Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.31 @ 08:16:56 Player: lord Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (234) 1170 Value Destroyed (7923) 7923 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (558) 558 TOTAL SCORE: 15451 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/850 Matter 168/300 Energy 98/100 System Corruption 8% Temperature Cool (18) Movement Walking (255) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (5) --- Carbon-fiber Leg Biometal Leg > --- UTILITY (6) ------ Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Precision Assault Rifle Heavy Flail > --- INVENTORY (25) --- Zionite Light DM Reactor Experimental Heat Sink Matter Compressor (0) Triangulator 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Precision Matter Filter Kinecellerator Phase Shifter Phase Shifter Zionite Heavy Carapace Makeshift System Shield Makeshift System Shield Makeshift System Shield Improved System Restoration Module Long-range Tractor Beam PSU Rigger Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Makeshift Leg Zionite Composite Leg I Zionite Composite Leg I Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Target Analyzer Zionite Weapon Casing Improved Hardlight Generator > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Zionite Laser-S > --- INVENTORY -------- Hybrid Deuterium Engine Experimental Heat Sink Matter Compressor Triangulator 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Advanced Targeting Computer Precision Matter Filter Kinecellerator Phase Shifter Phase Shifter Zionite Weapon Casing Zionite Heavy Carapace Makeshift System Shield Makeshift System Shield Makeshift System Shield Improved System Restoration Module Long-range Tractor Beam PSU Rigger Gauss Rifle Precision Assault Rifle Heavy Missile Launcher Heavy Flail [Rating: 93] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Improved Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Zionite Laser-S Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Slots Evolved 8 | . . 2 . . . 2 2 . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 . . . . . . . . Utility 4 | . . 1 . . . . 1 . . 2 . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 253 | 6 2 14 9 3 5 34 6 8 9 50 15 7 48 31 6 Power 18 | 1 . 2 . . 2 3 . 1 1 2 . 1 3 2 . Engine 14 | 1 . 2 . . 1 3 . 1 1 1 . . 3 1 . Core 3 | . . . . . 1 . . . . 1 . 1 . . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 81 | 2 . 2 4 . 1 17 1 3 4 19 4 3 15 5 1 Treads 49 | 2 . 2 4 . 1 17 1 2 . 15 1 1 3 . . Leg 32 | . . . . . . . . 1 4 4 3 2 12 5 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 97 | 1 2 6 4 3 1 4 4 3 2 14 6 1 25 19 2 Device 32 | . 1 . 1 1 . . . 1 1 4 3 . 12 8 . Storage 12 | 1 1 3 . 1 . 1 . . . . . 1 1 3 . Processor 9 | . . . . . . 1 2 . . 3 . . 1 1 1 Hackware 2 | . . . . . . . 1 . . 1 . . . . . Protection 42 | . . 3 3 1 1 2 1 2 1 6 3 . 11 7 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 57 | 2 . 4 1 . 1 10 1 1 2 15 5 2 5 5 3 Energy Gun 5 | . . . . . . . . . . . 1 . 1 3 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 41 | 2 . 4 1 . 1 10 1 . 2 13 2 1 1 1 2 Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . Launcher 1 | . . . . . . . . . . . . . . 1 . Special Weapon 3 | . . . . . . . . . . . 1 . 2 . . Impact Weapon 6 | . . . . . . . . 1 . 2 1 . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 1 . 1 . . . 1 2 . 1 8 . Parts Lost 49 | . . . 1 . 3 1 . 1 6 8 5 1 4 7 12 Power 3 | . . . . . 1 . . . 1 . . . . 1 . Propulsion 22 | . . . 1 . 1 . . 1 3 4 3 1 2 3 3 Utility 9 | . . . . . . . . . 1 1 . . 1 1 5 Weapon 15 | . . . . . 1 1 . . 1 3 2 . 1 2 4 Highest Loss Streak 12 | . . . 1 . 2 1 . 