Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 20:50:22 Player: Aklangi Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (78) 390 Value Destroyed (2594) 2594 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 8951 Bonus ------- Follower Combat Kills 7 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Cool (8) Movement Core (50) Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Gravity Neutralizer Core Analyzer Improved Medium Armor Plating Layered Light Armor Plating Point Defense System Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Axe Spear Makeshift Spear > --- INVENTORY -------- Light Fission Core Improved Hover Unit Improved Medium Armor Plating Heavy Gatling Laser Proton Missile Launcher [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Gravity Neutralizer Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Fac DSF Slots Evolved 12 | . . . . 4 2 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 8 | . . . . 2 . 2 . . 2 2 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 165 | 7 6 8 5 27 34 4 24 12 25 8 5 Power 22 | 1 1 1 . 1 4 2 3 2 5 1 1 Engine 10 | 1 1 . . 1 3 . . 2 2 . . Core 11 | . . 1 . . 1 2 3 . 3 . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 42 | 2 1 4 . 11 12 1 2 . 5 3 1 Treads 5 | 2 1 . . 1 . . 1 . . . . Leg 13 | . . 2 . 8 2 1 . . . . . Wheel 6 | . . 2 . 2 2 . . . . . . Hover 12 | . . . . . 4 . . . 4 3 1 Flight 6 | . . . . . 4 . 1 . 1 . . Utility 47 | 2 1 . 2 5 10 1 9 3 9 4 1 Device 21 | 1 . . . 3 6 1 5 1 3 1 . Storage 4 | 1 1 . . . 1 . . . 1 . . Processor 5 | . . . . 1 . . 2 1 1 . . Hackware 5 | . . . . . 1 . . . 2 2 . Protection 12 | . . . 2 1 2 . 2 1 2 1 1 Artifact . | . . . . . . . . . . . . Weapon 54 | 2 3 3 3 10 8 . 10 7 6 . 2 Energy Gun 14 | 1 1 1 . 6 . . 2 . 2 . 1 Energy Cannon 3 | . . . . . 1 . . 1 1 . . Ballistic Gun 11 | 1 2 1 2 1 2 . 1 . 1 . . Ballistic Cannon 6 | . . . . . 3 . 2 1 . . . Launcher 5 | . . . . . . . 3 1 . . 1 Special Weapon 4 | . . . 1 . 1 . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . 1 . 3 1 . 1 . 1 . . Piercing Weapon 4 | . . . . . . . . 3 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 4 1 . 2 6 . . Parts Lost 67 | . . 3 . 8 17 . 9 4 6 . 20 Power 13 | . . 1 . . 4 . 2 1 2 . 3 Propulsion 20 | . . 1 . 2 9 . 1 . 2 . 5 Utility 20 | . . . . 3 3 . 3 1 2 . 8 Weapon 14 | . . 1 . 3 1 . 3 2 . . 4 Highest Loss Streak 18 | . . 2 . 7 8 . 5 3 5 . 18 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 83 | . 99 97 100 81 85 33 60 53 73 98 69 Engine 4 | . 14 6 . 7 6 . . 3 2 . . Core 5 | . . 7 14 1 3 5 5 . 5 8 4 Treads 4 | . 28 5 . 2 . . 2 . . . . Leg 11 | . . 14 28 25 14 5 4 . . . . Wheel 1 | . . 6 . 2 3 . . . . . . Hover 1 | . . . . . 2 . . . 6 21 11 Flight 1 | . . . . . 4 . . 6 6 . . Device 10 | . 14 14 . 7 13 7 11 9 10 12 10 Storage 7 | . 14 14 14 9 6 . . . . . . Processor 3 | . . . . . . . 11 16 15 5 3 Hackware 2 | . . . . . . 6 6 6 8 21 16 Protection 4 | . . . 14 10 5 . 1 . 2 10 6 Energy Gun 6 | . 14 13 14 9 1 . 1 . . . . Ballistic Gun 7 | . 13 13 11 1 9 . 1 . . . . Ballistic Cannon 1 | . . . . . 4 . 4 . . . . Slashing Weapon 1 | . . . . 4 1 6 4 . . 5 3 Naked Turns 30 | . . . . . . . . . . . 