Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 13:32:46 Player: stevie364 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (208) 1040 Value Destroyed (7824) 7824 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1344) 1344 TOTAL SCORE: 13988 Bonus ------- High Alert Combat Kills 1190 Follower Combat Kills 69 Entered Garrisons 200 Friendly Fire -115 Cogmind --------- Core Integrity 0/700 Matter 56/300 Energy 100/100 System Corruption 27% Temperature Cool (80) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Layered Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Medium Reactive Plating Precision Beam Rifle Mini Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Beam Rifle Improved Spread Laser Heavy Mace Great Axe > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Armored Treads Aluminum Leg Aluminum Leg High-capacity Matter Pod Matter Filter Hardened Medium Armor Plating Improved Medium Armor Plating Graphene Brace Shock Absorption System Heavy Ion Cannon High-powered Shotgun Gauss Rifle [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Surge Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . Utility 1 | . . . . . . . 1 . . . Weapon 2 | . . . . . . . 1 1 . . Parts Attached 155 | 7 4 4 28 . . 3 42 11 29 27 Power 16 | 1 1 1 3 . . . 3 1 3 3 Engine 10 | 1 1 . 2 . . . 2 1 1 2 Core 5 | . . 1 1 . . . 1 . 2 . Reactor 1 | . . . . . . . . . . 1 Propulsion 67 | 2 . 3 13 . . 3 20 6 15 5 Treads 1 | . . . . . . . 1 . . . Leg 63 | 2 . 3 13 . . 3 19 5 14 4 Wheel 1 | . . . . . . . . 1 . . Hover 1 | . . . . . . . . . . 1 Flight 1 | . . . . . . . . . 1 . Utility 29 | 2 2 . 2 . . . 6 2 5 10 Device 11 | 1 1 . 1 . . . . . 3 5 Storage 4 | 1 1 . . . . . 2 . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 14 | . . . 1 . . . 4 2 2 5 Artifact . | . . . . . . . . . . . Weapon 43 | 2 1 . 10 . . . 13 2 6 9 Energy Gun 9 | . . . 3 . . . 3 1 . 2 Energy Cannon 4 | . . . 2 . . . 1 . 1 . Ballistic Gun 20 | 2 1 . 3 . . . 6 . 3 5 Ballistic Cannon 2 | . . . 1 . . . . . . 1 Launcher 3 | . . . 1 . . . 2 . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 3 | . . . . . . . . 1 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 4 1 . 5 Corrupted Parts 7 | . . . . . . . 6 1 . . System Corruption 58 | . . . . . . . 55 3 . . Parts Lost 72 | . 3 . 5 . . . 21 4 20 19 Power 8 | . 1 . 1 . . . 2 . 3 1 Propulsion 30 | . . . 4 . . . 6 2 8 10 Utility 12 | . 1 . . . . . 3 1 4 3 Weapon 22 | . 1 . . . . . 10 1 5 5 Highest Loss Streak 11 | . 1 . 4 . . . 9 2 6 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 1 7 10 9 10 10 10 12 12 13 13 Power 1 | . 1 1 . 1 1 1 . . 1 1 Propulsion 3 | . 4 5 2 2 2 2 3 3 5 2 Utility 3 | . . 1 2 2 2 2 3 5 3 3 Weapon 3 | . 1 3 4 5 5 5 4 2 3 5 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . . 2 6 . . . 2 1 3 11 Power 5 | . . 1 . . . . 1 . 1 2 Propulsion 4 | . . . 3 . . . . 1 . . Utility 6 | . . . 1 . . . 1 . 1 3 Weapon 10 | . . 1 2 . . . . . 1 6 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 100 98 100 100 100 91 87 96 97 Engine 7 | . 13 7 8 11 11 11 8 7 3 4 Core 1 | . . 6 2 . . . . . 2 1 Leg 35 | . 28 28 43 44 44 44 33 30 34 36 Device 8 | . 7 14 10 11 11 11 7 . 6 10 Storage 9 | . 