Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 23:46:17 Player: jam Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (2164) 2164 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6674 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 100/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Enhanced Optical Array Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Matter Compressor Enhanced Optical Array Advanced Terrain Scan Processor Matter Filter Improved Particle Charger Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Advanced Beam Rifle Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Flexi-carbon Leg Flexi-carbon Leg Terrain Scan Processor Shock Absorption System Particle Gun Improved EM Pulse Cannon Particle Cannon Grenade Launcher Improved Grenade Launcher Heavy Explosive Trap Heavy Explosive Trap [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Bomb Drone Bay Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . 1 Utility 7 | . . . 1 . 1 2 2 1 Weapon . | . . . . . . . . . Parts Attached 70 | 7 8 4 9 1 3 11 18 9 Power 9 | 1 . 1 1 . 1 2 1 2 Engine 4 | 1 . 1 1 . 1 . . . Core 5 | . . . . . . 2 1 2 Reactor . | . . . . . . . . . Propulsion 14 | 2 . 1 2 . . 4 4 1 Treads 5 | 2 . 1 2 . . . . . Leg 7 | . . . . . . 4 3 . Wheel 1 | . . . . . . . 1 . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 26 | 2 3 1 3 1 . 4 8 4 Device 11 | 1 . . . 1 . 1 6 2 Storage 4 | 1 1 . . . . 1 1 . Processor 4 | . . . . . . 1 1 2 Hackware 2 | . . . 1 . . 1 . . Protection 5 | . 2 1 2 . . . . . Artifact . | . . . . . . . . . Weapon 21 | 2 5 1 3 . 2 1 5 2 Energy Gun 5 | . 2 1 1 . 1 . . . Energy Cannon 5 | . 2 . 1 . . . 1 1 Ballistic Gun 5 | 2 . . . . 1 1 1 . Ballistic Cannon 2 | . 1 . . . . . 1 . Launcher 3 | . . . 1 . . . 2 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . . Corrupted Parts 3 | . . 1 2 . . . . . System Corruption 11 | . . 4 7 . . . . . Parts Lost 45 | . 2 2 4 . 2 . 22 13 Power 8 | . . . 1 . 1 . 4 2 Propulsion 10 | . . 1 . . . . 8 1 Utility 15 | . 1 1 2 . 1 . 6 4 Weapon 12 | . 1 . 1 . . . 4 6 Highest Loss Streak 10 | . 1 1 4 . 2 . 10 6 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 2 8 13 9 9 9 11 9 3 Power . | . 1 2 1 1 . . . . Propulsion . | 1 . . . . . . 1 . Utility 2 | . 3 5 2 2 3 3 1 . Weapon 4 | . 3 6 5 6 6 6 5 2 Tool/Special . | . . . . . . . . . Unused Backups 5 | . 2 2 . . . . 1 . Power 2 | . . 1 . . . . 1 . Propulsion 2 | . 2 . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . 1 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 95 97 87 92 81 45 Engine 9 | . 14 14 10 11 15 13 4 . Core 2 | . . . . . . 1 4 6 Treads 16 | . 28 27 29 33 27 15 . . Leg 3 | . . . . . . 6 13 . Device 6 | . 2 . . 2 9 13 15 4 Storage 11 | . 14 14 11 11 9 8 13 9 Processor 4 | . . . . . . 1 11 12 Hackware 2 | . . . 4 . . 7 4 . Protection 7 | . 11 13 17 17 9 7 . . Energy Gun 8 | . 9 16 13 11 9 6 2 3 Energy Cannon 2 | . 3 11 1 . . . . 1 Ballistic Gun 3 | . 10 . . . 4 7 2 . Ballistic Cannon 3 | . 4 . 6 11 4 . 2 2 Peak Build Rating 60 | 7 12 13 16 22 31 48 60 50 Average Rating 26 | 4 9 12 12 13 28 37 44 32 On Entrance 17 | . 7 12 13 11 22 31 39 20 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 61 | 13 39 41 41 40 50 49 61 48 Greatest Support 60 | 40 40 40 60 60 60 60 56 11 Greatest Overweight (x) 15 | . . 1 . . . 3 10 15 Average Overweight (x) . | . . . . . . . 