30 Heaviest Build 56 | 13 29 31 33 45 56 22 31 17 41 50 50 Greatest Support 80 | 40 40 40 20 80 60 28 32 18 50 53 53 Greatest Overweight (x) 5 | 3 . 2 1 4 5 . 3 . 1 . 2 Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 14 15 15 15 12 5 5 5 5 5 5 Most Carried 14 | 1 8 9 10 14 11 5 5 5 4 5 5 Average Carried 5 | . 4 7 9 6 5 5 2 2 1 3 2 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 Final Carried 10 | 1 6 9 10 5 5 5 2 3 2 5 . Class Distribution -------------------- 42% | Mutant 33% | Scavenger-Mutant 5% | Hacker-Mutant 5% | Derelict-Mutant 5% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Fac DSF Matter Collected 2486 | 261 193 131 65 220 516 . 409 128 433 94 36 Remotely . | . . . . . . . . . . . . Salvage Created 2638 | 30 395 236 28 398 456 . 272 164 483 101 75 Parts 165 | 5 24 20 3 22 28 . 14 2 34 5 8 Haulers Intercepted 4 | . 1 . . . 1 . . 1 1 . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . 15 . . . 17 . . . . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Fac DSF Combat Hostiles Destroyed 61 | . 9 7 2 10 14 . 6 6 5 1 1 Melee 22 | . . . . 9 2 . 3 1 5 1 1 Guns 21 | . 9 7 2 1 2 . . . . . . Cannons 8 | . . . . . 7 . 1 . . . . AOE 9 | . . . . . 3 . 2 4 . . . Classes Destroyed 14 | 1 4 2 . 1 2 . . 1 2 . 1 Worker 3 | . . 1 . . 1 . . . . 1 . Builder 3 | . . 1 . . 1 . . . 1 . . Tunneler 2 | 1 1 . . . . . . . . . . Hauler 4 | . 1 . . . 1 . . 1 1 . . Mechanic 1 | . . . . . . . . . 1 . . Watcher 4 | . 2 . . 1 . . . . 1 . . Swarmer 21 | . 3 3 2 4 6 . 3 . . . . Cutter 3 | . . . . . 3 . . . . . . Grunt 23 | . 6 4 . 5 2 . . 5 1 . . Sentry 7 | . . . . 1 2 . 2 . 1 1 . Specialist 1 | . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . 2 . . Programmer 3 | . . . . . 1 . 1 . 1 . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | 1 7 3 2 3 4 . 3 5 4 1 1 Combat Bots Only 5 | . 4 3 2 3 4 . 3 5 4 1 1 Max Kills in Single Turn 3 | 1 1 1 1 1 3 . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 2 1 . . . Melee 1 | . . . . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Fac DSF Hostile Shots Fired 799 | . 48 42 . 133 173 . 147 35 54 . 167 Missed 248 | . 11 12 . 27 53 . 57 10 16 . 62 Damage Taken 9321 | . 364 410 . 1339 2053 . 1283 477 590 . 2805 Core 2460 | . 88 138 . 239 181 . 313 110 236 . 1155 Absorbed by Shields 41 | . . . . . . . . . . . 41 Ignored by Resistances 33 | . . . . . . . 33 . . . . Core Remaining (%) 60 | 100 . . 9 56 74 . . 50 76 . . Volleys Fired 165 | 1 43 33 8 20 34 . 8 15 2 . 1 Largest 3 | 2 2 2 2 2 3 . 1 1 1 . 1 Hottest 142 | 60 60 60 100 125 142 . 48 48 100 . 39 Shots Fired 318 | 2 86 60 13 34 97 . 8 15 2 . 1 Gun 238 | 2 86 60 10 34 44 . . . 2 . . Cannon 58 | . . . . . 53 . 4 1 . . . Launcher 14 | . . . . . . . 3 10 . . 1 Special 8 | . . . 3 . . . 1 4 . . . Kinetic 171 | 1 43 33 5 5 79 . 4 1 . . . Thermal 100 | 1 43 27 8 19 . . . . 2 . . Explosive 10 | . . . . . . . . 10 . . . Electromagnetic 32 | . . . . 10 18 . 3 . . . 1 Robot Hit Streak 11 | 1 11 11 1 7 5 . 2 5 3 . 1 Robot Miss Streak 6 | 1 3 2 2 2 6 . 3 1 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 307 | 1 58 47 3 46 55 1 27 16 29 7 17 Core Hits 126 | 1 22 18 2 14 21 . 