14 14 11 11 11 11 9 7 7 5 Protection 5 | . . . . . . . 7 14 7 4 Energy Gun 6 | . . . 5 22 22 22 7 7 4 4 Ballistic Gun 14 | . 27 28 9 . . . 15 2 10 25 Impact Weapon 1 | . . . . . . . . 6 3 . Slashing Weapon 1 | . . . . . . . . 4 8 . Peak Build Rating 46 | 7 8 10 18 18 18 18 32 46 46 45 Average Rating 27 | 5 6 8 16 18 18 18 25 35 40 41 On Entrance 18 | . 7 8 10 18 18 18 18 17 46 40 Avg Prop Armor Cover (%) 9 | . . . . . . . 12 10 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 12 20 20 31 22 22 22 58 58 59 61 Greatest Support 78 | 20 20 20 43 43 43 43 50 78 78 55 Greatest Overweight (x) 5 | . . . 1 . . . 5 1 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 10 10 13 15 15 13 Most Carried 15 | 2 10 10 10 10 10 10 15 15 15 15 Average Carried 11 | 1 7 10 9 10 10 10 12 12 13 13 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 5 Final Carried 15 | 2 10 10 10 10 10 10 11 14 15 5 Class Distribution -------------------- 37% | Scavenger-Mutant 37% | Scavenger-Tank 17% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Matter Collected 5396 | 316 191 94 628 . . 26 1665 428 639 1409 Remotely . | . . . . . . . . . . . Salvage Created 8428 | 123 305 95 1057 . . 278 2589 779 1492 1710 Parts 468 | 14 19 9 77 . . 11 156 21 76 85 Haulers Intercepted 11 | . 1 . 2 . . . 5 . . 3 Recyclers Shooed 8 | . 1 . . . . . 1 1 . 5 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 145 | . 4 2 20 . . 3 51 11 31 23 Melee 30 | . . . . . . . . 9 21 . Guns 85 | . 4 2 11 . . 3 35 . 7 23 Cannons 8 | . . . 6 . . . . . 2 . AOE 17 | . . . 3 . . . 14 . . . Classes Destroyed 17 | 3 2 . 6 . . . 4 1 1 . Worker 17 | 2 . 1 . . . 2 3 4 . 5 Builder 7 | . . . 3 . . . 2 . . 2 Tunneler 8 | 3 3 . . . . 1 . 1 . . Hauler 11 | . 1 . 2 . . . 5 . . 3 Recycler 12 | 1 . . . . . 1 2 1 . 7 Mechanic 4 | . . . 1 . . . 2 . . 1 Watcher 3 | . . . 1 . . . . 1 . 1 Swarmer 18 | . . . 3 . . 1 12 . . 2 Cutter 3 | . . . . . . . . . 3 . Grunt 79 | . 4 2 9 . . 2 26 6 20 10 Brawler 2 | . . . . . . . 1 . 1 . Duelist 4 | . . . 2 . . . . 2 . . Protector 1 | . . . . . . . 1 . . . Sentry 25 | . . . 6 . . . 9 2 4 4 Hunter 5 | . . . . . . . 1 . . 4 Programmer 7 | . . . . . . . . 1 3 3 Heavy 1 | . . . . . . . 1 . . . Thug 1 | . . . 1 . . . . . . . Best Kill Streak 19 | 6 2 2 5 . . 3 19 5 7 7 Combat Bots Only 16 | . 2 2 4 . . 2 16 4 7 5 Max Kills in Single Turn 3 | 1 1 1 3 . . 1 3 1 1 3 Gunslinging 1 | . . . . . . . . . . 1 Exploded 3 | . . . 2 . . . 3 . . . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 1077 | . 32 7 91 1 . 7 196 130 345 268 Missed 293 | . 7 1 17 1 . 3 45 40 98 81 Hits 784 | . 25 6 74 . . 4 151 90 247 187 Melee 30 | . . . 14 . . . . 1 14 1 Projectile 754 | . 25 6 60 . . 4 151 89 233 186 AOE 3 | . . . . . . . 1 . 2 . Critical Strikes 43 | . 1 . 6 . . . 11 4 13 8 Actively Blocked 2 | . . . . . . . . . 2 . Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 11539 | . 329 87 1262 . . 51 3181 1030 3166 2433 Core 1373 | . 61 36 178 . . . 386 148 272 292 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 38 | . . . . . . . . . . 38 Regen/Repaired (Parts) 164 | . . . . . . . 164 . . . Core Remaining (%) 61 | 100 . 61 . . . 55 29 . . . Volleys Fired 388 | 19 31 9 63 . . 9 140 . 29 88 Largest 4 | 2 2 2 2 . . 