1 6 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 13 13 15 14 7 Average Carried 10 | 2 8 14 11 11 11 13 11 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 14 11 13 13 14 7 2 Class Distribution -------------------- 68% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Matter Collected 1726 | 230 300 129 288 12 37 79 503 148 Remotely 269 | . . . . . . . 269 . Salvage Created 2184 | 22 542 291 473 36 26 42 604 148 Parts 139 | 2 35 22 37 8 1 1 30 3 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 54 | . 11 7 13 4 1 1 14 3 Guns 26 | . 3 4 10 1 . 1 5 2 Cannons 19 | . 8 3 2 3 1 . 2 . AOE 8 | . . . 1 . . . 7 . Classes Destroyed 15 | 1 5 2 3 . 1 . 3 . Worker 2 | . . 2 . . . . . . Builder 4 | . . . 2 . . . 2 . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 4 | . 2 . 1 . . . 1 . Operator 2 | . 2 . . . . . . . Watcher 2 | . 1 . 1 . . . . . Swarmer 17 | . 3 3 7 4 . . . . Grunt 20 | . 8 2 3 . . 1 6 . Duelist 1 | . . . 1 . . . . . Sentry 6 | . . 2 2 . . . 1 1 Specialist 2 | . . . . . . . 2 . Hunter 4 | . . . . . 1 . 3 . Programmer 3 | . . . . . . . 1 2 Heavy 1 | . . . . . . . 1 . Best Kill Streak 8 | 1 5 3 8 4 1 1 4 1 Combat Bots Only 7 | . 2 3 7 4 1 1 4 1 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Hostile Shots Fired 531 | . 63 46 92 34 14 7 188 87 Missed 157 | . 16 17 22 9 3 2 67 21 Hits 374 | . 47 29 70 25 11 5 121 66 Projectile 374 | . 47 29 70 25 11 5 121 66 AOE 3 | . . . . . . . . 3 Critical Strikes 11 | . 1 . 1 . . . 5 4 Damage Taken 6427 | . 585 329 668 200 445 150 2141 1909 Core 1642 | . 65 64 61 6 . 18 415 1013 Absorbed by Shields 145 | . . . . . . . 145 . Regen/Repaired (Parts) 520 | . . . 238 . . 282 . . Core Remaining (%) 79 | 100 . 48 . 83 100 97 51 . Volleys Fired 245 | 1 62 18 52 8 2 6 66 30 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 121 | 40 110 121 110 80 91 86 109 109 Shots Fired 421 | 2 103 36 95 16 4 11 120 34 Gun 269 | 2 71 21 51 8 2 11 75 28 Cannon 117 | . 32 15 39 8 2 . 16 5 Launcher 34 | . . . 5 . . . 29 . Special 1 | . . . . . . . . 1 Kinetic 175 | 2 66 . 30 8 2 6 57 4 Thermal 131 | . 13 18 24 8 2 5 33 28 Explosive 34 | . . . 5 . . . 29 . Electromagnetic 80 | . 24 18 36 . . . 1 1 Robot Hit Streak 11 | 1 10 7 11 3 2 4 10 6 Robot Miss Streak 7 | . 4 3 5 3 2 2 7 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 268 | 1 62 25 59 7 2 7 81 24 Core Hits 150 | 2 27 11 28 4 2 2 62 12 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . 2 1 6 . . . 2 1 Burn 7 | . . 1 3 . . . 2 1 Blast 5 | . 2 . 3 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5804 | 19 939 473 1145 108 33 138 2469 480 Guns 2719 | 19 389 233 504 36 20 138 994 386 Cannons 1515 | . 501 232 331 72 13 . 275 91 Explosions 1504 | . 49 . 310 . . . 1145 . Melee . | . . . . . . . . . Ramming 66 | . . 8 . . . . 55 3 Kinetic 1775 | 19 423 . 249 72 13 58 856 85 Thermal 1637 | . 139 201 267 36 20 80 508 386 Explosive 1355 | . . . 310 . . . 1045 . Electromagnetic 971 | . 377 264 319 . . . 5 6 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . 4 7 7 4 . 10 12 Average Corruption 4 | . . 4 6 7 4 . 2 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . . 6 16 7 4 . 11 13 Message Errors 12 | . . 1 2 3 . . 2 4 Matter Fused 20 | . . 3 5 2 2 . 5 3 Heat Flow Errors 5 | . . 1 1 . 1 . 1 1 Energy Discharges 10 | . . . 3 1 1 . 1 4 Parts Rejected 2 | . . . 2 . . . . . Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 3 | . . . 1 1 . . 1 . Data Loss (major) 2 | . . . 1 . . . . 1 Misfires 2 | . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 125 | . 13 . 12 . . . 100 . Projectiles 12 | . . . 