Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 18:10:35 Player: stixxx Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1504) 1504 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 5266 Bonus ------- Pacifist 200 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 145/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Advanced Treads Medium Treads Plasma Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Target Analyzer Transmission Jammer > --- WEAPON ----------- Precision Shock Rifle Plasma Cannon Heavy Assault Rifle Flak Gun Flak Cannon > --- INVENTORY -------- Advanced Treads Advanced Treads Medium Treads Lightning Gun Advanced Beam Cannon Plasma Cannon Remote Datajack [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Advanced Treads Treads Advanced Treads Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 3 | . . 1 . . 1 1 Weapon 3 | . . 1 . 1 . 1 Parts Attached 41 | 5 3 6 1 19 2 5 Power 4 | 1 . . . 2 . 1 Engine 4 | 1 . . . 2 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 1 1 . 9 . . Treads 12 | 2 . 1 . 9 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . 1 . . . . . Utility 7 | 1 . 1 . 3 1 1 Device 2 | . . . . 1 . 1 Storage 1 | 1 . . . . . . Processor 3 | . . 1 . 1 1 . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 17 | 1 2 4 1 5 1 3 Energy Gun 4 | 1 . . . 1 . 2 Energy Cannon 2 | . . 1 . . 1 . Ballistic Gun 9 | . 2 2 1 3 . 1 Ballistic Cannon 2 | . . 1 . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 1 . . . 1 Parts Lost 23 | . . 4 1 5 . 13 Power 3 | . . . 1 . . 2 Propulsion 6 | . . 2 . 1 . 3 Utility 4 | . . . . 1 . 3 Weapon 10 | . . 2 . 3 . 5 Highest Loss Streak 12 | . . 2 1 5 . 12 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 6 7 7 6 7 6 Power . | . 1 1 1 . 1 . Propulsion 3 | 1 2 3 5 4 3 3 Utility . | . . . . . . . Weapon 2 | . 2 2 1 1 3 2 Tool/Special . | . . . . . . . Unused Backups 9 | . . . . 3 1 5 Power . | . . . . . . . Propulsion 6 | . . . . 3 1 2 Utility . | . . . . . . . Weapon 2 | . . . . . . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 79 | . 81 75 75 86 91 63 Engine 8 | . 14 11 9 8 7 5 Treads 20 | . 27 20 11 25 23 14 Device 2 | . . . . 2 7 2 Storage 8 | . 14 11 11 9 7 4 Processor 9 | . . 1 11 9 14 13 Energy Gun 2 | . . . . . 7 5 Energy Cannon 4 | . . 6 9 . 6 4 Ballistic Gun 17 | . 25 21 23 26 7 6 Ballistic Cannon 3 | . . 3 . 3 7 4 Peak Build Rating 48 | 5 10 14 13 32 38 48 Average Rating 23 | 4 7 10 12 23 37 31 On Entrance 15 | . 5 8 13 10 32 38 Avg Prop Armor Cover (%) 10 | . 10 . . . . . Naked Turns . | . . . . . . . Heaviest Build 44 | 10 14 18 18 28 34 44 Greatest Support 84 | 40 40 40 20 84 66 66 Greatest Overweight (x) 6 | 2 . . . 6 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 8 Average Carried 6 | 2 6 7 7 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 7 8 7 7 8 5 Class Distribution -------------------- 44% | Gunner 23% | Mutant 20% | Skirmisher 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1272 | 248 . 197 128 491 171 37 Remotely . | . . . . . . . Salvage Created 1744 | . . 516 99 500 390 239 Parts 116 | . . 36 13 27 17 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 43 | . . 14 6 10 7 6 Guns 33 | . . 11 6 10 3 3 Cannons 10 | . . 3 . . 4 3 Classes Destroyed 8 | . . 6 . 1 . 1 Worker 6 | . . 3 . . . 3 Builder 1 | . . . . . . 1 Recycler 2 | . . . . 2 . . Operator 1 | . . 1 . . . . Watcher 4 | . . 1 . 1 1 1 Swarmer 21 | . . 7 6 3 . 5 Grunt 15 | . . 3 . 5 7 . Sentry 7 | . . 4 . 2 . 1 Best Kill Streak 11 | . . 7 4 11 3 7 Combat Bots Only 9 | . . 6 4 9 3 5 Max Kills in Single Turn 2 | . . 2 2 2 1 2 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 510 | . . 112 11 115 12 260 Missed 159 | . . 30 2 29 5 93 Hits 351 | . . 82 9 86 7 167 Melee 2 | . . . . . . 2 Projectile 349 | . . 82 9 86 7 165 Critical Strikes 14 | . . 2 . 8 1 3 Damage Taken 4556 | . . 981 71 1202 156 2146 Core 1224 | . . 146 22 146 50 860 Absorbed by Shields 55 | . . . . . . 55 Core Remaining (%) 84 | 100 100 . 58 73 92 . Volleys Fired 122 | . . 44 5 40 13 20 Largest 4 | . . 3 3 4 4 4 Hottest 190 | . . 114 69 130 190 190 Shots Fired 303 | . . 105 11 88 49 50 Gun 234 | . . 84 11 86 25 28 Cannon 69 | . . 21 . 2 24 22 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 255 | . . 92 11 86 25 41 Thermal 28 | . . 