2 3 . 4 4 Hottest 164 | 40 40 40 108 . . 90 159 . 161 164 Shots Fired 989 | 38 62 18 117 . . 18 361 . 84 291 Gun 909 | 38 62 18 70 . . 18 341 . 71 291 Cannon 61 | . . . 44 . . . 4 . 13 . Launcher 19 | . . . 3 . . . 16 . . . Special . | . . . . . . . . . . . Kinetic 755 | 38 62 18 68 . . . 236 . 67 266 Thermal 168 | . . . 24 . . . 109 . 17 18 Explosive 13 | . . . 3 . . . 10 . . . Electromagnetic 53 | . . . 22 . . 18 6 . . 7 Robot Hit Streak 17 | 8 14 15 13 . . 7 17 . 12 6 Robot Miss Streak 13 | 2 2 1 4 . . 5 4 . 5 13 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 15 | . 1 . 2 . . 1 4 . 3 4 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . 1 1 Shots Hit Robots 778 | 24 46 15 80 . . 11 225 45 122 210 Core Hits 440 | 9 17 6 43 . . 12 122 15 49 167 Critical Kills 5 | . . . . . . . 3 . 1 1 Critical Parts Destroyed 10 | . . . . . . . 1 3 4 2 Critical Strikes 32 | . . . . . . . 10 7 12 3 Burn 6 | . . . . . . . 6 . . . Destroy 10 | . . . . . . . 4 . 3 3 Smash 5 | . . . . . . . . 3 2 . Sever 11 | . . . . . . . . 4 7 . Melee Attacks 154 | . . . . . . . 1 57 96 . Impact 41 | . . . . . . . 1 20 20 . Slashing 113 | . . . . . . . . 37 76 . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 8 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 28 | . . . . . . . . 8 20 . Damage Inflicted 17639 | 241 478 186 1829 . . 203 5363 2092 3728 3519 Guns 9982 | 241 478 186 820 . . 203 3676 . 937 3441 Cannons 1010 | . . . 665 . . . 75 . 270 . Explosions 1995 | . . . 344 . . . 1612 . . 39 Melee 4606 | . . . . . . . . 2085 2521 . Ramming 46 | . . . . . . . . 7 . 39 Kinetic 8016 | 241 478 186 792 . . . 2255 . 900 3164 Thermal 2742 | . . . 400 . . . 1782 . 307 253 Explosive 1124 | . . . 344 . . . 741 . . 39 Electromagnetic 1105 | . . . 293 . . 203 585 . . 24 Impact 1326 | . . . . . . . . 896 430 . Slashing 3280 | . . . . . . . . 1189 2091 . Piercing . | . . . . . . . . . . . Highest Corruption 56 | . . . . . . . 56 3 19 27 Average Corruption 19 | . . . . . . . 49 3 8 24 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 168 | . . . . . . . 24 2 55 87 Message Errors 47 | . . . . . . . 5 1 17 24 Matter Fused 27 | . . . . . . . 4 1 9 13 Heat Flow Errors 14 | . . . . . . . 2 . 5 7 Energy Discharges 19 | . . . . . . . 3 . 9 7 Parts Rejected 2 | . . . . . . . . . . 2 Parts Fused 3 | . . . . . . . . . 1 2 Data Loss (minor) 18 | . . . . . . . 2 . 6 10 Data Loss (major) 8 | . . . . . . . 2 . . 6 Misfires 7 | . . . . . . . 2 . 4 1 Alerts 5 | . . . . . . . 1 . 1 3 Misdirections 3 | . . . . . . . 1 . . 2 Weapon Failures 15 | . . . . . . . 2 . 3 10 Overload Shots . | . . . . . . . . . . . Overflow Damage 464 | . . . 2 . . . 19 418 25 . Projectiles . | . . . . . . . . . . . Explosions 21 | . . . 2 . . . 19 . . . Melee 443 | . . . . . . . . 418 25 . Knockbacks 10 | . . . 1 . . . . 8 . 1 Impact 9 | . . . . . . . . 8 . 1 Kinetic 1 | . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 240 | . . . 18 . . . 222 . . . Shots 9 | . . . 1 . . . 8 . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 6 | . . . . . . 1 . 1 . 4 Kicked 4 | . . . . . . 1 . 1 . 2 Crushed . | . . . . . . . . . . . Highest Temperature 633 | . 43 2 420 . . 114 633 6 197 500 Average Temperature 132 | . 