Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 16:51:23 Player: Krzychu Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1321) 1321 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 4404 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Cogmind --------- Core Integrity 196/550 Matter 287/300 Energy 13/160 System Corruption 15% Temperature Cool (0) Movement Hovering (112) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Light Armor Plating System Shield > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Advanced EMP Blaster > --- INVENTORY (15) --- Deuterium Engine Carbon-fiber Leg Heat Sink Superbattery (1500) Advanced Weight Redist. System Trap Scanner Signal Interpreter Light Armor Plating Sensor Drone Bay Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Superbattery Targeting Computer System Shield > --- WEAPON ----------- Advanced EMP Blaster > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Gravmag System Advanced Weight Redist. System Signal Interpreter Light Armor Plating Sensor Drone Bay Mining Laser [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 46 | 7 10 . . . 29 Power 4 | 1 . . . . 3 Engine 3 | 1 . . . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 5 . . . 9 Treads . | . . . . . . Leg 12 | 2 5 . . . 5 Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 9 | 2 2 . . . 5 Device 3 | 1 1 . . . 1 Storage 3 | 1 . . . . 2 Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 17 | 2 3 . . . 12 Energy Gun 5 | 2 1 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 . . . 2 Ballistic Cannon 3 | . . . . . 3 Launcher 5 | . 1 . . . 4 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 11 | . . . . . 11 Parts Lost 13 | . 1 . . . 12 Power 1 | . . . . . 1 Propulsion 5 | . . . . . 5 Utility 1 | . . . . . 1 Weapon 6 | . 1 . . . 5 Highest Loss Streak 6 | . 1 . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 91 Engine 11 | . 14 14 14 14 8 Leg 25 | . 28 28 28 28 22 Hover 1 | . . . . . 3 Device 3 | . 3 . . . 6 Storage 12 | . 14 14 14 14 9 Processor 11 | . 10 14 14 14 9 Hackware 3 | . . . . . 8 Energy Gun 12 | . 23 14 14 14 3 Ballistic Cannon 1 | . . . . . 3 Launcher 9 | . 1 14 14 14 9 Special Weapon 2 | . . . . . 5 Peak Build Rating 33 | 7 9 9 10 11 33 Average Rating 15 | 5 7 9 9 10 25 On Entrance 7 | . 7 9 9 9 11 Naked Turns . | . . . . . . Heaviest Build 45 | 14 16 16 16 16 45 Greatest Support 35 | 20 20 20 20 20 35 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 10 | 7 8 8 8 8 13 Most Carried 15 | 2 8 7 8 8 15 Average Carried 8 | . 5 7 7 7 11 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 10 | 2 7 7 7 8 10 Class Distribution -------------------- 71% | Mutant 20% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1162 | 260 218 . . 30 654 Remotely . | . . . . . . Salvage Created 1817 | 130 787 . . . 900 Parts 96 | 6 34 . . . 56 Haulers Intercepted 5 | . 1 . . . 4 Recyclers Shooed 5 | . 4 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 14 . . . 22 Melee 1 | . . . . . 1 Guns 14 | . 10 . . . 4 Cannons 10 | . . . . . 10 AOE 11 | . 4 . . . 7 Classes Destroyed 11 | 2 6 . . . 3 Worker 2 | . . . . . 2 Builder 1 | . 1 . . . . Tunneler 3 | 3 . . . . . Hauler 5 | . 1 . . . 4 Recycler 7 | 1 4 . . . 2 Operator 1 | . 1 . . . . Watcher 4 | . 3 . . . 1 Swarmer 15 | . 6 . . . 9 Grunt 14 | . 8 . . . 6 Sentry 5 | . . . . . 5 Hunter 2 | . . . . . 2 Best Kill Streak 7 | 1 6 . . . 7 Combat Bots Only 5 | . 5 . . . 4 Max Kills in Single Turn 3 | 1 3 . . . 3 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 208 | . 74 . . . 134 Missed 57 | . 18 . . . 39 Damage Taken 2230 | . 567 . . . 1663 Core 434 | . 80 . . . 354 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . . 68 . Volleys Fired 168 | 13 75 . . . 80 Largest 3 | 2 2 . . . 3 Hottest 209 | 90 90 . . . 209 Shots Fired 302 | 23 127 . . . 152 Gun 203 | 23 121 . . . 59 Cannon 58 | . . . . . 58 Launcher 24 | . 6 . . . 18 Special 17 | . . . . . 17 Kinetic 71 | . 13 . . . 58 Thermal 207 | 23 108 . . . 76 Explosive 6 | . 6 . . . . Electromagnetic 18 | . . . . . 18 Robot Hit Streak 11 | 8 11 . . . 10 Robot Miss Streak 7 | 2 4 . . . 7 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 194 | 16 74 . . . 104 Core Hits 136 | 5 40 . . . 91 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 2 . . . 4 Burn 6 | . 2 . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3801 | 204 1239 . . . 2358 Guns 1635 | 204 947 . . . 484 Cannons 959 | . . . . . 959 Explosions 1033 | . 292 . . . 741 Melee . | . . . . . . Ramming 86 | . . . . . 86 Kinetic 1065 | . 106 . . . 959 Thermal 1892 | 204 841 . . . 847 Explosive 292 | . 292 . . . . Electromagnetic 466 | . . . . . 466 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . 1 1 1 1 15 Average Corruption 1 | . 1 1 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . 1 . 7 7 8 Message Errors 8 | . . . 3 3 2 Heat Flow Errors 3 | . . . 1 1 1 Energy Discharges 3 | . . . 1 . 2 Data Loss (minor) 6 | . . . 1 2 3 Data Loss (major) 2 | . 1 . 1 . . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 20 | . 3 . . . 17 Projectiles . | . . . . . . Explosions 20 | . 3 . . . 17 Melee . | . . . . . . Knockbacks 24 | . . . . . 24 Impact . | . . . . . . Kinetic 24 | . . . . . 24 Secondary . | . . . . . . Self-Inflicted Damage 310 | . . . . . 310 Shots 9 | . . . . . 9 Rammed 16 | . . . . . 16 Targets Rammed 21 | . . . . . 21 Kicked 5 | . . . . . 5 Crushed . | . . . . . . Highest Temperature 461 | 120 461 . 242 102 367 Average Temperature 110 | 45 131 . 123 54 96 Received Heat Transfer 687 | . 219 . . . 468 Effects 8 | . 8 . . . . Shutdowns 2 | . 2 . . . . Energy Bleed 4 | . 4 . . . . Interference 1 | . 1 . . . . Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 15 | . 7 . . . 8 Heat Transferred 5779 | 533 2412 . . . 2834 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . . . . . 10 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 400 | 20 400 112 . . 398 Initial 112 | . 13 112 . . . Average 133 | 9 142 112 . . 200 Maximum Alert Level 2 | . 2 . . . 1 Low Security (%) 68 | 100 73 100 . 100 47 Level 1 30 | . 22 . . . 52 Level 2 1 | . 3 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 6 . . . 9 Investigation 8 | . 6 . . . 2 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 20 3 . . 36 Peak Tracking Total 10 | . 3 10 . . 5 Tactical Retreats 8 | . . . . . 8 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . . . . . 4 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 10 | . 2 . . . 8 Max in Single Turn 3 | . 1 . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 13 | . 8 . 2 1 2 Terminals 8 | . 6 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 30 . 2 1 7 Successful 14 | . 10 . 2 1 1 Failed 26 | . 20 . . . 6 Catastrophic 6 | . 5 . . . 1 Database Lockouts . | . . . . . . Manual 26 | . 20 . 2 . 4 Terminals 32 | . 25 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 . 2 1 1 Record 1 | . . . 1 . . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 2 | . 1 . . . 1 Emergency Access Points 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 6 . . . 2 Full Trace Events 7 | . 6 . . . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5177 | 150 1212 46 954 885 1930 Spaces Moved 2843 | 76 708 36 793 457 773 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 2711 | 73 708 36 793 457 644 Wheels . | . . . . . . Hover 129 | . . . . . 