13 . . 12 3 Explosive . | . . . . . . . Electromagnetic 20 | . . . . 2 12 6 Robot Hit Streak 11 | . . 6 6 11 6 6 Robot Miss Streak 13 | . . 6 1 5 5 13 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 2 3 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 184 | . . 55 8 61 28 32 Core Hits 127 | . . 24 6 29 24 44 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 3 | . . . . 1 2 . Destroy 2 | . . . . 1 1 . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3487 | . . 1017 122 1089 580 679 Guns 2468 | . . 772 119 1056 201 320 Cannons 987 | . . 245 . 33 379 330 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 32 | . . . 3 . . 29 Kinetic 2823 | . . 875 119 1089 227 513 Thermal 422 | . . 142 . . 228 52 Explosive . | . . . . . . . Electromagnetic 210 | . . . . . 125 85 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 4 | . . . . . . 4 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . 1 . 1 1 1 Impact . | . . . . . . . Kinetic 4 | . . 1 . 1 1 1 Secondary . | . . . . . . . Self-Inflicted Damage 12 | . . . . . . 12 Shots . | . . . . . . . Rammed 8 | . . . 1 . . 7 Targets Rammed 8 | . . . 1 . . 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 469 | . . 426 . 294 171 469 Average Temperature 130 | . . 149 . 146 75 117 Received Heat Transfer 1437 | . . 300 . 720 90 327 Effects 7 | . . 2 . 1 . 4 Shutdowns 3 | . . 2 . . . 1 Interference 4 | . . . . 1 . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 809 | . . 259 . . 450 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 92 | 100 100 50 100 100 100 100 Level 1 7 | . . 50 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 329 | . 12 329 144 141 80 73 Initial 114 | . . . 114 52 7 7 Average 53 | . . 164 103 59 19 12 Influence Increases 1401 | . 17 492 170 258 187 277 Destroy 0b10 Robot/C 860 | . . 280 120 200 140 120 Destroy 0b10 Robot/NC 70 | . . 25 . 15 5 25 Destroy Leader 158 | . . 72 20 42 12 12 Successful Hack 25 | . 17 8 . . . . Disable Machine 105 | . . 75 . . 30 . Destroy Structure 3 | . . 2 . 1 . . Lose Combat Pursuer 180 | . . 30 30 . . 120 Influence Decreases 1336 | . 17 198 330 375 188 228 Entered New Map 281 | . . . 180 82 10 9 Time Decay 855 | . 17 158 140 243 178 119 Lost Part 200 | . . 40 10 50 . 100 Squads Dispatched 7 | . . . . . 2 5 Investigation . | . . . . . . . Extermination 2 | . . . . . 1 1 Reinforcement 4 | . . . . . 1 3 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 5 | . . 2 . 2 . 1 Communications Jammed 3 | . . . . . . 3 Distress Signals 3 | . . . . . . 3 Times Spotted 90 | . . 21 8 17 11 33 Peak Tracking Total 10 | . . 7 4 7 3 10 Tactical Retreats 5 | . . 1 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 8 | . . . . . 2 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 7 | . . 5 . . 2 . Max in Single Turn 1 | . . 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 8 | . 3 2 . . . 3 Terminals 8 | . 3 2 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 8 4 . . . 5 Successful 10 | . 4 3 . . . 3 Failed 7 | . 4 1 . . . 2 Catastrophic 3 | . 2 . . . . 1 Database Lockouts . | . . . . . . . Manual 3 | . 3 . . . . . Terminals 17 | . 8 4 . . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 4 3 . . . 3 Record 6 | . 2 2 . . . 2 Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 5 | . 2 1 . . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 2007 | . . 42 292 652 622 399 Optics 2005 | . . 42 292 652 622 397 Jamming 167 | . . . . . . 167 Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2862 | 86 259 402 292 653 622 548 Spaces Moved 1697 | 53 153 160 152 326 391 462 Core 251 | 12 . . . 5 . 234 Treads 1446 | 41 153 160 152 321 391 228 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 145 145 50 Average Speed 137 | 143 160 160 160 152 145 97 Slowest Speed 350 | 160 160 160 160 350 145 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 30 31 29 25 12 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 1988 | 62 168 217 191 415 417 518 Wait 52 | . 4 . 32 11 3 2 Move 1691 | 52 152 159 151 325 390 462 Hop . | . . . . . . . Pick Up 25 | 5 4 6 . 6 4 . Fast Attach 25 | 3 2 2 . 13 2 3 Attach 16 | 2 2 4 1 5 . 2 Detach 10 | . 3 . . 6 1 . Swap 1 | . . . . 1 . . Drop 17 | . 1 2 1 8 4 1 Fire 122 | . . 44 5 40 13 20 Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush 3 | . . . 