14 2 135 . . 36 144 4 46 143 Received Heat Transfer 4476 | . 204 48 333 . . 18 1017 501 1257 1098 Effects 44 | . . . 5 . . . 31 . . 8 Shutdowns 6 | . . . 1 . . . 3 . . 2 Energy Bleed 8 | . . . . . . . 7 . . 1 Interference 8 | . . . 3 . . . 4 . . 1 Matter Decay 4 | . . . 1 . . . 3 . . . Short Circuit 4 | . . . . . . . 3 . . 1 Damage (minor) 6 | . . . . . . . 3 . . 3 Damage (major) 6 | . . . . . . . 6 . . . Damage (core) 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 1 6 1 . Combat Hostiles 4 | . . . . . . . 1 2 1 . Parts Fried 13 | . . . . . . 2 1 10 . . Impact Corruptions 17 | . . . . . . . . 16 1 . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 9 | . . . . . . 2 7 . . . Heat Transferred 5059 | . . . 592 . . . 3987 . 275 205 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 6 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Maximum Alert Level 4 | . . . 1 . . . 3 1 4 3 Low Security (%) 37 | 100 100 100 91 100 . 100 24 . . . Level 1 24 | . . . 8 . . . 56 100 6 . Level 2 19 | . . . . . . . 5 . 20 84 Level 3 13 | . . . . . . . 13 . 44 15 Level 4 4 | . . . . . . . . . 27 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Peak Influence 1319 | 10 50 47 229 82 . 60 787 379 1319 894 Initial 692 | . . . . 82 . . . 346 259 692 Average 373 | 2 9 8 135 38 . 15 294 305 877 633 Influence Increases 5325 | 30 142 110 618 . . 163 1622 375 1260 1005 Destroy 0b10 Robot/C 2980 | . 80 80 400 . . 100 1020 220 620 460 Destroy 0b10 Robot/NC 320 | 30 20 10 35 . . 20 75 35 . 95 Destroy Leader 648 | . 22 20 116 . . 20 220 52 40 158 Allied During Kill 13 | . . . . . . 8 5 . . . Successful Hack 121 | . 5 . . . . . 48 38 30 . Disable Machine 75 | . . . . . . . 30 . 15 30 Anti-Garrison Action 650 | . . . . . . . . . 500 150 Destroy Structure 158 | . . . 22 . . . 59 . 25 52 Partial Spotted 30 | . . . . . . . . . . 30 Lose Combat Pursuer 330 | . 15 . 45 . . 15 165 30 30 30 Influence Decreases 4533 | 30 142 110 406 212 . 163 860 766 312 1532 Entered New Map 1285 | . . . . 130 . . . 416 112 627 Time Decay 2358 | 30 132 110 356 82 . 143 630 310 . 565 Lost Part 700 | . 10 . 50 . . . 210 40 200 190 Lost Ally 40 | . . . . . . 20 20 . . . Purge Threat 150 | . . . . . . . . . . 150 Squads Dispatched 23 | . 1 . 1 . . . 9 4 . 8 Investigation 2 | . . . . . . . . 1 . 1 Extermination 4 | . . . . . . . . 2 . 2 Reinforcement 11 | . 1 . 1 . . . 6 . . 3 Assault 4 | . . . . . . . 2 . . 2 Garrison 2 | . . . . . . . 1 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Distress Signals 13 | . . . 5 . . . 6 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 242 | . 7 2 36 2 . 6 93 20 32 44 Peak Tracking Total 10 | . 2 2 5 2 . 3 10 4 7 9 Tactical Retreats 16 | . 1 . 3 . . 1 7 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 12 | . . . . . . . 4 . 6 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 12 | . . . . . . . 2 . 7 3 Max in Single Turn 2 | . . . . . . . 1 . 1 2 Garrison Access 2 | . . . . . . . 1 . . 1 Garrison Relay 6 | . . . . . . . . . 6 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 27 | . 3 1 3 . 1 . 9 3 3 4 Terminals 19 | . 3 1 2 . . . 5 2 3 3 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 3 | . . . 1 . . . 1 . . 