Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 18:58:50 Player: Niamak Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (378) 378 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 3456 Bonus ------- Follower Combat Kills 113 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Micro Nuclear Core Hacking Suite Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Missile Launcher Power Maul > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Hacking Suite Missile Launcher Missile Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Missile Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 1 2 1 . Weapon . | . . . . . . . Parts Attached 31 | 7 8 1 5 5 5 . Power 3 | 1 1 . . . 1 . Engine 3 | 1 1 . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 2 . 2 . 1 . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . 2 . 2 . 1 . Utility 11 | 2 2 . 3 3 1 . Device 1 | 1 . . . . . . Storage 1 | 1 . . . . . . Processor 4 | . 2 . 1 1 . . Hackware 4 | . . . 2 2 . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 10 | 2 3 1 . 2 2 . Energy Gun 2 | 2 . . . . . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . 2 1 . 1 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . . 1 1 . 9 Power 2 | . . . . 1 . 1 Propulsion 5 | . . . 1 . . 4 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 9 | . . . 1 1 . 9 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 6 5 4 4 4 5 Power 1 | 1 1 1 1 1 1 2 Propulsion 1 | . 2 3 1 1 . . Utility . | . . . 1 . . 1 Weapon 1 | 1 1 1 . 1 2 2 Tool/Special . | . . . . . . . Unused Backups 8 | . 1 . 1 1 1 4 Power 3 | . . . . . 1 2 Propulsion . | . . . . . . . Utility 3 | . . . 1 1 . 1 Weapon 2 | . 1 . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 98 85 85 91 98 87 Engine 10 | . 14 14 11 9 7 5 Treads 5 | . 24 . . . . . Flight 22 | . 3 28 33 27 29 22 Device 2 | . 12 . . . . . Storage 2 | . 12 . . . . . Processor 12 | . 3 28 14 10 7 7 Hackware 15 | . . . 16 31 30 29 Protection 2 | . . . . . 6 5 Energy Gun 4 | . 19 . . . . . Energy Cannon 1 | . 5 . . . . . Launcher 7 | . 1 14 11 9 6 5 Impact Weapon 1 | . . . . . . 7 Slashing Weapon 1 | . . . . 3 6 . Peak Build Rating 30 | 9 9 7 14 24 30 30 Average Rating 15 | 5 8 6 12 20 28 27 On Entrance 12 | . 9 6 7 14 23 30 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 19 | 14 15 7 7 12 19 19 Greatest Support 40 | 40 40 8 15 15 20 20 Greatest Overweight (x) 4 | 1 . . . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 Most Carried 8 | 7 8 5 5 5 5 5 Average Carried 4 | 2 6 5 4 4 4 5 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 Class Distribution -------------------- 49% | Mutant 26% | Hacker-Sprinter 23% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 619 | 260 110 40 51 93 55 10 Remotely . | . . . . . . . Salvage Created 320 | 40 43 8 . 46 . 183 Parts 35 | 11 8 4 . 9 . 3 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 9 | . 3 3 . . . 3 Melee 1 | . . . . . . 1 AOE 6 | . 3 3 . . . . Classes Destroyed 7 | 2 2 . . 1 . 2 Worker 2 | 1 . . . . . 1 Tunneler 3 | 2 . . . 1 . . Hauler 1 | . . . . . . 1 Operator 1 | . . . . 1 . . Watcher 5 | . 1 . . 3 . 1 Swarmer 7 | . 3 3 . . . 1 Grunt 2 | . . . . . . 2 Best Kill Streak 4 | 1 4 3 . 4 . 3 Combat Bots Only 3 | . 3 3 . . . 1 Max Kills in Single Turn 3 | 1 3 1 . 3 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 1 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 320 | . 9 6 . 21 1 283 Missed 156 | . 1 4 . 12 1 138 Hits 164 | . 8 2 . 9 . 145 Melee 1 | . . . . . . 1 Projectile 163 | . 8 2 . 9 . 144 Critical Strikes 2 | . 1 . . 1 . . Damage Taken 1547 | . 62 21 22 134 . 1308 Core 752 | . . 6 . 46 . 700 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 61 | . . . . . 61 . Core Remaining (%) 97 | 100 . 97 100 91 . . Volleys Fired 21 | 8 5 4 1 3 . . Largest 2 | 2 2 1 1 1 . . Hottest 100 | 80 100 30 33 33 . . Shots Fired 33 | 16 9 4 1 3 . . Gun 23 | 16 7 . . . . . Cannon 1 | . 1 . . . . . Launcher 9 | . 1 4 1 3 . