Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.30 @ 10:43:51 Player: Jim Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1187) 1187 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 4393 Bonus ------- Follower Combat Kills 82 Friendly Fire -16 Cogmind --------- Core Integrity 487/700 Matter 276/300 Energy 7/100 System Corruption 3% Temperature Cool (0) Movement Walking (123) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Enhanced Optical Array Improved Targeting Computer ECM Suite Utility Shielding > --- WEAPON (3) ------- Heavy EM Shotgun High-powered Shotgun Missile Launcher > --- INVENTORY (10) --- Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Humpback Power Shielding Lightning Gun Advanced EMP Blaster Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Launcher Guidance Computer ECM Suite Utility Shielding > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy Missile Launcher > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Medium Storage Unit Humpback Power Shielding Heavy EM Shotgun Lightning Gun Mining Laser [Rating: 35] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Utility Shielding Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 7 | . 1 . . . 4 2 . Power 2 | . . . . . 1 1 . Propulsion 1 | . . . . . 1 . . Utility 3 | . 1 . . . 2 . . Weapon 1 | . . . . . . 1 . Parts Attached 33 | . 2 1 . 1 12 15 2 Power 7 | . 1 1 . . 3 2 . Engine 7 | . 1 1 . . 3 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | . . . . . 5 2 1 Treads . | . . . . . . . . Leg 8 | . . . . . 5 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | . 1 . . . 1 4 . Device 2 | . 1 . . . . 1 . Storage 1 | . . . . . . 1 . Processor 3 | . . . . . 1 2 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 12 | . . . . 1 3 7 1 Energy Gun 7 | . . . . . 3 4 . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . 1 . 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 12 | . . . . . 6 5 1 Power 4 | . . . . . 1 2 1 Propulsion 3 | . . . . . 3 . . Utility . | . . . . . . . . Weapon 5 | . . . . . 2 3 . Highest Loss Streak 6 | . . . . . 6 2 1 Average Slot Usage (%) 94 | . 100 100 100 100 81 86 80 Engine 12 | . 12 12 12 12 14 13 6 Leg 23 | . 25 25 25 25 19 21 21 Device 10 | . 12 12 12 12 8 7 7 Storage 10 | . 12 12 12 12 8 7 7 Processor 4 | . . . . . 6 12 14 Protection 10 | . 12 12 12 12 8 7 7 Energy Gun 9 | . 12 12 12 5 6 10 7 Ballistic Gun 8 | . 12 12 12 12 4 2 7 Launcher 2 | . . . . 6 4 3 3 Naked Turns . | . . . . . . . . Heaviest Build 47 | 16 19 23 23 25 28 47 36 Greatest Support 56 | 20 20 20 20 20 45 51 56 Greatest Overweight (x) 8 | . . 1 1 1 8 1 . Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 10 10 Average Capacity 8 | . 8 8 8 8 8 9 10 Most Carried 10 | . 8 8 8 8 8 10 10 Average Carried 8 | . 6 7 7 7 7 8 9 Final Capacity 10 | 8 8 8 8 8 8 10 10 Final Carried 10 | 7 7 8 8 8 8 10 9 Class Distribution -------------------- 97% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 905 | 200 30 10 . 70 216 319 60 Remotely . | . . . . . . . . Salvage Created 1222 | . 65 . . 115 384 658 . Parts 60 | . 2 . . 4 21 33 . Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 28 | . 3 . . 3 8 14 . Guns 17 | . 3 . . 1 3 10 . AOE 10 | . . . . 2 4 4 . Classes Destroyed 10 | . 2 . . 1 5 2 . Worker 4 | . . . . . 1 3 . Builder 4 | . . . . . 2 2 . Hauler 2 | . . . . . 2 . . Recycler 1 | . . . . . . 1 . Watcher 1 | . . . . . 1 . . Swarmer 10 | . 2 . . . 2 6 . Grunt 10 | . 1 . . 2 4 3 . Duelist 1 | . . . . 1 . . . Sentry 5 | . . . . . 2 3 . Programmer 2 | . . . . . . 2 . Best Kill Streak 7 | . 3 . . 3 5 7 . Combat Bots Only 4 | . 3 . . 3 4 4 . Max Kills in Single Turn 3 | . 1 . . 1 3 2 . Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . . 1 1 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 2185 | . 52 . . 344 578 850 361 Core 396 | . 4 . . 94 85 154 59 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 . . . 60 84 . . Volleys Fired 89 | . 6 . . 15 33 32 3 Largest 2 | . 2 . . 2 2 2 1 Hottest 100 | . 70 . . 70 100 100 36 Shots Fired 124 | . 12 . . 16 42 51 3 Gun 99 | . 12 . . 13 32 42 . Cannon . | . . . . . . . . Launcher 25 | . . . . 3 10 9 3 Special . | . . . . . . . . Kinetic 42 | . 6 . . 12 12 12 . Thermal 7 | . 6 . . 1 . . . Explosive 25 | . . . . 3 10 9 3 Electromagnetic 50 | . . . . . 20 30 . Robot Hit Streak 51 | . 10 . . 26 28 48 51 Robot Miss Streak 1 | . . . . . 1 1 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . . . 2 2 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . Shots Hit Robots 114 | . 