Cogmind - Beta 11 X2 --- EXPLORER MODE // 2021.02.14 @ 20:34:10 // Winter2019/RPGLIKE Player: jfk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (890) 890 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2801 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 533/600 Matter 211/300 Energy 350/350 System Corruption 0% Temperature Cool (2) Movement Flying (25) Location -8/Materials Parts ------- > --- POWER (4) -------- Light Ion Engine Improved Ion Engine Light Nuclear Core > --- PROPULSION (5) --- Flight Unit Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Improved Heat Sink Improved Signal Interpreter Terrain Scanner Transmission Jammer > --- WEAPON (2) ------- Heavy Ion Cannon Flak Cannon > --- INVENTORY (4) ---- Aluminum Leg Electrolaser Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Terrain Scanner Transmission Jammer > --- WEAPON ----------- Electrolaser Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Processor Improved Signal Interpreter Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 11 | 6 . 2 3 Power 3 | 2 . . 1 Propulsion 4 | 3 . . 1 Utility 3 | 1 . 1 1 Weapon 1 | . . 1 . Parts Attached 28 | 8 . 10 10 Power 5 | 2 . 1 2 Engine 4 | 2 . . 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | 3 . 3 3 Treads 2 | 2 . . . Leg 1 | 1 . . . Wheel . | . . . . Hover . | . . . . Flight 6 | . . 3 3 Utility 5 | 2 . 1 2 Device 4 | 2 . 1 1 Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 1 . 5 3 Energy Gun 5 | 1 . 3 1 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . 2 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 79 | . 70 76 91 Engine 16 | . 20 17 13 Core 4 | . . 5 6 Treads 12 | . 20 16 . Flight 9 | . . . 29 Device 20 | . 20 20 21 Processor 1 | . . . 4 Energy Gun 7 | . 10 8 3 Ballistic Gun 4 | . . 5 4 Naked Turns . | . . . . Heaviest Build 31 | 12 12 22 31 Greatest Support 40 | 40 40 40 33 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 3 3 4 4 Average Capacity 3 | 3 3 3 4 Most Carried 4 | 3 3 4 3 Average Carried 1 | 1 1 2 1 Final Capacity 4 | 3 3 4 4 Final Carried 3 | 1 3 1 2 Class Distribution -------------------- 43% | Hacker-Mutant 26% | Hacker-Skirmisher 14% | Scavenger-Sprinter 7% | Scavenger-Scout 6% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 637 | 233 47 77 280 Remotely . | . . . . Salvage Created 751 | . 82 324 345 Parts 73 | . 4 45 24 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 2 15 8 Guns 21 | . 1 15 5 Cannons 3 | . . . 3 Classes Destroyed 7 | . 1 4 2 Worker 1 | . . 1 . Hauler 3 | . . 2 1 Watcher 3 | . . . 3 Swarmer 7 | . . 5 2 Grunt 11 | . 2 7 2 Sentry 6 | . . 3 3 Hunter 1 | . . . 1 Best Kill Streak 8 | . 2 8 4 Combat Bots Only 7 | . 2 7 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 703 | . 71 407 225 Core 543 | . 50 313 180 Absorbed by Shields . | . . . . Redirected to Core 462 | . 50 269 143 Core Remaining (%) 98 | 100 100 94 . Volleys Fired 85 | . 12 35 38 Largest 2 | . 1 2 2 Hottest 109 | . 40 79 109 Shots Fired 137 | . 12 53 72 Gun 105 | . 12 53 40 Cannon 32 | . . . 32 Launcher . | . . . . Special . | . . . . Kinetic 66 | . . 28 38 Thermal 40 | . . 6 34 Explosive . | . . . . Electromagnetic 31 | . 12 19 . Robot Hit Streak 44 | . 12 27 44 Robot Miss Streak 6 | . . 1 6 Penetration Max . | . . . . Secondary Targets 9 | . . 7 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 120 | . 12 49 59 Core Hits 56 | . 4 25 27 Critical Hits 2 | . . 1 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2087 | . 205 910 972 Guns 1509 | . 158 785 566 Cannons 406 | . . . 406 Explosions 172 | . 47 125 . Melee . | . . . . Ramming . | . . . . Kinetic 791 | . . 341 450 Thermal 796 | . 47 227 522 Explosive . | . . . . Electromagnetic 500 | . 158 342 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . 8 15 Projectiles 15 | . . . 15 Explosions 8 | . . 8 . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 3 | . . 3 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 276 | . 180 276 2 Average Temperature 89 | . 98 85 2 Received Heat Transfer 348 | . 69 180 99 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1397 | . 50 422 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 432 | . 50 306 432 Initial 52 | . . 14 52 Average 134 | . 24 141 236 Maximum Alert Level 2 | . . 1 2 Low Security (%) 65 | 100 100 63 36 Level 1 33 | . . 36 59 Level 2 1 | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed 9 | . . . 