Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 20:55:42 Player: Xaria Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (23) 115 Value Destroyed (487) 487 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 802 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 121/125 System Corruption 0% Temperature Warm (177) Movement Treading (320) Ox2 Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Beam Cannon Light Cannon > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Small Storage Unit Structural Scanner Signal Interpreter Seismic Detector Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Structural Scanner Signal Interpreter Seismic Detector Hacking Suite Beam Cannon Light Assault Rifle Light Assault Rifle Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 28 | 8 20 Power 4 | 2 2 Engine 4 | 2 2 Core . | . . Reactor . | . . Propulsion 7 | 2 5 Treads 4 | 1 3 Leg . | . . Wheel 3 | 1 2 Hover . | . . Flight . | . . Utility 8 | 2 6 Device 3 | 1 2 Storage 3 | 1 2 Processor . | . . Hackware 1 | . 1 Protection 1 | . 1 Artifact . | . . Weapon 9 | 2 7 Energy Gun 2 | 1 1 Energy Cannon 2 | . 2 Ballistic Gun 4 | 1 3 Ballistic Cannon 1 | . 1 Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 4 | . 4 Power 1 | . 1 Propulsion 1 | . 1 Utility 1 | . 1 Weapon 1 | . 1 Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Slot Usage (%) 99 | . 99 Engine 13 | . 13 Treads 14 | . 14 Wheel 12 | . 12 Device 9 | . 9 Storage 14 | . 14 Protection 4 | . 4 Energy Gun 5 | . 5 Energy Cannon 7 | . 7 Ballistic Gun 13 | . 13 Ballistic Cannon 1 | . 1 Peak Build Rating 11 | 9 11 Average Rating 9 | 6 9 On Entrance 4 | . 9 Naked Turns . | . . Heaviest Build 92 | 14 92 Greatest Support 40 | 20 40 Greatest Overweight (x) 9 | 1 9 Average Overweight (x) 5 | . 6 Largest Inventory Capacity 25 | 8 25 Average Capacity 22 | 7 24 Most Carried 23 | 6 23 Average Carried 15 | 3 16 Final Capacity 25 | 8 25 Final Carried 22 | 6 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 602 | 235 367 Remotely . | . . Salvage Created 832 | 80 752 Parts 39 | 5 34 Haulers Intercepted 2 | . 2 Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 15 | . 15 Guns 9 | . 9 Cannons 6 | . 6 Classes Destroyed 7 | 2 5 Builder 1 | . 1 Tunneler 2 | 1 1 Hauler 2 | . 2 Recycler 2 | 1 1 Operator 1 | . 1 Swarmer 5 | . 5 Grunt 10 | . 10 Best Kill Streak 5 | 1 5 Combat Bots Only 5 | . 5 Max Kills in Single Turn 2 | 1 2 Gunslinging 1 | . 1 Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 110 | . 110 Missed 20 | . 20 Damage Taken 1150 | 18 1132 Core 298 | . 298 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 101 | 5 96 Largest 2 | 2 2 Hottest 95 | 60 95 Shots Fired 201 | 10 191 Gun 152 | 10 142 Cannon 49 | . 49 Launcher . | . . Special . | . . Kinetic 122 | 5 117 Thermal 44 | . 44 Explosive . | . . Electromagnetic 35 | 5 30 Robot Hit Streak 12 | 3 12 Robot Miss Streak 5 | 2 5 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 122 | 5 117 Core Hits 41 | 3 38 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 2 | . 2 Blast 1 | . 1 Corrupt 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1566 | 77 1489 Guns 921 | 57 864 Cannons 546 | . 546 Explosions 99 | 20 79 Melee . | . . Ramming . | . . Kinetic 689 | 17 672 Thermal 569 | 20 549 Explosive . | . . Electromagnetic 308 | 40 268 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks 2 | . 2 Impact . | . . Kinetic 2 | . 2 Secondary . | . . Self-Inflicted Damage 140 | 18 122 Shots 3 | 1 2 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 319 | 32 319 Average Temperature 99 | 16 102 Received Heat Transfer 468 | . 468 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried 3 | . 3 Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 1112 | 50 1062 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 2 | 1 1 Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 160 | 10 160 Initial 6 | . 6 Average 56 | 5 61 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 5 | . 5 Investigation 3 | . 3 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 31 | . 31 Peak Tracking Total 11 | . 11 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 2 | . 2 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 5 | . 5 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 16 | . 16 Successful 8 | . 8 Failed 8 | . 8 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 10 | . 10 Terminals 14 | . 14 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 6 | . 6 Robot Analysis 2 | . 2 Locate Traps 3 | . 3 Recall Reinforcements 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 1 | . 1 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 1 | . 1 Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Reject 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 4 | . 4 Full Trace Events 3 | . 3 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components 6 | . 6 Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total 2 | . 2 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1455 | 124 1331 Spaces Moved 530 | 78 452 Core 1 | 1 . Treads 83 | 31 52 Legs . | . . Wheels 446 | 46 400 Hover . | . . Flight . | . . Fastest Speed 50 | 50 95 Average Speed 205 | 119 220 Slowest Speed 480 | 160 480 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 39 | 5 74 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 716 | 95 621 Wait 12 | . 12 Move 529 | 77 452 Hop . | . . Pick Up 32 | 5 27 Fast Attach 12 | 7 5 Attach 8 | . 8 Detach . | . . Swap 8 | 1 7 Drop 14 | . 14 Fire 101 | 5 96 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 713 | -10/Materials | Discovered new exit (range 15) 917 | -10/Materials | Core integrity fell below 50% 1456 | -10/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- 01302_ Dropped Lgt. Assault Rifle. 01312_ Acquired Lgt. Cannon. 01324_ Acquired Lgt. Assault Rifle. 01373_ Triggered Alarm Trap. 01373_ An alarm sounds. 01373_ ALERT: Alarm triggered, dispatching investigation squad. 01377_ Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... No tasked reinforcement squads found. 01377_ Connecting with Terminal... 01379_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 01409_ Acquired Grenade Launcher. 01442_ G-34 Mercenary knocked back. 01447_ Wheel destroyed. 01448_ G-34 Mercenary Heat Sink blasted off. 01448_ G-34 Mercenary destroyed. 01456_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?####?????????????????????????????????????? | | ? #?????????????????????????????????????? | | ? < #???????????????#######???????????????? | | ? #???????????????# #???????????????? | | # #???????????????# #???????????????? | | # #???????????????# g #???????????????? | | # #???????????????# %#???????????????? | | # #???????????????#% =#???????????????? | | # #???????????????#! 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" # # """"""" #???????? | | # #???"""" ######+#+# """"""" #???????? | | # [*#? ?""" #?# # #???????? | | # [ #??? !#?# """ # #?????#?? | | # #??? #?# """ #######+###???????? | | # #?##########?# """ #?????#!#?????????? | | + #????????????# #?????#[#?????????? | | # #????????????# #????## ##????????? | | # %##########################% =##???????? | | # % % T!#????????? | | # ##################### % ## [=#???????#? | | #??#???????########## ########??????? | | #??????????# # + #??????? | | #?#????????#"" """ %+ # """ #??#???? | | # #??????????#"T """ # + "T" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed WeldingSurgeTerminator Manual? 0 Play Time 00:17:07 Cumulative 5.7 hours Start 2024.09.28 @ 20:38:49 End 2024.09.28 @ 20:55:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b3d024e-8fd9-408c-a425-547b922c2eb3