10 . . 16 36 49 3 Core Hits 88 | . 4 . . 9 28 46 1 Critical Hits 3 | . . . . . . 3 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3547 | . 145 . . 335 1325 1604 138 Guns 1653 | . 123 . . 160 523 847 . Cannons . | . . . . . . . . Explosions 1864 | . . . . 167 802 757 138 Melee . | . . . . . . . . Ramming 30 | . 22 . . 8 . . . Kinetic 648 | . 61 . . 148 113 326 . Thermal 533 | . 62 . . 12 161 298 . Explosive 1405 | . . . . 167 641 459 138 Electromagnetic 931 | . . . . . 410 521 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 1 3 3 Average Corruption 2 | . . . . . 1 2 3 Corruption Purged . | . . . . . . . . Effects 21 | . . . . . 5 8 8 Message Errors 7 | . . . . . 1 4 2 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . 1 2 . Targeting Errors 3 | . . . . . 2 1 . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 18 | . . . . . 18 . . Projectiles . | . . . . . . . . Explosions 18 | . . . . . 18 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 113 | . 8 . . 67 . 38 . Shots 7 | . . . . 3 . 4 . Rammed 5 | . 4 . . 1 . . . Targets Rammed 7 | . 5 . . 2 . . . Kicked 2 | . 1 . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 160 | . 9 . . 12 144 160 91 Average Temperature 48 | . 5 . . 8 51 57 41 Received Heat Transfer 726 | . 12 . . 69 369 216 60 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 3 | . . . . . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 722 | . 185 . . 37 200 300 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . 1 3 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 361 | . 70 19 . 84 361 212 . Average Influence 61 | . 20 8 . 10 193 86 . Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 92 | . 100 100 . 100 53 99 . Level 1 7 | . . . . . 46 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 1 . . 1 4 . Investigation 2 | . . 1 . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 4 1 . 5 24 20 3 Peak Tracking Total 7 | . 4 . . 3 6 7 1 Tactical Retreats 6 | . . . . . 1 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . . 6 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 6 | . . . . 1 1 4 . Max in Single Turn 4 | . . . . 1 . 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 8 | . . 1 4 . 1 2 . Terminals 3 | . . . . . 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 61 | . . 1 48 . 4 8 . Successful 58 | . . 1 48 . 3 6 . Failed 3 | . . . . . 1 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 12 | . . . . . 4 8 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 58 | . . 1 48 . 3 6 . Record 51 | . . . 48 . 1 2 . Open Door 1 | . . 1 . . . . . Alert Level 1 | . . . . . . 1 . Locate Traps 2 | . . . . . 1 1 . Reprogram Traps 1 | . . . . . . 1 . Reinforcement Status 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . . 2 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 3 | . . 2 . 1 . . . Largest Group 2 | . . 2 . 1 1 . . Highest-Rated Group 43 | . . 43 . 31 31 . . Highest-Rated Ally 31 | . . 31 . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . 5 . . 12 . . Total Damage 168 | . . 43 . . 125 . . Kills 4 | . . . . . 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 4870 | . 116 935 1304 693 491 1031 300 Spaces Moved 3209 | 1 73 614 869 437 298 684 233 Core 5 | . . . . . 5 . . Treads . | . . . . . . . . Legs 3204 | 1 73 614 869 437 293 684 233 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 150 150 120 120 120 Average Speed 140 | 120 120 149 150 150 131 128 121 Slowest Speed 450 | 120 120 150 150 150 450 150 123 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 2 16 79 92 82 32 19 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 3 | . . . . 2 . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 141 | . . . . 24 52 62 3 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 141 | . . . . 24 52 62 3 Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 3427 | . 88 630 871 458 355 779 246 Wait 41 | . . . . . . 33 8 Move 3202 | . 72 613 868 436 297 683 233 Hop . | . . . . . . . . Pick Up 29 | . 2 1 1 2 11 12 . Fast Attach . | . . . . . . . . Attach 17 | . 1 . . . 10 5 1 Detach . | . . . . . . . . Swap 16 | . 1 1 . 1 2 10 1 Drop 11 | . 1 . 2 2 2 4 . Fire 89 | . 6 . . 15 33 32 3 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 7 | . 5 . . 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 15 | . . 