1 4 3 3 1 4 4 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 98 99 99 100 95 99 99 95 99 99 95 95 98 97 81 Engine 6 | . 14 11 11 11 3 8 7 7 6 3 6 3 2 1 . Core 1 | . . . . . 2 . . . . 2 . 2 3 . . Treads 23 | . 28 33 32 33 32 35 37 29 16 23 23 12 10 . . Leg 9 | . . . . . . . . 3 20 8 8 20 21 32 21 Device 2 | . 12 3 . . . . . . 3 4 4 2 2 9 10 Storage 8 | . 14 11 11 11 11 9 7 7 7 6 6 10 11 10 6 Processor 8 | . . . . . . 2 7 7 7 15 14 13 13 13 14 Hackware 1 | . . . . . . . 7 7 2 3 . . . . . Protection 11 | . . 18 21 22 22 15 7 6 7 7 12 13 12 5 4 Ballistic Gun 18 | . 28 21 22 22 22 26 23 21 23 19 9 12 12 2 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 131 | 13 29 56 58 99 98 104 104 119 119 122 130 131 130 117 111 Greatest Support 138 | 40 40 60 60 60 60 80 102 104 65 138 130 83 108 114 96 Greatest Overweight (x) 3 | . . . . 1 1 1 1 2 2 3 2 2 2 1 1 Average Overweight (x) . | . . . . . 1 1 . 1 1 . 1 1 1 . 1 Largest Inventory Capacity 25 | 8 15 25 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 13 16 20 22 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 9 20 20 21 22 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 4 15 19 20 19 23 24 23 23 24 24 24 24 24 23 Final Capacity 25 | 8 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 9 20 20 21 19 25 25 23 21 25 24 25 25 25 20 Class Distribution -------------------- 25% | Scavenger-Gunner 24% | Scavenger-Mutant 17% | Hacker-Gunner 10% | Scavenger-Tank 5% | Mutant 5% | Hacker-Mutant 4% | Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Matter Collected 8338 | 239 97 432 307 . 201 1211 135 390 281 1947 609 431 1672 386 . Remotely 824 | . . . . . . . . . . . . . 824 . . Salvage Created 11994 | . 278 847 294 . 308 2000 187 381 428 2664 1035 778 1713 807 274 Parts 643 | . 15 64 32 . 8 109 9 23 18 120 47 18 153 23 4 Haulers Intercepted 14 | . 1 2 . . . 6 1 . . 3 1 . . . . Recyclers Shooed 6 | . 2 . . . . 1 . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . 22 16 . 45 7 3 . 2 Prevented 1 | . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 183 | . 5 23 14 . 6 33 3 7 10 37 19 5 7 9 5 Guns 166 | . 5 23 14 . 6 33 3 7 10 37 12 3 3 5 5 Cannons 5 | . . . . . . . . . . . . 1 4 . . AOE 4 | . . . . . . . . . . . . . . 4 . Classes Destroyed 20 | . 2 3 . . . 4 1 1 . 3 1 1 3 1 . Worker 6 | . . . . . . 2 . . . 4 . . . . . Builder 1 | . . . . . . . . . . 1 . . . . . Tunneler 2 | . . . . . . . . . . 2 . . . . . Hauler 14 | . 1 2 . . . 6 1 . . 3 1 . . . . Recycler 6 | . . . . . . 4 . . . 2 . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . 1 . . . . . Swarmer 53 | . . 10 11 . . 10 . 6 4 6 4 . . . 2 Grunt 63 | . 5 9 2 . 6 9 1 . 4 14 9 4 . . . Brawler 4 | . . . . . . 1 . . . . . 1 . . 2 Duelist 4 | . . 1 1 . . . . . . 1 . . . . 1 Sentry 21 | . . 3 . . . 12 . . 1 4 1 . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 5 | . . . . . . 1 . . 1 . 2 . 1 . . Programmer 14 | . . . . . . . 2 . . 11 1 . . . . Behemoth 2 | . . . . . . . . 1 . 1 . . . . . Zionite 71 | . . . . . . . . . . . . . 71 . . Z-Light 9 | . . . . . . . . . . . . . . 9 . Tinkerer 3 | . . . . . . . . . . . . . 3 . . Mutant 5 | . . . . . . . . . . . . . 5 . . Best Kill Streak 8 | . 2 4 3 . 3 6 2 3 4 5 4 2 8 4 4 Combat Bots Only 5 | . 2 4 3 . 3 4 1 3 4 4 4 2 5 4 4 Max Kills in Single Turn 2 | . 1 1 2 . 1 2 1 2 1 2 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . Imprinter (-6/Zion) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Damage Taken 13999 | . 64 776 404 . 692 935 46 555 1045 2920 1411 467 2118 1565 1001 Core 1230 | . 8 75 34 . 29 105 . 26 87 151 88 46 220 135 226 Absorbed by Shields 712 | . . . . . . . . . . . . . 400 222 90 Redirected to Shielding 381 | . . 4 1 . 7 7 . . . . . . . 