12 . . . . . Explosions 113 | . 13 . . . . . 100 . Melee . | . . . . . . . . . Knockbacks 11 | . 1 . 4 . . . 5 1 Impact . | . . . . . . . . . Kinetic 11 | . 1 . 4 . . . 5 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 428 | . 57 . 11 . . . 360 . Shots 9 | . 2 . 1 . . . 6 . Rammed 22 | . . . 1 . . . 14 7 Targets Rammed 23 | . . 1 1 . . . 14 7 Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 445 | . 347 445 292 140 138 206 211 125 Average Temperature 108 | . 106 175 125 76 61 99 65 42 Received Heat Transfer 879 | . 219 90 72 . 45 45 309 99 Effects 9 | . 2 4 3 . . . . . Shutdowns 2 | . . 2 . . . . . . Energy Bleed 3 | . . 1 2 . . . . . Interference 3 | . 2 . 1 . . . . . Damage (minor) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . 2 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 8 | . . 1 2 . . 1 1 3 Heat Transferred 3924 | . 322 555 962 111 37 148 975 814 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 95 | 100 100 100 67 100 100 100 100 100 Level 1 4 | . . . 32 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 251 | 5 88 60 251 146 30 12 137 30 Initial 51 | . 3 3 9 51 25 . . 1 Average 45 | . 52 17 141 105 3 . 52 4 Influence Increases 1684 | 5 328 170 399 105 34 21 517 105 Destroy 0b10 Robot/C 1080 | . 220 140 260 80 20 20 280 60 Destroy 0b10 Robot/NC 80 | 5 25 10 25 . . . 15 . Destroy Leader 266 | . 52 20 64 10 10 . 80 30 Successful Hack 26 | . 6 . 11 . 4 1 4 . Disable Machine 75 | . . . . 15 . . 60 . Destroy Structure 112 | . 10 . 24 . . . 78 . Lose Combat Pursuer 45 | . 15 . 15 . . . . 15 Influence Decreases 1684 | . 323 154 294 170 100 21 514 108 Entered New Map 149 | . 2 7 17 80 41 . . 2 Time Decay 1227 | . 301 137 237 90 49 21 321 71 Lost Part 308 | . 20 10 40 . 10 . 193 35 Squads Dispatched 13 | . 3 . 2 . . . 7 1 Investigation 2 | . 1 . 1 . . . . . Extermination 3 | . . . . . . . 2 1 Reinforcement 7 | . 2 . 1 . . . 4 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Distress Signals 4 | . . . 2 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 16 9 26 4 8 4 17 7 Peak Tracking Total 5 | . 3 3 5 4 2 2 3 2 Tactical Retreats 3 | . 1 . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Traps Triggered 3 | . 2 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 2 2 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Machines Disabled 5 | . . . . 1 . . 4 . Max in Single Turn 4 | . . . . 1 . . 4 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Machines Accessed 17 | . 2 . 7 1 2 2 3 . Terminals 6 | . 1 . 4 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . 1 . 1 1 1 . Recycling Units 2 | . . . 2 . . . . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 47 | . 7 . 19 1 5 11 4 . Successful 26 | . 1 . 8 1 4 9 3 . Failed 20 | . 6 . 11 . 1 1 1 . Catastrophic 5 | . 1 . 3 . . . 1 . Database Lockouts 1 | . . . . . . 1 . . Manual 15 | . 4 . 10 . . . 1 . Terminals 15 | . 4 . 10 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 19 | . 3 . 5 . 2 7 2 . Recycling Units 4 | . . . 4 . . . . . Scanalyzers 7 | . . . . . 3 4 . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 4 | . 1 . 2 1 . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 13 | . . . 4 . 1 6 2 . Scan Component 7 | . . . 2 . 1 3 1 . Repair 6 | . . . 2 . . 3 1 . Recycling Unit Hacks 2 | . . . 2 . . . . . Retrieve Components 2 | . . . 2 . . . . . Scanalyzer 6 | . . . . . 3 3 . . Retrieve Study 6 | . . . . . 3 3 . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 . 7 . 