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 13 | 8 5 . . . . . Explosive 9 | . 1 4 1 3 . . Electromagnetic 11 | 8 3 . . . . . Robot Hit Streak 5 | 5 2 2 . 3 . . Robot Miss Streak 4 | 2 4 4 . 2 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 27 | 11 2 2 . 1 1 10 Core Hits 21 | 4 4 4 2 6 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 2 | . . . . . . 2 Smash 2 | . . . . . . 2 Melee Attacks 22 | . . . . . 3 19 Impact 19 | . . . . . . 19 Slashing 3 | . . . . . 3 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1325 | 129 136 175 6 216 35 628 Guns 149 | 129 20 . . . . . Cannons . | . . . . . . . Explosions 513 | . 116 175 6 216 . . Melee 663 | . . . . . 35 628 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 55 | 55 . . . . . . Explosive 513 | . 116 175 6 216 . . Electromagnetic 94 | 74 20 . . . . . Impact 628 | . . . . . . 628 Slashing 35 | . . . . . 35 . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . . . Average Corruption 2 | . . . 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . 1 . . . Matter Fused 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 293 | . . 8 2 1 . 282 Projectiles . | . . . . . . . Explosions 11 | . . 8 2 1 . . Melee 282 | . . . . . . 282 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 32 | . . 9 23 . . . Shots 2 | . . 1 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 54 | 54 39 . . 13 . 7 Average Temperature 17 | 21 14 . . 8 . 4 Received Heat Transfer 447 | . . . . 90 . 357 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . . . 4 Combat Hostiles 2 | . . . . . . 2 Parts Fried 7 | . . . . . . 7 Impact Corruptions 9 | . . . . . . 9 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 125 | 125 . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 155 | 5 80 145 155 131 42 51 Initial 61 | . 3 1 40 61 38 . Average 35 | 1 27 43 77 105 11 15 Influence Increases 776 | 15 96 175 177 105 32 176 Destroy 0b10 Robot/C 320 | . 60 100 100 . . 60 Destroy 0b10 Robot/NC 60 | 15 5 . . 25 . 15 Destroy Leader 52 | . 12 20 10 6 . 4 Allied During Kill 22 | . . 8 14 . . . Successful Hack 37 | . 9 . 7 . 16 5 Disable Machine 60 | . . 15 30 . . 15 Destroy Structure 60 | . 10 17 1 29 1 2 Partial Spotted 120 | . . 15 15 45 15 30 Lose Combat Pursuer 45 | . . . . . . 45 Influence Decreases 775 | 10 97 74 135 166 118 175 Entered New Map 204 | . 2 3 65 86 48 . Time Decay 441 | 10 95 71 40 70 70 85 Lost Part 110 | . . . 10 10 . 90 Lost Ally 20 | . . . 20 . . . Squads Dispatched 5 | . . . . 2 2 1 Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . . . 2 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 5 3 5 17 6 21 Peak Tracking Total 14 | . 4 3 3 12 3 14 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 2 | . . . 2 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 4 | . . 1 2 . . 1 Max in Single Turn 2 | . . 1 2 . . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 18 | . 2 1 4 5 4 2 Terminals 14 | . 2 1 3 4 2 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . 1 . . Total Hacks 43 | . 5 1 10 9 9 9 Successful 36 | . 4 1 9 8 8 6 Failed 6 | . 1 . 1 1 . 3 Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . . . . . 1 . Manual 1 | . . . . . . 1 Terminals 35 | . 5 1 9 8 3 9 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 1 . 2 . Garrison Access 1 | . . . . 1 . . Terminal Hacks 29 | . 4 1 8 7 3 6 Prototype ID Bank 4 | . . . 1 . 1 2 Level Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 2 | . . . . 1 1 . Locate Traps 3 | . . . 2 1 . . Disarm Traps 1 | . . . 1 . . . Dispatch Records 5 | . 2 . 1 2 . . Transport Status 1 | . . . . . . 1 Investigation Status 1 | . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . . . . 1 . . Registered Prototypes 2 | . . . . 1 . 1 Zone Layout 5 | . 1 . 1 . 1 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 1 . 1 . Retrieve Study 2 | . . . 1 . 1 . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 . 2 3 3 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 1 . 