235 127 Regen/Repaired (Parts) 77 | . . . . . . . . . . . . . 77 . . Core Remaining (%) 84 | 100 96 . . . 65 80 . . 83 . . . . . . Volleys Fired 759 | . 14 82 28 . 34 92 7 35 30 125 58 34 151 53 16 Largest 3 | . 2 2 2 . 2 3 3 3 3 3 3 3 3 3 2 Hottest 180 | . 40 40 40 . 40 69 69 69 69 79 116 95 95 180 120 Shots Fired 1804 | . 28 164 56 . 68 275 21 105 72 365 108 73 357 87 25 Gun 1657 | . 28 164 56 . 68 275 21 105 72 365 72 63 261 82 25 Cannon 94 | . . . . . . . . . . . . 6 88 . . Launcher 5 | . . . . . . . . . . . . . . 5 . Special 48 | . . . . . . . . . . . 36 4 8 . . Kinetic 1660 | . 28 164 56 . 68 275 21 105 72 365 68 69 339 25 5 Thermal 87 | . . . . . . . . . . . . . 10 57 20 Explosive 5 | . . . . . . . . . . . . . . 5 . Electromagnetic 4 | . . . . . . . . . . . 4 . . . . Robot Hit Streak 62 | . 18 31 23 . 30 47 45 48 30 62 32 24 59 9 22 Robot Miss Streak 6 | . 2 3 2 . 1 3 . 1 1 2 3 1 2 6 1 Penetration Max 1 | . . . . . . . . . . 1 1 1 1 1 1 Secondary Targets 28 | . . 1 3 . 1 2 . 3 3 4 5 . 3 . 3 Max Gunslinging Chain 1 | . . 1 1 . 1 1 . 1 1 1 1 . 1 . 1 Shots Hit Robots 1430 | . 22 122 44 . 63 203 16 94 61 314 84 62 273 48 24 Core Hits 534 | . 16 47 20 . 24 74 7 25 25 116 25 23 94 30 8 Critical Kills 18 | . . . . . . 1 . . . 7 4 3 3 . . Critical Parts Destroyed 28 | . . 1 1 . . . . . . 13 3 2 8 . . Critical Strikes 56 | . . 1 1 . . 1 . . . 22 7 5 17 2 . Burn 1 | . . . . . . . . . . . . . 1 . . Destroy 50 | . . 1 1 . . 1 . . . 22 7 5 11 2 . Blast 5 | . . . . . . . . . . . . . 5 . . Melee Attacks 6 | . . . . . . . . 2 . 2 1 . . 1 . Impact 6 | . . . . . . . . 2 . 2 1 . . 1 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24211 | . 227 1207 485 . 657 3024 281 1468 941 6305 1198 1297 4366 2108 647 Guns 22265 | . 227 1207 485 . 657 3024 281 1468 941 6305 1198 1202 3409 1214 647 Cannons 1052 | . . . . . . . . . . . . 95 957 . . Explosions 817 | . . . . . . . . . . . . . . 817 . Melee 77 | . . . . . . . . . . . . . . 77 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 21689 | . 227 1207 485 . 657 3024 281 1468 941 6305 1106 1297 4214 353 124 Thermal 1536 | . . . . . . . . . . . . . 152 861 523 Explosive 817 | . . . . . . . . . . . . . . 817 . Electromagnetic 92 | . . . . . . . . . . . 92 . . . . Impact 77 | . . . . . . . . . . . . . . 77 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 1 . 1 1 1 3 3 8 Average Corruption 1 | . . . . . . . 1 1 . 1 1 1 2 2 3 Corruption Purged 9 | . . . . . . . . 1 . 1 . . 4 3 . Corruption Blocked 5 | . . . . . . . . . . 5 . . . . . Effects 54 | . . . . . . . 2 1 . 3 9 16 20 2 1 Message Errors 9 | . . . . . . . 1 1 . 2 . 3 1 . 1 Matter Fused 17 | . . . . . . . . . . . 4 9 4 . . Heat Flow Errors 12 | . . . . . . . . . . . 3 2 6 1 . Energy Discharges 3 | . . . . . . . . . . . . . 2 1 . Data Loss (minor) 4 | . . . . . . . 1 . . . 1 . 2 . . Data Loss (major) 5 | . . . . . . . . . . . . 2 3 . . Misfires 2 | . . . . . . . . . . . 1 . 1 . . Alerts 1 | . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 119 | . . . . . . . . . . 12 . . 24 83 . Projectiles 24 | . . . . . . . . . . . . . 24 . . Explosions 33 | . . . . . . . . . . 12 . . . 21 . Melee 62 | . . . . . . . . . . . . . . 62 . Knockbacks 8 | . . . . . . . . . . . . 1 7 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 1 7 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 193 | . . . . . . . . . . 193 . . . . . Shots 4 | . . . . . . . . . . 4 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 298 | . 15 60 12 . 59 97 . 25 280 132 298 225 273 234 9 Average Temperature 45 | . 9 10 5 . 22 23 . 13 126 27 119 81 52 64 4 Received Heat Transfer 4642 | . 48 399 33 . 513 378 18 84 585 813 565 297 144 523 242 Effects 3 | . . . . . . . . . . . 1 . . 