11 15 15 1 6 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 13 | . . . . 3 3 . 5 1 . 1 . Burn 1 | . . . . 1 . . . . . . . Blast 3 | . . . . . 2 . 1 . . . . Corrupt 1 | . . . . . 1 . . . . . . Sever 6 | . . . . 2 . . 4 . . . . Impale 2 | . . . . . . . . 1 . 1 . Melee Attacks 182 | . . 3 . 40 15 3 32 10 38 17 24 Impact . | . . . . . . . . . . . . Slashing 124 | . . 3 . 40 15 3 32 . 3 10 18 Piercing 58 | . . . . . . . . 10 35 7 6 Sneak Attacks 11 | . . . . 1 3 . . . 3 3 1 Combat Hostiles 4 | . . . . . . . . . 1 2 1 Follow-up Attacks 8 | . . . . . . . . . . 4 4 Damage Inflicted 8777 | 10 695 533 29 1236 1908 34 1163 1480 937 345 407 Guns 2124 | 10 691 533 29 415 404 . . . 42 . . Cannons 723 | . . . . . 667 . 56 . . . . Explosions 2039 | . . . . . 441 . 249 1234 . . 115 Melee 3875 | . . . . 809 396 34 858 246 895 345 292 Ramming 16 | . 4 . . 12 . . . . . . . Kinetic 1543 | . 336 287 15 46 803 . 56 . . . . Thermal 1336 | 10 355 246 14 254 415 . . . 42 . . Explosive 1234 | . . . . . . . . 1234 . . . Electromagnetic 773 | . . . . 115 294 . 249 . . . 115 Impact . | . . . . . . . . . . . . Slashing 2549 | . . . . 809 396 34 858 . . 214 238 Piercing 1326 | . . . . . . . . 246 895 131 54 Highest Corruption 3 | . . . . . 2 . 3 3 . . . Average Corruption 2 | . . . . . 1 . 3 3 . . . Corruption Purged 2 | . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . . . 6 . 5 6 . . . Matter Fused 5 | . . . . . . . 3 2 . . . Heat Flow Errors 2 | . . . . . 1 . . 1 . . . Energy Discharges 3 | . . . . . 2 . . 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . 1 . . 2 . . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 1 | . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 428 | . . . . 48 233 . . 48 . 99 . Projectiles . | . . . . . . . . . . . . Explosions 128 | . . . . . 111 . . 17 . . . Melee 300 | . . . . 48 122 . . 31 . 99 . Knockbacks 4 | . . . . . 4 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 364 | . . . . 3 292 . 28 23 . . 18 Shots 9 | . . . . . 5 . 2 1 . . 1 Rammed 2 | . 1 . . 1 . . . . . . . Targets Rammed 3 | . 1 . . 2 . . . . . . . Kicked 1 | . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 513 | 20 69 118 14 363 513 . . 216 28 . . Average Temperature 112 | 15 28 65 10 127 176 . . 43 21 . . Received Heat Transfer 2020 | . 129 279 . 576 228 . 246 307 117 . 138 Effects 9 | . . . . 1 8 . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . Heat Transferred 2353 | 25 800 550 37 629 250 . . . 62 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Fac DSF Peak Influence 309 | 5 209 231 . 257 309 161 . . 206 158 122 Initial 146 | . 3 81 . . 25 146 . . 63 100 110 Average 90 | . 86 99 . 72 79 160 . . 124 136 74 Maximum Alert Level 1 | . 1 1 . 1 1 . . . 1 . . Low Security (%) 91 | 100 89 74 . 98 98 100 . . 92 100 100 Level 1 8 | . 10 25 . 1 1 . . . 7 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 2 1 . 2 3 1 . . 1 . 2 Investigation 4 | . 2 . . 1 1 . . . . . . Extermination 1 | . . . . . 1 . . . . . . Reinforcement 6 | . . . . 1 1 1 . . 1 . 2 Assault 1 | . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Fac DSF Distress Signals 8 | . 2 . . 5 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 109 | . 