9 Distress Signals 6 | . . . 6 Times Spotted 40 | . 2 21 17 Peak Tracking Total 9 | . 2 9 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1063 | 95 182 500 286 Spaces Moved 862 | 51 86 223 502 Core 6 | 6 . . . Treads 311 | 25 86 200 . Legs 20 | 20 . . . Wheels . | . . . . Hover . | . . . . Flight 525 | . . 23 502 Fastest Speed 25 | 50 160 34 25 Average Speed 77 | 131 160 147 26 Slowest Speed 160 | 160 160 160 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . . . 5 Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 27 33 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . 3 7 7 Melee . | . . . . Projectile 7 | . . . 7 AOE 10 | . 3 7 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1121 | 80 119 343 579 Wait 79 | 12 17 39 11 Move 849 | 50 85 222 492 Hop 5 | . . . 5 Pick Up 29 | 9 2 9 9 Fast Attach . | . . . . Attach 27 | 8 . 10 9 Detach 2 | . . . 2 Swap 1 | . . . 1 Drop 13 | 1 . 7 5 Fire 85 | . 12 35 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 31 | . 3 21 7 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x2) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 96 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Identified exit to Materials 217 | -10/Materials | Discovered exit to Materials (range 16) 278 | -10/Materials | Entered another Materials area 280 | -9/Materials | Reached level 2 280 | -9/Materials | Reached level 3 306 | -9/Materials | Build established: Hacker-Mutant 306 | -9/Materials | Upgraded with Weapon slot (x1) 494 | -9/Materials | Reached level 4 515 | -9/Materials | Destroyed 7 combat bots 612 | -9/Materials | Upgraded with Utility slot (x1) 765 | -9/Materials | Identified exit to Materials 765 | -9/Materials | Discovered exit to Materials (range 7) 778 | -9/Materials | Entered another Materials area 780 | -8/Materials | Reached level 5 780 | -8/Materials | Reached level 6 780 | -8/Materials | Reached level 7 803 | -8/Materials | Identified exit to Factory 803 | -8/Materials | Discovered exit to Factory (range 13) 843 | -8/Materials | Upgraded with Power slot (x1) 843 | -8/Materials | Upgraded with Propulsion slot (x1) 843 | -8/Materials | Upgraded with Utility slot (x1) 922 | -8/Materials | Discovered exit to Factory (range 15) 1064 | -8/Materials | Self-destructed Last Messages --------------- 00999_ R-06 Scavenger collects Imp. Sensor Array. 01000_ Acquired 30 matter. 01001_ Acquired 15 matter. 01009_ Upgraded: Ranged Accuracy (+10) 01009_ W-25 Informer destroyed. 01014_ Acquired 10 matter. 01038_ U-05 Engineer builds a Wall. 01043_ T-07 Excavator is excavating. 01044_ U-05 Engineer lays Concrete. 01052_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01052_ O-16 Technician distress signal alerts nearby ally. 01052_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01053_ O-16 Technician distress signal jammed. 01055_ O-16 Technician signal jammed. 01058_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01059_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01061_ Y-45 Defender destroyed. 01061_ Slug penetrates G-47 Trooper. 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" | | ?????? ?#?# #### ##### *+ | | ?#?###?##?############## ##### # " | | ##?#??################## ##### # " | | ?###### ############ ###### ######### " | | ###???# # ### ###### ######### | | ?##?### # #### ###### ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 710 Jamming Range 8 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 6 | . . 3 3 XP Earned 16331 | 6000 250 5519 4562 XP Spent 14990 | 5700 . 4790 4500 Upgrades 32 | 9 . 18 5 Power Slot 3 | 2 . . 1 Propulsion Slot 4 | 3 . . 1 Utility Slot 3 | 1 . 1 1 Weapon Slot 1 | . . 1 . Heat Dissipation 6 | . . 6 . Mass Support 2 | . . 2 . Inventory Capacity 4 | 3 . 1 . Terrain Scan Density 7 | . . 7 . Ranged Accuracy 2 | . . . 2 Protomatter Created 579 | . 41 390 148 Integrity Restored 624 | . 50 430 144 Core 476 | . 50 282 144 Parts 148 | . . 148 . Protomatter Decayed 325 | . . 225 100 Game ------ Seed TitaniumTransportChainsword Manual? 0 Play Time 00:15:13 Cumulative 100.1 hours Start 2021.02.14 @ 11:58:26 End 2021.02.14 @ 20:34:10 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 25 Rogue 0 Adventurer 0 Explorer 25 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dd0cba0-9c7a-41c5-9588-158636b66243