2 . Interference 3 | . . . . . . . . . . . 1 . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . 2 1 . Heat Transferred 2183 | . . . . . . . . . . . . . 407 1110 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Peak Influence 335 | . 117 324 270 . 85 232 57 . . 335 . . . . . Initial 25 | . . 24 25 . . . . . . . . . . . . Average 61 | . 44 113 116 . 37 56 6 . . 64 . . . . . Maximum Alert Level 1 | . . 1 1 . . 1 . . . 1 . . . . . Low Security (%) 96 | 100 100 89 86 . 100 95 100 . . 97 . . . . . Level 1 3 | . . 10 13 . . 4 . . . 2 . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 1 . . . 4 3 . . 11 . . . . 1 Investigation 2 | . 1 . . . . . . . . 1 . . . . . Extermination 10 | . . . . . . . 2 . . 8 . . . . . Reinforcement 5 | . . 1 . . . 1 1 . . 2 . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Distress Signals 15 | . 1 6 . . . 4 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 339 | . 12 37 15 . 7 54 6 11 10 65 21 5 77 10 9 Peak Tracking Total 10 | . 4 4 3 . 3 5 2 4 4 6 5 3 8 6 10 Tactical Retreats 13 | . . 1 1 . 1 2 . 1 . 5 1 . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Traps Triggered 6 | . 1 . 1 . . 1 . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Machines Disabled 9 | . . . . . . . . . . 6 1 . 2 . . Max in Single Turn 5 | . . . . . . . . . . 5 1 . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Machines Accessed 43 | . 7 3 1 5 1 11 4 . . 11 . . . . . Terminals 28 | . 7 3 . . 1 8 4 . . 5 . . . . . Fabricators 6 | . . . . . . . . . . 6 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 145 | . 19 10 1 50 6 31 9 . . 19 . . . . . Successful 101 | . 10 6 1 50 3 18 3 . . 10 . . . . . Failed 44 | . 9 4 . . 3 13 6 . . 9 . . . . . Catastrophic 10 | . 1 . . . . 3 2 . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 72 | . 13 7 . 1 4 19 6 . . 17 1 . 4 . . Terminals 78 | . 19 10 . . 6 24 9 . . 10 . . . . . Fabricators 9 | . . . . . . . . . . 9 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Terminal Hacks 70 | . 5 4 1 50 2 5 2 . . 1 . . . . . Record 49 | . . . . 49 . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . . . . . Level Access Points 2 | . . . . . 1 1 . . . . . . . . . Unreport Threat 9 | . 2 2 . . 1 3 1 . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 6 . . . . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 23 | . 5 2 . . 1 6 1 . . 8 . . . . . Terminals 19 | . 5 2 . . 1 6 1 . . 4 . . . . . Botnet 19 | . 5 2 . . 1 6 1 . . 4 . . . . . Fabricators 4 | . . . . . . . . . . 4 . . . . . Fabnet 4 | . . . . . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 7 3 . . 1 10 3 . . 9 . . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 3 . . . . . . 14 . . Parts Built 2 | . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . 11 . . . . . Programmers 11 | . . . . . . . . . . 11 . . . . . Fabnet Peak Effective % 12 | . . . . . . . . . . . . . . . 12 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Total Allies 1 | . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 11 | . . . 2 . . . . 2 1 . 2 2 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Turns Passed 32956 | 61 601 1006 1136 1643 1238 3613 1257 3766 2585 4762 3602 2419 3553 1637 77 Spaces Moved 13567 | 36 338 438 633 862 457 1251 527 1500 1147 1616 1394 930 1537 887 14 Core 5 | 5 . . . . . . . . . . . . . . . Treads 9223 | 31 338 438 633 862 457 1251 527 1500 422 1360 1138 . 266 . . Legs 4339 | . . . . . . . . . 725 256 256 930 1271 887 14 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 157 234 192 158 160 182 134 118 197 Average Speed 213 | 144 160 160 160 189 240 240 222 240 216 223 238 246 194 159 200 Slowest Speed 400 | 160 160 160 160 240 240 240 237 320 325 400 262 262 265 206 202 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 4 83 41 98 94 99 83 14 99 97 46 99 98 91 84 5 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 3 | . . . . 