1 Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 59 | . 4 2 5 . 1 . 23 6 8 10 Successful 27 | . 3 . 3 . 1 . 14 2 2 2 Failed 30 | . 1 2 1 . . . 8 4 6 8 Catastrophic 8 | . . 2 . . . . . 1 3 2 Database Lockouts 2 | . . . 1 . . . 1 . . . Manual 7 | . . 2 . . . . 1 . . 4 Terminals 41 | . 4 2 3 . . . 12 4 8 8 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . . . . 7 . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 7 | . . . 2 . . . 3 . . 2 Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 19 | . 3 . 2 . 1 . 8 1 2 2 Record 1 | . . . . . 1 . . . . . Prototype ID Bank 3 | . 1 . 1 . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . Alert Level 2 | . . . . . . . 1 . . 1 Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 4 | . 2 . . . . . 2 . . . Hauler Manifests 2 | . . . . . . . 2 . . . Zone Layout 1 | . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 2 | . . . . . . . 2 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer 2 | . . . 1 . . . 1 . . . Retrieve Study 2 | . . . 1 . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . . 1 1 . . . 5 3 3 4 Full Trace Events 4 | . . . . . . . . 1 2 1 Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . . . Parts Repaired 2 | . . . . . . . 2 . . . Time 57 | . . . . . . . 57 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 31 | . . . . . . . 3 . 26 2 Machine Destruction 31 | . . . . . . . 3 . 26 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total Allies 6 | . . 2 . 4 . . . . . . Largest Group 4 | . . 2 1 4 4 3 1 . . . Highest-Rated Group 71 | . . 45 31 71 71 40 16 . . . Highest-Rated Ally 31 | . . 31 31 31 31 16 16 . . . Initial Warlord ECA Mod 10 | . . . . . . . . . . 10 Total Orders . | . . . . . . . . . . . Ally Attacks 46 | . . 14 . 6 . 13 13 . . . Total Damage 457 | . . 166 . 53 . 145 93 . . . Kills 7 | . . 3 . 1 . 2 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Active Infowar (turns) 4963 | 77 358 607 629 194 163 552 2049 . . 334 Terrain 334 | . . . . . . . . . . 334 Seismic 4629 | 77 358 607 629 194 163 552 2049 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Turns Passed 9995 | 152 665 607 1007 194 163 552 2619 690 1665 1681 Spaces Moved 6063 | 75 444 476 598 161 132 439 1438 403 906 991 Core 7 | 7 . . . . . . . . . . Treads 6 | . . . . . . . 6 . . . Legs 5855 | 68 444 476 598 161 132 439 1432 208 906 991 Wheels 195 | . . . . . . . . 195 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 115 116 116 116 115 115 120 120 Average Speed 124 | 113 120 120 118 116 116 116 127 118 139 122 Slowest Speed 470 | 120 120 120 190 116 116 116 470 122 260 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 5 45 97 52 43 48 85 93 16 75 29 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 116 | . . . 23 . . . 44 . 1 48 Melee 1 | . . . . . . . 1 . . . Projectile 12 | . . . 8 . . . 1 . 1 2 AOE 103 | . . . 15 . . . 42 . . 46 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total 7581 | 104 519 502 799 168 142 465 1980 529 1110 1263 Wait 551 | 2 29 2 61 8 11 11 290 40 23 74 Move 6053 | 74 443 475 597 160 131 438 1437 402 905 991 Hop . | . . . . . . . . . . . Pick Up 107 | 2 10 4 20 . . . 18 11 15 27 Fast Attach 58 | 7 2 . 6 . . . 21 4 8 10 Attach 56 | . 