16 7 3 20 23 1 16 6 8 1 8 Peak Tracking Total 9 | . 5 3 3 9 7 1 5 5 3 1 8 Tactical Retreats 16 | . 2 . . 3 1 . 9 . . . 1 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Fac DSF Traps Triggered 6 | . 2 . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Fac DSF Machines Disabled 15 | . 1 . . . 11 . 2 1 . . . Max in Single Turn 6 | . 1 . . . 6 . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Fac DSF Machines Accessed 19 | . 6 1 1 1 6 1 1 . 1 1 . Terminals 12 | . 5 1 . . 5 . . . . 1 . Fabricators 2 | . . . . . . 1 . . 1 . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 53 | . 22 2 2 3 11 2 8 . 2 1 . Successful 23 | . 8 . 2 1 3 . 8 . . 1 . Failed 30 | . 14 2 . 2 8 2 . . 2 . . Catastrophic 7 | . 2 1 . . 2 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 3 2 1 . . . . 1 . . . Terminals 30 | . 17 2 . . 10 . . . . 1 . Fabricators 4 | . . . . . . 2 . . 2 . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 8 | . 5 . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 21 | . 7 . 2 . 3 . 8 . . 1 . Record 10 | . . . 2 . . . 8 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 2 | . 2 . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 6 1 . 1 6 1 . . 1 . . Full Trace Events 4 | . 1 1 . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . parse_system 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Fac DSF Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . 8 2 . . . . . . . Total Damage 64 | . . . 64 . . . . . . . . Kills 1 | . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 1 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . 10 . . Items 10 | . . . . . . . . . 10 . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Fac DSF Turns Passed 5907 | 59 708 727 918 507 1064 118 898 324 302 139 143 Spaces Moved 4481 | 31 342 397 465 226 966 101 736 520 344 253 100 Core 435 | 10 . . . . 18 22 232 88 30 . 35 Treads 428 | 21 342 62 . . . . 3 . . . . Legs 1696 | . . 198 465 170 316 79 468 . . . . Wheels 243 | . . 137 . 56 50 . . . . . . Hover 569 | . . . . . 129 . . . 122 253 65 Flight 1110 | . . . . . 453 . 33 432 192 . . Fastest Speed 29 | 50 160 95 190 125 29 50 40 40 37 38 38 Average Speed 102 | 148 160 154 190 130 88 104 101 41 40 38 59 Slowest Speed 270 | 200 160 240 190 270 270 120 200 50 109 43 150 Overloaded Moves 36 | . . . . . 36 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 5 75 72 19 24 23 3 90 43 7 7 83 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . . . 2 . . . . Known Exits Taken 2 | . . 1 . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 11 | . . 2 2 . . . 5 2 . . . Spaces Dug 13 | . . 1 . . 4 . . . 3 4 1 Terrain Destroyed 176 | . . 1 . . 69 . 3 95 3 4 1 Melee 12 | . . 1 . . 3 . . . 3 4 1 Projectile 12 | . . . . . 9 . 3 . . . . AOE 152 | . . . . . 57 . . 95 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Fac DSF Total 5262 | 39 415 447 479 359 1102 108 843 597 451 272 150 Wait 147 | . 19 1 2 29 8 . 27 28 33 . . Move 4470 | 30 341 396 464 225 965 100 735 519 343 252 100 Hop . | . . . . . . . . . . . . Pick Up 50 | 1 3 4 . 7 20 . 4 5 4 2 . Fast Attach 69 | 7 2 3 . 3 12 4 14 5 18 1 . Attach 45 | . . . . 8 12 . 