Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 20:55:42

Player: Xaria

Result: Destroyed self via exploding Fusion Modulator

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (23)      115
Value Destroyed (487)      487
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 802

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     255/300
Energy                     121/125
System Corruption          0%
Temperature                Warm (177)
Movement                   Treading (320) Ox2
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
     Light Ion Engine
>          --- PROPULSION (2) ---
     Light Treads
     Light Treads
>          --- UTILITY (2) ------
           Huge Storage Unit
           Hacking Suite
>          --- WEAPON (2) -------
           Beam Cannon
     Light Cannon
>          --- INVENTORY (25) ---
     Light Treads
     Light Treads
     Light Treads
     Light Treads
     Light Treads
           Aluminum Leg
           Aluminum Leg
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
  Improved Heat Sink
     Small Storage Unit
           Structural Scanner
           Signal Interpreter
           Seismic Detector
           Beam Cannon
     Light Assault Rifle
     Light Assault Rifle
     Light Assault Rifle
           Grenade Launcher
           Datajack

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
           Wheel
>          --- UTILITY ----------
  Improved Heat Sink
           Huge Storage Unit
>          --- WEAPON -----------
           Beam Cannon
     Light Assault Rifle
>          --- INVENTORY --------
     Light Treads
     Light Treads
     Light Treads
     Light Treads
     Light Treads
           Aluminum Leg
           Aluminum Leg
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
     Small Storage Unit
           Structural Scanner
           Signal Interpreter
           Seismic Detector
           Hacking Suite
           Beam Cannon
     Light Assault Rifle
     Light Assault Rifle
           Datajack
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Huge Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Huge Storage Unit
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             28   | 8   20  
  Power                    4    | 2   2   
    Engine                 4    | 2   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               7    | 2   5   
    Treads                 4    | 1   3   
    Leg                    .    | .   .   
    Wheel                  3    | 1   2   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  8    | 2   6   
    Device                 3    | 1   2   
    Storage                3    | 1   2   
    Processor              .    | .   .   
    Hackware               1    | .   1   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   9    | 2   7   
    Energy Gun             2    | 1   1   
    Energy Cannon          2    | .   2   
    Ballistic Gun          4    | 1   3   
    Ballistic Cannon       1    | .   1   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 4    | .   4   
  Power                    1    | .   1   
  Propulsion               1    | .   1   
  Utility                  1    | .   1   
  Weapon                   1    | .   1   
  Highest Loss Streak      1    | .   1   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     99   | .   99  
  Engine                   13   | .   13  
  Treads                   14   | .   14  
  Wheel                    12   | .   12  
  Device                   9    | .   9   
  Storage                  14   | .   14  
  Protection               4    | .   4   
  Energy Gun               5    | .   5   
  Energy Cannon            7    | .   7   
  Ballistic Gun            13   | .   13  
  Ballistic Cannon         1    | .   1   
Peak Build Rating          11   | 9   11  
  Average Rating           9    | 6   9   
  On Entrance              4    | .   9   
Naked Turns                .    | .   .   
Heaviest Build             92   | 14  92  
  Greatest Support         40   | 20  40  
  Greatest Overweight (x)  9    | 1   9   
  Average Overweight (x)   5    | .   6   
Largest Inventory Capacity 25   | 8   25  
  Average Capacity         22   | 7   24  
  Most Carried             23   | 6   23  
  Average Carried          15   | 3   16  
  Final Capacity           25   | 8   25  
  Final Carried            22   | 6   22  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           602  | 235 367 
  Remotely                 .    | .   .   
Salvage Created            832  | 80  752 
  Parts                    39   | 5   34  
Haulers Intercepted        2    | .   2   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  15   | .   15  
  Guns                     9    | .   9   
  Cannons                  6    | .   6   
Classes Destroyed          7    | 2   5   
  Builder                  1    | .   1   
  Tunneler                 2    | 1   1   
  Hauler                   2    | .   2   
  Recycler                 2    | 1   1   
  Operator                 1    | .   1   
  Swarmer                  5    | .   5   
  Grunt                    10   | .   10  
Best Kill Streak           5    | 1   5   
  Combat Bots Only         5    | .   5   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              1    | .   1   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        110  | .    110  
  Missed                   20   | .    20   
Damage Taken               1150 | 18   1132 
  Core                     298  | .    298  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              101  | 5    96   
  Largest                  2    | 2    2    
  Hottest                  95   | 60   95   
Shots Fired                201  | 10   191  
  Gun                      152  | 10   142  
  Cannon                   49   | .    49   
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  122  | 5    117  
  Thermal                  44   | .    44   
  Explosive                .    | .    .    
  Electromagnetic          35   | 5    30   
  Robot Hit Streak         12   | 3    12   
  Robot Miss Streak        5    | 2    5    
  Penetration Max          .    | .    .    
  Secondary Targets        2    | .    2    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           122  | 5    117  
  Core Hits                41   | 3    38   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         2    | .    2    
    Blast                  1    | .    1    
    Corrupt                1    | .    1    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1566 | 77   1489 
  Guns                     921  | 57   864  
  Cannons                  546  | .    546  
  Explosions               99   | 20   79   
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  689  | 17   672  
  Thermal                  569  | 20   549  
  Explosive                .    | .    .    
  Electromagnetic          308  | 40   268  
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 2    | .    2    
  Impact                   .    | .    .    
  Kinetic                  2    | .    2    
  Secondary                .    | .    .    
Self-Inflicted Damage      140  | 18   122  
  Shots                    3    | 1    2    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        319  | 32   319  
  Average Temperature      99   | 16   102  
  Received Heat Transfer   468  | .    468  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              3    | .    3    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         1112 | 50   1062 
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      2    | 1    1    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             160  | 10  160 
  Initial                  6    | .   6   
  Average                  56   | 5   61  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          5    | .   5   
  Investigation            3    | .   3   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              31   | .   31  
  Peak Tracking Total      11   | .   11  
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          2    | .   2   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          5    | .   5   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                16   | .   16  
  Successful               8    | .   8   
  Failed                   8    | .   8   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   10   | .   10  
  Terminals                14   | .   14  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             6    | .   6   
  Robot Analysis           2    | .   2   
  Locate Traps             3    | .   3   
  Recall Reinforcements    1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       1    | .   1   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         1    | .   1   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
    Reject                 1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         4    | .   4   
  Full Trace Events        3    | .   3   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     6    | .   6   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       2    | .   2   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               1455 | 124  1331 
Spaces Moved               530  | 78   452  
  Core                     1    | 1    .    
  Treads                   83   | 31   52   
  Legs                     .    | .    .    
  Wheels                   446  | 46   400  
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            50   | 50   95   
  Average Speed            205  | 119  220  
  Slowest Speed            480  | 160  480  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       39   | 5    74   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          .    | .    .    
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      .    | .    .    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      716  | 95  621 
  Wait                     12   | .   12  
  Move                     529  | 77  452 
  Hop                      .    | .   .   
  Pick Up                  32   | 5   27  
  Fast Attach              12   | 7   5   
  Attach                   8    | .   8   
  Detach                   .    | .   .   
  Swap                     8    | 1   7   
  Drop                     14   | .   14  
  Fire                     101  | 5   96  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])