15 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 53 | -10/Materials | Identified exit to Mines 53 | -10/Materials | Discovered exit to Mines (range 13) 117 | -10/Materials | Entered Mines 121 | -10/Mines | Met a Derelict shopkeep closing up shop 254 | -10/Mines | Assembled infested the area 300 | -10/Mines | Build established: Hacker-Mutant 308 | -10/Mines | Met 8R-AWN 562 | -10/Mines | Identified exit to Materials 562 | -10/Mines | Discovered exit to Materials (range 4) 1046 | -10/Mines | Identified exit to Exiles 1046 | -10/Mines | Discovered exit to Exiles (range 5) 1052 | -10/Mines | Entered Exiles 1084 | -10/Exiles | Identified exit to Mines 1084 | -10/Exiles | Discovered exit to Mines (range 15) 1112 | -10/Exiles | Welcomed by 8R-AWN 1142 | -10/Exiles | Met EX-HEX 1228 | -10/Exiles | Met EX-DEC 1260 | -10/Exiles | Visited The Gauntlet 1478 | -10/Exiles | Met EX-BIN 1669 | -10/Exiles | Learned location of Zion (-7) 1776 | -10/Exiles | Discovered exit to Mines (range 14) 1926 | -10/Exiles | Learned about 8R-AWN's background 2356 | -10/Exiles | Entered Mines 2397 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2428 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2954 | -9/Mines | Received a Mining Laser from a helpful Derelict 3037 | -9/Mines | Identified exit to Materials 3037 | -9/Mines | Discovered exit to Materials (range 8) 3049 | -9/Mines | Entered Materials 3049 | -8/Materials | Accompanied by 1 ally 3049 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3374 | -8/Materials | Lost 6 parts (1p3n2w) 3522 | -8/Materials | Identified exit to Factory 3522 | -8/Materials | Discovered exit to Factory (range 16) 3540 | -8/Materials | Entered Factory 3540 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4384 | -7/Factory | Garrison activated, responded to threat 4495 | -7/Factory | Identified exit to Lower Caves 4495 | -7/Factory | Discovered exit to Lower Caves (range 9) 4571 | -7/Factory | Entered Lower Caves 4575 | -7/Lower Caves | Spotted B-75 Beast 4871 | -7/Lower Caves | Self-destructed Last Messages --------------- 04580_ System corrupted: Matter fused (-6). 04600_ M-14 Sweeper extracted Fire Trap. 04611_ M-14 Sweeper failed to extract Dirty Bomb Trap. 04611_ M-14 Sweeper reprogrammed Dirty Bomb Trap. 04612_ M-14 Sweeper extracted Dirty Bomb Trap. 04616_ M-14 Sweeper reprogrammed Fire Trap. 04618_ M-14 Sweeper extracted Fire Trap. 04648_ System corrupted: Energy discharge (-66). 04676_ System corrupted: Heat flow error (+117). 04700_ RQWKLH3PYQ&F=XXF#2,VHSS6M4QE 04719_ GZTLPZ=BYG#IFP|BH6NTSH|:B|TN 04787_ System corrupted: Matter fused (-8). 04815_ 8L-4B9(r) knocked back. 04821_ 8L-4B9(r) destroyed. 04844_ System corrupted: Matter fused (-7). 04858_ Acquired 60 matter. 04858_ Knocked back. 04858_ Ion Engine destroyed. 04861_ Knocked back. 04869_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####????????????????###??????? | | ??????????????????## ###?????????????## ##?????? | | ??????????????????# ##????????##??# #?????? | | ??????????????????# ##???????# #?#& #?????? | | ????????????????### ##??????# ## #?????? | | ???????????????## #####??# #?????? | | ???????????????# ##?# #?????? | | ??????#????????# #?## ##?????? | | ????## ??????#### ## ##??## ##?????? | | ### ????????## ### ##????# #?????? | | ????????## ##?# #?????## ##????? | | ??????## ##### ######## #????? | | # ?##?## ###; #????? | | # # ## ###; ######## ##????? | | # # @ ; #???## ##?????? | | ### % ####????# ##??????? | | ##?# %!; #??????# #???????? | | ;## #??????# #???????? | | #### BB######## #???????? | | #######??# BB #???????? | | #????????## #???????? | | ## #????????# ######## #???????? | | #?# ##?????????# ##?##?## ##??????? | | #??# #????????### ### ## #??????? | | # ## #??? ????????# #??????? | | ###??####???# ????????# % #??????? | | ???????????? ????????##### #??????? | | ??????????? ????????????# ##??????? | | ???????????### #????????????# ##???????? | | ?????????????## ?????????????# ##???????? | | ??????????????# ?????????????# #???????? | | ?????????????? ?????????????# #???????? | | ?????????????? ?????????????## #???????? | | ?????????????? ??????????????## ### ##???????? | | ??????????????### ???????????????###?####????????? | | ????????????????? ???????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 20 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Launcher Accuracy 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallDerelictBroadsword Manual? 0 Play Time 01:02:10 Cumulative 17.0 hours Start 2020.08.29 @ 17:16:02 End 2020.08.30 @ 10:43:51 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 22 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cee10d7-b6d3-4f3e-8b46-e3de8e6d6114