129 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 112 Average Speed 129 | 119 120 120 120 120 156 Slowest Speed 190 | 190 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 90 11 94 72 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 . . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 66 | . 22 . . . 44 Melee . | . . . . . . Projectile . | . . . . . . AOE 66 | . 22 . . . 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4035 | 109 949 39 796 794 1348 Wait 903 | 12 131 4 1 335 420 Move 2838 | 75 707 35 792 456 773 Hop . | . . . . . . Pick Up 33 | 2 13 . 1 2 15 Fast Attach 15 | 7 1 . . . 7 Attach 14 | . 2 . . . 12 Detach 3 | . . . . . 3 Swap 17 | . 7 . . . 10 Drop 22 | . 13 . 1 1 7 Fire 168 | 13 75 . . . 80 Melee . | . . . . . . Ram 16 | . . . . . 16 Kick 5 | . . . . . 5 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Sto) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 16) 745 | -10/Materials | Discovered new exit (range 14) 966 | -10/Materials | Discovered new exit (range 8) 1267 | -10/Materials | Identified exit to Mines 1363 | -10/Materials | Entered Mines 1379 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1379 | -10/Mines | Discovered new exit (range 5) 1389 | -10/Mines | Assembled infested the area 1394 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1409 | -10/Mines | Entered Exiles 1430 | -10/Exiles | Discovered new exit (range 15) 1450 | -10/Exiles | Met 8R-AWN 1471 | -10/Exiles | Met EX-HEX 1554 | -10/Exiles | Met EX-DEC 1614 | -10/Exiles | Discovered new exit (range 14) 1761 | -10/Exiles | Met EX-BIN 1780 | -10/Exiles | Aligned with FarCom system 1781 | -10/Exiles | Given EX-Vault access code 1821 | -10/Exiles | Opened EX-Vault 1826 | -10/Exiles | Found Superbattery 1863 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1938 | -10/Exiles | Visited The Gauntlet 2363 | -10/Exiles | Left Exiles lab with Superbattery 2363 | -10/Exiles | Entered Mines 2434 | -9/Mines | Found the Drone Emporium 2443 | -9/Mines | Found Prototype Device 2503 | -9/Mines | Learned location of Zion (-6) 2515 | -9/Mines | Discovered new exit (range 7) 2745 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3083 | -9/Mines | Discovered new exit (range 13) 3248 | -9/Mines | Entered Materials 3248 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3712 | -8/Materials | Build established: Scavenger-Skirmisher 4094 | -8/Materials | Build established: Skirmisher 4461 | -8/Materials | Identified exit to Storage 4510 | -8/Materials | Discovered new exit (range 8) 4885 | -8/Materials | Lost 4 parts (1p2n1w) 4947 | -8/Materials | Garrison activated, responded to threat 4976 | -8/Materials | Lost 6 parts (2n1u3w) 5131 | -8/Materials | Core integrity fell below 50% 5158 | -8/Materials | System corruption reached 10% 5178 | -8/Materials | Self-destructed Last Messages --------------- 05149_ Slammed into S-10 Pest. 05149_ Destabilizing: Core damaged (-27). 05150_ Slammed into S-10 Pest. 05150_ Deuterium Engine broken. 05150_ Destabilizing: Short circuit. 05151_ Slammed into S-10 Pest. 05151_ Flight Unit fried. 05151_ S-10 Pest destroyed. 05157_ Acquired Corrupted Lgt. Assault Rifle. 05157_ Integrated Corrupted Lgt. Assault Rifle (+6). 05157_ Complication: Energy sink damages Corrupted Lgt. Assault Rifle (-23). 05161_ Acquired Corrupted Lgt. Assault Rifle. 05161_ Integrated Corrupted Lgt. Assault Rifle (+5). 05164_ Acquired 12 matter. 05169_ QQ/RAA T6PCIX,:/2S0F1/U YX0 05169_ Acquired 5 matter. 05174_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ##### ????????? | | #???# ##########+#############+?????????? | | ###???## ##????????# ?????????????????????? | | #??????# #?????????# ???????????????????? | | #??????# #?????????# ?? 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