Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.29 @ 20:24:53 Player: sembregall Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (1012) 1012 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 3246 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Friendly Fire -130 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (1) Location -6/Proximity Caves Parts ------- Power (1) Propulsion (2) Carbon-fiber Leg Utility (3) Large Storage Unit Targeting Computer Advanced Targeting Computer Weapon (3) Inventory (10) Light Angular Momentum Engine Carbon-fiber Leg Medium Storage Unit 0b10 Decoder Chip [Skirmisher] Energy Filter Makeshift System Restoration Module Self-destruct Interrupter (50) Peak State ------------ Power Reinforced Deuterium Engine Propulsion Light Treads Armored Treads Utility Improved Heat Sink Large Storage Unit Advanced Targeting Computer Weapon Improved EM Shotgun Beamcaster Barrage Gun Inventory Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit 0b10 Decoder Chip [Skirmisher] Targeting Computer Energy Filter Makeshift System Restoration Module Self-destruct Interrupter [Rating: 29] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Barrage Gun Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 47 | 6 7 19 . 5 10 Power 9 | 1 1 4 . 1 2 Engine 9 | 1 1 4 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 3 . . 5 Treads 8 | 2 . 3 . . 3 Leg 4 | . 2 . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 4 . 2 1 Device 3 | . 1 2 . . . Storage 3 | 1 . 2 . . . Processor 4 | . 1 . . 2 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 2 8 . 2 2 Energy Gun 12 | . 2 7 . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 13 | . . 3 . 1 9 Power 3 | . . . . 1 2 Propulsion 1 | . . . . . 1 Utility 2 | . . 1 . . 1 Weapon 7 | . . 2 . . 5 Highest Loss Streak 3 | . . 1 . 1 3 Average Slot Usage (%) 96 | . 96 94 100 100 92 Engine 10 | . 14 9 11 11 10 Treads 18 | . 23 13 22 22 17 Leg 3 | . 4 8 . . 2 Device 9 | . . 10 11 11 9 Storage 11 | . 14 11 11 11 11 Processor 11 | . 9 11 11 11 12 Energy Gun 25 | . 3 27 33 29 17 Ballistic Gun 5 | . 24 1 . 3 10 Naked Turns . | . . . . . . Heaviest Build 43 | 13 14 29 29 33 43 Greatest Support 43 | 40 40 43 43 43 43 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 Average Capacity 8 | 5 6 7 10 10 10 Most Carried 10 | 6 6 10 10 10 10 Average Carried 8 | 3 5 6 10 9 8 Final Capacity 10 | 6 6 10 10 10 10 Final Carried 10 | 4 5 10 10 10 7 Class Distribution -------------------- 43% | Gunner 35% | Messiah-Gunner 17% | Mutant 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Messiah-Gunner | -7/Zion Messiah-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 845 | 154 90 252 26 80 243 Remotely . | . . . . . . Salvage Created 1305 | . 90 662 . . 553 Parts 74 | . 5 43 . . 26 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 19 | . . . . . 19 Prevented 9 | . . . . . 9 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 2 16 . . 8 Guns 23 | . 2 13 . . 8 AOE 2 | . . 2 . . . Classes Destroyed 8 | . 1 4 . . 3 Operator 1 | . . 1 . . . Watcher 3 | . . 3 . . . Swarmer 6 | . . 6 . . . Grunt 13 | . 2 6 . . 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . 4 . . . Behemoth 1 | . . . . . 1 Best Kill Streak 5 | . 2 3 . . 5 Combat Bots Only 5 | . 2 3 . . 5 Max Kills in Single Turn 2 | . 1 2 . . 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2582 | . 180 690 . . 1712 Core 414 | . . 168 . . 246 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 94 | . 9 42 . . 43 Largest 3 | . 2 3 . . 3 Hottest 154 | . 40 150 . . 154 Shots Fired 211 | . 18 106 . . 87 Gun 211 | . 18 106 . . 87 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 67 | . 18 6 . . 43 Thermal 64 | . . 51 . . 13 Explosive . | . . . . . . Electromagnetic 80 | . . 49 . . 31 Robot Hit Streak 17 | . 5 17 . . 12 Robot Miss Streak 5 | . 3 5 . . 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 . . 3 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 153 | . 11 74 . . 68 Core Hits 68 | . 5 34 . . 29 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2480 | . 129 1142 . . 1209 Guns 2259 | . 129 986 . . 1144 Cannons . | . . . . . . Explosions 221 | . . 156 . . 65 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 744 | . 129 48 . . 567 Thermal 713 | . . 469 . . 244 Explosive . | . . . . . . Electromagnetic 1023 | . . 625 . . 398 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 3 4 4 4 . Average Corruption 3 | . 1 4 4 4 . Corruption Purged . | . . . . . . Effects 23 | . . 19 3 1 . Message Errors 7 | . . 4 2 1 . Matter Fused 6 | . . 5 1 . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 5 | . . 5 . . . Data Loss (minor) 2 | . . 2 . . . Targeting Errors 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . 10 . . . Projectiles . | . . . . . . Explosions 10 | . . 10 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 105 | . . 105 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 272 | . 2 272 . . 266 Average Temperature 82 | . 2 75 . . 97 Received Heat Transfer 615 | . 87 132 . . 396 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 4 | . . 4 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1269 | . . 923 . . 