 History 
---------
 Turn | Location      | Event
   37 | -11/Scrapyard | Discovered new exit (range 15)
  125 | -11/Scrapyard | Entered Materials
  275 | -10/Materials | Discovered new exit (range 15)
  312 | -10/Materials | Build established: Mutant
  713 | -10/Materials | Discovered new exit (range 15)
  917 | -10/Materials | Core integrity fell below 50%
 1456 | -10/Materials | Destroyed self via exploding Fusion Modulator

 Last Messages 
---------------
01302_ Dropped Lgt. Assault Rifle.
01312_ Acquired Lgt. Cannon.
01324_ Acquired Lgt. Assault Rifle.
01373_ Triggered Alarm Trap.
01373_ An alarm sounds.
01373_ ALERT: Alarm triggered, dispatching
  investigation squad.
01377_ Connecting with Terminal...
>>Recall(Reinforcements)
Establishing remote squad link...
  No tasked reinforcement squads found.
01377_ Connecting with Terminal... <x2>
01379_ ALERT: Suspicious activity at Terminal
  M004. Dispatching Investigation squad.
01409_ Acquired Grenade Launcher.
01442_ G-34 Mercenary knocked back. <x2>
01447_ Wheel destroyed.
01448_ G-34 Mercenary Heat Sink blasted off.
01448_ G-34 Mercenary destroyed. <x3>
01456_ Fusion Modulator explodes.

 Map 
-----
+----------------------------------------------------+
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                41
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
True Hacker

 Challenges 
------------
None

 Game 
------
Seed              WeldingSurgeTerminator
  Manual?         0
Play Time         00:17:07
  Cumulative      5.7 hours
  Start           2024.09.28 @ 20:38:49
  End             2024.09.28 @ 20:55:42
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          6
  Rogue           6
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             11
Gallery%          8
Achievement%      15
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2b3d024e-8fd9-408c-a425-547b922c2eb3