1 . . . . . . 1 . 1 . . Known Exits Taken 3 | . . . 1 . 1 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 20 | . . . 2 . 1 . . 3 6 . 3 4 1 . . Spaces Dug 4 | . . . . . . . . 2 . 2 . . . . . Terrain Destroyed 68 | . . . . . . . . 2 . 32 1 1 . 31 1 Melee 4 | . . . . . . . . 2 . 2 . . . . . Projectile 10 | . . . . . . . . . . 1 1 1 . 6 1 AOE 54 | . . . . . . . . . . 29 . . . 25 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Total 16036 | 42 373 600 707 868 538 1688 598 1572 1195 2475 1532 980 1801 1028 39 Wait 1191 | 1 10 41 27 2 40 243 37 25 4 635 53 4 33 33 3 Move 13552 | 35 337 437 632 861 456 1250 526 1499 1146 1615 1393 929 1536 886 14 Hop . | . . . . . . . . . . . . . . . . Pick Up 107 | . 9 16 4 1 1 25 12 . 4 17 3 3 9 3 . Fast Attach 98 | 6 1 2 1 1 . 6 . 4 2 26 7 1 21 19 1 Attach 61 | . . 5 2 . 4 7 3 1 6 12 4 4 4 4 5 Detach 17 | . . . . . 1 1 . . . 6 2 1 2 4 . Swap 94 | . 1 7 6 2 1 21 3 3 1 12 4 2 23 8 . Drop 151 | . 1 10 7 1 1 43 10 3 2 25 7 2 22 17 . Fire 759 | . 14 82 28 . 34 92 7 35 30 125 58 34 151 53 16 Melee 6 | . . . . . . . . 2 . 2 1 . . 1 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 12) 615 | -10/Materials | Discovered new exit (range 15) 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 751 | -9/Materials | Discovered new exit (range 5) 1365 | -9/Materials | Discovered new exit (range 8) 1669 | -9/Materials | Entered Mines 1681 | -9/Mines | Discovered new exit (range 7) 1758 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1807 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1889 | -9/Mines | Learned location of 1 exit from Materials 2119 | -9/Mines | Build established: Scavenger-Mutant 2219 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2223 | -9/Mines | Found Prototype Device 2350 | -9/Mines | Found a hidden stash of uninstalled traps 2556 | -9/Mines | Identified exit to Exiles 2592 | -9/Mines | Discovered new exit (range 10) 2608 | -9/Mines | Identified Exp. Sensor Array 2777 | -9/Mines | Received a Mining Laser from a helpful Derelict 2797 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2805 | -9/Mines | Entered Exiles 2805 | -9/Exiles | Accompanied by 1 ally 2829 | -9/Exiles | Discovered new exit (range 15) 2873 | -9/Exiles | Met 8R-AWN 2900 | -9/Exiles | Met EX-HEX 2993 | -9/Exiles | Met EX-DEC 3043 | -9/Exiles | Visited The Gauntlet 3367 | -9/Exiles | Learned location of Zion (-6) 3439 | -9/Exiles | Discovered new exit (range 11) 3537 | -9/Exiles | Met EX-BIN 3577 | -9/Exiles | Aligned with FarCom system 3579 | -9/Exiles | Given EX-Vault access code 3660 | -9/Exiles | Opened EX-Vault 3672 | -9/Exiles | Found Prototype Device 3672 | -9/Exiles | Identified PSU Rigger 3759 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4448 | -9/Exiles | Left Exiles lab with PSU Rigger 4448 | -9/Exiles | Entered Mines 4470 | -8/Mines | Identified exit to Materials 5686 | -8/Mines | Entered Materials 5686 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5687 | -8/Materials | Identified exit to Factory 5995 | -8/Materials | Build established: Scavenger-Tank 8739 | -8/Materials | Build established: Scavenger-Skirmisher 9299 | -8/Materials | Entered Factory 9299 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9592 | -7/Factory | Build established: Hacker-Skirmisher 10158 | -7/Factory | Discovered new exit (range 9) 10556 | -7/Factory | Entered Lower Caves 10557 | -7/Lower Caves | Encountered a Warlord checkpoint 10858 | -7/Lower Caves | Build established: Hacker-Gunner 10999 | -7/Lower Caves | Learned