346 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 3 . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 174 | . 65 174 3 . . Average Influence 51 | . 56 56 3 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | . . . . . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 3 25 . . 24 Peak Tracking Total 11 | . 2 5 . . 11 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 10 | . 4 6 . . . Terminals 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 24 | . 7 17 . . . Successful 16 | . 3 13 . . . Failed 8 | . 4 4 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . 5 3 . . . Terminals 16 | . 6 10 . . . Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 7 . . . Record 1 | . 1 . . . . Robot Analysis 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 3 | . . 3 . . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 3 | . . 3 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 92 | . 92 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 1 | . . 1 . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 5 | . . 1 . 4 . Largest Group 4 | . . 1 . 4 4 Highest-Rated Group 148 | . . 15 . 148 148 Highest-Rated Ally 39 | . . 15 . 39 39 Total Orders . | . . . . . . Ally Attacks 28 | . . 1 . . 27 Total Damage 415 | . . 14 . . 401 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 4 | . . . . 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 4889 | 80 343 1534 124 1922 886 Spaces Moved 2757 | 45 188 846 78 1151 449 Core 9 | 9 . . . . . Treads 2282 | 36 150 501 78 1151 366 Legs 466 | . 38 345 . . 83 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 120 Average Speed 155 | 138 151 143 160 160 167 Slowest Speed 200 | 160 160 160 160 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 37 51 22 88 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . 9 . . 12 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 20 | . . 9 . . 11 Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3201 | 64 229 1080 77 1234 517 Wait 207 | . 14 128 . 63 2 Move 2752 | 44 187 845 77 1150 449 Hop . | . . . . . . Pick Up 51 | 12 6 20 . 6 7 Fast Attach 15 | . 2 9 . 4 . Attach 28 | 6 5 7 . 1 9 Detach . | . . . . . . Swap 5 | . . 3 . 1 1 Drop 43 | 2 6 20 . 9 6 Fire 94 | . 9 42 . . 43 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 6 | . . 6 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 10) 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1277 | -9/Materials | Build established: Gunner 1302 | -9/Materials | Repaired Lgt. Deuterium Engine 1336 | -9/Materials | Identified exit to Mines 1958 | -9/Materials | Entered Mines 1963 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2063 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2082 | -9/Mines | Entered Zion 2161 | -7/Zion | System corruption cleaned by Quarantine Array 2423 | -7/Zion | Visited the Megawrench Repair Shop 2423 | -7/Zion | Megawrench repaired 4 parts 2805 | -7/Zion | Learned Factory security intel 2976 | -7/Zion | Imprinted 2978 | -7/Zion | Declared Zion's savior 3273 | -7/Zion | Build established: Messiah-Gunner 3733 | -7/Zion | Discovered new exit (range 13) 4004 | -7/Zion | Entered Proximity Caves 4004 | -6/Proximity Caves | Accompanied by 4 allies 4075 | -6/Proximity Caves | Learned 12 Factory zone layouts 4331 | -6/Proximity Caves | Learned location of 1 exit from Factory 4374 | -6/Proximity Caves | Core integrity fell below 50% 4409 | -6/Proximity Caves | Lost 3 parts (1p2w) 4662 | -6/Proximity Caves | Spotted B-75 Beast 4757 | -6/Proximity Caves | Destroyed B-75 Beast 4770 | -6/Proximity Caves | Lost 3 parts (1u2w) 4862 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4875 | -6/Proximity Caves | Core integrity fell below 20% 4890 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dropped Lgt. Treads. Rnf. Deuterium Engine fries itself beyond repair. Imp. Cooling System fries itself beyond repair. Hvy. Plasma Cannon fries itself beyond repair. Imp. Medium Treads fries itself beyond repair. Magnetic Acceleration Cannon fries itself beyond repair. Med. Reflective Plating fries itself beyond repair. Acquired 100 matter. Acquired 9 matter. Acquired Carbon-fiber Leg. S-27 Virus springs to life. Penetrated by Slug. Critical hit. Barrage Gun destroyed. Slug penetrates Wall. S-27 Virus destroyed. Penetrated by Slug. Rnf. Deuterium Engine destroyed. Autogun fries itself beyond repair. Carbon-fiber Leg destroyed. 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"???# ##????????????????????? | | ""???# ##?????????????????????? | | +++#????# ### ##??????????????????????? | | ????? #?## ##???????????????????????? | | ?? ##??## ##????????????????????????? | | ???############????#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 2 Item Schematics ----------------- Lgt. Deuterium Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Dynamic Key Novice Programmer Part-time Mechanic Power Corrupts Robot Respite The One Tourist Challenges ------------ None Game ------ Seed FlightMassRay Manual? 0 Play Time 00:53:36 Cumulative 9.2 hours Start 2019.10.29 @ 19:23:59 End 2019.10.29 @ 20:24:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1511625f-e6fe-46ba-992d-9944ee85525e