1 . . 2 Escape Stasis 21 | . . . . . . 21 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 652 | -9/Materials | Discovered new exit (range 16) 748 | -9/Materials | Entered Mines 755 | -9/Mines | Met a Derelict bent on vengeance 886 | -9/Mines | Learned location of Storage (-9) 1012 | -9/Mines | Build established: Skirmisher 1018 | -9/Mines | Discovered new exit (range 10) 1040 | -9/Mines | Entered Materials 1040 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1377 | -8/Materials | Destroyed 9 combat bots 1386 | -8/Materials | Lost 5 parts (1n1u3w) 1392 | -8/Materials | Discovered new exit (range 20) 1693 | -8/Materials | Entered Factory 1693 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1854 | -7/Factory | Allied Derelicts emerged from ambush trap array 1973 | -7/Factory | Discovered new exit (range 7) 2034 | -7/Factory | Build established: Gunner 2098 | -7/Factory | Discovered new exit (range 20) 2315 | -7/Factory | Entered another Factory area 2315 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2479 | -6/Factory | Garrison activated, responded to threat 2749 | -6/Factory | Lost 12 parts (2p3n2u5w) 2808 | -6/Factory | Core integrity fell below 50% 2834 | -6/Factory | System corruption reached 10% 2858 | -6/Factory | Core integrity fell below 20% 2863 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- K-01 Serf cleans the Neutrino Reactor. System corrupted: Component data lost. Slammed into K-01 Serf. Destabilizing: System corrupted (+2). [Achievement: System Compromised] K-01 Serf destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: Heavy Suspicion] |DWQ|4BYYRCDNJB,&/,2Y5XETXJQ89URYF Slammed into G-50 Soldier. Slammed into C-17 Slicer. Destabilizing: System corrupted (+2). Penetrated by Slug. Knocked back. Slammed into C-17 Slicer. Target Analyzer severed. Slammed into C-17 Slicer. K-01 Serf cleans the Nuclear Reactor. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?? #?????????????????????????????????????? | | # #?????????????????????????????????????? | | #?????????????????????????????????????? | | % #?????????????????????????????????????? | | +?????????????????????????????????????? | | #?????????????????????????????????????? | | #??????????????????????############???? | | ###### #?????????????????H????# #???? | | #???# #????????????????? # ! #???? | | #???# +??????????????? # #???? | | #???# #######??????? # """""" #???? | | #???# ???????? # [ """""" #???? | | ##### #?????????????# ## """""" #???? | | / #?????????????# ## """""" #???? | | #######+#######?????????# ## ! #???? | | ## #?????????# ## """""" #???? | | ## " " " " " #?????????# ## """""" #???? | | ## " " " " " #+######### ## """""" #???? | | ## " " " " " # # %k ;# """""" #???? | | ## " " " " " # c """ # ## #???? | | ## " " " " " # "G" # ## #???? | | ## " " " " " # " " # p ## #???? | | ## " " " " " # """ # ####/######+##### | | ### " " " " " # """ # g g | | ??# " " " " " # """ c#c g | | ??# # kc@ | | ??# # """ """k# % ^ | | ??#####+######## """ """ # | | ??????# #??????# """ """ # | | ??????# #??????# k # | | # ##### ######## """ """ ############+############ | | # / """ """ #????????? ?????????# | | #### ###### """ """ #???????? ""????????# | | ???# #????# #??????? ? """??###### | | ???# #????###########??????? ?? """ ?# # | | ???# ?????????????????????????? ??# # | | ???# ?????????????????????????? ???# # | | ???# ?????????????????????????? ""??# # | | ???# ????????????????????????? "???# + | | ???# ???????????????????????? ???# # | | ??? ###????????????????????????! "???# !! # | | ??# #??????????????????????????? "???# !! # | | ??# #????????????????????????????????# # | | ??# #????????????????????????????????###### | | ??# #?????????????????????????????????????# | | ???? #?????????????????????????????????????# | | ?????? ??????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 190 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Heavy Suspicion More Dakka Please System Compromised Challenges ------------ None Game ------ Seed AutogunFactoryRedirector Manual? 0 Play Time 00:50:15 Cumulative 6.1 hours Start 2026.09.14 @ 17:19:51 End 2026.09.14 @ 18:10:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d82b67ba-6a80-41c8-9cbe-345077b2330a