9 5 5 1 5 Detach 9 | . . . . . 3 . 4 2 . . . Swap 52 | . 4 5 5 16 11 . 1 2 2 6 . Drop 59 | . 2 2 . 9 22 1 9 6 8 . . Fire 165 | 1 43 33 8 20 34 . 8 15 2 . 1 Melee 167 | . . 3 . 40 15 3 32 10 36 10 18 Ram 1 | . . . . 1 . . . . . . . Kick 1 | . . . . 1 . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . 23 Rewire 3 | . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 14) 613 | -10/Materials | Discovered new exit (range 9) 728 | -10/Materials | Discovered new exit (range 13) 768 | -10/Materials | Entered Mines 860 | -10/Mines | Core integrity fell below 50% 1060 | -10/Mines | Discovered new exit (range 10) 1087 | -10/Mines | Core integrity fell below 20% 1229 | -10/Mines | Build established: Scavenger-Mutant 1335 | -10/Mines | Identified exit to Subcaves 1348 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1391 | -10/Mines | Discovered new exit (range 8) 1455 | -10/Mines | Met a Derelict testing a Signal Generator 1495 | -10/Mines | Entered Subcaves 1495 | -10/Subcaves | Accompanied by 1 ally 1599 | -10/Subcaves | Learned location of Zion (-7) 1599 | -10/Subcaves | Met a Zionite searching for "candidates" 2048 | -10/Subcaves | Visited Clippyterm 2052 | -10/Subcaves | Learned Materials emergency access door positions 2054 | -10/Subcaves | Learned Factory stockpile data 2378 | -10/Subcaves | Discovered new exit (range 6) 2413 | -10/Subcaves | Entered Materials 2413 | -8/Materials | Accompanied by 1 ally 2413 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2502 | -8/Materials | Discovered new exit (range 3) 2769 | -8/Materials | Lost 7 parts (2n3u2w) 2821 | -8/Materials | Discovered new exit (range 16) 2920 | -8/Materials | Entered Factory 2920 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3635 | -7/Factory | Lost 4 parts (1p2n1u) 3857 | -7/Factory | Discovered new exit (range 15) 3984 | -7/Factory | Entered another Factory area 3984 | -6/Factory | Evolved 2 slots: Utility x2 4015 | -6/Factory | Lost 8 parts (2p4n1u1w) 4096 | -6/Factory | Discovered new exit (range 6) 4102 | -6/Factory | Entered Lower Caves 4171 | -6/Lower Caves | Build established: Mutant 4300 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4726 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4822 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 4941 | -6/Lower Caves | Discovered new exit (range 8) 4973 | -6/Lower Caves | Learned location of Extension (-6) 4973 | -6/Lower Caves | Learned location of Armory (-3) 4973 | -6/Lower Caves | Learned Factory emergency access door positions 4973 | -6/Lower Caves | Learned Research stockpile data 4973 | -6/Lower Caves | Learned Research security intel 4973 | -6/Lower Caves | Learned Factory security intel 5000 | -6/Lower Caves | Entered another Lower Caves area 5000 | -6/Lower Caves | Discovered new exit (range 13) 5071 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5076 | -6/Lower Caves | Found Prototype Special Weapon 5077 | -6/Lower Caves | Identified Molecular Deconstructor 5124 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5277 | -6/Lower Caves | Lost 3 parts (1p2w) 5290 | -6/Lower Caves | Encountered a Warlord checkpoint 5324 | -6/Lower Caves | Entered Factory 5324 | -5/Factory | Evolved 2 slots: Utility x2 5325 | -5/Factory | Identified exit to Upper Caves 5364 | -5/Factory | Spotted B-75 Beast 5538 | -5/Factory | Lost 5 parts (2p2n1u) 5580 | -5/Factory | Discovered new exit (range 5) 5626 | -5/Factory | Entered another Factory area 5626 | -4/Factory | Evolved 2 slots: Utility x2 5765 | -4/Factory | Identified exit to DSF 5765 | -4/Factory | Entered DSF 5781 | -4/DSF | Additional patrols routed to DSF 5871 | -4/DSF | Core integrity fell below 50% 5878 | -4/DSF | Released all parts (4) 5881 | -4/DSF | Core integrity fell below 20% 5885 | -4/DSF | Discovered new exit (range 14) 5906 | -4/DSF | Lost 18 parts (3p3n8u4w) 5908 | -4/DSF | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05884_ Slug penetrates Wall. 05884_ Critical hit (Burn: +50). 05885_ H-77 Assassin knocked back. 05885_ EXIT=FOUND 05895_ Triggered Stasis Trap. 05895_ A bubble of rippling energy engulfs the area. 05895_ Field strength at 94. 05895_ Field strength at 88. 05896_ Field strength at 82. 05897_ Field strength at 76. 05898_ Field strength at 70. 05899_ Field strength at 64. 05900_ Field strength at 58. 05901_ Field strength at 52. 05902_ Field strength at 46. 05903_ Field strength at 40. 05904_ Field strength at 34. 05905_ Field strength at 28. 05906_ Field strength at 22. 05907_ Field strength at 16. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????"#??????????????????????????""?????????? | | ?????"#??????????????????????????"#?????????? | | ?####"##???????######??????????##"####??????? | | ?#"""""#?###???# !!!!?#########"""""#??????? | | ?#"""""##!!#!!!# !!!!!# # ##"""""#??????? | | ##"" <""##"????? | | """" x @ g """""????? | | ##"" ##!!#!!!### ###]]]#[[##g ""##?????? | | ?### ##???#????## #?#]]]#[[### ###??????? | | ??## ###??????? =?########## ##???????? | | ??#! !!#???????? " =????????#]] #???????? | | ??#! !!#????????"%" =????????#]] #???????? | | ??## ###??????###" ###??????### ##???????? | | ??#! !!#??????#== !!???????# #???????? | | ??#!^ !!#??????#== !!???????# #???????? | | ??#! !!#???????== !????????# #???????? | | ?### ########???# #?########## ###??????? | | ?#!! ##[[[#!!!### ###***# ## !!#??????? | | ?#!! ##[[[#!!!## ##***# ## !!#??????? | | ?# H #??????? | | ?# % #??????? | | ?# [ #??????? | | ?#!! ##!!!#!!!## ##!!!#!!!## #??????? | | ?#!! #?!!!#?!!## % ###!!!#!!!## #??????? | | ?### ######???## ############ ###??????? | | ??#[ ]]#??????#!!% ==#????????& ????????? | | ??#[ ]]#??????#!!^%^==#????????& #???????? | | ??#[ ]]##?????#!! ^ ==#????????& #???????? | | ??## ##"#?????### %###????????# ##???????? | | ??#[ [[##?????#!! #????????? ????????? | | ??#[ [[#??????#!! #????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 38 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 12 Armor Coverage 375 Resistance: TH 10 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 72 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingRocketProtomatter Manual? 0 Play Time 01:07:20 Cumulative 17.4 hours Start 2024.04.08 @ 19:46:06 End 2024.04.08 @ 20:50:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a6be0ff-49fd-41a6-9dd0-c67e4f3aeb27