2 . 5 . . . 17 11 15 6 Detach 11 | . 1 . . . . . 4 3 1 2 Swap 107 | . . 4 23 . . 3 29 5 16 27 Drop 109 | . 1 8 24 . . 3 23 5 11 34 Fire 388 | 19 31 9 63 . . 9 140 . 29 88 Melee 119 | . . . . . . . 1 47 71 . Ram 2 | . . . . . . . . . . 2 Kick 4 | . . . . . . 1 . 1 . 2 Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: Mat / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 818 | -10/Materials | Entered Mines 942 | -10/Mines | Discovered new exit (range 8) 1327 | -10/Mines | Discovered new exit (range 14) 1417 | -10/Mines | Identified exit to Subcaves 1425 | -10/Mines | Entered Materials 1425 | -9/Materials | Accompanied by 1 ally 1425 | -9/Materials | Evolved 2 slots: Propulsion x2 1430 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1460 | -9/Materials | Build established: Scavenger-Mutant 1866 | -9/Materials | Discovered new exit (range 13) 2049 | -9/Materials | Central database locked down 2169 | -9/Materials | Lost 4 parts (1p3n) 2398 | -9/Materials | Identified exit to Mines 2432 | -9/Materials | Entered Mines 2438 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2472 | -9/Mines | Assembled infested the area 2474 | -9/Mines | Received a Mining Laser from a helpful Derelict 2478 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2524 | -9/Mines | Identified exit to Materials 2526 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2613 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2613 | -9/Mines | Discovered new exit (range 5) 2626 | -9/Mines | Entered Exiles 2626 | -9/Exiles | Accompanied by 4 allies 2658 | -9/Exiles | Met 8R-AWN 2675 | -9/Exiles | Met EX-HEX 2719 | -9/Exiles | Met EX-DEC 2725 | -9/Exiles | Learned location of Zion (-7) 2763 | -9/Exiles | Discovered new exit (range 11) 2789 | -9/Exiles | Entered Mines 2789 | -8/Mines | Accompanied by 3 allies 2856 | -8/Mines | Discovered exit to Materials (range 15) 2966 | -8/Mines | Discovered exit to Materials (range 5) 3341 | -8/Mines | Entered Materials 3341 | -8/Materials | Accompanied by 1 ally 3341 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3666 | -8/Materials | Build established: Scavenger-Tank 3861 | -8/Materials | Discovered new exit (range 7) 4344 | -8/Materials | Discovered new exit (range 15) 4542 | -8/Materials | Discovered new exit (range 15) 4636 | -8/Materials | Repaired Seismic Detector 4813 | -8/Materials | Repaired Imp. Medium Armor Plating 4907 | -8/Materials | Identified exit to Factory 5233 | -8/Materials | Central database locked down 5433 | -8/Materials | Garrison activated, responded to threat 5484 | -8/Materials | Lost 7 parts (1p2n2u2w) 5545 | -8/Materials | Core integrity fell below 50% 5594 | -8/Materials | System corruption reached 10% 5603 | -8/Materials | Lost 9 parts (1p2n1u5w) 5612 | -8/Materials | Sterilization system engaged 5612 | -8/Materials | Non-combat units ordered to evacuate 5622 | -8/Materials | System corruption reached 30% 5631 | -8/Materials | Destroyed 16 combat bots 5712 | -8/Materials | Combat units ordered to evacuate 5912 | -8/Materials | Ambient heat levels rising (+10) 5942 | -8/Materials | Build established: Scavenger-Mutant 5960 | -8/Materials | Entered Factory 5960 