1 . Parts Repaired 2 | . . . . . 2 . Time 32 | . . . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 18 | . . 7 11 . . . Total Damage 206 | . . 93 113 . . . Kills 7 | . . 2 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 275 | 17 240 . . 18 . . Optics 18 | . . . . 18 . . Terrain 257 | 17 240 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 1462 | 112 279 342 91 151 263 224 Spaces Moved 2562 | 56 202 816 155 395 669 269 Core 69 | 21 . . . . . 48 Treads 169 | 35 134 . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2324 | . 68 816 155 395 669 221 Fastest Speed 31 | 50 37 37 34 34 31 31 Average Speed 43 | 129 118 37 34 34 31 40 Slowest Speed 280 | 160 160 37 34 34 31 280 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . 3 . 3 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 40 98 18 36 21 59 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 4 | . . . . . 1 3 Terrain Destroyed 67 | . 9 24 1 29 1 3 Melee 4 | . . . . . 1 3 Projectile . | . . . . . . . AOE 63 | . 9 24 1 29 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 2821 | 80 231 848 192 404 719 347 Wait 144 | . . 30 23 . 32 59 Move 2545 | 55 201 809 154 389 668 269 Hop 5 | . . 3 . 2 . . Pick Up 32 | 10 7 . 5 3 7 . Fast Attach 9 | . 3 1 2 2 1 . Attach 17 | 7 . . 3 2 5 . Detach . | . . . . . . . Swap 7 | . 6 . . 1 . . Drop 19 | . 9 1 4 2 3 . Fire 21 | 8 5 4 1 3 . . Melee 22 | . . . . . 3 19 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 11) 374 | -10/Materials | Identified exit to Materials 390 | -10/Materials | Discovered new exit (range 6) 391 | -10/Materials | Identified exit to Mines 392 | -10/Materials | Entered Mines 455 | -10/Mines | Discovered exit to Materials (range 5) 481 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 485 | -10/Mines | Discovered new exit (range 6) 486 | -10/Mines | Identified exit to Subcaves 590 | -10/Mines | Learned location of Storage (-7) 696 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 706 | -10/Mines | Discovered exit to Materials (range 8) 734 | -10/Mines | Entered Materials 734 | -9/Materials | Accompanied by 3 allies 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 818 | -9/Materials | Discovered new exit (range 16) 825 | -9/Materials | Identified exit to Materials 825 | -9/Materials | Entered another Materials area 825 | -8/Materials | Evolved 2 slots: Utility x2 895 | -8/Materials | Identified exit to Factory 976 | -8/Materials | Entered Factory 976 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1007 | -7/Factory | Repaired Flight Unit+ 1028 | -7/Factory | Repaired Missile Launcher 1107 | -7/Factory | Central database locked down 1219 | -7/Factory | Discovered new exit (range 6) 1221 | -7/Factory | Identified exit to Storage 1239 | -7/Factory | Entered Storage 1320 | -7/Storage | Build established: Hacker-Sprinter 1430 | -7/Storage | Discovered new exit (range 12) 1436 | -7/Storage | Core integrity fell below 50% 1463 | -7/Storage | Core integrity fell below 20% 1463 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01448_ Destroyed Lgt. Treads. 01448_ Y-54 Guardian system corrupted by crushing effect. 01452_ Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. 01453_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 1A layout... Downloaded map data. >>Prototypes Downloading prototype IDs... Imp. Heavy Machine Gun Cld. Plasma Cannon >>Enumerate(Transport) Retrieving latest reported positions... Found 5 active transport squads. Downloaded coordinate data. 01460_ Power Maul destroyed. 01460_ R-06 Scavenger collects VTOL Module. 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Ion Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Throw Away The Key Challenges ------------ None Game ------ Seed HoverGlidesysAxe Manual? 0 Play Time 00:43:52 Cumulative 10.8 hours Start 2026.09.30 @ 15:00:14 End 2026.09.30 @ 18:58:50 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e1436984-5627-4218-a0d4-a79b5d911884