual? 0 Play Time 01:07:01 Cumulative 546.0 hours Start 2023.12.14 @ 19:55:09 End 2023.12.14 @ 21:08:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 59 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0fe8d7d-cb75-4d29-8da9-9d774a9f9b86