Factory interactive machine intel 11950 | -7/Lower Caves | Spotted B-75 Beast 12012 | -7/Lower Caves | Destroyed B-75 Beast 12843 | -7/Lower Caves | Discovered new exit (range 8) 13710 | -7/Lower Caves | Build established: Hacker-Mutant 14322 | -7/Lower Caves | Entered another Lower Caves area 14386 | -7/Lower Caves | Encountered a Warlord checkpoint 14967 | -7/Lower Caves | Build established: Hacker-Gunner 15191 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15427 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 15801 | -7/Lower Caves | Build established: Gunner 15940 | -7/Lower Caves | Learned Factory emergency access door positions 16428 | -7/Lower Caves | Discovered new exit (range 5) 16468 | -7/Lower Caves | Spotted B-75 Beast 16765 | -7/Lower Caves | Discovered new exit (range 15) 16907 | -7/Lower Caves | Entered Factory 16907 | -6/Factory | Evolved 2 slots: Utility x2 16909 | -6/Factory | Loaded intel: 51 interactive machine locations 17063 | -6/Factory | Identified exit to DSF 17195 | -6/Factory | Build established: Hacker-Gunner 17860 | -6/Factory | Build established: Hacker-Mutant 18219 | -6/Factory | Build established: Hacker-Gunner 19767 | -6/Factory | Lost 3 parts (1n1u1w) 19994 | -6/Factory | Build established: Scavenger-Gunner 21166 | -6/Factory | Spotted B-75 Beast 21334 | -6/Factory | Destroyed B-75 Beast 21459 | -6/Factory | Discovered new exit (range 5) 21524 | -6/Factory | Fabricated Biometal Leg? 21669 | -6/Factory | Entered Lower Caves 21693 | -6/Lower Caves | Encountered a Warlord checkpoint 21881 | -6/Lower Caves | Lost 3 parts (1n2w) 22643 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22976 | -6/Lower Caves | Build established: Scavenger-Tank 23083 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 23104 | -6/Lower Caves | Found Prototype Special Weapon 23104 | -6/Lower Caves | Identified Molecular Deconstructor 23383 | -6/Lower Caves | Build established: Scavenger-Mutant 23834 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 24444 | -6/Lower Caves | Build established: Scavenger-Gunner 24485 | -6/Lower Caves | Discovered new exit (range 8) 24599 | -6/Lower Caves | Found Imp. Powered Armor 24879 | -6/Lower Caves | Build established: Scavenger-Mutant 25271 | -6/Lower Caves | Entered another Lower Caves area 25337 | -6/Lower Caves | Discovered new exit (range 7) 26148 | -6/Lower Caves | Learned Factory trap positions 26789 | -6/Lower Caves | Learned Factory emergency access door positions 27024 | -6/Lower Caves | Build established: Scavenger-Gunner 27267 | -6/Lower Caves | Discovered new exit (range 7) 27690 | -6/Lower Caves | Entered Zion 27716 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 27741 | -6/Zion | Given the Hacking Drone Bay 28039 | -6/Zion | Discovered new exit (range 10) 29290 | -6/Zion | Given A8's code to call for help 29701 | -6/Zion | Rebuked by Imprinter 29736 | -6/Zion | Attempted to imprint without authorization 29736 | -6/Zion | Attacked by Zionites 29759 | -6/Zion | Destroyed Imprinter 29811 | -6/Zion | Extracted access codes from Imprinter's data core 30683 | -6/Zion | Build established: Scavenger-Tank 30931 | -6/Zion | Core integrity fell below 50% 31007 | -6/Zion | Build established: Scavenger-Mutant 31032 | -6/Zion | Lost 4 parts (2n1u1w) 31201 | -6/Zion | Opened final containment barrier to the Deep Caves 31232 | -6/Zion | Discovered new exit (range 5) 31236 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 31243 | -6/Zion | Entered Deep Caves 31383 | -6/Deep Caves | Found Unknown Device 31383 | -6/Deep Caves | Identified Surveybot 24 Scanner 31393 | -6/Deep Caves | Found Surveybot 24 Chip 31641 | -6/Deep Caves | Z-Facility disabled 