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6598 | -7/Factory | Garrison activated, responded to threat 6636 | -7/Factory | Identified exit to Garrison 6650 | -7/Factory | Entered Garrison 6668 | -7/Garrison | Garrison Relay disabled 6673 | -7/Garrison | Garrison Relay disabled 6917 | -7/Garrison | Triggered checkpoint 7002 | -7/Garrison | Discovered new exit (range 10) 7074 | -7/Garrison | Triggered checkpoint 7101 | -7/Garrison | Garrison Relay disabled 7113 | -7/Garrison | Learned Factory security intel 7196 | -7/Garrison | Triggered checkpoint 7227 | -7/Garrison | Discovered new exit (range 10) 7254 | -7/Garrison | Triggered checkpoint 7304 | -7/Garrison | Garrison Relay disabled 7431 | -7/Garrison | Discovered new exit (range 37) 7431 | -7/Garrison | Discovered new exit (range 53) 7431 | -7/Garrison | Discovered new exit (range 46) 7521 | -7/Garrison | Lost 6 parts (3n1u2w) 7530 | -7/Garrison | Destroyed 7 combat bots 7560 | -7/Garrison | Triggered checkpoint 7564 | -7/Garrison | Triggered checkpoint 7565 | -7/Garrison | System corruption reached 10% 7575 | -7/Garrison | Core integrity fell below 50% 7603 | -7/Garrison | Lost 5 parts (1p2n2w) 7892 | -7/Garrison | Build established: Scavenger-Tank 8076 | -7/Garrison | Triggered checkpoint 8144 | -7/Garrison | Lost 4 parts (1p2n1u) 8200 | -7/Garrison | Garrison Relay disabled 8315 | -7/Garrison | Entered Factory 8406 | -7/Factory | Build established: Scavenger-Gunner 8881 | -7/Factory | Build established: Scavenger-Tank 9147 | -7/Factory | Discovered new exit (range 3) 9278 | -7/Factory | Lost 3 parts (1n2w) 9615 | -7/Factory | Core integrity fell below 20% 9770 | -7/Factory | Lost 3 parts (2n1u) 9996 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09972_ K-01 Serf collects debris. 09973_ System corrupted: Substantial component data lost. 09974_ G-47 Trooper destroyed. 09976_ Aluminum Leg destroyed. 09976_ K-01 Serf collects debris. 09982_ Aluminum Leg destroyed. 09986_ Slammed into G-47 Trooper. 09986_ M-28 Smith repairs G-47 Trooper. 09987_ K-01 Serf collects debris. 09989_ Imp. Medium Armor Plating destroyed. 09990_ Critical hit (Burn: +37). 09991_ G-47 Trooper destroyed. 09993_ K-01 Serf collects debris. 09995_ Flak Gun destroyed. 09995_ Slammed into G-50 Soldier. 09996_ Acquired 40 matter. 09996_ K-01 Serf collects debris. 09996_ Particle Reactor destroyed. 09996_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ??? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????# ??????????? | | ????????????#???????????????????????# ?????####?? | | ????????????????##################??# ??# ?? | | ????????????????# #??# ?#""" ?" | | ###########????## #??# ?#"Y ??? | | ? !! ##????# #?## #""" ??? | | ?#= !! 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" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 63 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -8/Materials Imp. Medium Armor Plating | 39% | -8/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed PropulsionArmorPod Manual? 0 Play Time 01:26:31 Cumulative 47.8 hours Start 2026.04.13 @ 12:11:22 End 2026.04.17 @ 13:32:46 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b29950ca-a7cd-48ca-855e-b35bd32a630b