2 1 1 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . . . . 3 3 . . Parts Repaired 5 | . . . 2 . . 3 . . Time 186 | . . . 52 . . 84 50 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . 11 5 . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Active Infowar (turns) 1550 | 7 114 . . . . . 803 626 Optics 1429 | . . . . . . . 803 626 Seismic 121 | 7 114 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 18 | . . . . . 15 3 . . Drone Recoveries 2 | . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Turns Passed 4577 | 76 712 459 606 193 298 588 1019 626 Spaces Moved 1913 | 40 331 204 243 105 175 306 386 123 Core 92 | 4 . . . . . . 34 54 Treads 1286 | 36 331 204 243 105 175 192 . . Legs 454 | . . . . . . 114 340 . Wheels 12 | . . . . . . . 12 . Hover 69 | . . . . . . . . 69 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 105 105 240 Average Speed 184 | 149 160 193 160 160 160 148 191 418 Slowest Speed 800 | 160 160 240 160 160 160 330 550 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . 1 Exploration Rate (%) 23 | 4 53 43 37 19 23 12 13 4 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 145 | . 9 . 31 . . . 105 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 145 | . 9 . 31 . . . 105 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Total 2530 | 51 422 231 363 115 189 430 551 178 Wait 185 | . . . 50 . . 84 47 4 Move 1905 | 39 330 203 242 104 174 305 385 123 Hop . | . . . . . . . . . Pick Up 39 | 4 13 2 4 . 3 8 5 . Fast Attach 40 | 7 5 1 2 1 4 8 5 7 Attach 37 | . 3 1 8 . 3 4 13 5 Detach 4 | . 2 . . 2 . . . . Swap 23 | . 1 2 4 . . 3 11 2 Drop 29 | . 6 3 . . 3 12 5 . Fire 245 | 1 62 18 52 8 2 6 66 30 Melee . | . . . . . . . . . Ram 21 | . . . . . . . 14 7 Kick . | . . . . . . . . . Crush 2 | . . 1 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 8) 490 | -10/Materials | Discovered new exit (range 16) 789 | -10/Materials | Entered Mines 807 | -10/Mines | Met a Derelict bent on vengeance 875 | -10/Mines | Found a hidden stash of uninstalled traps 890 | -10/Mines | Discovered new exit (range 3) 1157 | -10/Mines | Core integrity fell below 50% 1198 | -10/Mines | Discovered new exit (range 7) 1222 | -10/Mines | Learned Materials emergency access door positions 1248 | -10/Mines | Entered Materials 1248 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -9/Materials | Destroyed 7 combat bots 1553 | -9/Materials | Lost 4 parts (1p2u1w) 1665 | -9/Materials | Repaired Lgt. Treads 1692 | -9/Materials | Repaired Lgt. Treads 1784 | -9/Materials | Identified exit to Mines 1854 | -9/Materials | Entered Mines 1909 | -9/Mines | Discovered new exit (range 12) 1993 | -9/Mines | Found the Drone Emporium 2001 | -9/Mines | Found Prototype Device 2001 | -9/Mines | Identified Bomb Drone Bay 2047 | -9/Mines | Entered Materials 2047 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2088 | -8/Materials | Discovered new exit (range 16) 2146 | -8/Materials | Crushed by falling debris 2188 | -8/Materials | Lost 10 allies 2318 | -8/Materials | Discovered new exit (range 14) 2345 | -8/Materials | Entered Factory 2345 | -7/Factory | Accompanied by 2 allies 2345 | -7/Factory | Evolved 2 slots: Utility x2 2462 | -7/Factory | Build established: Scavenger-Mutant 2540 | -7/Factory | Repaired Lgt. Treads+ 2574 | -7/Factory | Repaired Particle Gun 2601 | -7/Factory | Repaired Lgt. Treads+ 2703 | -7/Factory | Discovered new exit (range 16) 2704 | -7/Factory | Lost 3 allies 2758 | -7/Factory | Discovered new exit (range 9) 2872 | -7/Factory | Central database locked down 2933 | -7/Factory | Entered another Factory area 2933 | -6/Factory | Evolved 2 slots: Utility x2 3076 | -6/Factory | Garrison activated, responded to threat 3622 | -6/Factory | Lost 4 parts (1p2n1u) 3717 | -6/Factory | Lost 10 parts (2p3n4u1w) 3780 | -6/Factory | Discovered new exit (range 21) 3951 | -6/Factory | System corruption reached 10% 3952 | -6/Factory | Entered another Factory area 3952 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3961 | -5/Factory | Lost 3 parts (1n2w) 3974 | -5/Factory | Build established: Mutant 4158 | -5/Factory | Crushed by falling debris 4456 | -5/Factory | Lost 4 parts (1n2u1w) 4549 | -5/Factory | Core integrity fell below 50% 4552 | -5/Factory | System corruption reached 10% 4569 | -5/Factory | Core integrity fell below 20% 4578 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04512_ Acquired Imp. Target Analyzer. 04525_ Acquired Imp. Remote Datajack. 04533_ Adv. Beam Rifle destroyed. 04536_ Mic. Fission Core destroyed. 04538_ ,Z/JVH48D:MKGE =55R|DFCY|5NYI 04538_ Jacked P-70 Sage... 04538_ Command string: kill 04538_ No effect. 04545_ Particle Gun destroyed. 04547_ Slammed into P-70 Sage. 04554_ Mic. Fission Core destroyed. 04554_ Imp. Target Analyzer destroyed. 04557_ IDC35 04564_ Penetrated by Slug. 04566_ Knocked back. 04568_ Slammed into P-70 Sage. 04573_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ???#### #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# ###?????????????????????????? | | ???# +?????????????????????????? | | ####"######?????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | ####+###????????????????????????????? | | ???# #??????????????????????????????? | | ???# #??????????????????????????????? | | ???# #??????????????????????????????? | | ???# #?????###??????????????????????? | | ???# #?????# ??????????????????????? | | ???# #?????# #??????????????????????? | | ???# #?????# #??????????????????????? | | ???# #???### ###????????????????????? | | ???# #???# #????????????????????? | | ???# ##### #????????????????????? | | ???# % #????????????????????? | | ???#######% #????????????????????? | | ?????????# @ #????????????????????? | | ?????????##% p##????????????????????? | | ??????????# #?????????????????????? | | ??????????+ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# ;?????????????????????? | | ??????????# ;?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ?????????????????????? | | ?????????? H ?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ????????????????????? | | ?????????? ????????????????????? | | ?????????? ?????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 415 Matter Stores 321 Matter Capacity 550 Sight Range 22 Terrain Scan Density 285 Armor Coverage 450 Resistance: EX 25 Weapon Cycling 20 Evasion (%) 63 Target Analysis 6 Recoil Reduction 3 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 3% | -9/Materials Lgt. Treads | 26% | -9/Materials Lgt. Treads | 6% | -7/Factory Particle Gun | 25% | -7/Factory Lgt. Treads | 32% | -7/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Plot Armor Release The Drones! Challenges ------------ None Game ------ Seed ShrapnelNovaAutohacker Manual? 0 Play Time 00:37:03 Cumulative 19.5 hours Start 2026.01.07 @ 23:09:13 End 2026.01.07 @ 23:46:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 34 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e00e7e2c-93e4-45c2-a1b8-09f6cf2aa125