31707 | -6/Deep Caves | Lost 4 parts (1p1n2w) 31714 | -6/Deep Caves | Found Prototype Protection 31714 | -6/Deep Caves | Identified Zio. Weapon Casing 31782 | -6/Deep Caves | Found Prototype Protection 31782 | -6/Deep Caves | Identified Zio. Heavy Carapace 31829 | -6/Deep Caves | Found Zio. Weapon Casing 32253 | -6/Deep Caves | Build established: Scavenger-Gunner 32352 | -6/Deep Caves | Found Zio. Weapon Casing 32359 | -6/Deep Caves | Found Zio. Heavy Carapace 32753 | -6/Deep Caves | Discovered new exit (range 7) 32817 | -6/Deep Caves | Spotted as-07218 32880 | -6/Deep Caves | Entered Proximity Caves 32883 | -5/Proximity Caves | Learned location of 1 exit from Factory 32891 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 32912 | -5/Proximity Caves | Core integrity fell below 20% 32957 | -5/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 32940_ Critical hit (Smash). 32940_ Zio. Composite Leg I destroyed. 32940_ Knocked back. 32945_ Zio. Composite Leg I destroyed. 32945_ Slug penetrates Wall. 32947_ Adv. Targeting Computer destroyed. 32947_ System corrupted by crushing effect (+4). 32947_ Knocked back. 32947_ Zio. Laser-S destroyed. 32948_ Penetrated by Slug. 32949_ Slug penetrates B-60 Warrior. 32950_ 5 EV/DBYE7YUTZ#6VW/R>WC&B6Q3R 32950_ B-60 Warrior heat damages Imp. Treads. 32950_ Gauss Rifle destroyed. 32951_ Slug penetrates G-50 Soldier. 32951_ Slug penetrates Wall. 32956_ Imp. Target Analyzer destroyed. 32956_ System corrupted by crushing effect (+2). 32957_ B-60 Warrior destroyed. 32957_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ????????????????????#""""????????????????????????? | | ????????????????????#"" ????????????????????????? | | ?????????????????????" "????????????????????????? | | ?????????????????????#" ?##?????????????????????? | | ????????????????????## # ?????????????????????? | | ????????????????????#" "" ??????????????????????? | | ???????????########## ??????????????????????? | | ??????????$ g##?????????????????????? | | ?????????? @;#?????????????????????? | | ?????????????????## b%; #????????????????????? | | ??????????????????### ## ;# #???????????????????? | | ????????????????????##??# g###??????????? #?????? | | ????????????????????????#%% #???????? #?????? | | ???????????????????????## Y;##### #?????? | | ?????????????????????### % ???? | | ?????????????????##### # #????? | | ?????????? ##### #???? | | ?????????? # ##???? ????? | | ????????????########### ###?????? # ????? | | ??????????????????????# ?????????? ###???????? | | ??????????????????????# ??????????? ##?????????? | | ??????????????????????#???????????? #??????????? | | ???????????????????????????????????? #??????????? | | ?????????????????????????????????????##??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 800 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 EM Shielding 2 Corruption Block 8 Armor Coverage 625 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Adv. Shield Generator | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Fission Core | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Phase Gun | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Biometal Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Adventurer Deconstruction Explorer Monster Omniscient Cartographer Signs Are For Wimps root@ Challenges ------------ None Game ------ Seed MobileAntimissileCannon Manual? 0 Play Time 04:57:23 Cumulative 50.6 hours Start 2023.07.31 @ 01:19:35 End 2023.07.31 @ 08:16:56 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 99 Rogue 90 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 52 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e6d0185b-517e-4056-9001-9515d984bac5